Sync with L2JServer Jan 24th 2015.

This commit is contained in:
mobius
2015-01-24 20:02:32 +00:00
parent d349bd3924
commit 1c6301c46d
1012 changed files with 23069 additions and 6307 deletions

View File

@@ -538,7 +538,7 @@
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<status attackable="false" talkable="false" />
<collision>
<radius normal="9.5" />
<height normal="22.4" />

View File

@@ -1044,38 +1044,118 @@
<height normal="22.5" />
</collision>
</npc>
<npc id="23452" level="85" type="L2Npc" name="Honeybee" title="">
<npc id="23452" level="10" type="L2Monster" name="Honeybee" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="7324" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire expRate="2.58" sp="0" />
<stats str="78" int="42" dex="41" wit="78" con="75" men="20">
<vitals hp="163.28607" hpRegen="2" mp="108.4" mpRegen="0.9" />
<attack physical="19.33758" magical="13.20506" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="52.5514795" magical="37.4524577768779" evasion="10" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
<walk ground="23" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
</stats>
<status attackable="false" />
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4416" level="4" /> <!--Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="60">
<item id="57" min="1" max="3" chance="100" /> <!-- Adena -->
</group>
<group chance="1.9757000207901">
<item id="23" min="1" max="1" chance="33" /> <!-- Willow Staff -->
</group>
<group chance="10.583999633789062">
<item id="36526" min="1" max="1" chance="58.3333" /> <!-- Fiber -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="1.3" /> <!-- Worn Leather -->
</corpse>
</drop_lists>
<collision>
<radius normal="9.5" />
<height normal="22.4" />
<radius normal="25" />
<height normal="30" />
</collision>
</npc>
<npc id="23453" level="85" type="L2Npc" name="Kiku" title="">
<npc id="23453" level="12" type="L2Monster" name="Kiku" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="7324" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire expRate="2.1944" sp="0" />
<stats str="78" int="42" dex="41" wit="78" con="75" men="20">
<vitals hp="199.62322" hpRegen="2.5" mp="124.48" mpRegen="1.2" />
<attack physical="22.99606" magical="15.70333" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="66.32989" magical="44.163184477748" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
<walk ground="23" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
</stats>
<status attackable="false" />
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4416" level="4" /> <!--Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="60">
<item id="57" min="1" max="3" chance="100" /> <!-- Adena -->
</group>
<group chance="1.9757000207901">
<item id="29" min="1" max="1" chance="33" /> <!-- Willow Staff -->
</group>
<group chance="10.583999633789062">
<item id="36516" min="1" max="1" chance="58.3333" /> <!-- Worn Leather -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="10" /> <!-- Worn Leather -->
</corpse>
</drop_lists>
<collision>
<radius normal="9.5" />
<height normal="22.4" />
<radius normal="25" />
<height normal="30" />
</collision>
</npc>
<npc id="23454" level="85" type="L2Npc" name="Robust Kiku" title="">
@@ -1095,72 +1175,232 @@
<height normal="22.4" />
</collision>
</npc>
<npc id="23455" level="85" type="L2Npc" name="Growler" title="">
<npc id="23455" level="15" type="L2Monster" name="Growler" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="7324" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire expRate="1.737" sp="0" />
<stats str="78" int="42" dex="41" wit="78" con="75" men="20">
<vitals hp="246.95422" hpRegen="2.5" mp="149.2" mpRegen="1.2" />
<attack physical="29.61691" magical="20.22451" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="73.55216" magical="53.82228" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
<walk ground="23" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
</stats>
<status attackable="false" />
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4416" level="4" /> <!--Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="5" max="12" chance="100" /> <!-- Adena -->
</group>
<group chance="1.9757000207901">
<item id="23" min="1" max="1" chance="33" /> <!-- Wooden Breastplate -->
</group>
<group chance="10.583999633789062">
<item id="36551" min="1" max="1" chance="28.3333" /> <!-- Armor Fragment (Low-grade) -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="17" /> <!-- Thin Braid -->
</corpse>
</drop_lists>
<collision>
<radius normal="9.5" />
<height normal="22.4" />
<radius normal="25" />
<height normal="30" />
</collision>
</npc>
<npc id="23456" level="85" type="L2Npc" name="Evolved Growler" title="Quest Monster">
<npc id="23456" level="17" type="L2Monster" name="Evolved Growler" title="Quest Monster">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="7324" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire expRate="1.5467" sp="0" />
<stats str="78" int="42" dex="41" wit="78" con="75" men="20">
<vitals hp="282.57403" hpRegen="2.5" mp="166.08" mpRegen="1.2" />
<attack physical="34.8979" magical="23.83074" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="78.68469" magical="52.3891528929827" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
<walk ground="23" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
</stats>
<status attackable="false" />
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4416" level="4" /> <!--Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="72">
<item id="57" min="5" max="13" chance="100" /> <!-- Adena -->
</group>
<group chance="1.9757000207901">
<item id="23" min="1" max="1" chance="33" /> <!-- Wooden Breastplate -->
</group>
<group chance="10.583999633789062">
<item id="36561" min="1" max="1" chance="28.3333" /> <!-- Cokes -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="17" /> <!-- Thin Braid -->
</corpse>
</drop_lists>
<collision>
<radius normal="9.5" />
<height normal="22.4" />
<radius normal="25" />
<height normal="30" />
</collision>
</npc>
<npc id="23457" level="85" type="L2Npc" name="Treant" title="">
<npc id="23457" level="19" type="L2Monster" name="Treant" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="7324" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire expRate="2.4349" sp="0" />
<stats str="78" int="42" dex="41" wit="78" con="75" men="20">
<vitals hp="321.63954" hpRegen="2.5" mp="183.28" mpRegen="1.2" />
<attack physical="40.96915" magical="27.97662" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="84.07638" magical="61.52345" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
<walk ground="23" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
</stats>
<status attackable="false" />
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4416" level="4" /> <!--Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="72">
<item id="57" min="6" max="24" chance="100" /> <!-- Adena -->
</group>
<group chance="1.9757000207901">
<item id="29" min="1" max="1" chance="33" /> <!-- Leather Pants -->
</group>
<group chance="10.583999633789062">
<item id="36516" min="1" max="1" chance="28.3333" /> <!-- Worn Leather -->
</group>
</death>
<corpse>
<item id="36516" min="1" max="1" chance="23" /> <!-- Worn Leather -->
</corpse>
</drop_lists>
<collision>
<radius normal="9.5" />
<height normal="22.4" />
<radius normal="25" />
<height normal="30" />
</collision>
</npc>
<npc id="23458" level="85" type="L2Npc" name="Leafie" title="">
<npc id="23458" level="18" type="L2Monster" name="Leafie" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="7324" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire expRate="2.43518" sp="0" />
<stats str="78" int="42" dex="41" wit="78" con="75" men="20">
<vitals hp="301.66622" hpRegen="2.5" mp="174.64" mpRegen="1.2" />
<attack physical="37.82932" magical="25.83252" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="81.34791" magical="54.1623558855199" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
<walk ground="23" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
</stats>
<status attackable="false" />
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4416" level="4" /> <!--Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="72">
<item id="57" min="6" max="24" chance="100" /> <!-- Adena -->
</group>
<group chance="1.9757000207901">
<item id="37" min="1" max="1" chance="33" /> <!-- Leather Shoes -->
</group>
<group chance="10.583999633789062">
<item id="36516" min="1" max="1" chance="28.3333" /> <!-- Worn Leather -->
</group>
</death>
<corpse>
<item id="36516" min="1" max="1" chance="23" /> <!-- Worn Leather -->
</corpse>
</drop_lists>
<collision>
<radius normal="9.5" />
<height normal="22.4" />
<radius normal="25" />
<height normal="30" />
</collision>
</npc>
<npc id="23459" level="85" type="L2Npc" name="Karaphon" title="Earth Spirit">
@@ -1588,21 +1828,61 @@
<height normal="22.4" />
</collision>
</npc>
<npc id="23484" level="85" type="L2Npc" name="Robust Honeybee" title="">
<npc id="23484" level="11" type="L2Monster" name="Robust Honeybee" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="7324" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire expRate="2.42148" sp="0" />
<stats str="78" int="42" dex="41" wit="78" con="75" men="20">
<vitals hp="185.38552" hpRegen="2.5" mp="116.4" mpRegen="1.2" />
<attack physical="21.0973" magical="14.40672" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="64.04702" magical="42.6432286072855" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
<walk ground="23" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
</stats>
<status attackable="false" />
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4416" level="4" /> <!--Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="60">
<item id="57" min="1" max="3" chance="100" /> <!-- Adena -->
</group>
<group chance="1.9757000207901">
<item id="44" min="1" max="1" chance="33" /> <!-- Leather Helmet -->
</group>
<group chance="10.583999633789062">
<item id="36532" min="1" max="1" chance="58.3333" /> <!-- Worn Leather -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="10" /> <!-- Worn Leather -->
</corpse>
</drop_lists>
<collision>
<radius normal="9.5" />
<height normal="22.4" />
<radius normal="25" />
<height normal="30" />
</collision>
</npc>
<npc id="23485" level="85" type="L2Npc" name="Evolved Kiku" title="">
@@ -1622,21 +1902,61 @@
<height normal="22.4" />
</collision>
</npc>
<npc id="23486" level="85" type="L2Npc" name="Robust Growler" title="">
<npc id="23486" level="17" type="L2Monster" name="Robust Growler" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="7324" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire expRate="1.5467" sp="0" />
<stats str="78" int="42" dex="41" wit="78" con="75" men="20">
<vitals hp="282.57403" hpRegen="2.5" mp="166.08" mpRegen="1.2" />
<attack physical="34.8979" magical="23.83074" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="78.68469" magical="52.3891528929827" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
<walk ground="23" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
</stats>
<status attackable="false" />
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4416" level="4" /> <!--Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="5" max="13" chance="100" /> <!-- Adena -->
</group>
<group chance="1.9757000207901">
<item id="50" min="1" max="1" chance="33" /> <!-- Leather Gloves -->
</group>
<group chance="10.583999633789062">
<item id="36516" min="1" max="1" chance="28.3333" /> <!-- Worn Leather -->
</group>
</death>
<corpse>
<item id="36516" min="1" max="1" chance="18.6" /> <!-- Worn Leather -->
</corpse>
</drop_lists>
<collision>
<radius normal="9.5" />
<height normal="22.4" />
<radius normal="25" />
<height normal="30" />
</collision>
</npc>
<npc id="23487" level="85" type="L2Npc" name="Magma Ailith" title="">