Sync with L2JServer Jan 24th 2015.
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@@ -27,9 +27,9 @@ import org.w3c.dom.Document;
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import org.w3c.dom.NamedNodeMap;
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import org.w3c.dom.Node;
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import com.l2jserver.gameserver.datatables.NpcData;
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import com.l2jserver.gameserver.data.xml.IXmlReader;
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import com.l2jserver.gameserver.data.xml.impl.NpcData;
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import com.l2jserver.gameserver.datatables.SpawnTable;
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import com.l2jserver.gameserver.engines.DocumentParser;
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import com.l2jserver.gameserver.model.L2Spawn;
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import com.l2jserver.gameserver.model.Location;
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import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
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@@ -38,7 +38,7 @@ import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
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* Hellbound Spawns parser.
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* @author Zoey76
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*/
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public final class HellboundSpawns implements DocumentParser
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public final class HellboundSpawns implements IXmlReader
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{
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private final List<L2Spawn> _spawns = new ArrayList<>();
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private final Map<Integer, int[]> _spawnLevels = new HashMap<>();
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