Sync with L2JServer Jan 24th 2015.
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@@ -38,7 +38,7 @@ import javolution.util.FastTable;
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import com.l2jserver.gameserver.GameTimeController;
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import com.l2jserver.gameserver.LoginServerThread;
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import com.l2jserver.gameserver.ThreadPoolManager;
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import com.l2jserver.gameserver.datatables.AdminTable;
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import com.l2jserver.gameserver.data.xml.impl.AdminData;
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import com.l2jserver.gameserver.enums.ItemLocation;
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import com.l2jserver.gameserver.handler.ITelnetHandler;
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import com.l2jserver.gameserver.model.L2Object;
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@@ -464,7 +464,7 @@ public class DebugHandler implements ITelnetHandler
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private int getOnlineGMS()
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{
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return AdminTable.getInstance().getAllGms(true).size();
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return AdminData.getInstance().getAllGms(true).size();
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}
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private String getUptime(int time)
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