Sync with L2JServer Jan 24th 2015.
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@ -21,6 +21,7 @@ package handlers.targethandlers;
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import com.l2jserver.gameserver.handler.ITargetTypeHandler;
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import com.l2jserver.gameserver.model.L2Object;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Summon;
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import com.l2jserver.gameserver.model.skills.Skill;
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import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
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@ -33,11 +34,12 @@ public class Pet implements ITargetTypeHandler
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@Override
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public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
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{
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if (activeChar.hasPet())
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final L2Summon pet = activeChar.getPet();
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if (pet != null)
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{
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return new L2Character[]
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{
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activeChar.getSummon()
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pet
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};
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}
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return EMPTY_TARGET_LIST;
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