Sync with L2JServer Jan 24th 2015.
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99
trunk/dist/game/data/scripts/handlers/targethandlers/OneFriendly.java
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99
trunk/dist/game/data/scripts/handlers/targethandlers/OneFriendly.java
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/*
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* Copyright (C) 2004-2015 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.targethandlers;
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import com.l2jserver.gameserver.handler.ITargetTypeHandler;
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import com.l2jserver.gameserver.model.L2Object;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
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import com.l2jserver.gameserver.model.skills.Skill;
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import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
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import com.l2jserver.gameserver.network.SystemMessageId;
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/**
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* @author St3eT
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*/
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public final class OneFriendly implements ITargetTypeHandler
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{
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@Override
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public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
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{
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// Check for null target or any other invalid target
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if ((target == null) || target.isDead())
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{
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activeChar.sendPacket(SystemMessageId.THAT_IS_AN_INCORRECT_TARGET);
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return EMPTY_TARGET_LIST;
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}
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if (!checkTarget(activeChar, target))
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{
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activeChar.sendPacket(SystemMessageId.THAT_IS_AN_INCORRECT_TARGET);
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return EMPTY_TARGET_LIST;
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}
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// If a target is found, return it in a table else send a system message TARGET_IS_INCORRECT
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return new L2Character[]
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{
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target
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};
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}
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private boolean checkTarget(L2Character activeChar, L2Character target)
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{
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if ((target == null) || target.isAlikeDead() || target.isDoor() || (target instanceof L2SiegeFlagInstance) || target.isMonster())
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{
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return false;
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}
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if ((target.getActingPlayer() != null) && (target.getActingPlayer() != activeChar) && (target.getActingPlayer().inObserverMode() || target.getActingPlayer().isInOlympiadMode()))
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{
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return false;
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}
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if (target.isPlayable())
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{
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boolean friendly = false;
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if ((activeChar.getAllyId() > 0) && (activeChar.getAllyId() == target.getActingPlayer().getAllyId()))
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{
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friendly = true;
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}
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else if ((activeChar.getClanId() > 0) && (activeChar.getClanId() == target.getActingPlayer().getClanId()))
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{
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friendly = true;
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}
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else if (activeChar.isInParty() && activeChar.getParty().containsPlayer(target.getActingPlayer()))
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{
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friendly = true;
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}
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else if ((target != activeChar) && (target.getActingPlayer().getPvpFlag() == 0))
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{
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friendly = true;
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}
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return friendly;
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}
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return true;
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}
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@Override
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public Enum<L2TargetType> getTargetType()
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{
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return L2TargetType.ONE_FRIENDLY;
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}
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}
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