Sync with L2JServer Jan 24th 2015.
This commit is contained in:
@@ -24,7 +24,6 @@ import java.util.Collections;
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import java.util.Comparator;
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import java.util.List;
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import com.l2jserver.Config;
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import com.l2jserver.gameserver.GeoData;
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import com.l2jserver.gameserver.handler.ITargetTypeHandler;
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import com.l2jserver.gameserver.model.L2Object;
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@@ -99,7 +98,7 @@ public class AreaFriendly implements ITargetTypeHandler
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private boolean checkTarget(L2Character activeChar, L2Character target)
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{
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if ((Config.GEODATA > 0) && !GeoData.getInstance().canSeeTarget(activeChar, target))
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if (!GeoData.getInstance().canSeeTarget(activeChar, target))
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{
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return false;
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}
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@@ -39,7 +39,6 @@ public class AreaSummon implements ITargetTypeHandler
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public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
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{
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List<L2Character> targetList = new ArrayList<>();
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target = activeChar.getSummon();
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if ((target == null) || !target.isServitor() || target.isDead())
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{
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return EMPTY_TARGET_LIST;
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@@ -47,10 +46,13 @@ public class AreaSummon implements ITargetTypeHandler
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if (onlyFirst)
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{
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return new L2Character[]
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if (activeChar.hasSummon())
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{
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target
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};
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return new L2Character[]
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{
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activeChar.getServitors().values().stream().findFirst().orElse(activeChar.getPet())
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};
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}
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}
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final boolean srcInArena = (activeChar.isInsideZone(ZoneId.PVP) && !activeChar.isInsideZone(ZoneId.SIEGE));
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@@ -74,11 +74,19 @@ public class Clan implements ITargetTypeHandler
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final int radius = skill.getAffectRange();
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final L2Clan clan = player.getClan();
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if (Skill.addSummon(activeChar, player, radius, false))
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if (Skill.addPet(activeChar, player, radius, false))
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{
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targetList.add(player.getSummon());
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targetList.add(player.getPet());
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}
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player.getServitors().values().forEach(s ->
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{
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if (Skill.addCharacter(activeChar, s, radius, false))
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{
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targetList.add(s);
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}
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});
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if (clan != null)
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{
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L2PcInstance obj;
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@@ -114,11 +122,19 @@ public class Clan implements ITargetTypeHandler
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continue;
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}
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if (!onlyFirst && Skill.addSummon(activeChar, obj, radius, false))
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if (Skill.addPet(activeChar, obj, radius, false))
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{
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targetList.add(obj.getSummon());
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targetList.add(obj.getPet());
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}
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obj.getServitors().values().forEach(s ->
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{
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if (Skill.addCharacter(activeChar, s, radius, false))
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{
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targetList.add(s);
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}
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});
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if (!Skill.addCharacter(activeChar, obj, radius, false))
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{
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continue;
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@@ -50,11 +50,19 @@ public class CommandChannel implements ITargetTypeHandler
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final L2Party party = player.getParty();
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final boolean hasChannel = (party != null) && party.isInCommandChannel();
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if (Skill.addSummon(activeChar, player, radius, false))
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if (Skill.addPet(activeChar, player, radius, false))
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{
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targetList.add(player.getSummon());
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targetList.add(player.getPet());
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}
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player.getServitors().values().forEach(s ->
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{
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if (Skill.addCharacter(activeChar, s, radius, false))
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{
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targetList.add(s);
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}
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});
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// if player in not in party
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if (party == null)
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{
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@@ -37,7 +37,7 @@ public class EnemySummon implements ITargetTypeHandler
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if (target.isSummon())
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{
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L2Summon targetSummon = (L2Summon) target;
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if ((activeChar.isPlayer() && (activeChar.getSummon() != targetSummon) && !targetSummon.isDead() && ((targetSummon.getOwner().getPvpFlag() != 0) || (targetSummon.getOwner().getKarma() > 0))) || (targetSummon.getOwner().isInsideZone(ZoneId.PVP) && activeChar.getActingPlayer().isInsideZone(ZoneId.PVP)) || (targetSummon.getOwner().isInDuel() && activeChar.getActingPlayer().isInDuel() && (targetSummon.getOwner().getDuelId() == activeChar.getActingPlayer().getDuelId())))
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if ((activeChar.isPlayer() && (activeChar.getPet() != targetSummon) && activeChar.hasServitor(targetSummon.getObjectId()) && !targetSummon.isDead() && ((targetSummon.getOwner().getPvpFlag() != 0) || (targetSummon.getOwner().getKarma() > 0))) || (targetSummon.getOwner().isInsideZone(ZoneId.PVP) && activeChar.getActingPlayer().isInsideZone(ZoneId.PVP)) || (targetSummon.getOwner().isInDuel() && activeChar.getActingPlayer().isInDuel() && (targetSummon.getOwner().getDuelId() == activeChar.getActingPlayer().getDuelId())))
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{
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return new L2Character[]
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{
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99
trunk/dist/game/data/scripts/handlers/targethandlers/OneFriendly.java
vendored
Normal file
99
trunk/dist/game/data/scripts/handlers/targethandlers/OneFriendly.java
vendored
Normal file
@@ -0,0 +1,99 @@
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/*
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* Copyright (C) 2004-2015 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.targethandlers;
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import com.l2jserver.gameserver.handler.ITargetTypeHandler;
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import com.l2jserver.gameserver.model.L2Object;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
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import com.l2jserver.gameserver.model.skills.Skill;
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import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
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import com.l2jserver.gameserver.network.SystemMessageId;
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/**
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* @author St3eT
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*/
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public final class OneFriendly implements ITargetTypeHandler
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{
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@Override
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public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
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{
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// Check for null target or any other invalid target
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if ((target == null) || target.isDead())
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{
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activeChar.sendPacket(SystemMessageId.THAT_IS_AN_INCORRECT_TARGET);
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return EMPTY_TARGET_LIST;
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}
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if (!checkTarget(activeChar, target))
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{
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activeChar.sendPacket(SystemMessageId.THAT_IS_AN_INCORRECT_TARGET);
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return EMPTY_TARGET_LIST;
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}
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// If a target is found, return it in a table else send a system message TARGET_IS_INCORRECT
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return new L2Character[]
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{
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target
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};
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}
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private boolean checkTarget(L2Character activeChar, L2Character target)
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{
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if ((target == null) || target.isAlikeDead() || target.isDoor() || (target instanceof L2SiegeFlagInstance) || target.isMonster())
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{
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return false;
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}
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if ((target.getActingPlayer() != null) && (target.getActingPlayer() != activeChar) && (target.getActingPlayer().inObserverMode() || target.getActingPlayer().isInOlympiadMode()))
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{
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return false;
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}
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if (target.isPlayable())
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{
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boolean friendly = false;
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if ((activeChar.getAllyId() > 0) && (activeChar.getAllyId() == target.getActingPlayer().getAllyId()))
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{
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friendly = true;
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}
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else if ((activeChar.getClanId() > 0) && (activeChar.getClanId() == target.getActingPlayer().getClanId()))
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{
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friendly = true;
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}
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else if (activeChar.isInParty() && activeChar.getParty().containsPlayer(target.getActingPlayer()))
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{
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friendly = true;
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}
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else if ((target != activeChar) && (target.getActingPlayer().getPvpFlag() == 0))
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{
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friendly = true;
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}
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return friendly;
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}
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return true;
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}
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@Override
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public Enum<L2TargetType> getTargetType()
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{
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return L2TargetType.ONE_FRIENDLY;
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}
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}
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@@ -58,10 +58,18 @@ public class Party implements ITargetTypeHandler
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}
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else if (activeChar.isPlayer())
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{
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if (Skill.addSummon(activeChar, player, radius, false))
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if (Skill.addPet(activeChar, player, radius, false))
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{
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targetList.add(player.getSummon());
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targetList.add(player.getPet());
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}
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player.getServitors().values().forEach(s ->
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{
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if (Skill.addCharacter(activeChar, s, radius, false))
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{
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targetList.add(s);
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}
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});
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}
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if (activeChar.isInParty())
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@@ -79,10 +87,18 @@ public class Party implements ITargetTypeHandler
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targetList.add(partyMember);
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}
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if (Skill.addSummon(activeChar, partyMember, radius, false))
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if (Skill.addPet(activeChar, partyMember, radius, false))
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{
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targetList.add(partyMember.getSummon());
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targetList.add(partyMember.getPet());
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}
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partyMember.getServitors().values().forEach(s ->
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{
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if (Skill.addCharacter(activeChar, s, radius, false))
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{
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targetList.add(s);
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}
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});
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}
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}
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return targetList.toArray(new L2Character[targetList.size()]);
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@@ -60,11 +60,19 @@ public class PartyClan implements ITargetTypeHandler
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final boolean hasClan = player.getClan() != null;
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final boolean hasParty = player.isInParty();
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if (Skill.addSummon(activeChar, player, radius, false))
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if (Skill.addPet(activeChar, player, radius, false))
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{
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targetList.add(player.getSummon());
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targetList.add(player.getPet());
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}
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player.getServitors().values().forEach(s ->
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{
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if (Skill.addCharacter(activeChar, s, radius, false))
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{
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targetList.add(s);
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}
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});
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// if player in clan and not in party
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if (!(hasClan || hasParty))
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{
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@@ -128,24 +136,24 @@ public class PartyClan implements ITargetTypeHandler
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continue;
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}
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if (!onlyFirst && Skill.addSummon(activeChar, obj, radius, false))
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if (Skill.addPet(activeChar, obj, radius, false))
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{
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targetList.add(obj.getSummon());
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targetList.add(obj.getPet());
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}
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obj.getServitors().values().forEach(s ->
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{
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if (Skill.addCharacter(activeChar, s, radius, false))
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{
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targetList.add(s);
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}
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});
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if (!Skill.addCharacter(activeChar, obj, radius, false))
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{
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continue;
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}
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if (onlyFirst)
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{
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return new L2Character[]
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{
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obj
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};
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}
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if ((maxTargets > 0) && (targetList.size() >= maxTargets))
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{
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break;
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|
@@ -40,7 +40,7 @@ public class PartyMember implements ITargetTypeHandler
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}
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if (!target.isDead())
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{
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if ((target == activeChar) || (activeChar.isInParty() && target.isInParty() && (activeChar.getParty().getLeaderObjectId() == target.getParty().getLeaderObjectId())) || (activeChar.isPlayer() && target.isSummon() && (activeChar.getSummon() == target)) || (activeChar.isSummon() && target.isPlayer() && (activeChar == target.getSummon())))
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if ((target == activeChar) || (activeChar.isInParty() && target.isInParty() && (activeChar.getParty().getLeaderObjectId() == target.getParty().getLeaderObjectId())) || ((activeChar.isPlayer() && target.isSummon() && ((activeChar.getPet() == target) || activeChar.hasServitor(target.getObjectId()))) || (activeChar.isSummon() && target.isPlayer() && ((activeChar == target.getPet()) || target.hasServitor(activeChar.getObjectId())))))
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{
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return new L2Character[]
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{
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|
@@ -39,16 +39,13 @@ public class PartyNotMe implements ITargetTypeHandler
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public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
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{
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final List<L2Character> targetList = new ArrayList<>();
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final int radius = skill.getAffectRange();
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if (activeChar.getParty() != null)
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{
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||||
final List<L2PcInstance> partyList = activeChar.getParty().getMembers();
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for (L2PcInstance partyMember : partyList)
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||||
{
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||||
if ((partyMember == null) || partyMember.isDead())
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{
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||||
continue;
|
||||
}
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else if (partyMember == activeChar)
|
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if (partyMember == activeChar)
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{
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continue;
|
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}
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@@ -56,18 +53,28 @@ public class PartyNotMe implements ITargetTypeHandler
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||||
{
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||||
continue;
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}
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else if ((skill.getAffectRange() > 0) && !Util.checkIfInRange(skill.getAffectRange(), activeChar, partyMember, true))
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||||
{
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continue;
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}
|
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else
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||||
{
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targetList.add(partyMember);
|
||||
|
||||
if ((partyMember.getSummon() != null) && !partyMember.getSummon().isDead())
|
||||
if (Skill.addPet(activeChar, partyMember, radius, false))
|
||||
{
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||||
targetList.add(partyMember.getSummon());
|
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targetList.add(partyMember.getPet());
|
||||
}
|
||||
|
||||
partyMember.getServitors().values().forEach(s ->
|
||||
{
|
||||
if (Skill.addCharacter(activeChar, s, radius, false))
|
||||
{
|
||||
targetList.add(s);
|
||||
}
|
||||
});
|
||||
|
||||
if (Skill.addCharacter(activeChar, partyMember, radius, false))
|
||||
{
|
||||
targetList.add(partyMember);
|
||||
}
|
||||
|
||||
targetList.add(partyMember);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -95,7 +95,7 @@ public class PcBody implements ITargetTypeHandler
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||||
if (!onlyFirst)
|
||||
{
|
||||
targetList.add(target);
|
||||
return targetList.toArray(new L2Object[targetList.size()]);
|
||||
return targetList.toArray(new L2Character[targetList.size()]);
|
||||
}
|
||||
return new L2Character[]
|
||||
{
|
||||
|
@@ -21,6 +21,7 @@ package handlers.targethandlers;
|
||||
import com.l2jserver.gameserver.handler.ITargetTypeHandler;
|
||||
import com.l2jserver.gameserver.model.L2Object;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Summon;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
|
||||
|
||||
@@ -33,11 +34,12 @@ public class Pet implements ITargetTypeHandler
|
||||
@Override
|
||||
public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
|
||||
{
|
||||
if (activeChar.hasPet())
|
||||
final L2Summon pet = activeChar.getPet();
|
||||
if (pet != null)
|
||||
{
|
||||
return new L2Character[]
|
||||
{
|
||||
activeChar.getSummon()
|
||||
pet
|
||||
};
|
||||
}
|
||||
return EMPTY_TARGET_LIST;
|
||||
|
@@ -33,12 +33,10 @@ public class Servitor implements ITargetTypeHandler
|
||||
@Override
|
||||
public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
|
||||
{
|
||||
if (activeChar.hasServitor())
|
||||
if (activeChar.hasServitors())
|
||||
{
|
||||
return new L2Character[]
|
||||
{
|
||||
activeChar.getSummon()
|
||||
};
|
||||
return activeChar.getServitors().values().toArray(new L2Character[activeChar.getServitors().size()]);
|
||||
|
||||
}
|
||||
return EMPTY_TARGET_LIST;
|
||||
}
|
||||
|
@@ -18,6 +18,9 @@
|
||||
*/
|
||||
package handlers.targethandlers;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.l2jserver.gameserver.handler.ITargetTypeHandler;
|
||||
import com.l2jserver.gameserver.model.L2Object;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
@@ -35,10 +38,21 @@ public class Summon implements ITargetTypeHandler
|
||||
{
|
||||
if (activeChar.hasSummon())
|
||||
{
|
||||
return new L2Character[]
|
||||
if (!activeChar.hasPet() && activeChar.hasServitors())
|
||||
{
|
||||
activeChar.getSummon()
|
||||
};
|
||||
return activeChar.getServitors().values().toArray(new L2Character[0]);
|
||||
}
|
||||
else if (activeChar.hasPet() && !activeChar.hasServitors())
|
||||
{
|
||||
return new L2Character[]
|
||||
{
|
||||
activeChar.getPet()
|
||||
};
|
||||
}
|
||||
final List<L2Character> targets = new ArrayList<>(1 + activeChar.getServitors().size());
|
||||
targets.add(activeChar.getPet());
|
||||
targets.addAll(activeChar.getServitors().values());
|
||||
return targets.toArray(new L2Character[0]);
|
||||
}
|
||||
return EMPTY_TARGET_LIST;
|
||||
}
|
||||
|
@@ -63,10 +63,18 @@ public class TargetParty implements ITargetTypeHandler
|
||||
targetList.add(partyMember);
|
||||
}
|
||||
|
||||
if (Skill.addSummon(player, partyMember, radius, false))
|
||||
if (Skill.addPet(player, partyMember, radius, false))
|
||||
{
|
||||
targetList.add(partyMember.getSummon());
|
||||
targetList.add(partyMember.getPet());
|
||||
}
|
||||
|
||||
partyMember.getServitors().values().forEach(s ->
|
||||
{
|
||||
if (Skill.addCharacter(activeChar, s, radius, false))
|
||||
{
|
||||
targetList.add(s);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
else
|
||||
|
Reference in New Issue
Block a user