Sync with L2JServer Jan 24th 2015.
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@ -18,7 +18,7 @@
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*/
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package handlers.itemhandlers;
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import com.l2jserver.gameserver.datatables.PetDataTable;
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import com.l2jserver.gameserver.data.xml.impl.PetDataTable;
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import com.l2jserver.gameserver.model.L2PetData;
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import com.l2jserver.gameserver.model.actor.L2Playable;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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@ -58,7 +58,7 @@ public class SummonItems extends ItemSkillsTemplate
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return false;
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}
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if (activeChar.hasSummon() || activeChar.isMounted())
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if (activeChar.hasPet() || activeChar.isMounted())
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{
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activeChar.sendPacket(SystemMessageId.YOU_ALREADY_HAVE_A_PET);
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return false;
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