Sync with L2JServer Jan 24th 2015.

This commit is contained in:
mobius
2015-01-24 20:02:32 +00:00
parent d349bd3924
commit 1c6301c46d
1012 changed files with 23069 additions and 6307 deletions

View File

@@ -24,9 +24,9 @@ import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.gameserver.datatables.ClassListData;
import com.l2jserver.gameserver.data.xml.impl.ClassListData;
import com.l2jserver.gameserver.data.xml.impl.SkillTreesData;
import com.l2jserver.gameserver.datatables.SkillData;
import com.l2jserver.gameserver.datatables.SkillTreesData;
import com.l2jserver.gameserver.handler.IAdminCommandHandler;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.L2Object;
@@ -34,6 +34,7 @@ import com.l2jserver.gameserver.model.L2SkillLearn;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.AcquireSkillList;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.gameserver.network.serverpackets.PledgeSkillList;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
@@ -183,6 +184,7 @@ public class AdminSkill implements IAdminCommandHandler
player.sendMessage("Admin removed all skills from you.");
player.sendSkillList();
player.broadcastUserInfo();
player.sendPacket(new AcquireSkillList(player));
}
else if (command.startsWith("admin_add_clan_skill"))
{
@@ -205,6 +207,7 @@ public class AdminSkill implements IAdminCommandHandler
activeChar.addSkill(skill);
activeChar.sendSkillList();
activeChar.sendMessage("You added yourself skill " + skill.getName() + "(" + id + ") level " + lvl);
activeChar.sendPacket(new AcquireSkillList(activeChar));
}
return true;
}
@@ -226,6 +229,7 @@ public class AdminSkill implements IAdminCommandHandler
// Notify player and admin
activeChar.sendMessage("You gave " + player.giveAvailableSkills(includedByFs, true) + " skills to " + player.getName());
player.sendSkillList();
player.sendPacket(new AcquireSkillList(player));
}
/**