Sync with L2JServer Jan 24th 2015.
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@ -18,7 +18,6 @@
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*/
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package handlers.actionhandlers;
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import com.l2jserver.Config;
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import com.l2jserver.gameserver.GeoData;
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import com.l2jserver.gameserver.ai.CtrlIntention;
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import com.l2jserver.gameserver.enums.InstanceType;
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@ -61,15 +60,7 @@ public class L2SummonAction implements IActionHandler
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{
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if (target.isAutoAttackable(activeChar))
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{
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if (Config.GEODATA > 0)
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{
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if (GeoData.getInstance().canSeeTarget(activeChar, target))
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{
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activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
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activeChar.onActionRequest();
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}
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}
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else
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if (GeoData.getInstance().canSeeTarget(activeChar, target))
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{
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activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
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activeChar.onActionRequest();
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@ -83,17 +74,13 @@ public class L2SummonAction implements IActionHandler
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{
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activeChar.updateNotMoveUntil();
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}
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else if (Config.GEODATA > 0)
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else
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{
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if (GeoData.getInstance().canSeeTarget(activeChar, target))
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{
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activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, target);
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}
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}
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else
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{
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activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, target);
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}
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}
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}
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return true;
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