Sync with L2JServer Jan 24th 2015.
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@@ -21,6 +21,7 @@ package ai.npc.Rignos;
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import ai.npc.AbstractNpcAI;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.L2Summon;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.holders.SkillHolder;
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@@ -64,10 +65,15 @@ public class Rignos extends AbstractNpcAI
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npc.setScriptValue(1);
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startQuestTimer("TIME_OUT", 1800000, npc, null);
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TIMER.getSkill().applyEffects(player, player);
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if (player.hasSummon())
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final L2Summon pet = player.getPet();
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if (pet != null)
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{
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TIMER.getSkill().applyEffects(player.getSummon(), player.getSummon());
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TIMER.getSkill().applyEffects(pet, pet);
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}
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player.getServitors().values().forEach(s ->
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{
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TIMER.getSkill().applyEffects(s, s);
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});
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if (hasQuestItems(player, STAMP))
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{
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