Sync with L2JServer Jan 24th 2015.
This commit is contained in:
13
trunk/dist/game/config/General.properties
vendored
13
trunk/dist/game/config/General.properties
vendored
@@ -20,7 +20,7 @@ ServerListBrackets = False
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# Displays server type next to the server name on character selection.
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# Notes:
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# Accepted Values: Normal, Relax, Test, NoLabel, Restricted, Event, Free
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# Accepted Values: Normal, Relax, Test, Broad, Restricted, Event, Free, World, New, Classic
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# Default: Normal
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ServerListType = Normal
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@@ -405,12 +405,8 @@ GridNeighborTurnOffTime = 90
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# Allow characters to receive damage from falling.
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# CoordSynchronize = 2 is recommended.
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# True - enabled.
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# False - disabled.
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# Auto - True if geodata enabled and False if disabled.
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# Default: Auto
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EnableFallingDamage = Auto
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# Default: True
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EnableFallingDamage = True
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# ---------------------------------------------------------------------------
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# Features
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@@ -896,9 +892,6 @@ PacketHandlerDebug = False
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# Default: False
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Developer = False
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# Default: False
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AcceptGeoeditorConn = False
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# Don't load Handlers
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# Default: False
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AltDevNoHandlers = False
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