Excluded some skill from checks.
This commit is contained in:
@@ -79,6 +79,7 @@
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<staticReuse>true</staticReuse>
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<staticReuse>true</staticReuse>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<excludedFromCheck>true</excludedFromCheck>
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<effects>
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<effects>
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<effect name="DispelBySlot">
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<effect name="DispelBySlot">
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<dispel>POISON,9;ROOT_MAGICALLY,9;ROOT_PHYSICALLY,9;BLEEDING,9;STUN,9</dispel>
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<dispel>POISON,9;ROOT_MAGICALLY,9;ROOT_PHYSICALLY,9;BLEEDING,9;STUN,9</dispel>
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@@ -146,6 +147,7 @@
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<staticReuse>true</staticReuse>
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<staticReuse>true</staticReuse>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<excludedFromCheck>true</excludedFromCheck>
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<effects>
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<effects>
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<effect name="Speed">
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<effect name="Speed">
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<amount>50</amount>
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<amount>50</amount>
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@@ -264,6 +266,7 @@
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<staticReuse>true</staticReuse>
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<staticReuse>true</staticReuse>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<excludedFromCheck>true</excludedFromCheck>
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<effects>
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<effects>
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<effect name="DebuffBlock" />
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<effect name="DebuffBlock" />
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<effect name="DispelByCategory">
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<effect name="DispelByCategory">
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@@ -310,6 +313,7 @@
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<staticReuse>true</staticReuse>
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<staticReuse>true</staticReuse>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<excludedFromCheck>true</excludedFromCheck>
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<effects>
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<effects>
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<effect name="PAtk">
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<effect name="PAtk">
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<amount>10</amount>
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<amount>10</amount>
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@@ -386,6 +390,7 @@
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<magicCriticalRate>5</magicCriticalRate>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLvl>99</magicLvl>
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<magicLvl>99</magicLvl>
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<operateType>P</operateType>
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<operateType>P</operateType>
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<excludedFromCheck>true</excludedFromCheck>
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<effects>
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<effects>
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<effect name="TriggerSkillByDamage">
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<effect name="TriggerSkillByDamage">
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<!-- Undying Will -->
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<!-- Undying Will -->
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@@ -486,6 +491,7 @@
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<staticReuse>true</staticReuse>
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<staticReuse>true</staticReuse>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<excludedFromCheck>true</excludedFromCheck>
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<effects>
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<effects>
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<effect name="HealOverTime">
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<effect name="HealOverTime">
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<power>460</power>
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<power>460</power>
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@@ -539,6 +545,7 @@
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectObject>NOT_FRIEND</affectObject>
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<excludedFromCheck>true</excludedFromCheck>
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<effects>
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<effects>
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<effect name="KnockBack">
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<effect name="KnockBack">
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<distance>50</distance>
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<distance>50</distance>
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@@ -621,6 +628,7 @@
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<staticReuse>true</staticReuse>
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<staticReuse>true</staticReuse>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<excludedFromCheck>true</excludedFromCheck>
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<effects>
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<effects>
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<effect name="AbnormalShield">
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<effect name="AbnormalShield">
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<times>
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<times>
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@@ -2463,6 +2471,7 @@
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<abnormalTime>60</abnormalTime>
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<abnormalTime>60</abnormalTime>
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<abnormalType>BLOCK_ESCAPE</abnormalType>
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<abnormalType>BLOCK_ESCAPE</abnormalType>
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<isDebuff>true</isDebuff>
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<isDebuff>true</isDebuff>
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<excludedFromCheck>true</excludedFromCheck>
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<conditions>
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<conditions>
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<condition name="OpTargetPc" />
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<condition name="OpTargetPc" />
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</conditions>
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</conditions>
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@@ -2493,6 +2502,7 @@
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<specialLevel>-2</specialLevel>
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<specialLevel>-2</specialLevel>
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<targetType>TARGET</targetType>
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<targetType>TARGET</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<excludedFromCheck>true</excludedFromCheck>
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<conditions>
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<conditions>
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<condition name="OpTargetPc" />
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<condition name="OpTargetPc" />
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</conditions>
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</conditions>
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@@ -321,6 +321,7 @@
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<isMagic>2</isMagic>
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<isMagic>2</isMagic>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<excludedFromCheck>true</excludedFromCheck>
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<conditions>
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<conditions>
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<condition name="CanTransform">
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<condition name="CanTransform">
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<transformId>146</transformId>
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<transformId>146</transformId>
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@@ -350,6 +351,7 @@
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<isMagic>2</isMagic>
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<isMagic>2</isMagic>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<excludedFromCheck>true</excludedFromCheck>
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<conditions>
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<conditions>
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<condition name="CanTransform">
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<condition name="CanTransform">
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<transformId>147</transformId>
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<transformId>147</transformId>
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@@ -700,10 +700,10 @@
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</effects>
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</effects>
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</skill>
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</skill>
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<skill id="19222" toLevel="3" name="Dignity of the Exalted">
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<skill id="19222" toLevel="3" name="Dignity of the Exalted">
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<!-- TODO: make WorldChat effect -->
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<!-- STR/DEX/CON/INT/WIT/MEN/CHA + 1 -->
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<!-- STR/DEX/CON/INT/WIT/MEN/CHA + 1. World Chat + 10 times. -->
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<icon>icon.skill19222</icon>
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<icon>icon.skill19222</icon>
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<operateType>P</operateType>
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<operateType>P</operateType>
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<excludedFromCheck>true</excludedFromCheck>
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<effectPoint>100</effectPoint>
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<effectPoint>100</effectPoint>
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<magicCriticalRate>5</magicCriticalRate>
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<magicCriticalRate>5</magicCriticalRate>
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<effects>
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<effects>
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@@ -769,6 +769,7 @@
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<!-- Teleports to selected party member. Consumes 100 Spirit Ores. -->
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<!-- Teleports to selected party member. Consumes 100 Spirit Ores. -->
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<icon>icon.skill19223</icon>
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<icon>icon.skill19223</icon>
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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<excludedFromCheck>true</excludedFromCheck>
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<mpConsume>142</mpConsume>
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<mpConsume>142</mpConsume>
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<castRange>-1</castRange>
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<castRange>-1</castRange>
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<hitTime>5000</hitTime>
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<hitTime>5000</hitTime>
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@@ -795,6 +796,7 @@
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<!-- Gives 'Blessing of the Exalted' effect to all party members. Maintains target's buff/de-buff condition even following death and resurrection. Consumes 40 Spirit Ores. -->
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<!-- Gives 'Blessing of the Exalted' effect to all party members. Maintains target's buff/de-buff condition even following death and resurrection. Consumes 40 Spirit Ores. -->
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<icon>icon.skill19224</icon>
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<icon>icon.skill19224</icon>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<excludedFromCheck>true</excludedFromCheck>
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<mpConsume>207</mpConsume>
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<mpConsume>207</mpConsume>
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<hitTime>1000</hitTime>
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<hitTime>1000</hitTime>
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<coolTime>500</coolTime>
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<coolTime>500</coolTime>
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@@ -825,6 +827,7 @@
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<!-- Summons 5 Battle Quick Healing Potions. Consumes 40 Crystals (R-grade). -->
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<!-- Summons 5 Battle Quick Healing Potions. Consumes 40 Crystals (R-grade). -->
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<icon>icon.skill19225</icon>
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<icon>icon.skill19225</icon>
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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<excludedFromCheck>true</excludedFromCheck>
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<mpConsume>142</mpConsume>
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<mpConsume>142</mpConsume>
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<hitTime>3000</hitTime>
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<hitTime>3000</hitTime>
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<coolTime>500</coolTime>
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<coolTime>500</coolTime>
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@@ -849,6 +852,7 @@
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<!-- For 1 hr., increases gained XP/SP by 3%. Consumes 40 Spirit Ores. -->
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<!-- For 1 hr., increases gained XP/SP by 3%. Consumes 40 Spirit Ores. -->
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<icon>icon.skill19226</icon>
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<icon>icon.skill19226</icon>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<excludedFromCheck>true</excludedFromCheck>
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<abnormalLvl>
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<abnormalLvl>
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<value level="1">1</value>
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<value level="1">1</value>
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<value level="2">2</value>
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<value level="2">2</value>
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@@ -950,6 +954,7 @@
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<!-- LUC + 3. -->
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<!-- LUC + 3. -->
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<icon>icon.skill19222</icon>
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<icon>icon.skill19222</icon>
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<operateType>P</operateType>
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<operateType>P</operateType>
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<excludedFromCheck>true</excludedFromCheck>
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<effectPoint>100</effectPoint>
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<effectPoint>100</effectPoint>
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<effects>
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<effects>
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<effect name="StatUp">
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<effect name="StatUp">
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@@ -79,6 +79,7 @@
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<staticReuse>true</staticReuse>
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<staticReuse>true</staticReuse>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<excludedFromCheck>true</excludedFromCheck>
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<effects>
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<effects>
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<effect name="DispelBySlot">
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<effect name="DispelBySlot">
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<dispel>POISON,9;ROOT_MAGICALLY,9;ROOT_PHYSICALLY,9;BLEEDING,9;STUN,9</dispel>
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<dispel>POISON,9;ROOT_MAGICALLY,9;ROOT_PHYSICALLY,9;BLEEDING,9;STUN,9</dispel>
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@@ -146,6 +147,7 @@
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<staticReuse>true</staticReuse>
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<staticReuse>true</staticReuse>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<excludedFromCheck>true</excludedFromCheck>
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<effects>
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<effects>
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<effect name="Speed">
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<effect name="Speed">
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<amount>50</amount>
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<amount>50</amount>
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@@ -264,6 +266,7 @@
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<staticReuse>true</staticReuse>
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<staticReuse>true</staticReuse>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<excludedFromCheck>true</excludedFromCheck>
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<effects>
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<effects>
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<effect name="DebuffBlock" />
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<effect name="DebuffBlock" />
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<effect name="DispelByCategory">
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<effect name="DispelByCategory">
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@@ -310,6 +313,7 @@
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<staticReuse>true</staticReuse>
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<staticReuse>true</staticReuse>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<excludedFromCheck>true</excludedFromCheck>
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<effects>
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<effects>
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<effect name="PAtk">
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<effect name="PAtk">
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<amount>10</amount>
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<amount>10</amount>
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@@ -386,6 +390,7 @@
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<magicCriticalRate>5</magicCriticalRate>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLvl>99</magicLvl>
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<magicLvl>99</magicLvl>
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<operateType>P</operateType>
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<operateType>P</operateType>
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<excludedFromCheck>true</excludedFromCheck>
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<effects>
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<effects>
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<effect name="TriggerSkillByDamage">
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<effect name="TriggerSkillByDamage">
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<!-- Undying Will -->
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<!-- Undying Will -->
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@@ -486,6 +491,7 @@
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<staticReuse>true</staticReuse>
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<staticReuse>true</staticReuse>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<excludedFromCheck>true</excludedFromCheck>
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<effects>
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<effects>
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<effect name="HealOverTime">
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<effect name="HealOverTime">
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<power>460</power>
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<power>460</power>
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@@ -539,6 +545,7 @@
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectObject>NOT_FRIEND</affectObject>
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<excludedFromCheck>true</excludedFromCheck>
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<effects>
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<effects>
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<effect name="KnockBack">
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<effect name="KnockBack">
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<distance>50</distance>
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<distance>50</distance>
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@@ -621,6 +628,7 @@
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<staticReuse>true</staticReuse>
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<staticReuse>true</staticReuse>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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||||||
<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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||||||
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<excludedFromCheck>true</excludedFromCheck>
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<effects>
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<effects>
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<effect name="AbnormalShield">
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<effect name="AbnormalShield">
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<times>
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<times>
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@@ -2463,6 +2471,7 @@
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<abnormalTime>60</abnormalTime>
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<abnormalTime>60</abnormalTime>
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<abnormalType>BLOCK_ESCAPE</abnormalType>
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<abnormalType>BLOCK_ESCAPE</abnormalType>
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<isDebuff>true</isDebuff>
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<isDebuff>true</isDebuff>
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||||||
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<excludedFromCheck>true</excludedFromCheck>
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||||||
<conditions>
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<conditions>
|
||||||
<condition name="OpTargetPc" />
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<condition name="OpTargetPc" />
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</conditions>
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</conditions>
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@@ -2493,6 +2502,7 @@
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<specialLevel>-2</specialLevel>
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<specialLevel>-2</specialLevel>
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<targetType>TARGET</targetType>
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<targetType>TARGET</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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||||||
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<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
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<conditions>
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||||||
<condition name="OpTargetPc" />
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<condition name="OpTargetPc" />
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</conditions>
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</conditions>
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@@ -42,6 +42,7 @@
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<hitTime>1000</hitTime>
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<hitTime>1000</hitTime>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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||||||
<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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||||||
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<excludedFromCheck>true</excludedFromCheck>
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||||||
<conditions>
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<conditions>
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||||||
<condition name="CanTransform">
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<condition name="CanTransform">
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<transformId>157</transformId>
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<transformId>157</transformId>
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@@ -321,6 +321,7 @@
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<isMagic>2</isMagic>
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<isMagic>2</isMagic>
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||||||
<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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||||||
<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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||||||
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<excludedFromCheck>true</excludedFromCheck>
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||||||
<conditions>
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<conditions>
|
||||||
<condition name="CanTransform">
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<condition name="CanTransform">
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||||||
<transformId>146</transformId>
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<transformId>146</transformId>
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||||||
@@ -350,6 +351,7 @@
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|||||||
<isMagic>2</isMagic>
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<isMagic>2</isMagic>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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||||||
<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
|
||||||
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<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
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<conditions>
|
||||||
<condition name="CanTransform">
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<condition name="CanTransform">
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||||||
<transformId>147</transformId>
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<transformId>147</transformId>
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@@ -703,6 +703,7 @@
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|||||||
<!-- STR/DEX/CON/INT/WIT/MEN/CHA + 1 -->
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<!-- STR/DEX/CON/INT/WIT/MEN/CHA + 1 -->
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||||||
<icon>icon.skill19222</icon>
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<icon>icon.skill19222</icon>
|
||||||
<operateType>P</operateType>
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<operateType>P</operateType>
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||||||
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<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effectPoint>100</effectPoint>
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<effectPoint>100</effectPoint>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<effects>
|
<effects>
|
||||||
@@ -768,6 +769,7 @@
|
|||||||
<!-- Teleports to selected party member. Consumes 100 Spirit Ores. -->
|
<!-- Teleports to selected party member. Consumes 100 Spirit Ores. -->
|
||||||
<icon>icon.skill19223</icon>
|
<icon>icon.skill19223</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<mpConsume>142</mpConsume>
|
<mpConsume>142</mpConsume>
|
||||||
<castRange>-1</castRange>
|
<castRange>-1</castRange>
|
||||||
<hitTime>5000</hitTime>
|
<hitTime>5000</hitTime>
|
||||||
@@ -794,6 +796,7 @@
|
|||||||
<!-- Gives 'Blessing of the Exalted' effect to all party members. Maintains target's buff/de-buff condition even following death and resurrection. Consumes 40 Spirit Ores. -->
|
<!-- Gives 'Blessing of the Exalted' effect to all party members. Maintains target's buff/de-buff condition even following death and resurrection. Consumes 40 Spirit Ores. -->
|
||||||
<icon>icon.skill19224</icon>
|
<icon>icon.skill19224</icon>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<mpConsume>207</mpConsume>
|
<mpConsume>207</mpConsume>
|
||||||
<hitTime>1000</hitTime>
|
<hitTime>1000</hitTime>
|
||||||
<coolTime>500</coolTime>
|
<coolTime>500</coolTime>
|
||||||
@@ -824,6 +827,7 @@
|
|||||||
<!-- Summons 5 Battle Quick Healing Potions. Consumes 40 Crystals (R-grade). -->
|
<!-- Summons 5 Battle Quick Healing Potions. Consumes 40 Crystals (R-grade). -->
|
||||||
<icon>icon.skill19225</icon>
|
<icon>icon.skill19225</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<mpConsume>142</mpConsume>
|
<mpConsume>142</mpConsume>
|
||||||
<hitTime>3000</hitTime>
|
<hitTime>3000</hitTime>
|
||||||
<coolTime>500</coolTime>
|
<coolTime>500</coolTime>
|
||||||
@@ -848,6 +852,7 @@
|
|||||||
<!-- For 1 hr., increases gained XP/SP by 3%. Consumes 40 Spirit Ores. -->
|
<!-- For 1 hr., increases gained XP/SP by 3%. Consumes 40 Spirit Ores. -->
|
||||||
<icon>icon.skill19226</icon>
|
<icon>icon.skill19226</icon>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
@@ -949,6 +954,7 @@
|
|||||||
<!-- LUC + 3. -->
|
<!-- LUC + 3. -->
|
||||||
<icon>icon.skill19222</icon>
|
<icon>icon.skill19222</icon>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effectPoint>100</effectPoint>
|
<effectPoint>100</effectPoint>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="StatUp">
|
<effect name="StatUp">
|
||||||
|
@@ -2541,6 +2541,7 @@
|
|||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="CanTransform">
|
<condition name="CanTransform">
|
||||||
<transformId>20021</transformId>
|
<transformId>20021</transformId>
|
||||||
|
@@ -79,6 +79,7 @@
|
|||||||
<staticReuse>true</staticReuse>
|
<staticReuse>true</staticReuse>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="DispelBySlot">
|
<effect name="DispelBySlot">
|
||||||
<dispel>POISON,9;ROOT_MAGICALLY,9;ROOT_PHYSICALLY,9;BLEEDING,9;STUN,9</dispel>
|
<dispel>POISON,9;ROOT_MAGICALLY,9;ROOT_PHYSICALLY,9;BLEEDING,9;STUN,9</dispel>
|
||||||
@@ -146,6 +147,7 @@
|
|||||||
<staticReuse>true</staticReuse>
|
<staticReuse>true</staticReuse>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="Speed">
|
<effect name="Speed">
|
||||||
<amount>50</amount>
|
<amount>50</amount>
|
||||||
@@ -264,6 +266,7 @@
|
|||||||
<staticReuse>true</staticReuse>
|
<staticReuse>true</staticReuse>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="DebuffBlock" />
|
<effect name="DebuffBlock" />
|
||||||
<effect name="DispelByCategory">
|
<effect name="DispelByCategory">
|
||||||
@@ -310,6 +313,7 @@
|
|||||||
<staticReuse>true</staticReuse>
|
<staticReuse>true</staticReuse>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="PAtk">
|
<effect name="PAtk">
|
||||||
<amount>10</amount>
|
<amount>10</amount>
|
||||||
@@ -386,6 +390,7 @@
|
|||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<magicLvl>99</magicLvl>
|
<magicLvl>99</magicLvl>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="TriggerSkillByDamage">
|
<effect name="TriggerSkillByDamage">
|
||||||
<!-- Undying Will -->
|
<!-- Undying Will -->
|
||||||
@@ -486,6 +491,7 @@
|
|||||||
<staticReuse>true</staticReuse>
|
<staticReuse>true</staticReuse>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="HealOverTime">
|
<effect name="HealOverTime">
|
||||||
<power>460</power>
|
<power>460</power>
|
||||||
@@ -539,6 +545,7 @@
|
|||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>POINT_BLANK</affectScope>
|
<affectScope>POINT_BLANK</affectScope>
|
||||||
<affectObject>NOT_FRIEND</affectObject>
|
<affectObject>NOT_FRIEND</affectObject>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="KnockBack">
|
<effect name="KnockBack">
|
||||||
<distance>50</distance>
|
<distance>50</distance>
|
||||||
@@ -621,6 +628,7 @@
|
|||||||
<staticReuse>true</staticReuse>
|
<staticReuse>true</staticReuse>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="AbnormalShield">
|
<effect name="AbnormalShield">
|
||||||
<times>
|
<times>
|
||||||
@@ -2463,6 +2471,7 @@
|
|||||||
<abnormalTime>60</abnormalTime>
|
<abnormalTime>60</abnormalTime>
|
||||||
<abnormalType>BLOCK_ESCAPE</abnormalType>
|
<abnormalType>BLOCK_ESCAPE</abnormalType>
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpTargetPc" />
|
<condition name="OpTargetPc" />
|
||||||
</conditions>
|
</conditions>
|
||||||
@@ -2493,6 +2502,7 @@
|
|||||||
<specialLevel>-2</specialLevel>
|
<specialLevel>-2</specialLevel>
|
||||||
<targetType>TARGET</targetType>
|
<targetType>TARGET</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpTargetPc" />
|
<condition name="OpTargetPc" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
@@ -254,6 +254,7 @@
|
|||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<reuseDelayType>S</reuseDelayType>
|
<reuseDelayType>S</reuseDelayType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="CanTransform">
|
<condition name="CanTransform">
|
||||||
<transformId>158</transformId>
|
<transformId>158</transformId>
|
||||||
@@ -290,6 +291,7 @@
|
|||||||
<hitTime>1000</hitTime>
|
<hitTime>1000</hitTime>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="CanTransform">
|
<condition name="CanTransform">
|
||||||
<transformId>159</transformId>
|
<transformId>159</transformId>
|
||||||
@@ -329,6 +331,7 @@
|
|||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<reuseDelayType>S</reuseDelayType>
|
<reuseDelayType>S</reuseDelayType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="CanTransform">
|
<condition name="CanTransform">
|
||||||
<transformId>160</transformId>
|
<transformId>160</transformId>
|
||||||
@@ -368,6 +371,7 @@
|
|||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<reuseDelayType>S</reuseDelayType>
|
<reuseDelayType>S</reuseDelayType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="CanTransform">
|
<condition name="CanTransform">
|
||||||
<transformId>161</transformId>
|
<transformId>161</transformId>
|
||||||
@@ -407,6 +411,7 @@
|
|||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<reuseDelayType>S</reuseDelayType>
|
<reuseDelayType>S</reuseDelayType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="CanTransform">
|
<condition name="CanTransform">
|
||||||
<transformId>162</transformId>
|
<transformId>162</transformId>
|
||||||
|
@@ -42,6 +42,7 @@
|
|||||||
<hitTime>1000</hitTime>
|
<hitTime>1000</hitTime>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="CanTransform">
|
<condition name="CanTransform">
|
||||||
<transformId>157</transformId>
|
<transformId>157</transformId>
|
||||||
|
@@ -321,6 +321,7 @@
|
|||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="CanTransform">
|
<condition name="CanTransform">
|
||||||
<transformId>146</transformId>
|
<transformId>146</transformId>
|
||||||
@@ -350,6 +351,7 @@
|
|||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="CanTransform">
|
<condition name="CanTransform">
|
||||||
<transformId>147</transformId>
|
<transformId>147</transformId>
|
||||||
|
@@ -712,6 +712,7 @@
|
|||||||
<!-- STR/DEX/CON/INT/WIT/MEN/CHA + 1 -->
|
<!-- STR/DEX/CON/INT/WIT/MEN/CHA + 1 -->
|
||||||
<icon>icon.skill19222</icon>
|
<icon>icon.skill19222</icon>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effectPoint>100</effectPoint>
|
<effectPoint>100</effectPoint>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<effects>
|
<effects>
|
||||||
@@ -777,6 +778,7 @@
|
|||||||
<!-- Teleports to selected party member. Consumes 100 Spirit Ores. -->
|
<!-- Teleports to selected party member. Consumes 100 Spirit Ores. -->
|
||||||
<icon>icon.skill19223</icon>
|
<icon>icon.skill19223</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<mpConsume>142</mpConsume>
|
<mpConsume>142</mpConsume>
|
||||||
<castRange>-1</castRange>
|
<castRange>-1</castRange>
|
||||||
<hitTime>5000</hitTime>
|
<hitTime>5000</hitTime>
|
||||||
@@ -803,6 +805,7 @@
|
|||||||
<!-- Gives 'Blessing of the Exalted' effect to all party members. Maintains target's buff/de-buff condition even following death and resurrection. Consumes 40 Spirit Ores. -->
|
<!-- Gives 'Blessing of the Exalted' effect to all party members. Maintains target's buff/de-buff condition even following death and resurrection. Consumes 40 Spirit Ores. -->
|
||||||
<icon>icon.skill19224</icon>
|
<icon>icon.skill19224</icon>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<mpConsume>207</mpConsume>
|
<mpConsume>207</mpConsume>
|
||||||
<hitTime>1000</hitTime>
|
<hitTime>1000</hitTime>
|
||||||
<coolTime>500</coolTime>
|
<coolTime>500</coolTime>
|
||||||
@@ -833,6 +836,7 @@
|
|||||||
<!-- Summons 5 Battle Quick Healing Potions. Consumes 40 Crystals (R-grade). -->
|
<!-- Summons 5 Battle Quick Healing Potions. Consumes 40 Crystals (R-grade). -->
|
||||||
<icon>icon.skill19225</icon>
|
<icon>icon.skill19225</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<mpConsume>142</mpConsume>
|
<mpConsume>142</mpConsume>
|
||||||
<hitTime>3000</hitTime>
|
<hitTime>3000</hitTime>
|
||||||
<coolTime>500</coolTime>
|
<coolTime>500</coolTime>
|
||||||
@@ -857,6 +861,7 @@
|
|||||||
<!-- For 1 hr., increases gained XP/SP by 3%. Consumes 40 Spirit Ores. -->
|
<!-- For 1 hr., increases gained XP/SP by 3%. Consumes 40 Spirit Ores. -->
|
||||||
<icon>icon.skill19226</icon>
|
<icon>icon.skill19226</icon>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
@@ -958,6 +963,7 @@
|
|||||||
<!-- LUC + 3. -->
|
<!-- LUC + 3. -->
|
||||||
<icon>icon.skill19222</icon>
|
<icon>icon.skill19222</icon>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effectPoint>100</effectPoint>
|
<effectPoint>100</effectPoint>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="StatUp">
|
<effect name="StatUp">
|
||||||
|
@@ -2546,6 +2546,7 @@
|
|||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="CanTransform">
|
<condition name="CanTransform">
|
||||||
<transformId>20021</transformId>
|
<transformId>20021</transformId>
|
||||||
|
@@ -79,6 +79,7 @@
|
|||||||
<staticReuse>true</staticReuse>
|
<staticReuse>true</staticReuse>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="DispelBySlot">
|
<effect name="DispelBySlot">
|
||||||
<dispel>POISON,9;ROOT_MAGICALLY,9;ROOT_PHYSICALLY,9;BLEEDING,9;STUN,9</dispel>
|
<dispel>POISON,9;ROOT_MAGICALLY,9;ROOT_PHYSICALLY,9;BLEEDING,9;STUN,9</dispel>
|
||||||
@@ -146,6 +147,7 @@
|
|||||||
<staticReuse>true</staticReuse>
|
<staticReuse>true</staticReuse>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="Speed">
|
<effect name="Speed">
|
||||||
<amount>50</amount>
|
<amount>50</amount>
|
||||||
@@ -264,6 +266,7 @@
|
|||||||
<staticReuse>true</staticReuse>
|
<staticReuse>true</staticReuse>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="DebuffBlock" />
|
<effect name="DebuffBlock" />
|
||||||
<effect name="DispelByCategory">
|
<effect name="DispelByCategory">
|
||||||
@@ -310,6 +313,7 @@
|
|||||||
<staticReuse>true</staticReuse>
|
<staticReuse>true</staticReuse>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="PAtk">
|
<effect name="PAtk">
|
||||||
<amount>10</amount>
|
<amount>10</amount>
|
||||||
@@ -386,6 +390,7 @@
|
|||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<magicLvl>99</magicLvl>
|
<magicLvl>99</magicLvl>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="TriggerSkillByDamage">
|
<effect name="TriggerSkillByDamage">
|
||||||
<!-- Undying Will -->
|
<!-- Undying Will -->
|
||||||
@@ -486,6 +491,7 @@
|
|||||||
<staticReuse>true</staticReuse>
|
<staticReuse>true</staticReuse>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="HealOverTime">
|
<effect name="HealOverTime">
|
||||||
<power>460</power>
|
<power>460</power>
|
||||||
@@ -539,6 +545,7 @@
|
|||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>POINT_BLANK</affectScope>
|
<affectScope>POINT_BLANK</affectScope>
|
||||||
<affectObject>NOT_FRIEND</affectObject>
|
<affectObject>NOT_FRIEND</affectObject>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="KnockBack">
|
<effect name="KnockBack">
|
||||||
<distance>50</distance>
|
<distance>50</distance>
|
||||||
@@ -621,6 +628,7 @@
|
|||||||
<staticReuse>true</staticReuse>
|
<staticReuse>true</staticReuse>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="AbnormalShield">
|
<effect name="AbnormalShield">
|
||||||
<times>
|
<times>
|
||||||
@@ -2463,6 +2471,7 @@
|
|||||||
<abnormalTime>60</abnormalTime>
|
<abnormalTime>60</abnormalTime>
|
||||||
<abnormalType>BLOCK_ESCAPE</abnormalType>
|
<abnormalType>BLOCK_ESCAPE</abnormalType>
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpTargetPc" />
|
<condition name="OpTargetPc" />
|
||||||
</conditions>
|
</conditions>
|
||||||
@@ -2501,6 +2510,7 @@
|
|||||||
<specialLevel>-2</specialLevel>
|
<specialLevel>-2</specialLevel>
|
||||||
<targetType>TARGET</targetType>
|
<targetType>TARGET</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpTargetPc" />
|
<condition name="OpTargetPc" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
@@ -254,6 +254,7 @@
|
|||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<reuseDelayType>S</reuseDelayType>
|
<reuseDelayType>S</reuseDelayType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="CanTransform">
|
<condition name="CanTransform">
|
||||||
<transformId>158</transformId>
|
<transformId>158</transformId>
|
||||||
@@ -290,6 +291,7 @@
|
|||||||
<hitTime>1000</hitTime>
|
<hitTime>1000</hitTime>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="CanTransform">
|
<condition name="CanTransform">
|
||||||
<transformId>159</transformId>
|
<transformId>159</transformId>
|
||||||
@@ -329,6 +331,7 @@
|
|||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<reuseDelayType>S</reuseDelayType>
|
<reuseDelayType>S</reuseDelayType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="CanTransform">
|
<condition name="CanTransform">
|
||||||
<transformId>160</transformId>
|
<transformId>160</transformId>
|
||||||
@@ -368,6 +371,7 @@
|
|||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<reuseDelayType>S</reuseDelayType>
|
<reuseDelayType>S</reuseDelayType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="CanTransform">
|
<condition name="CanTransform">
|
||||||
<transformId>161</transformId>
|
<transformId>161</transformId>
|
||||||
@@ -407,6 +411,7 @@
|
|||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<reuseDelayType>S</reuseDelayType>
|
<reuseDelayType>S</reuseDelayType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="CanTransform">
|
<condition name="CanTransform">
|
||||||
<transformId>162</transformId>
|
<transformId>162</transformId>
|
||||||
|
@@ -42,6 +42,7 @@
|
|||||||
<hitTime>1000</hitTime>
|
<hitTime>1000</hitTime>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="CanTransform">
|
<condition name="CanTransform">
|
||||||
<transformId>157</transformId>
|
<transformId>157</transformId>
|
||||||
|
@@ -321,6 +321,7 @@
|
|||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="CanTransform">
|
<condition name="CanTransform">
|
||||||
<transformId>146</transformId>
|
<transformId>146</transformId>
|
||||||
@@ -350,6 +351,7 @@
|
|||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="CanTransform">
|
<condition name="CanTransform">
|
||||||
<transformId>147</transformId>
|
<transformId>147</transformId>
|
||||||
|
@@ -700,6 +700,7 @@
|
|||||||
<!-- STR/DEX/CON/INT/WIT/MEN/CHA + 1 -->
|
<!-- STR/DEX/CON/INT/WIT/MEN/CHA + 1 -->
|
||||||
<icon>icon.skill19222</icon>
|
<icon>icon.skill19222</icon>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effectPoint>100</effectPoint>
|
<effectPoint>100</effectPoint>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<effects>
|
<effects>
|
||||||
@@ -779,6 +780,7 @@
|
|||||||
<!-- Teleports to selected party member. Consumes 100 Spirit Ores. -->
|
<!-- Teleports to selected party member. Consumes 100 Spirit Ores. -->
|
||||||
<icon>icon.skill19223</icon>
|
<icon>icon.skill19223</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<mpConsume>142</mpConsume>
|
<mpConsume>142</mpConsume>
|
||||||
<castRange>-1</castRange>
|
<castRange>-1</castRange>
|
||||||
<hitTime>5000</hitTime>
|
<hitTime>5000</hitTime>
|
||||||
@@ -805,6 +807,7 @@
|
|||||||
<!-- Gives 'Blessing of the Exalted' effect to all party members. Maintains target's buff/de-buff condition even following death and resurrection. Consumes 40 Spirit Ores. -->
|
<!-- Gives 'Blessing of the Exalted' effect to all party members. Maintains target's buff/de-buff condition even following death and resurrection. Consumes 40 Spirit Ores. -->
|
||||||
<icon>icon.skill19224</icon>
|
<icon>icon.skill19224</icon>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<mpConsume>207</mpConsume>
|
<mpConsume>207</mpConsume>
|
||||||
<hitTime>1000</hitTime>
|
<hitTime>1000</hitTime>
|
||||||
<coolTime>500</coolTime>
|
<coolTime>500</coolTime>
|
||||||
@@ -835,6 +838,7 @@
|
|||||||
<!-- Summons 5 Battle Quick Healing Potions. Consumes 40 Crystals (R-grade). -->
|
<!-- Summons 5 Battle Quick Healing Potions. Consumes 40 Crystals (R-grade). -->
|
||||||
<icon>icon.skill19225</icon>
|
<icon>icon.skill19225</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<mpConsume>142</mpConsume>
|
<mpConsume>142</mpConsume>
|
||||||
<hitTime>3000</hitTime>
|
<hitTime>3000</hitTime>
|
||||||
<coolTime>500</coolTime>
|
<coolTime>500</coolTime>
|
||||||
@@ -859,6 +863,7 @@
|
|||||||
<!-- For 1 hr., increases gained XP/SP by 3%. Consumes 40 Spirit Ores. -->
|
<!-- For 1 hr., increases gained XP/SP by 3%. Consumes 40 Spirit Ores. -->
|
||||||
<icon>icon.skill19226</icon>
|
<icon>icon.skill19226</icon>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
@@ -960,6 +965,7 @@
|
|||||||
<!-- LUC + 3. -->
|
<!-- LUC + 3. -->
|
||||||
<icon>icon.skill19222</icon>
|
<icon>icon.skill19222</icon>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<effectPoint>100</effectPoint>
|
<effectPoint>100</effectPoint>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="StatUp">
|
<effect name="StatUp">
|
||||||
|
@@ -4339,6 +4339,7 @@
|
|||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<excludedFromCheck>true</excludedFromCheck>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="CanTransform">
|
<condition name="CanTransform">
|
||||||
<transformId>20021</transformId>
|
<transformId>20021</transformId>
|
||||||
|
Reference in New Issue
Block a user