Addition of VIP system.

Contributed by marciox25.
This commit is contained in:
MobiusDevelopment
2021-04-30 16:29:22 +00:00
parent f7b82e35b9
commit 1acb57e53f
331 changed files with 16039 additions and 487 deletions

View File

@@ -18,7 +18,56 @@
<item id="2090028" cat="2" paymentType="0" price="600" recommended="2" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0">
<item itemId="93483" count="1" /> <!-- Growth Kit: L-Coins -->
</item>
<item id="2090027" cat="2" paymentType="0" price="999" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0">
<item id="2090027" cat="2" paymentType="0" price="999" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="93484" count="1" /> <!-- Grace Kit: L-Coins -->
</item>
<item id="2090044" cat="4" paymentType="0" price="30" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0">
<item itemId="71268" count="1" /> <!-- VIP Gain Scroll -->
</item>
<item id="2090045" cat="4" paymentType="0" price="60" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0">
<item itemId="71269" count="1" /> <!-- Good VIP Gain Scroll -->
</item>
<item id="2090046" cat="4" paymentType="0" price="50" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0">
<item itemId="71316" count="1" /> <!-- VIP Gain Scroll - 80 -->
</item>
<item id="2090047" cat="4" paymentType="0" price="100" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0">
<item itemId="71317" count="1" /> <!-- VIP Gain Scroll - 240 -->
</item>
<item id="2090048" cat="4" paymentType="0" price="333" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0">
<item itemId="71314" count="1" /> <!-- VIP Gain Scroll - 800 -->
</item>
<item id="2090049" cat="4" paymentType="0" price="999" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="71315" count="1" /> <!-- VIP Gain Scroll - 2400 -->
</item>
<item id="2090050" cat="5" paymentType="0" price="0" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" isVipGift="true" vipTier="1">
<item itemId="71177" count="1" /> <!-- Daily Present - VIP 1 -->
</item>
<item id="2090051" cat="5" paymentType="0" price="0" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" isVipGift="true" vipTier="2">
<item itemId="71178" count="1" /> <!-- Daily Present - VIP 2 -->
</item>
<item id="2090052" cat="5" paymentType="0" price="0" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" isVipGift="true" vipTier="3">
<item itemId="71179" count="1" /> <!-- Daily Present - VIP 3 -->
</item>
<item id="2090053" cat="5" paymentType="0" price="0" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" isVipGift="true" vipTier="4">
<item itemId="71180" count="1" /> <!-- Daily Present - VIP 4 -->
</item>
<item id="2090054" cat="5" paymentType="0" price="0" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" isVipGift="true" vipTier="5">
<item itemId="71181" count="1" /> <!-- Daily Present - VIP 5 -->
</item>
<item id="2090055" cat="5" paymentType="0" price="0" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" isVipGift="true" vipTier="6">
<item itemId="71182" count="1" /> <!-- Daily Present - VIP 6 -->
</item>
<item id="2090056" cat="5" paymentType="0" price="0" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" isVipGift="true" vipTier="7">
<item itemId="71183" count="1" /> <!-- Daily Present - VIP 7 -->
</item>
<item id="2090057" cat="5" paymentType="0" price="0" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" isVipGift="true" vipTier="8">
<item itemId="99027" count="1" /> <!-- Daily Present - VIP 8 -->
</item>
<item id="2090058" cat="5" paymentType="0" price="0" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" isVipGift="true" vipTier="9">
<item itemId="99028" count="1" /> <!-- Daily Present - VIP 9 -->
</item>
<item id="2090059" cat="5" paymentType="0" price="0" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" isVipGift="true" vipTier="10">
<item itemId="99029" count="1" /> <!-- Daily Present - VIP 10 -->
</item>
</list>

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@@ -391,6 +391,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Untargetable", Untargetable::new);
EffectHandler.getInstance().registerHandler("VampiricAttack", VampiricAttack::new);
EffectHandler.getInstance().registerHandler("VampiricDefence", VampiricDefence::new);
EffectHandler.getInstance().registerHandler("VipUp", VipUp::new);
EffectHandler.getInstance().registerHandler("VitalityExpRate", VitalityExpRate::new);
EffectHandler.getInstance().registerHandler("VitalityPointsRate", VitalityPointsRate::new);
EffectHandler.getInstance().registerHandler("VitalityPointUp", VitalityPointUp::new);

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@@ -0,0 +1,60 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
/**
* @author Gabriel Costa Souza
*/
public class VipUp extends AbstractEffect
{
private final long _amount;
public VipUp(StatSet params)
{
_amount = params.getLong("amount", 0L);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if (effected == null)
{
return;
}
final PlayerInstance player = effected.getActingPlayer();
if (player == null)
{
return;
}
player.updateVipPoints(_amount);
}
}

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@@ -740,84 +740,129 @@
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="2" />
<set name="extractableCountMax" val="2" />
<capsuled_items>
<item id="736" min="1" max="1" chance="100.00"/> <!-- Scroll of Escape -->
<item id="29651" min="3" max="3" chance="100.00"/> <!-- Healing Potion -->
</capsuled_items>
</item>
<item id="71178" name="Daily Present - VIP 2" type="EtcItem">
<!-- Double-click the item to receive 1 Scroll of Resurrection, 3 Healing Potions, 10 VIP Coins. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="2" />
<set name="extractableCountMax" val="2" />
<capsuled_items>
<item id="737" min="1" max="1" chance="100.00"/> <!-- Scroll of Resurrection -->
<item id="29651" min="3" max="3" chance="100.00"/> <!-- Healing Potion -->
</capsuled_items>
</item>
<item id="71179" name="Daily Present - VIP 3" type="EtcItem">
<!-- Double-click the item to receive 1 Scroll of Escape, 1 Scroll of Resurrection, 5 Healing Potions, 15 VIP Coins. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="3" />
<set name="extractableCountMax" val="3" />
<capsuled_items>
<item id="736" min="1" max="1" chance="100.00"/> <!-- Scroll of Escape -->
<item id="737" min="1" max="1" chance="100.00"/> <!-- Scroll of Resurrection -->
<item id="29651" min="3" max="3" chance="100.00"/> <!-- Healing Potion -->
</capsuled_items>
</item>
<item id="71180" name="Daily Present - VIP 4" type="EtcItem">
<!-- Double-click the item to receive 1 Scroll of Escape, 1 Scroll of Resurrection, 3 Greater Healing Potions, 25 VIP Coins. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="3" />
<set name="extractableCountMax" val="3" />
<capsuled_items>
<item id="736" min="1" max="1" chance="100.00"/> <!-- Scroll of Escape -->
<item id="737" min="1" max="1" chance="100.00"/> <!-- Scroll of Resurrection -->
<item id="29652" min="3" max="3" chance="100.00"/> <!-- Major Healing Potion -->
</capsuled_items>
</item>
<item id="71181" name="Daily Present - VIP 5" type="EtcItem">
<!-- Double-click the item to receive 1 Blessed Scroll of Escape, 3 Greater Healing Potions, 40 VIP Coins. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="2" />
<set name="extractableCountMax" val="2" />
<capsuled_items>
<item id="91689" min="1" max="1" chance="100.00"/> <!-- Blessed Scroll of Escape -->
<item id="29652" min="3" max="3" chance="100.00"/> <!-- Major Healing Potion -->
</capsuled_items>
</item>
<item id="71182" name="Daily Present - VIP 6" type="EtcItem">
<!-- Double-click on the item to receive 1 Blessed Scroll of Resurrection, 3 Greater Healing Potions, 100 VIP Coins. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i05" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="2" />
<set name="extractableCountMax" val="2" />
<capsuled_items>
<item id="3936" min="1" max="1" chance="100.00"/> <!-- Blessed Scroll of Resurrection -->
<item id="29652" min="3" max="3" chance="100.00"/> <!-- Major Healing Potion -->
</capsuled_items>
</item>
<item id="71183" name="Daily Present - VIP 7" type="EtcItem">
<!-- Double-click the item to receive 1 Blessed Scroll of Escape, 1 Blessed Scroll of Resurrection, 3 Greater Healing Potions, 150 VIP Coins. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i06" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="3" />
<set name="extractableCountMax" val="3" />
<capsuled_items>
<item id="91689" min="1" max="1" chance="100.00"/> <!-- Blessed Scroll of Escape -->
<item id="3936" min="1" max="1" chance="100.00"/> <!-- Blessed Scroll of Resurrection -->
<item id="29652" min="3" max="3" chance="100.00"/> <!-- Major Healing Potion -->
</capsuled_items>
</item>
<item id="71184" name="Agathion Meliodas" additionalName="Lv. 1" type="Armor">
<!-- Activates the power of the Agathion Meliodas. Special abilities may be activated if the Agathion is summoned from the main slot. Can be enchanted up to +7 with the Seven Sins Agathion Growth Book. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. <Conditions for upgrade>. Enchant to +7 to upgrade to Agathion Meliodas Lv. 2. -->

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@@ -678,24 +678,36 @@
<item id="71268" name="VIP Gain Scroll" type="EtcItem">
<!-- Allows to regain 27 VIP Points when used. Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="BranchIcon.Icon.g_bm_vip_potion_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="56096" level="1" /> <!-- VIP Gain Scroll -->
</skills>
</item>
<item id="71269" name="Good VIP Gain Scroll" type="EtcItem">
<!-- Allows to regain 273 VIP Points when used. Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="BranchIcon.Icon.g_bm_vip_potion_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="56097" level="1" /> <!-- Good VIP Gain Scroll -->
</skills>
</item>
<item id="71270" name="Venir's Talisman Fragment" type="EtcItem">
<!-- Material used to upgrade Venir's Talisman. If upgrade fails, the talisman level value will drop to 1. Cannot be dropped. -->

View File

@@ -154,50 +154,70 @@
<item id="71314" name="VIP Gain Scroll - 800" type="EtcItem">
<!-- Allows to regain 800 VIP Points when used. Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="BranchIcon.Icon.g_bm_vip_potion_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_depositable" val="false" />
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="59125" level="1" /> <!-- VIP Gain Scroll - 800 -->
</skills>
</item>
<item id="71315" name="VIP Gain Scroll - 2400" type="EtcItem">
<!-- Allows to regain 2400 VIP Points when used. Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="BranchIcon.Icon.g_bm_vip_potion_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="59126" level="1" /> <!-- VIP Gain Scroll - 2400 -->
</skills>
</item>
<item id="71316" name="VIP Gain Scroll - 80" type="EtcItem">
<!-- Allows to regain 80 VIP Points when used. Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="BranchIcon.Icon.g_bm_vip_potion_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_depositable" val="false" />
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="59127" level="1" /> <!-- VIP Gain Scroll - 80 -->
</skills>
</item>
<item id="71317" name="VIP Gain Scroll - 240" type="EtcItem">
<!-- Allows to regain 240 VIP Points when used. Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="BranchIcon.Icon.g_bm_vip_potion_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_depositable" val="false" />
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="59128" level="1" /> <!-- VIP Gain Scroll - 240 -->
</skills>
</item>
<item id="71318" name="Transformation Sealbook: Part-time Seller" additionalName="Kat the Cat" type="EtcItem">
<!-- Sealbook for learning the skill of transforming yourself into Kat the Cat. -->

View File

@@ -9,4 +9,61 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="99027" name="Daily Present - VIP 8" type="EtcItem">
<!-- Double-click the item to receive 1 Blessed Scroll of Escape, 1 Blessed Scroll of Resurrection, 3 Greater Healing Potions, 150 VIP Coins. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i06" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="3" />
<set name="extractableCountMax" val="3" />
<capsuled_items>
<item id="91689" min="1" max="1" chance="100.00"/> <!-- Blessed Scroll of Escape -->
<item id="3936" min="1" max="1" chance="100.00"/> <!-- Blessed Scroll of Resurrection -->
<item id="29652" min="3" max="3" chance="100.00"/> <!-- Major Healing Potion -->
</capsuled_items>
</item>
<item id="99028" name="Daily Present - VIP 9" type="EtcItem">
<!-- Double-click the item to receive 1 Blessed Scroll of Escape, 1 Blessed Scroll of Resurrection, 3 Greater Healing Potions, 150 VIP Coins. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i06" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="3" />
<set name="extractableCountMax" val="3" />
<capsuled_items>
<item id="91689" min="1" max="1" chance="100.00"/> <!-- Blessed Scroll of Escape -->
<item id="3936" min="1" max="1" chance="100.00"/> <!-- Blessed Scroll of Resurrection -->
<item id="29652" min="3" max="3" chance="100.00"/> <!-- Major Healing Potion -->
</capsuled_items>
</item>
<item id="99029" name="Daily Present - VIP 10" type="EtcItem">
<!-- Double-click the item to receive 1 Blessed Scroll of Escape, 1 Blessed Scroll of Resurrection, 3 Greater Healing Potions, 150 VIP Coins. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i06" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="3" />
<set name="extractableCountMax" val="3" />
<capsuled_items>
<item id="91689" min="1" max="1" chance="100.00"/> <!-- Blessed Scroll of Escape -->
<item id="3936" min="1" max="1" chance="100.00"/> <!-- Blessed Scroll of Resurrection -->
<item id="29652" min="3" max="3" chance="100.00"/> <!-- Major Healing Potion -->
</capsuled_items>
</item>
</list>

View File

@@ -283,36 +283,467 @@
<!-- You can obtain a daily VIP chest Lv. 1. Acquired XP/ SP +3%, item drop rate +3%. -->
<icon>BranchIcon.Icon.g_skill_vip1</icon>
<operateType>P</operateType>
<hitTime>500</hitTime>
<effects>
<effect name="ExpModify">
<amount>5</amount>
</effect>
<effect name="SpModify">
<amount>5</amount>
</effect>
<effect name="BonusDropRate">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="WorldChatPoints">
<amount>1</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="55025" toLevel="1" name="VIP Lv. 2">
<!-- You can obtain a daily VIP chest Lv. 2. Acquired XP/ SP +7%, item drop rate +7%. You can use the world chat at any level (world chat messages +3). -->
<icon>BranchIcon.Icon.g_skill_vip2</icon>
<operateType>P</operateType>
<hitTime>500</hitTime>
<effects>
<effect name="ExpModify">
<amount>10</amount>
</effect>
<effect name="SpModify">
<amount>10</amount>
</effect>
<effect name="BonusDropRate">
<amount>150</amount>
<mode>PER</mode>
</effect>
<effect name="WorldChatPoints">
<amount>6</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="55026" toLevel="1" name="VIP Lv. 3">
<!-- You can obtain a daily VIP chest Lv. 3. Acquired XP/ SP +15%, item drop rate +15%, Death XP Penalty -10%. You can use the world chat at any level (world chat messages +3). -->
<icon>BranchIcon.Icon.g_skill_vip3</icon>
<operateType>P</operateType>
<hitTime>500</hitTime>
<effects>
<effect name="ExpModify">
<amount>15</amount>
</effect>
<effect name="SpModify">
<amount>15</amount>
</effect>
<effect name="BonusDropRate">
<amount>200</amount>
<mode>PER</mode>
</effect>
<effect name="WorldChatPoints">
<amount>6</amount>
<mode>DIFF</mode>
</effect>
<effect name="ReduceDropPenalty">
<deathPenalty>-10</deathPenalty>
<mode>PER</mode>
</effect>
<effect name="PveMagicalSkillDamageBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDamageBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidMagicalSkillDamageBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalAttackDamageBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalSkillDamageBonus">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55027" toLevel="1" name="VIP Lv. 4">
<!-- You can obtain a daily VIP chest Lv. 4. Acquired XP/ SP +25%, item drop rate +15%, Death XP Penalty -15%. You can use the world chat at any level (world chat messages +5). -->
<icon>BranchIcon.Icon.g_skill_vip4</icon>
<operateType>P</operateType>
<hitTime>500</hitTime>
<effects>
<effect name="ExpModify">
<amount>25</amount>
</effect>
<effect name="SpModify">
<amount>25</amount>
</effect>
<effect name="BonusDropRate">
<amount>250</amount>
<mode>PER</mode>
</effect>
<effect name="WorldChatPoints">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
<effect name="ReduceDropPenalty">
<deathPenalty>-20</deathPenalty>
<mode>PER</mode>
</effect>
<effect name="PveMagicalSkillDamageBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDamageBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidMagicalSkillDamageBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalAttackDamageBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalSkillDamageBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill>
<skill id="55028" toLevel="1" name="VIP Lv. 5">
<!-- You can obtain a daily VIP chest Lv. 5. Acquired XP/ SP +30%, item drop rate +30%, Death XP Penalty -20%. Increases PvE damage. You can use the world chat at any level (world chat messages +10). -->
<icon>BranchIcon.Icon.g_skill_vip5</icon>
<operateType>P</operateType>
<hitTime>500</hitTime>
<effects>
<effect name="ExpModify">
<amount>30</amount>
</effect>
<effect name="SpModify">
<amount>30</amount>
</effect>
<effect name="BonusDropRate">
<amount>250</amount>
<mode>PER</mode>
</effect>
<effect name="WorldChatPoints">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="ReduceDropPenalty">
<deathPenalty>-20</deathPenalty>
<mode>PER</mode>
</effect>
<effect name="PveMagicalSkillDamageBonus">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDamageBonus">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidMagicalSkillDamageBonus">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalAttackDamageBonus">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalSkillDamageBonus">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>15</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>15</amount>
<mode>DIFF</mode>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill>
<skill id="55029" toLevel="1" name="VIP Lv. 6">
<!-- You can obtain a daily VIP chest Lv. 6. Acquired XP/ SP +30%, item drop rate +30%, Death XP Penalty -20%. Increases PvE damage, STR/ DEX/ CON/ INT/ WIT/ MEN +2. You can use the world chat at any level (world chat messages +10). -->
<icon>BranchIcon.Icon.g_skill_vip6</icon>
<operateType>P</operateType>
<hitTime>500</hitTime>
<effects>
<effect name="ExpModify">
<amount>35</amount>
</effect>
<effect name="SpModify">
<amount>35</amount>
</effect>
<effect name="BonusDropRate">
<amount>250</amount>
<mode>PER</mode>
</effect>
<effect name="WorldChatPoints">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="ReduceDropPenalty">
<deathPenalty>-20</deathPenalty>
<mode>PER</mode>
</effect>
<effect name="PveMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>2.5</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>2.5</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>2.5</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill>
<skill id="55030" toLevel="1" name="VIP Lv. 7">
<!-- You can obtain a daily VIP chest Lv. 7. Acquired XP/ SP +30%, item drop rate +30%, Death XP Penalty -20%. Increases PvP/ PvE damage, STR/ DEX/ CON/ INT/ WIT/ MEN +2. You can use the world chat at any level (world chat messages +10). -->
<icon>BranchIcon.Icon.g_skill_vip7</icon>
<operateType>P</operateType>
<hitTime>500</hitTime>
<effects>
<effect name="ExpModify">
<amount>35</amount>
</effect>
<effect name="SpModify">
<amount>35</amount>
</effect>
<effect name="BonusDropRate">
<amount>250</amount>
<mode>PER</mode>
</effect>
<effect name="WorldChatPoints">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
<effect name="ReduceDropPenalty">
<deathPenalty>-20</deathPenalty>
<mode>PER</mode>
</effect>
<effect name="PveMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>30</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>30</amount>
<mode>DIFF</mode>
</effect>
<effect name="StatUp">
<amount>2</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>2</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>2</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>2</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>2</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>2</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill>
<skill id="55031" toLevel="1" name="Report Status">
<!-- You are under suspicion of using an illegal program. Your actions have been restricted. -->

View File

@@ -546,11 +546,21 @@
<icon>BranchIcon.Icon.g_bm_vip_potion_i00</icon>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<effects>
<effect name="VipUp">
<amount>27</amount>
</effect>
</effects>
</skill>
<skill id="56097" toLevel="1" name="Good VIP Gain Scroll">
<icon>BranchIcon.Icon.g_bm_vip_potion_i00</icon>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<effects>
<effect name="VipUp">
<amount>273</amount>
</effect>
</effects>
</skill>
<skill id="56098" toLevel="24" name="Venir's Talisman">
<!-- When equipped, CON +$s1. -->

View File

@@ -139,21 +139,41 @@
<icon>BranchIcon.Icon.g_bm_vip_potion_i00</icon>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<effects>
<effect name="VipUp">
<amount>800</amount>
</effect>
</effects>
</skill>
<skill id="59126" toLevel="1" name="VIP Gain Scroll - 2400">
<icon>BranchIcon.Icon.g_bm_vip_potion_i00</icon>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<effects>
<effect name="VipUp">
<amount>2400</amount>
</effect>
</effects>
</skill>
<skill id="59127" toLevel="1" name="VIP Gain Scroll - 80">
<icon>BranchIcon.Icon.g_bm_vip_potion_i00</icon>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<effects>
<effect name="VipUp">
<amount>80</amount>
</effect>
</effects>
</skill>
<skill id="59128" toLevel="1" name="VIP Gain Scroll - 240">
<icon>BranchIcon.Icon.g_bm_vip_potion_i00</icon>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<effects>
<effect name="VipUp">
<amount>240</amount>
</effect>
</effects>
</skill>
<skill id="59129" toLevel="1" name="Transformation Sealbook: Kat the Cat">
<operateType>A1</operateType>

View File

@@ -241,20 +241,323 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="59723" toLevel="1" name="">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<skill id="59723" toLevel="1" name="VIP Lv. 8">
<!-- TODO: Client side -->
<icon>BranchIcon.Icon.g_skill_vip8</icon>
<operateType>P</operateType>
<hitTime>500</hitTime>
<effects>
<effect name="ExpModify">
<amount>35</amount>
</effect>
<effect name="SpModify">
<amount>35</amount>
</effect>
<effect name="BonusDropRate">
<amount>300</amount>
<mode>PER</mode>
</effect>
<effect name="WorldChatPoints">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
<effect name="ReduceDropPenalty">
<deathPenalty>-30</deathPenalty>
<mode>PER</mode>
</effect>
<effect name="PveMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
<effect name="StatUp">
<amount>2</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>2</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>2</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>2</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>2</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>2</amount>
<stat>WIT</stat>
</effect>
<effect name="MaxHp">
<amount>100</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>100</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="59724" toLevel="1" name="">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<skill id="59724" toLevel="1" name="VIP Lv. 9">
<!-- TODO: Client side -->
<icon>BranchIcon.Icon.g_skill_vip9</icon>
<operateType>P</operateType>
<hitTime>500</hitTime>
<effects>
<effect name="ExpModify">
<amount>40</amount>
</effect>
<effect name="SpModify">
<amount>40</amount>
</effect>
<effect name="BonusDropRate">
<amount>300</amount>
<mode>PER</mode>
</effect>
<effect name="WorldChatPoints">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
<effect name="ReduceDropPenalty">
<deathPenalty>-40</deathPenalty>
<mode>PER</mode>
</effect>
<effect name="PveMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>13</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>13</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>13</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>WIT</stat>
</effect>
<effect name="MaxHp">
<amount>200</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>200</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="59725" toLevel="1" name="">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<skill id="59725" toLevel="1" name="VIP Lv. 10">
<!-- TODO: Client side -->
<icon>BranchIcon.Icon.g_skill_vip10</icon>
<operateType>P</operateType>
<hitTime>500</hitTime>
<effects>
<effect name="ExpModify">
<amount>50</amount>
</effect>
<effect name="SpModify">
<amount>50</amount>
</effect>
<effect name="BonusDropRate">
<amount>300</amount>
<mode>PER</mode>
</effect>
<effect name="WorldChatPoints">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
<effect name="ReduceDropPenalty">
<deathPenalty>-50</deathPenalty>
<mode>PER</mode>
</effect>
<effect name="PveMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>100</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>100</amount>
<mode>DIFF</mode>
</effect>
<effect name="StatUp">
<amount>4</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>4</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>4</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>4</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>4</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>4</amount>
<stat>WIT</stat>
</effect>
<effect name="MaxHp">
<amount>500</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>500</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="59726" toLevel="1" name="">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->

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<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/vip.xsd">
<!--
tier: tier of the vip
points-requires: points required to get to that tier
points-lose: points player will lose after a while.
PS. Client data made for Sylph! Probably works on essence aswell!
l2.ini
[VipSystem]
UseVipInfoWndAden=false
-> needs to be true
L2 Store needs to be true aswell!
ItemIds: 71314, 71315, 71316, 71317, 71268, 71269
ItemName_ClassicAden-eu.dat
item_name_begin id=71314 name=[VIP Gain Scroll - 800] additionalname=[] description=[VIP Points +800.] popup=-1 default_action=[action_skill_reduce_on_skill_success] use_order=99 name_class=-1 color=1 Tooltip_Texture=[None] is_trade=0 is_drop=0 is_destruct=1 is_private_store=0 keep_type=1 is_npctrade=0 is_commission_store=0 item_name_end
item_name_begin id=71315 name=[VIP Gain Scroll - 2400] additionalname=[] description=[VIP Points +2400.] popup=-1 default_action=[action_skill_reduce_on_skill_success] use_order=99 name_class=-1 color=1 Tooltip_Texture=[None] is_trade=0 is_drop=0 is_destruct=1 is_private_store=0 keep_type=1 is_npctrade=0 is_commission_store=0 item_name_end
item_name_begin id=71316 name=[VIP Gain Scroll - 80] additionalname=[] description=[VIP Points +80.] popup=-1 default_action=[action_skill_reduce_on_skill_success] use_order=99 name_class=-1 color=1 Tooltip_Texture=[None] is_trade=0 is_drop=0 is_destruct=1 is_private_store=0 keep_type=1 is_npctrade=0 is_commission_store=0 item_name_end
item_name_begin id=71317 name=[VIP Gain Scroll - 240] additionalname=[] description=[VIP Points +240.] popup=-1 default_action=[action_skill_reduce_on_skill_success] use_order=99 name_class=-1 color=1 Tooltip_Texture=[None] is_trade=0 is_drop=0 is_destruct=1 is_private_store=0 keep_type=1 is_npctrade=0 is_commission_store=0 item_name_end
item_name_begin id=71268 name=[VIP Gain Scroll] additionalname=[] description=[VIP Points +27.] popup=-1 default_action=[action_skill_reduce_on_skill_success] use_order=99 name_class=-1 color=1 Tooltip_Texture=[None] is_trade=0 is_drop=0 is_destruct=1 is_private_store=0 keep_type=1 is_npctrade=0 is_commission_store=0 item_name_end
item_name_begin id=71269 name=[Good VIP Gain Scroll] additionalname=[] description=[VIP Points +273.] popup=-1 default_action=[action_skill_reduce_on_skill_success] use_order=99 name_class=-1 color=1 Tooltip_Texture=[None] is_trade=0 is_drop=0 is_destruct=1 is_private_store=0 keep_type=1 is_npctrade=0 is_commission_store=0 item_name_end
item_name_begin id=71177 name=[Daily Present - VIP 1] additionalname=[] description=[Double-click to obtain a Scroll of Escape and 3 HP Replenishing Potions.] popup=-1 default_action=[action_peel] use_order=99 name_class=-1 color=1 Tooltip_Texture=[None] is_trade=0 is_drop=0 is_destruct=1 is_private_store=0 keep_type=1 is_npctrade=0 is_commission_store=0 item_name_end
item_name_begin id=71178 name=[Daily Present - VIP 2] additionalname=[] description=[Double-click to obtain a Scroll of Resurrection and 3 HP Replenishing Potions.] popup=-1 default_action=[action_peel] use_order=99 name_class=-1 color=1 Tooltip_Texture=[None] is_trade=0 is_drop=0 is_destruct=1 is_private_store=0 keep_type=1 is_npctrade=0 is_commission_store=0 item_name_end
item_name_begin id=71179 name=[Daily Present - VIP 3] additionalname=[] description=[Double-click to obtain a Scroll of Escape, Scroll of Resurrection, 5 HP Replenishing Potions.] popup=-1 default_action=[action_peel] use_order=99 name_class=-1 color=1 Tooltip_Texture=[None] is_trade=0 is_drop=0 is_destruct=1 is_private_store=0 keep_type=1 is_npctrade=0 is_commission_store=0 item_name_end
item_name_begin id=71180 name=[Daily Present - VIP 4] additionalname=[] description=[Double-click to obtain a Scroll of Escape, Scroll of Resurrection, 3 HP Replenishing Potions.] popup=-1 default_action=[action_peel] use_order=99 name_class=-1 color=1 Tooltip_Texture=[None] is_trade=0 is_drop=0 is_destruct=1 is_private_store=0 keep_type=1 is_npctrade=0 is_commission_store=0 item_name_end
item_name_begin id=71181 name=[Daily Present - VIP 5] additionalname=[] description=[Double-click to obtain a Blessed Scroll of Escape, 3 High-grade HP Replenishing Potions, 40 VIP Coins.] popup=-1 default_action=[action_peel] use_order=99 name_class=-1 color=1 Tooltip_Texture=[None] is_trade=0 is_drop=0 is_destruct=1 is_private_store=0 keep_type=1 is_npctrade=0 is_commission_store=0 item_name_end
item_name_begin id=71182 name=[Daily Present - VIP 6] additionalname=[] description=[Double-click to obtain a Blessed Scroll of Resurrection, 3 High-grade HP Replenishing Potions, 100 VIP Coins.] popup=-1 default_action=[action_peel] use_order=99 name_class=-1 color=1 Tooltip_Texture=[None] is_trade=0 is_drop=0 is_destruct=1 is_private_store=0 keep_type=1 is_npctrade=0 is_commission_store=0 item_name_end
item_name_begin id=71183 name=[Daily Present - VIP 7] additionalname=[] description=[Double-click to obtain a Blessed Scroll of Escape, 1 Blessed Scroll of Resurrection, 3 High-grade HP Replenishing Potions, 150 VIP Coins.] popup=-1 default_action=[action_peel] use_order=99 name_class=-1 color=1 Tooltip_Texture=[None] is_trade=0 is_drop=0 is_destruct=1 is_private_store=0 keep_type=1 is_npctrade=0 is_commission_store=0 item_name_end
item_name_begin id=99027 name=[Daily Present - VIP 8] additionalname=[] description=[CHANGE ME Double-click to obtain a Blessed Scroll of Escape, 1 Blessed Scroll of Resurrection, 3 High-grade HP Replenishing Potions, 150 VIP Coins.] popup=-1 default_action=[action_peel] use_order=99 name_class=-1 color=1 Tooltip_Texture=[None] is_trade=0 is_drop=0 is_destruct=1 is_private_store=0 keep_type=1 is_npctrade=0 is_commission_store=0 item_name_end
item_name_begin id=99028 name=[Daily Present - VIP 9] additionalname=[] description=[CHANGE ME Double-click to obtain a Blessed Scroll of Escape, 1 Blessed Scroll of Resurrection, 3 High-grade HP Replenishing Potions, 150 VIP Coins.] popup=-1 default_action=[action_peel] use_order=99 name_class=-1 color=1 Tooltip_Texture=[None] is_trade=0 is_drop=0 is_destruct=1 is_private_store=0 keep_type=1 is_npctrade=0 is_commission_store=0 item_name_end
item_name_begin id=99029 name=[Daily Present - VIP 10] additionalname=[] description=[CHANGE ME Double-click to obtain a Blessed Scroll of Escape, 1 Blessed Scroll of Resurrection, 3 High-grade HP Replenishing Potions, 150 VIP Coins.] popup=-1 default_action=[action_peel] use_order=99 name_class=-1 color=1 Tooltip_Texture=[None] is_trade=0 is_drop=0 is_destruct=1 is_private_store=0 keep_type=1 is_npctrade=0 is_commission_store=0 item_name_end
ItemName_ClassicAden-eu.dat [end]
item_ex_begin id=71314 keep_type_selection=normal keep_type_enchant={0;0;0} item_ex_end
item_ex_begin id=71315 keep_type_selection=normal keep_type_enchant={0;0;0} item_ex_end
item_ex_begin id=71316 keep_type_selection=normal keep_type_enchant={0;0;0} item_ex_end
item_ex_begin id=71317 keep_type_selection=normal keep_type_enchant={0;0;0} item_ex_end
item_ex_begin id=71268 keep_type_selection=normal keep_type_enchant={0;0;0} item_ex_end
item_ex_begin id=71269 keep_type_selection=normal keep_type_enchant={0;0;0} item_ex_end
item_ex_begin id=71177 keep_type_selection=normal keep_type_enchant={0;0;0} item_ex_end
item_ex_begin id=71178 keep_type_selection=normal keep_type_enchant={0;0;0} item_ex_end
item_ex_begin id=71179 keep_type_selection=normal keep_type_enchant={0;0;0} item_ex_end
item_ex_begin id=71180 keep_type_selection=normal keep_type_enchant={0;0;0} item_ex_end
item_ex_begin id=71181 keep_type_selection=normal keep_type_enchant={0;0;0} item_ex_end
item_ex_begin id=71182 keep_type_selection=normal keep_type_enchant={0;0;0} item_ex_end
item_ex_begin id=71183 keep_type_selection=normal keep_type_enchant={0;0;0} item_ex_end
item_ex_begin id=99027 keep_type_selection=normal keep_type_enchant={0;0;0} item_ex_end
item_ex_begin id=99028 keep_type_selection=normal keep_type_enchant={0;0;0} item_ex_end
item_ex_begin id=99029 keep_type_selection=normal keep_type_enchant={0;0;0} item_ex_end
ProductName_ClassicAden-eu.dat
product_name_begin id=2090044 outer_name=[VIP Gain Scroll] description=[] icon=[BranchIcon.Icon.g_bm_vip_potion_i00] icon_panel=[None] mainsubject=[] product_name_end
product_name_begin id=2090045 outer_name=[Good VIP Gain Scroll] description=[] icon=[BranchIcon.Icon.g_bm_vip_potion_i00] icon_panel=[None] mainsubject=[] product_name_end
product_name_begin id=2090046 outer_name=[VIP Gain Scroll - 80] description=[] icon=[BranchIcon.Icon.g_bm_vip_potion_i00] icon_panel=[None] mainsubject=[] product_name_end
product_name_begin id=2090047 outer_name=[VIP Gain Scroll - 240] description=[] icon=[BranchIcon.Icon.g_bm_vip_potion_i00] icon_panel=[None] mainsubject=[] product_name_end
product_name_begin id=2090048 outer_name=[VIP Gain Scroll - 800] description=[] icon=[BranchIcon.Icon.g_bm_vip_potion_i00] icon_panel=[None] mainsubject=[] product_name_end
product_name_begin id=2090049 outer_name=[VIP Gain Scroll - 2400] description=[] icon=[BranchIcon.Icon.g_bm_vip_potion_i00] icon_panel=[None] mainsubject=[] product_name_end
product_name_begin id=2090050 outer_name=[Daily Present - VIP 1] description=[] icon=[BranchIcon.Icon.etc_vip_present_i00] icon_panel=[None] mainsubject=[] product_name_end
product_name_begin id=2090051 outer_name=[Daily Present - VIP 2] description=[] icon=[BranchIcon.Icon.etc_vip_present_i01] icon_panel=[None] mainsubject=[] product_name_end
product_name_begin id=2090052 outer_name=[Daily Present - VIP 3] description=[] icon=[BranchIcon.Icon.etc_vip_present_i02] icon_panel=[None] mainsubject=[] product_name_end
product_name_begin id=2090053 outer_name=[Daily Present - VIP 4] description=[] icon=[BranchIcon.Icon.etc_vip_present_i03] icon_panel=[None] mainsubject=[] product_name_end
product_name_begin id=2090054 outer_name=[Daily Present - VIP 5] description=[] icon=[BranchIcon.Icon.etc_vip_present_i04] icon_panel=[None] mainsubject=[] product_name_end
product_name_begin id=2090055 outer_name=[Daily Present - VIP 6] description=[] icon=[BranchIcon.Icon.etc_vip_present_i05] icon_panel=[None] mainsubject=[] product_name_end
product_name_begin id=2090056 outer_name=[Daily Present - VIP 7] description=[] icon=[BranchIcon.Icon.etc_vip_present_i06] icon_panel=[None] mainsubject=[] product_name_end
product_name_begin id=2090057 outer_name=[Daily Present - VIP 8] description=[] icon=[BranchIcon.Icon.etc_vip_present_i08] icon_panel=[None] mainsubject=[] product_name_end
product_name_begin id=2090058 outer_name=[Daily Present - VIP 9] description=[] icon=[BranchIcon.Icon.etc_vip_present_i09] icon_panel=[None] mainsubject=[] product_name_end
product_name_begin id=2090059 outer_name=[Daily Present - VIP 10] description=[] icon=[BranchIcon.Icon.etc_vip_present_i10] icon_panel=[None] mainsubject=[] product_name_end
EtcItemgrp_ClassicAden.dat
item_begin tag=2 object_id=71314 drop_type=0 drop_anim_type=3 drop_radius=6 drop_height=3 drop_texture={{[dropitems.drop_scroll_m00];{[dropitemstex.drop_scroll_t00]}}} icon={[BranchIcon.Icon.g_bm_vip_potion_i00];[None];[None];[None];[None]} durability=-1 weight=5 material_type=paper crystallizable=0 related_quest_id={} color=1 is_attribution=0 property_params=0 icon_panel=[None] complete_item_dropsound_type=[None] inventory_type=consumable mesh={[None]} texture={[None]} drop_sound=[ItemSound.itemdrop_scroll] equip_sound=[None] consume_type=consume_type_stackable etcitem_type=scroll crystal_type=crystal_free item_end
item_begin tag=2 object_id=71315 drop_type=0 drop_anim_type=3 drop_radius=6 drop_height=3 drop_texture={{[dropitems.drop_scroll_m00];{[dropitemstex.drop_scroll_t00]}}} icon={[BranchIcon.Icon.g_bm_vip_potion_i00];[None];[None];[None];[None]} durability=-1 weight=5 material_type=paper crystallizable=0 related_quest_id={} color=1 is_attribution=0 property_params=0 icon_panel=[icon.panel_2] complete_item_dropsound_type=[None] inventory_type=consumable mesh={[None]} texture={[None]} drop_sound=[ItemSound.itemdrop_scroll] equip_sound=[None] consume_type=consume_type_stackable etcitem_type=scroll crystal_type=crystal_free item_end
item_begin tag=2 object_id=71316 drop_type=0 drop_anim_type=3 drop_radius=6 drop_height=3 drop_texture={{[dropitems.drop_scroll_m00];{[dropitemstex.drop_scroll_t00]}}} icon={[BranchIcon.Icon.g_bm_vip_potion_i00];[None];[None];[None];[None]} durability=-1 weight=5 material_type=paper crystallizable=0 related_quest_id={} color=1 is_attribution=0 property_params=0 icon_panel=[None] complete_item_dropsound_type=[None] inventory_type=consumable mesh={[None]} texture={[None]} drop_sound=[ItemSound.itemdrop_scroll] equip_sound=[None] consume_type=consume_type_stackable etcitem_type=scroll crystal_type=crystal_free item_end
item_begin tag=2 object_id=71317 drop_type=0 drop_anim_type=3 drop_radius=6 drop_height=3 drop_texture={{[dropitems.drop_scroll_m00];{[dropitemstex.drop_scroll_t00]}}} icon={[BranchIcon.Icon.g_bm_vip_potion_i00];[None];[None];[None];[None]} durability=-1 weight=5 material_type=paper crystallizable=0 related_quest_id={} color=1 is_attribution=0 property_params=0 icon_panel=[icon.panel_2] complete_item_dropsound_type=[None] inventory_type=consumable mesh={[None]} texture={[None]} drop_sound=[ItemSound.itemdrop_scroll] equip_sound=[None] consume_type=consume_type_stackable etcitem_type=scroll crystal_type=crystal_free item_end
item_begin tag=2 object_id=71268 drop_type=0 drop_anim_type=3 drop_radius=6 drop_height=3 drop_texture={{[dropitems.drop_scroll_m00];{[dropitemstex.drop_scroll_t00]}}} icon={[BranchIcon.Icon.g_bm_vip_potion_i00];[None];[None];[None];[None]} durability=-1 weight=5 material_type=paper crystallizable=0 related_quest_id={} color=1 is_attribution=0 property_params=0 icon_panel=[None] complete_item_dropsound_type=[None] inventory_type=consumable mesh={[None]} texture={[None]} drop_sound=[ItemSound.itemdrop_scroll] equip_sound=[None] consume_type=consume_type_stackable etcitem_type=scroll crystal_type=crystal_free item_end
item_begin tag=2 object_id=71269 drop_type=0 drop_anim_type=3 drop_radius=6 drop_height=3 drop_texture={{[dropitems.drop_scroll_m00];{[dropitemstex.drop_scroll_t00]}}} icon={[BranchIcon.Icon.g_bm_vip_potion_i00];[None];[None];[None];[None]} durability=-1 weight=5 material_type=paper crystallizable=0 related_quest_id={} color=1 is_attribution=0 property_params=0 icon_panel=[icon.panel_2] complete_item_dropsound_type=[None] inventory_type=consumable mesh={[None]} texture={[None]} drop_sound=[ItemSound.itemdrop_scroll] equip_sound=[None] consume_type=consume_type_stackable etcitem_type=scroll crystal_type=crystal_free item_end
item_begin tag=2 object_id=71177 drop_type=0 drop_anim_type=3 drop_radius=5 drop_height=6 drop_texture={{[None];{[None]}}} icon={[BranchIcon.Icon.etc_vip_present_i00];[None];[None];[None];[None]} durability=-1 weight=10 material_type=paper crystallizable=0 related_quest_id={} color=1 is_attribution=0 property_params=0 icon_panel=[None] complete_item_dropsound_type=[None] inventory_type=etc mesh={[None]} texture={[None]} drop_sound=[None] equip_sound=[None] consume_type=consume_type_stackable etcitem_type=none crystal_type=crystal_free item_end
item_begin tag=2 object_id=71178 drop_type=0 drop_anim_type=3 drop_radius=5 drop_height=6 drop_texture={{[None];{[None]}}} icon={[BranchIcon.Icon.etc_vip_present_i01];[None];[None];[None];[None]} durability=-1 weight=10 material_type=paper crystallizable=0 related_quest_id={} color=1 is_attribution=0 property_params=0 icon_panel=[None] complete_item_dropsound_type=[None] inventory_type=etc mesh={[None]} texture={[None]} drop_sound=[None] equip_sound=[None] consume_type=consume_type_stackable etcitem_type=none crystal_type=crystal_free item_end
item_begin tag=2 object_id=71179 drop_type=0 drop_anim_type=3 drop_radius=5 drop_height=6 drop_texture={{[None];{[None]}}} icon={[BranchIcon.Icon.etc_vip_present_i02];[None];[None];[None];[None]} durability=-1 weight=10 material_type=paper crystallizable=0 related_quest_id={} color=1 is_attribution=0 property_params=0 icon_panel=[None] complete_item_dropsound_type=[None] inventory_type=etc mesh={[None]} texture={[None]} drop_sound=[None] equip_sound=[None] consume_type=consume_type_stackable etcitem_type=none crystal_type=crystal_free item_end
item_begin tag=2 object_id=71180 drop_type=0 drop_anim_type=3 drop_radius=5 drop_height=6 drop_texture={{[None];{[None]}}} icon={[BranchIcon.Icon.etc_vip_present_i03];[None];[None];[None];[None]} durability=-1 weight=10 material_type=paper crystallizable=0 related_quest_id={} color=1 is_attribution=0 property_params=0 icon_panel=[None] complete_item_dropsound_type=[None] inventory_type=etc mesh={[None]} texture={[None]} drop_sound=[None] equip_sound=[None] consume_type=consume_type_stackable etcitem_type=none crystal_type=crystal_free item_end
item_begin tag=2 object_id=71181 drop_type=0 drop_anim_type=3 drop_radius=5 drop_height=6 drop_texture={{[None];{[None]}}} icon={[BranchIcon.Icon.etc_vip_present_i04];[None];[None];[None];[None]} durability=-1 weight=10 material_type=paper crystallizable=0 related_quest_id={} color=1 is_attribution=0 property_params=0 icon_panel=[None] complete_item_dropsound_type=[None] inventory_type=etc mesh={[None]} texture={[None]} drop_sound=[None] equip_sound=[None] consume_type=consume_type_stackable etcitem_type=none crystal_type=crystal_free item_end
item_begin tag=2 object_id=71182 drop_type=0 drop_anim_type=3 drop_radius=5 drop_height=6 drop_texture={{[None];{[None]}}} icon={[BranchIcon.Icon.etc_vip_present_i05];[None];[None];[None];[None]} durability=-1 weight=10 material_type=paper crystallizable=0 related_quest_id={} color=1 is_attribution=0 property_params=0 icon_panel=[None] complete_item_dropsound_type=[None] inventory_type=etc mesh={[None]} texture={[None]} drop_sound=[None] equip_sound=[None] consume_type=consume_type_stackable etcitem_type=none crystal_type=crystal_free item_end
item_begin tag=2 object_id=71183 drop_type=0 drop_anim_type=3 drop_radius=5 drop_height=6 drop_texture={{[None];{[None]}}} icon={[BranchIcon.Icon.etc_vip_present_i06];[None];[None];[None];[None]} durability=-1 weight=10 material_type=paper crystallizable=0 related_quest_id={} color=1 is_attribution=0 property_params=0 icon_panel=[None] complete_item_dropsound_type=[None] inventory_type=etc mesh={[None]} texture={[None]} drop_sound=[None] equip_sound=[None] consume_type=consume_type_stackable etcitem_type=none crystal_type=crystal_free item_end
item_begin tag=2 object_id=99027 drop_type=0 drop_anim_type=3 drop_radius=5 drop_height=6 drop_texture={{[None];{[None]}}} icon={[BranchIcon.Icon.etc_vip_present_i08];[None];[None];[None];[None]} durability=-1 weight=10 material_type=paper crystallizable=0 related_quest_id={} color=1 is_attribution=0 property_params=0 icon_panel=[None] complete_item_dropsound_type=[None] inventory_type=etc mesh={[None]} texture={[None]} drop_sound=[None] equip_sound=[None] consume_type=consume_type_stackable etcitem_type=none crystal_type=crystal_free item_end
item_begin tag=2 object_id=99028 drop_type=0 drop_anim_type=3 drop_radius=5 drop_height=6 drop_texture={{[None];{[None]}}} icon={[BranchIcon.Icon.etc_vip_present_i09];[None];[None];[None];[None]} durability=-1 weight=10 material_type=paper crystallizable=0 related_quest_id={} color=1 is_attribution=0 property_params=0 icon_panel=[None] complete_item_dropsound_type=[None] inventory_type=etc mesh={[None]} texture={[None]} drop_sound=[None] equip_sound=[None] consume_type=consume_type_stackable etcitem_type=none crystal_type=crystal_free item_end
item_begin tag=2 object_id=99029 drop_type=0 drop_anim_type=3 drop_radius=5 drop_height=6 drop_texture={{[None];{[None]}}} icon={[BranchIcon.Icon.etc_vip_present_i10];[None];[None];[None];[None]} durability=-1 weight=10 material_type=paper crystallizable=0 related_quest_id={} color=1 is_attribution=0 property_params=0 icon_panel=[None] complete_item_dropsound_type=[None] inventory_type=etc mesh={[None]} texture={[None]} drop_sound=[None] equip_sound=[None] consume_type=consume_type_stackable etcitem_type=none crystal_type=crystal_free item_end
Placeholders!!!! The skill exist and is edited. Only client side need to be done. But we cannot open skillgrp yet due missing grp enum.
SkillName_ClassicAden-eu.dat
skill_begin skill_id=59723 skill_level=1 skill_sublevel=0 name=[VIP Lv. 8] desc=[You can obtain a daily VIP chest Lv. 8. Acquired XP/ SP +35%%, item drop rate +300%%, Death XP Penalty -30%%. Increases PvP/ PvE damage, STR/ DEX/ CON/ INT/ WIT/ MEN +2. You can use the world chat at any level (world chat messages +50).] desc_param=[] enchant_name=[none] enchant_name_param=[] enchant_desc=[none] enchant_desc_param=[] skill_end
skill_begin skill_id=59724 skill_level=1 skill_sublevel=0 name=[VIP Lv. 9] desc=[You can obtain a daily VIP chest Lv. 9. Acquired XP/ SP +40%%, item drop rate +300%%, Death XP Penalty -40%%. Increases PvP/ PvE damage, STR/ DEX/ CON/ INT/ WIT/ MEN +3. You can use the world chat at any level (world chat messages +50).] desc_param=[] enchant_name=[none] enchant_name_param=[] enchant_desc=[none] enchant_desc_param=[] skill_end
skill_begin skill_id=59725 skill_level=1 skill_sublevel=0 name=[VIP Lv. 10] desc=[You can obtain a daily VIP chest Lv. 10. Acquired XP/ SP +50%%, item drop rate +300%%, Death XP Penalty -50%%. Increases PvP/ PvE damage, STR/ DEX/ CON/ INT/ WIT/ MEN +4. You can use the world chat at any level (world chat messages +50).] desc_param=[] enchant_name=[none] enchant_name_param=[] enchant_desc=[none] enchant_desc_param=[] skill_end
Skillgrp_ClassicAden.dat [Sylph]
skill_begin skill_id=59723 skill_level=1 skill_sublevel=0 icon_type=40 icon_hide=0 MagicType=default operate_type=2 mp_consume=0 cast_range=-1 cast_style=0 hit_time=0.0 cool_time=0.0 reuse_delay=0.0 effect_point=0 is_magic=0 origin_skill=0 is_double=0 animation={[None]} skill_visual_effect=[None] icon=[BranchIcon.Icon.g_skill_vip8] icon_panel=[None] debuff=0 resist_cast=0 enchant_skill_level=0 enchant_icon=[None] hp_consume=0 rumble_self=-1 rumble_target=-1 level_hide=0 dp_consume=0 energy_consume=0 dbdelete=0 abnormal_time=0 trait_type=None target_type=none affect_scope=none skill_end
skill_begin skill_id=59724 skill_level=1 skill_sublevel=0 icon_type=40 icon_hide=0 MagicType=default operate_type=2 mp_consume=0 cast_range=-1 cast_style=0 hit_time=0.0 cool_time=0.0 reuse_delay=0.0 effect_point=0 is_magic=0 origin_skill=0 is_double=0 animation={[None]} skill_visual_effect=[None] icon=[BranchIcon.Icon.g_skill_vip9] icon_panel=[None] debuff=0 resist_cast=0 enchant_skill_level=0 enchant_icon=[None] hp_consume=0 rumble_self=-1 rumble_target=-1 level_hide=0 dp_consume=0 energy_consume=0 dbdelete=0 abnormal_time=0 trait_type=None target_type=none affect_scope=none skill_end
skill_begin skill_id=59725 skill_level=1 skill_sublevel=0 icon_type=40 icon_hide=0 MagicType=default operate_type=2 mp_consume=0 cast_range=-1 cast_style=0 hit_time=0.0 cool_time=0.0 reuse_delay=0.0 effect_point=0 is_magic=0 origin_skill=0 is_double=0 animation={[None]} skill_visual_effect=[None] icon=[BranchIcon.Icon.g_skill_vip10] icon_panel=[None] debuff=0 resist_cast=0 enchant_skill_level=0 enchant_icon=[None] hp_consume=0 rumble_self=-1 rumble_target=-1 level_hide=0 dp_consume=0 energy_consume=0 dbdelete=0 abnormal_time=0 trait_type=None target_type=none affect_scope=none skill_end
-->
<vip tier="0" points-required="0" points-lose="0">
<bonus/>
</vip>
<vip tier="1" points-required="300" points-lose="300">
<bonus skill="55024"/>
</vip>
<vip tier="2" points-required="1000" points-lose="600">
<bonus skill="55025"/>
</vip>
<vip tier="3" points-required="2000" points-lose="660">
<bonus skill="55026"/>
</vip>
<vip tier="4" points-required="3500" points-lose="1320">
<bonus skill="55027"/>
</vip>
<vip tier="5" points-required="7000" points-lose="2640">
<bonus skill="55028"/>
</vip>
<vip tier="6" points-required="20000" points-lose="5280">
<bonus skill="55029"/>
</vip>
<vip tier="7" points-required="40000" points-lose="10560">
<bonus skill="55030"/>
</vip>
<vip tier="8" points-required="60000" points-lose="15740">
<bonus skill="59723"/>
</vip>
<vip tier="9" points-required="80000" points-lose="21120">
<bonus skill="59724"/>
</vip>
<vip tier="10" points-required="120000" points-lose="31680">
<bonus skill="59725"/>
</vip>
</list>
<!--
<file pattern="kor_prelude_of_war_p10" isSafePackage="true">
<node name="data" reader="UINT" />
<for name="skill" size="#data" hidden="false">
<node name="skill_id" reader="UINT" />
<node name="skill_level" reader="UCHAR" />
<node name="skill_sublevel" reader="SHORT" />
<node name="icon_type" reader="UCHAR" />
<node name="icon_hide" reader="UCHAR" />
<node name="MagicType" reader="UCHAR" enumName="skill_magic_type" />
<node name="operate_type" reader="UCHAR" />
<node name="mp_consume" reader="SHORT" />
<node name="cast_range" reader="UINT" />
<node name="cast_style" reader="UCHAR" />
<node name="hit_time" reader="FLOAT" />
<node name="cool_time" reader="FLOAT" />
<node name="reuse_delay" reader="FLOAT" />
<node name="effect_point" reader="UINT" />
<node name="is_magic" reader="UCHAR" />
<node name="origin_skill" reader="UINT" />
<node name="is_double" reader="UCHAR" />
<node name="animation" reader="UINT" />
<for name="animation" size="#animation">
<node name="param_animation" reader="MAP_INT" />
</for>
<node name="skill_visual_effect" reader="MAP_INT" />
<node name="icon" reader="MAP_INT" />
<node name="icon_panel" reader="MAP_INT" />
<node name="debuff" reader="UCHAR" />
<node name="resist_cast" reader="UCHAR" />
<node name="enchant_skill_level" reader="UCHAR" />
<node name="enchant_icon" reader="MAP_INT" />
<node name="hp_consume" reader="SHORT" />
<node name="rumble_self" reader="UCHAR" />
<node name="rumble_target" reader="UCHAR" />
<node name="level_hide" reader="UCHAR" />
<node name="dp_consume" reader="UCHAR" />
<node name="energy_consume" reader="UCHAR" />
<node name="dbdelete" reader="INT" />
<node name="abnormal_time" reader="UINT" />
<node name="trait_type" reader="UCHAR" enumName="trait_type" />
<node name="target_type" reader="UCHAR" enumName="target_type" />
<node name="affect_scope" reader="UCHAR" enumName="affect_scope" />
</for>
<node name="data2" reader="CNTR" />
<for name="skill_macro" size="#data2" hidden="false">
<node name="skill_id" reader="UINT" />
<node name="automatic_use" reader="UCHAR" />
</for>
<node name="data3" reader="CNTR" />
<for name="skill_ex_icon" size="#data3" hidden="false">
<node name="skill_id" reader="UINT" />
<node name="skill_level" reader="UCHAR" />
<node name="skill_sublevel" reader="SHORT" />
<node name="icon_panel2" reader="MAP_INT" />
</for>
</file>
<enum name="trait_type">
<node index="0" name="None" />
</enum>
<enum name="target_type">
<node index="0" name="none" />
<node index="1" name="self" />
<node index="2" name="target" />
<node index="3" name="targetself" />
<node index="4" name="enemy" />
<node index="5" name="enemyonly" />
<node index="6" name="enemynot" />
<node index="7" name="summon" />
</enum>
<enum name="affect_scope">
<node index="0" name="none" />
<node index="1" name="single" />
<node index="2" name="range" />
<node index="3" name="fan" />
<node index="4" name="pointblank" />
<node index="5" name="party" />
<node index="6" name="square" />
<node index="7" name="pledge" />
<node index="8" name="rangesortbyhp" />
<node index="9" name="rangesortbydist" />
</enum>
-->

View File

@@ -34,6 +34,8 @@
<xs:attribute type="xs:byte" name="maxBirthday" use="optional" />
<xs:attribute type="xs:byte" name="restrictionDay" use="optional" />
<xs:attribute type="xs:byte" name="availableCount" use="optional" />
<xs:attribute type="xs:boolean" name="isVipGift" use="optional" />
<xs:attribute type="xs:byte" name="vipTier" use="optional" />
</xs:complexType>
</xs:element>
</xs:sequence>

View File

@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
<xs:element name="list">
<xs:complexType>
<xs:sequence>
<xs:element name="vip" type="TierInfo" minOccurs="0" maxOccurs="unbounded"/>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:complexType name="TierInfo">
<xs:sequence>
<xs:element name="bonus" type="TierBonusInfo"/>
</xs:sequence>
<xs:attribute name="tier" type="xs:byte" use="required"/>
<xs:attribute name="points-required" type="xs:long" use="required"/>
<xs:attribute name="points-lose" type="xs:long" use="required"/>
</xs:complexType>
<xs:complexType name="TierBonusInfo">
<xs:attribute name="skill" type="xs:int" default="0"/>
</xs:complexType>
</xs:schema>