Prelude of War additional skill changes.

Contributed by gamelike85.
This commit is contained in:
MobiusDevelopment 2019-10-14 20:04:39 +00:00
parent 125cb621b1
commit 1ac216e94f
28 changed files with 415 additions and 208 deletions

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@ -342,6 +342,7 @@
</skill>
<skill skillName="Weight Increase" skillId="1572" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Inventory Increase" skillId="1571" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fantasia Harmony" skillId="30812" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Dissonance Wave" skillId="11536" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Resonant Halo" skillId="19430" skillLvl="2" getLevel="86" levelUpSp="50000" />
@ -503,6 +504,9 @@
<removeSkill id="1509" /> <!-- Seal of Limit -->
</skill>
<skill skillName="Trace of Twin Edges" skillId="11508" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Fantasia Melody" skillId="30815" skillLvl="1" getLevel="99" levelUpSp="5000000">
<item id="39738" count="8" /> <!-- Rune Stone -->
</skill>
<skill skillName="Superior Anti Magic" skillId="11505" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Light Armor Mastery" skillId="11503" skillLvl="5" getLevel="100" levelUpSp="88099899" />
@ -565,6 +569,9 @@
<skill skillName="Resolving Bash" skillId="11510" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Chaos Symphony" skillId="11546" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Trace of Twin Edges" skillId="11508" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Fantasia Harmony" skillId="30812" skillLvl="2" getLevel="103" levelUpSp="608946501">
<item id="39738" count="8" /> <!-- Rune Stone -->
</skill>
<skill skillName="Superior Anti Magic" skillId="11505" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Light Armor Mastery" skillId="11503" skillLvl="7" getLevel="104" levelUpSp="1461471604" />

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@ -314,6 +314,7 @@
</skill>
<skill skillName="Weight Increase" skillId="1572" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Inventory Increase" skillId="1571" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fantasia Harmony" skillId="30812" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Dissonance Wave" skillId="11536" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Resonant Halo" skillId="19430" skillLvl="2" getLevel="86" levelUpSp="50000" />
@ -469,6 +470,9 @@
<removeSkill id="1509" /> <!-- Seal of Limit -->
</skill>
<skill skillName="Trace of Twin Edges" skillId="11508" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Fantasia Melody" skillId="30815" skillLvl="1" getLevel="99" levelUpSp="5000000">
<item id="39738" count="8" /> <!-- Rune Stone -->
</skill>
<skill skillName="Superior Anti Magic" skillId="11505" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Light Armor Mastery" skillId="11503" skillLvl="5" getLevel="100" levelUpSp="88099899" />
@ -533,6 +537,9 @@
<skill skillName="Resolving Bash" skillId="11510" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Chaos Symphony" skillId="11546" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Trace of Twin Edges" skillId="11508" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Fantasia Harmony" skillId="30812" skillLvl="2" getLevel="103" levelUpSp="608946501">
<item id="39738" count="8" /> <!-- Rune Stone -->
</skill>
<skill skillName="Superior Anti Magic" skillId="11505" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Light Armor Mastery" skillId="11503" skillLvl="7" getLevel="104" levelUpSp="1461471604" />

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@ -294,6 +294,7 @@
</skill>
<skill skillName="Weight Increase" skillId="1572" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Inventory Increase" skillId="1571" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fantasia Harmony" skillId="30812" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Dissonance Wave" skillId="11536" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Resonant Halo" skillId="19430" skillLvl="2" getLevel="86" levelUpSp="50000" />
@ -448,6 +449,9 @@
<removeSkill id="1509" /> <!-- Seal of Limit -->
</skill>
<skill skillName="Trace of Twin Edges" skillId="11508" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Fantasia Melody" skillId="30815" skillLvl="1" getLevel="99" levelUpSp="5000000">
<item id="39738" count="8" /> <!-- Rune Stone -->
</skill>
<skill skillName="Superior Anti Magic" skillId="11505" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Light Armor Mastery" skillId="11503" skillLvl="5" getLevel="100" levelUpSp="88099899" />
@ -513,6 +517,9 @@
<skill skillName="Hands of Einhasad" skillId="19427" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Chaos Symphony" skillId="11546" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Trace of Twin Edges" skillId="11508" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Fantasia Harmony" skillId="30812" skillLvl="2" getLevel="103" levelUpSp="608946501">
<item id="39738" count="8" /> <!-- Rune Stone -->
</skill>
<skill skillName="Superior Anti Magic" skillId="11505" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Light Armor Mastery" skillId="11503" skillLvl="7" getLevel="104" levelUpSp="1461471604" />

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@ -337,9 +337,9 @@
</skill>
<skill skillName="Weight Increase" skillId="1572" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Inventory Increase" skillId="1571" skillLvl="1" getLevel="85" autoGet="true" />
<skill skillName="Fantasia Harmony" skillId="30812" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Dissonance Wave" skillId="11536" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Transform" skillId="11537" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Shadow Blade" skillId="19426" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Phantom Slasher" skillId="11511" skillLvl="2" getLevel="86" levelUpSp="50000" />
@ -496,6 +496,9 @@
<skill skillName="Trace of Twin Edges" skillId="11508" skillLvl="6" getLevel="99" levelUpSp="5000000" />
<skill skillName="Dance of Medusa" skillId="30780" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Battle Rhapsody Dance" skillId="11614" skillLvl="4" getLevel="99" levelUpSp="5000000" />
<skill skillName="Fantasia Melody" skillId="30815" skillLvl="1" getLevel="99" levelUpSp="5000000">
<item id="39738" count="8" /> <!-- Rune Stone -->
</skill>
<skill skillName="Superior Anti Magic" skillId="11505" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Light Armor Mastery" skillId="11503" skillLvl="5" getLevel="100" levelUpSp="88099899" />
@ -564,6 +567,9 @@
<skill skillName="Trace of Twin Edges" skillId="11508" skillLvl="8" getLevel="103" levelUpSp="608946501" />
<skill skillName="Dance of Medusa" skillId="30780" skillLvl="6" getLevel="103" levelUpSp="608946501" />
<skill skillName="Dancing Phantom Blade" skillId="19436" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Fantasia Harmony" skillId="30812" skillLvl="2" getLevel="103" levelUpSp="608946501">
<item id="39738" count="8" /> <!-- Rune Stone -->
</skill>
<skill skillName="Superior Anti Magic" skillId="11505" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Light Armor Mastery" skillId="11503" skillLvl="7" getLevel="104" levelUpSp="1461471604" />

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@ -330,6 +330,7 @@
<removeSkill id="1099" /> <!-- Seal of Slow -->
<removeSkill id="505" /> <!-- Shining Edge -->
</skill>
<skill skillName="Fantasia Harmony" skillId="30812" skillLvl="1" getLevel="85" levelUpSp="10000" />
<skill skillName="Dissonance Wave" skillId="11536" skillLvl="2" getLevel="86" levelUpSp="50000" />
<skill skillName="Transform" skillId="11537" skillLvl="2" getLevel="86" levelUpSp="50000" />
@ -492,6 +493,9 @@
<skill skillName="Chaos Symphony" skillId="11546" skillLvl="1" getLevel="99" levelUpSp="5000000">
<removeSkill id="1509" /> <!-- Seal of Limit -->
</skill>
<skill skillName="Fantasia Melody" skillId="30815" skillLvl="1" getLevel="99" levelUpSp="5000000">
<item id="39738" count="8" /> <!-- Rune Stone -->
</skill>
<skill skillName="Superior Anti Magic" skillId="11505" skillLvl="5" getLevel="100" levelUpSp="88099899" />
<skill skillName="Superior Light Armor Mastery" skillId="11503" skillLvl="5" getLevel="100" levelUpSp="88099899" />
@ -565,6 +569,9 @@
<skill skillName="Resolving Bash" skillId="11510" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Chaos Symphony" skillId="11546" skillLvl="3" getLevel="103" levelUpSp="608946501" />
<skill skillName="Repeat Mark Somersault" skillId="19434" skillLvl="10" getLevel="103" levelUpSp="608946501" />
<skill skillName="Fantasia Harmony" skillId="30812" skillLvl="2" getLevel="103" levelUpSp="608946501">
<item id="39738" count="8" /> <!-- Rune Stone -->
</skill>
<skill skillName="Superior Anti Magic" skillId="11505" skillLvl="7" getLevel="104" levelUpSp="1461471604" />
<skill skillName="Superior Light Armor Mastery" skillId="11503" skillLvl="7" getLevel="104" levelUpSp="1461471604" />

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@ -677,7 +677,7 @@
</effect>
</effects>
</skill>
<skill id="1927" toLevel="1" name="Sigel Aura">
<skill id="1927" toLevel="1" name="Sigel Force">
<!-- Casts Sigel Force on entire party, which increases P Atk. by 1%. -->
<icon>icon.icon_sigel</icon>
<operateType>P</operateType>

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@ -700,7 +700,7 @@
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
<effect name="DispelBySlotProbability">
<dispel>ATTACK_TIME_DOWN;CASTING_TIME_DOWN;SPEED_UP;CHEAP_MAGIC;MULTI_BUFF;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
@ -1062,7 +1062,7 @@
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
</effects>
</skill>
@ -2164,7 +2164,7 @@
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
</effects>
</skill>
@ -2516,7 +2516,7 @@
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
<effect name="DispelBySlotProbability">
<dispel>ATTACK_TIME_DOWN;CASTING_TIME_DOWN;SPEED_UP;CHEAP_MAGIC;MULTI_BUFF;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>

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@ -701,7 +701,7 @@
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
<effect name="DispelBySlotProbability">
<dispel>ATTACK_TIME_DOWN;CASTING_TIME_DOWN;SPEED_UP;CHEAP_MAGIC;MULTI_BUFF;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>

View File

@ -1101,7 +1101,7 @@
<effect name="MagicMpCost">
<amount>-20</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
</effects>
</skill>

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@ -2097,7 +2097,7 @@
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
</effects>
</skill>

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@ -1641,7 +1641,7 @@
</mpConsume>
<hitTime>1200</hitTime>
<coolTime>300</coolTime>
<reuseDelay>4000</reuseDelay>
<reuseDelay>10000</reuseDelay>
<effectPoint>-709</effectPoint>
<isDebuff>true</isDebuff>
<basicProperty>NONE</basicProperty>

View File

@ -633,7 +633,7 @@
</effects>
</skill>
<skill id="10753" toLevel="1" name="Superior Hawkeye Mastery">
<!-- When using a bow/ crossbow, increases range by 500 and Max MP by 25%, and decreases MP consumption upon skill use by 30%. -->
<!-- Bow/ crossbow range +300, Max MP +25%, Skill MP Consumption -30%. -->
<icon>icon.skill0113</icon>
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
@ -649,7 +649,7 @@
</weaponType>
</effect>
<effect name="PhysicalAttackRange">
<amount>500</amount>
<amount>300</amount>
<mode>DIFF</mode>
<weaponType>
<item>BOW</item>

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@ -1710,7 +1710,7 @@
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
</effects>
</skill>
@ -2311,6 +2311,10 @@
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="MaxHp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="DispelBySlotProbability">
<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</dispel>
<rate>100</rate>
@ -2319,21 +2323,17 @@
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</slot>
</effect>
<effect name="PAtk">
<amount>25</amount>
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>30</amount>
<amount>33</amount>
<mode>PER</mode>
</effect>
<effect name="ReduceCancel">
<amount>-40</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="VampiricAttack">
<amount>8</amount>
<chance>30</chance>
@ -2373,21 +2373,12 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</slot>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>25</amount>
<amount>40</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>25</amount>
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShield">
@ -2451,16 +2442,16 @@
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>50</amount>
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-20</amount>
<amount>-22</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-20</amount>
<amount>-22</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
@ -3377,7 +3368,7 @@
<value fromLevel="1" toLevel="6" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<operateType>A2</operateType>
<mpConsume>1767</mpConsume>
<mpConsume>1807</mpConsume>
<castRange>900</castRange>
<hitTime>4000</hitTime>
<reuseDelay>30000</reuseDelay>
@ -5134,7 +5125,7 @@
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
</effects>
</skill>

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@ -3,7 +3,7 @@
<skill id="11600" toLevel="1" name="Combat Frenzy">
<!-- For 5 minutes, clan members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, and Magic Cancel Rate -40. A chance to add 8% Vampiric Rage effect. -->
<icon>icon.skill11600_2</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalLvl>2</abnormalLvl>
<abnormalType>BUFF_SPECIAL_AURA</abnormalType>
<abnormalTime>
<value fromLevel="1" toLevel="1">300</value>
@ -21,10 +21,6 @@
<effectPoint>687</effectPoint>
<reuseDelay>2000</reuseDelay>
<effects>
<effect name="MaxHp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="DispelBySlotProbability">
<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</dispel>
<rate>100</rate>
@ -32,29 +28,24 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</slot>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<effect name="MaxHp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>20</amount>
<effect name="PAtk">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>33</amount>
<mode>PER</mode>
</effect>
<effect name="ReduceCancel">
<amount>53</amount>
<amount>-40</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicMpCost">
<amount>10</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="VampiricAttack">
<amount>9</amount>
<amount>8</amount>
<chance>30</chance>
</effect>
</effects>
@ -63,7 +54,7 @@
<!-- For 5 minutes, nearby clan members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
<icon>icon.skill11601_2</icon>
<affectRange>1000</affectRange>
<abnormalLvl>1</abnormalLvl>
<abnormalLvl>2</abnormalLvl>
<abnormalType>ENCHANTER_MOD</abnormalType>
<abnormalTime>
<value fromLevel="1" toLevel="1">300</value>
@ -87,40 +78,34 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</slot>
</effect>
<effect name="PAtk">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>11</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>-4</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>16</amount>
<amount>40</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>8</amount>
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShield">
<amount>10</amount>
</effect>
<effect name="Reuse">
<amount>-10</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="Reuse">
<amount>-10</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill>
<skill id="11602" toLevel="1" name="Relax Frenzy">
<!-- For 5 minutes, nearby clan members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
<icon>icon.skill11602_2</icon>
<affectRange>1000</affectRange>
<abnormalLvl>1</abnormalLvl>
<abnormalLvl>2</abnormalLvl>
<abnormalType>SYNERGY_IS</abnormalType>
<abnormalTime>
<value fromLevel="1" toLevel="1">300</value>
@ -144,47 +129,32 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</slot>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>3</amount>
<amount>5</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>4</amount>
<effect name="MagicalEvasion">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>20</amount>
<amount>75</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>10</amount>
<amount>-22</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>10</amount>
<amount>-22</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>10</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
<effect name="Reuse">
<amount>10</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="Reuse">
<amount>10</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill>
<skill id="11603" toLevel="9" name="Seal of Extortion">
@ -443,7 +413,7 @@
<!-- For 5 minutes, party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, and magic cancel rate -40. A chance to apply 8% Vampiric Rage effect. -->
<icon>icon.skill11607</icon>
<affectRange>1000</affectRange>
<abnormalLvl>1</abnormalLvl>
<abnormalLvl>2</abnormalLvl>
<abnormalType>BUFF_SPECIAL_AURA</abnormalType>
<abnormalTime>
<value fromLevel="1" toLevel="1">300</value>
@ -460,10 +430,6 @@
<magicLvl>85</magicLvl>
<effectPoint>687</effectPoint>
<effects>
<effect name="MaxHp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="DispelBySlotProbability">
<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</dispel>
<rate>100</rate>
@ -471,29 +437,24 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</slot>
</effect>
<effect name="PAtk">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<effect name="MaxHp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>20</amount>
<effect name="PAtk">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>33</amount>
<mode>PER</mode>
</effect>
<effect name="ReduceCancel">
<amount>-53</amount>
<amount>-40</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="VampiricAttack">
<amount>9</amount>
<amount>8</amount>
<chance>30</chance>
</effect>
</effects>
@ -502,7 +463,7 @@
<!-- For 5 minutes, all party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, and Skill Cooldown -10%. -->
<icon>icon.skill11608</icon>
<affectRange>1000</affectRange>
<abnormalLvl>1</abnormalLvl>
<abnormalLvl>2</abnormalLvl>
<abnormalType>ENCHANTER_MOD</abnormalType>
<abnormalTime>
<value fromLevel="1" toLevel="1">300</value>
@ -526,21 +487,12 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</slot>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>25</amount>
<amount>40</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>25</amount>
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShield">
@ -562,7 +514,7 @@
<!-- For 5 minutes, party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
<icon>icon.skill11609</icon>
<affectRange>1000</affectRange>
<abnormalLvl>1</abnormalLvl>
<abnormalLvl>2</abnormalLvl>
<abnormalType>SYNERGY_IS</abnormalType>
<abnormalTime>
<value fromLevel="1" toLevel="1">300</value>
@ -599,16 +551,16 @@
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>50</amount>
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-20</amount>
<amount>-22</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-20</amount>
<amount>-22</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
@ -618,7 +570,7 @@
<!-- For 5 minutes, party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, and magic cancel rate -40. A chance to apply 8% Vampiric Rage effect. -->
<icon>icon.skill11610</icon>
<affectRange>1000</affectRange>
<abnormalLvl>1</abnormalLvl>
<abnormalLvl>2</abnormalLvl>
<abnormalType>BUFF_SPECIAL_AURA</abnormalType>
<abnormalTime>
<value fromLevel="1" toLevel="1">300</value>
@ -635,10 +587,6 @@
<magicLvl>85</magicLvl>
<effectPoint>687</effectPoint>
<effects>
<effect name="MaxHp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="DispelBySlotProbability">
<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</dispel>
<rate>100</rate>
@ -646,29 +594,24 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</slot>
</effect>
<effect name="PAtk">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<effect name="MaxHp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>20</amount>
<effect name="PAtk">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>33</amount>
<mode>PER</mode>
</effect>
<effect name="ReduceCancel">
<amount>-53</amount>
<amount>-40</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="VampiricAttack">
<amount>9</amount>
<amount>8</amount>
<chance>30</chance>
</effect>
</effects>
@ -677,7 +620,7 @@
<!-- For 5 minutes, all party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, and Skill Cooldown -10%. -->
<icon>icon.skill11611</icon>
<affectRange>1000</affectRange>
<abnormalLvl>1</abnormalLvl>
<abnormalLvl>2</abnormalLvl>
<abnormalType>ENCHANTER_MOD</abnormalType>
<abnormalTime>
<value fromLevel="1" toLevel="1">300</value>
@ -701,21 +644,12 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</slot>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>25</amount>
<amount>40</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>25</amount>
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShield">
@ -737,7 +671,7 @@
<!-- For 5 minutes, party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
<icon>icon.skill11612</icon>
<affectRange>1000</affectRange>
<abnormalLvl>1</abnormalLvl>
<abnormalLvl>2</abnormalLvl>
<abnormalType>SYNERGY_IS</abnormalType>
<abnormalTime>
<value fromLevel="1" toLevel="1">300</value>
@ -774,16 +708,16 @@
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>50</amount>
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-20</amount>
<amount>-22</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-20</amount>
<amount>-22</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>

View File

@ -625,7 +625,7 @@
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
</effects>
</skill>
@ -1407,7 +1407,7 @@
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
</effects>
</skill>
@ -2033,7 +2033,7 @@
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
</effects>
</skill>

View File

@ -1971,12 +1971,12 @@
<mode>PER</mode>
</effect>
<effect name="Reuse">
<magicType>22</magicType>
<magicType>2</magicType>
<amount>-10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<magicType>22</magicType>
<magicType>2</magicType>
<amount>-20</amount>
<mode>PER</mode>
</effect>

View File

@ -1877,7 +1877,7 @@
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
</effects>
</skill>

View File

@ -693,7 +693,7 @@
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
</effects>
</skill>

View File

@ -1078,7 +1078,7 @@
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
</effects>
</skill>

View File

@ -1194,11 +1194,11 @@
<value level="4">-120</value>
<value level="5">-120</value>
<value level="6">-120</value>
<value level="7">-120</value>
<value level="8">-120</value>
<value level="9">-120</value>
<value level="10">-120</value>
<value level="11">-120</value>
<value level="7">-140</value>
<value level="8">-140</value>
<value level="9">-140</value>
<value level="10">-140</value>
<value level="11">-140</value>
</amount>
<mode>DIFF</mode>
</effect>
@ -2037,7 +2037,10 @@
<!-- For 5 minutes, party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, and magic cancel rate -40. A chance to apply 8% Vampiric Rage effect. -->
<icon>icon.skill19444</icon>
<abnormalType>BUFF_SPECIAL_AURA</abnormalType>
<abnormalTime>150</abnormalTime>
<abnormalTime>
<value fromLevel="1" toLevel="1">300</value>
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + (subIndex * 30)}</value>
</abnormalTime>
<abnormalLvl>2</abnormalLvl>
<operateType>A2</operateType>
<targetType>SELF</targetType>
@ -2075,7 +2078,6 @@
<mode>DIFF</mode>
</effect>
<effect name="VampiricAttack">
<!-- Custom chance -->
<amount>8</amount>
<chance>30</chance>
</effect>
@ -2085,7 +2087,10 @@
<!-- For 5 minutes, all party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, and Skill Cooldown -10%. -->
<icon>icon.skill19445</icon>
<abnormalType>ENCHANTER_MOD</abnormalType>
<abnormalTime>150</abnormalTime>
<abnormalTime>
<value fromLevel="1" toLevel="1">300</value>
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + (subIndex * 30)}</value>
</abnormalTime>
<abnormalLvl>2</abnormalLvl>
<operateType>A2</operateType>
<targetType>SELF</targetType>
@ -2114,10 +2119,6 @@
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="DamageShield">
<amount>10</amount>
</effect>
@ -2137,7 +2138,10 @@
<!-- For 5 minutes, party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
<icon>icon.skill19446</icon>
<abnormalType>SYNERGY_IS</abnormalType>
<abnormalTime>150</abnormalTime>
<abnormalTime>
<value fromLevel="1" toLevel="1">300</value>
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + (subIndex * 30)}</value>
</abnormalTime>
<abnormalLvl>2</abnormalLvl>
<operateType>A2</operateType>
<targetType>SELF</targetType>
@ -2158,14 +2162,6 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</slot>
</effect>
<effect name="HpRegen">
<amount>75</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>5</amount>
<mode>DIFF</mode>
@ -2174,6 +2170,14 @@
<amount>5</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>75</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-22</amount>
<mode>PER</mode>

View File

@ -781,7 +781,7 @@
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
<effect name="DispelBySlotProbability">
<dispel>ATTACK_TIME_DOWN;CASTING_TIME_DOWN;SPEED_UP;CHEAP_MAGIC;MULTI_BUFF;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
@ -848,7 +848,7 @@
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
</effects>
</skill>

View File

@ -2433,7 +2433,7 @@
<effect name="MagicMpCost">
<amount>-20</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
<effect name="DispelBySlotProbability">
<dispel>ATTACK_TIME_DOWN;CASTING_TIME_DOWN;SPEED_UP;CHEAP_MAGIC;MULTI_BUFF;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
@ -2901,7 +2901,7 @@
<effect name="MagicMpCost">
<amount>-20</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
<effect name="DispelBySlotProbability">
<dispel>ATTACK_TIME_DOWN;CASTING_TIME_DOWN;SPEED_UP;CHEAP_MAGIC;MULTI_BUFF;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
@ -2960,7 +2960,7 @@
<effect name="MagicMpCost">
<amount>-20</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
<effect name="DispelBySlotProbability">
<dispel>ATTACK_TIME_DOWN;CASTING_TIME_DOWN;SPEED_UP;CHEAP_MAGIC;MULTI_BUFF;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>

View File

@ -1464,7 +1464,7 @@
<effect name="MagicMpCost">
<amount>-20</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
</effects>
</skill>

View File

@ -1840,7 +1840,7 @@
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
</effects>
</skill>

View File

@ -3608,7 +3608,7 @@
<operateType>A2</operateType>
<isDebuff>true</isDebuff>
<hitTime>1500</hitTime>
<reuseDelay>4000</reuseDelay>
<reuseDelay>10000</reuseDelay>
<effectPoint>-436</effectPoint>
<mpConsume>
<value level="1">62</value>

View File

@ -128,6 +128,143 @@
<value level="1">140</value>
<value level="2">151</value>
</mpConsume>
<abnormalType>BUFF_SPECIAL_CLASS</abnormalType>
<abnormalLvl>
<value level="1">4</value>
<value level="2">5</value>
</abnormalLvl>
<abnormalTime>
<value fromLevel="1" toLevel="2">1800</value>
<value fromLevel="1" toLevel="2" fromSubLevel="1001" toSubLevel="1020">{base + (subIndex * 90)}</value>
</abnormalTime>
<magicLvl>
<value level="1">85</value>
<value level="2">103</value>
</magicLvl>
<isMagic>22</isMagic>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<itemConsumeCount>
<value level="1">0</value>
<value level="2">10</value>
</itemConsumeCount>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<castRange>900</castRange>
<effectRange>1100</effectRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="TargetMyParty">
<includeMe>true</includeMe>
</condition>
</conditions>
<effects>
<effect name="PAtk">
<amount>
<value level="1">22</value>
<value level="2">25</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>
<value level="1">40</value>
<value level="2">45</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="1">45</value>
<value level="2">45</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">15</value>
<value level="2">35</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>
<value level="1">70</value>
<value level="2">85</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>
<value level="1">0</value>
<value level="2">35</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="ShieldDefence">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="ShieldDefenceRate">
<amount>
<value level="1">30</value>
<value level="2">50</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceCriticalRate">
<amount>
<value level="1">0</value>
<value level="2">-25</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceMagicCriticalRate">
<amount>
<value level="1">0</value>
<value level="2">-25</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="Reuse">
<amount>-20</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="Reuse">
<amount>-20</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="DispelBySlotProbability">
<dispel>MULTI_BUFF;DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</dispel>
<rate>100</rate>
</effect>
<effect name="BlockAbnormalSlot">
<slot>MULTI_BUFF;DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
</effects>
</skill>
<skill id="30813" toLevel="1" name="Fantasia Harmony - GM's Blessing">
<!-- The GM is always by your side. For 1 h., party members' P. Atk. +25%, M. Atk. +45%, P. Def. +45%, M. Def. +35%, P./ M. Critical Rate +100%, P. Critical Damage +85%, M. Critical Damage +10%, Atk. Spd. +10%, Casting Spd. +1 h.0, Shield Defense/ Shield Defense Rate +1 h.1, Attribute Attack +1 h.2, Skill Cooldown -1 h.3, M. Skill MP Consumption -1 h.4, Received P./ M. Critical Rate -1 h.5. -->
@ -156,6 +293,65 @@
<reuseDelay>2000</reuseDelay>
<effectPoint>687</effectPoint>
<mpConsume>181</mpConsume>
<abnormalTime>
<value fromLevel="1" toLevel="1">1800</value>
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + (subIndex * 90)}</value>
</abnormalTime>
<abnormalLvl>2</abnormalLvl>
<abnormalType>DITTY</abnormalType>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<itemConsumeCount>10</itemConsumeCount>
<operateType>A2</operateType>
<castRange>900</castRange>
<effectRange>1100</effectRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="TargetMyParty">
<includeMe>true</includeMe>
</condition>
</conditions>
<effects>
<effect name="AttackAttributeAdd">
<amount>10</amount>
</effect>
<effect name="Speed">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="30816" toLevel="1" name="Command for Fantasy">
<!-- For 30 minutes, clan member's PvP Damage +10%, Received PvP Damage -10%, Attack Attribute +10, Speed +10, HP/MP Recovery Bonus + 10% Consumes 10 Spirit Ores. -->
@ -220,6 +416,54 @@
<!-- P. Atk. +4%, M. Atk. +6%, P./ M. Def. +4%, Atk./ Casting Spd. +4%, P./ M. Critical Rate +40, Max HP/ MP/ CP +6%. -->
<icon>icon.skill0816</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<effects>
<effect name="PAtk">
<amount>4</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>6</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>4</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>4</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>4</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>4</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>6</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>6</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>6</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="30821" toLevel="1" name="Power Enhancement">
<operateType>P</operateType>

View File

@ -739,7 +739,7 @@
<value level="11">-10</value>
</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
<effect name="DefenceTrait">
<SLEEP>

View File

@ -110,7 +110,7 @@
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>22</magicType>
<magicType>2</magicType>
</effect>
</effects>
</skill>