Missing Wasteland walking guard.
Contributed by Stayway.
This commit is contained in:
parent
8271b5cf36
commit
1a7e7554a0
11
trunk/dist/game/data/Routes.xml
vendored
11
trunk/dist/game/data/Routes.xml
vendored
@ -1357,4 +1357,15 @@
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<point X="206534" Y="87582" Z="-1104" delay="0" run="false" />
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<point X="206534" Y="87582" Z="-1104" delay="0" run="false" />
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<point X="206167" Y="87839" Z="-1096" delay="0" run="false" />
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<point X="206167" Y="87839" Z="-1096" delay="0" run="false" />
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</route>
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</route>
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<!-- Guard Wasteland Entrance (Grocery) -->
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<route name="wa_guard" repeat="true" repeatStyle="back">
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<target id="33429" spawnX="-15364" spawnY="209802" spawnZ="-3665" />
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<point X="-15364" Y="209802" Z="-3665" delay="0" run="false" />
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<point X="-15339" Y="209566" Z="-3665" delay="0" run="false" />
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<point X="-16199" Y="209215" Z="-3665" delay="0" run="false" />
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<point X="-16551" Y="209053" Z="-3664" delay="0" run="false" />
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<point X="-16855" Y="208593" Z="-3665" delay="0" run="false" />
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<point X="-17031" Y="208742" Z="-3665" delay="0" run="false" />
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<point X="-17095" Y="208967" Z="-3665" delay="0" run="false" />
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</route>
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</routes>
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</routes>
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@ -678,6 +678,7 @@
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</npc>
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</npc>
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<npc id="33428" level="85" type="L2Npc" name="Guard">
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<npc id="33428" level="85" type="L2Npc" name="Guard">
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<race>HUMAN</race>
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<race>HUMAN</race>
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<equipment rhand="129" lhand="102"/> <!-- rhand: Sword of Revolution lhand: Round Shield -->
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<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
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<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
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<vitals hp="7324" hpRegen="7.5" mp="7324" mpRegen="2.7" />
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<vitals hp="7324" hpRegen="7.5" mp="7324" mpRegen="2.7" />
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<attack physical="971" magical="663" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
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<attack physical="971" magical="663" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
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@ -691,7 +692,7 @@
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</speed>
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</speed>
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<hit_time>500</hit_time>
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<hit_time>500</hit_time>
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</stats>
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</stats>
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<status attackable="false" />
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<status attackable="false" targetable="false" talkable="false" showName="false" />
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<skill_list>
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<skill_list>
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<skill id="4416" level="14" />
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<skill id="4416" level="14" />
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</skill_list>
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</skill_list>
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@ -702,6 +703,7 @@
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</npc>
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</npc>
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<npc id="33429" level="85" type="L2Npc" name="Guard">
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<npc id="33429" level="85" type="L2Npc" name="Guard">
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<race>HUMAN</race>
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<race>HUMAN</race>
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<equipment rhand="129" lhand="102"/> <!-- rhand: Sword of Revolution lhand: Round Shield -->
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<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
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<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
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<vitals hp="7324" hpRegen="7.5" mp="7324" mpRegen="2.7" />
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<vitals hp="7324" hpRegen="7.5" mp="7324" mpRegen="2.7" />
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<attack physical="971" magical="663" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
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<attack physical="971" magical="663" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
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@ -715,7 +717,7 @@
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</speed>
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</speed>
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<hit_time>500</hit_time>
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<hit_time>500</hit_time>
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</stats>
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</stats>
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<status attackable="false" />
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<status attackable="false" targetable="false" talkable="false" showName="false" />
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<skill_list>
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<skill_list>
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<skill id="4416" level="14" />
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<skill id="4416" level="14" />
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</skill_list>
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</skill_list>
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5
trunk/dist/tools/sql/game/spawnlist.sql
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5
trunk/dist/tools/sql/game/spawnlist.sql
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@ -50205,10 +50205,13 @@ INSERT INTO `spawnlist` VALUES
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('Wasteland', 1, 33179, -16276, 208841, -3664, 0, 0, 36991, 60, 0, 0, 0);
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('Wasteland', 1, 33179, -16276, 208841, -3664, 0, 0, 36991, 60, 0, 0, 0);
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-- Renfad
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-- Renfad
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INSERT INTO `spawnlist` VALUES
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INSERT INTO `spawnlist` VALUES
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('Wasteland', 1, 33524, -24569, 188865, -3942, 0, 0, 39437, 0, 0, 0, 0);
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('Wasteland', 1, 33524, -24569, 188865, -3942, 0, 0, 39437, 60, 0, 0, 0);
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-- Selon
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-- Selon
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INSERT INTO `spawnlist` VALUES
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INSERT INTO `spawnlist` VALUES
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('Wasteland', 1, 33518, -37133, 191973, -3599, 0, 0, 65246, 60, 0, 0, 0);
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('Wasteland', 1, 33518, -37133, 191973, -3599, 0, 0, 65246, 60, 0, 0, 0);
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-- Walking Guard
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INSERT INTO `spawnlist` VALUES
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('Wasteland', 1, 33429, -15364, 209802, -3665, 0, 0, 44789, 60, 0, 0, 0);
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-- Clean old Wasteland spawns
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-- Clean old Wasteland spawns
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DELETE FROM spawnlist WHERE npc_templateid = 20077;
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DELETE FROM spawnlist WHERE npc_templateid = 20077;
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