More improvements for AdminEditChar.
Thanks to nasseka.
This commit is contained in:
		| @@ -47,6 +47,9 @@ import org.l2jmobius.gameserver.model.actor.Summon; | ||||
| import org.l2jmobius.gameserver.model.actor.instance.Pet; | ||||
| import org.l2jmobius.gameserver.model.html.PageBuilder; | ||||
| import org.l2jmobius.gameserver.model.html.PageResult; | ||||
| import org.l2jmobius.gameserver.model.item.instance.Item; | ||||
| import org.l2jmobius.gameserver.model.item.type.WeaponType; | ||||
| import org.l2jmobius.gameserver.model.itemcontainer.Inventory; | ||||
| import org.l2jmobius.gameserver.model.skill.Skill; | ||||
| import org.l2jmobius.gameserver.model.stats.Stat; | ||||
| import org.l2jmobius.gameserver.network.GameClient; | ||||
| @@ -54,6 +57,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId; | ||||
| import org.l2jmobius.gameserver.network.serverpackets.ExSubjobInfo; | ||||
| import org.l2jmobius.gameserver.network.serverpackets.ExUserInfoInvenWeight; | ||||
| import org.l2jmobius.gameserver.network.serverpackets.GMViewItemList; | ||||
| import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; | ||||
| import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage; | ||||
| import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowAll; | ||||
| import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll; | ||||
| @@ -414,6 +418,22 @@ public class AdminEditChar implements IAdminCommandHandler | ||||
| 						} | ||||
| 					} | ||||
| 					 | ||||
| 					// Sylph checks | ||||
| 					if (!CategoryData.getInstance().isInCategory(CategoryType.SYLPH_ALL_CLASS, classidval) && (player.getActiveWeaponItem().getItemType() == WeaponType.PISTOLS)) | ||||
| 					{ | ||||
| 						final Item itemToRemove = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND); | ||||
| 						if (itemToRemove != null) | ||||
| 						{ | ||||
| 							final long slot = player.getInventory().getSlotFromItem(itemToRemove); | ||||
| 							player.getInventory().unEquipItemInBodySlot(slot); | ||||
| 							 | ||||
| 							final InventoryUpdate iu = new InventoryUpdate(); | ||||
| 							iu.addModifiedItem(itemToRemove); | ||||
| 							player.sendInventoryUpdate(iu); | ||||
| 							player.broadcastUserInfo(); | ||||
| 						} | ||||
| 					} | ||||
| 					 | ||||
| 					// Death Knight checks. | ||||
| 					if (CategoryData.getInstance().isInCategory(CategoryType.DEATH_KNIGHT_ALL_CLASS, classidval)) | ||||
| 					{ | ||||
| @@ -461,7 +481,7 @@ public class AdminEditChar implements IAdminCommandHandler | ||||
| 						{ | ||||
| 							AutoUseTaskManager.getInstance().removeAutoBuff(player, oldSkill.getId()); | ||||
| 						} | ||||
| 						player.removeSkill(oldSkill, false, true); | ||||
| 						player.removeSkill(oldSkill, true, true); | ||||
| 					} | ||||
| 					player.broadcastUserInfo(); | ||||
| 					player.sendSkillList(); | ||||
|   | ||||
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