Unified javadoc format and related cleanups.
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@@ -54,7 +54,7 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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* Frintezza AI
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* @author Darki699
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* @author SANDMAN L2J_JP(modified)
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* @author JOJO Update by rocknow Updated by L2jOff team Updated by L2jFrozen team <BR>
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* @author JOJO Update by rocknow Updated by L2jOff team Updated by L2jFrozen team<br>
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* Warn: be careful with adding new spawns {@link #getXFix(int)}
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*/
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public class Frintezza extends Quest
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@@ -1787,7 +1787,7 @@ public class Frintezza extends Quest
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}
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/**
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* Override spawn method to correct spawn cords after lair move<BR>
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* Override spawn method to correct spawn cords after lair move<br>
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* TODO: Update cords in script, im just lazy :)
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*/
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@Override
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@@ -427,7 +427,7 @@ public class KetraOrcSupport extends Quest
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}
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/**
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* That method drops current alliance and retrograde badge.<BR>
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* That method drops current alliance and retrograde badge.<br>
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* If any Varka quest is in progress, it stops the quest (and drop all related qItems) :
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* @param player The player to check.
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*/
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@@ -426,7 +426,7 @@ public class VarkaSilenosSupport extends Quest
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}
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/**
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* That method drops current alliance and retrograde badge.<BR>
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* That method drops current alliance and retrograde badge.<br>
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* If any Varka quest is in progress, it stops the quest (and drop all related qItems) :
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* @param player The player to check.
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*/
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@@ -184,7 +184,7 @@ public class Q386_StolenDignity extends Quest
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{
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protected static final String MSG_BEGIN = "I've arranged the numbers 1 through 9 on the grid. Don't peek!<br>Let me have the " + REQUIRED_STOLEN_INFERIUM_ORE + " Infernium Ores. Too many players try to run away without paying when it becomes obvious that they're losing...<br>OK, select six numbers between 1 and 9. Choose the %choicenum% number.";
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protected static final String MSG_AGAIN = "You've already chosen that number. Make your %choicenum% choice again.";
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protected static final String MSG_ZERO_LINES = "Wow! How unlucky can you get? Your choices are highlighted in red below. As you can see, your choices didn't make a single line! Losing this badly is actually quite rare!<br>You look so sad, I feel bad for you... Wait here... <br>.<br>.<br>.<br>Take this... I hope it will bring you better luck in the future.";
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protected static final String MSG_ZERO_LINES = "Wow! How unlucky can you get? Your choices are highlighted in red below. As you can see, your choices didn't make a single line! Losing this badly is actually quite rare!<br>You look so sad, I feel bad for you... Wait here...<br>.<br>.<br>.<br>Take this... I hope it will bring you better luck in the future.";
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protected static final String MSG_THREE_LINES = "Excellent! As you can see, you've formed three lines! Congratulations! As promised, I'll give you some unclaimed merchandise from the warehouse. Wait here...<br>.<br>.<br>.<br>Whew, it's dusty! OK, here you go. Do you like it?";
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protected static final String MSG_LOSE = "Oh, too bad. Your choices didn't form three lines. You should try again... Your choices are highlighted in red.";
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private static final String TEMPLATE_CHOICE = "<a action=\"bypass -h Quest Q386_StolenDignity choice-%n%\">%n%</a> ";
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