Addition of Veron AI.

Contributed by Index.
This commit is contained in:
MobiusDevelopment
2022-07-25 11:27:33 +00:00
parent ad974e0400
commit 1854537ebf
4 changed files with 84 additions and 4 deletions

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/*
* This file is part of the L2J Mobius project.
*
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.areas.TalkingIsland;
package ai.areas.TalkingIsland.Walkers;
import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.model.actor.Npc;

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.areas.TalkingIsland.Walkers;
import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.network.NpcStringId;
import ai.AbstractNpcAI;
/**
* Veron AI.
* @author Index
*/
public class Veron extends AbstractNpcAI
{
// NPC
private static final int VERON = 33112;
private Veron()
{
addSpawnId(VERON);
}
@Override
public String onAdvEvent(String event, Npc npc, Player player)
{
if (event.equals("NPC_SHOUT"))
{
npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.SHILEN);
startQuestTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(Npc npc)
{
startQuestTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new Veron();
}
}