Prevent null elements in GameTimeController list.

This commit is contained in:
MobiusDev
2018-04-11 16:28:11 +00:00
parent ba17cc6753
commit 184f2d4f32
7 changed files with 43 additions and 8 deletions

View File

@@ -17,6 +17,7 @@
package com.l2jmobius.gameserver;
import java.util.Calendar;
import java.util.Collections;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
@@ -109,7 +110,10 @@ public final class GameTimeController extends Thread
return;
}
_movingObjects.add(cha);
if (!_movingObjects.contains(cha))
{
_movingObjects.add(cha);
}
}
/**
@@ -125,6 +129,7 @@ public final class GameTimeController extends Thread
*/
private void moveObjects()
{
_movingObjects.removeAll(Collections.singleton(null));
_movingObjects.removeIf(L2Character::updatePosition);
}