Addition of OpBaseStat skill condition.

This commit is contained in:
MobiusDevelopment 2022-05-15 13:59:55 +00:00
parent 59499695ea
commit 183636168d
46 changed files with 1909 additions and 0 deletions

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@ -63,6 +63,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

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@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

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@ -63,6 +63,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

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@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

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@ -63,6 +63,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

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@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

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@ -64,6 +64,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

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@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

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@ -64,6 +64,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

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@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

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@ -64,6 +64,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

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@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

View File

@ -64,6 +64,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

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@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

View File

@ -64,6 +64,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

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@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

View File

@ -65,6 +65,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

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@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

View File

@ -65,6 +65,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

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@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

View File

@ -65,6 +65,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

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@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

View File

@ -65,6 +65,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

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@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

View File

@ -63,6 +63,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

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@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

View File

@ -64,6 +64,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

View File

@ -64,6 +64,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

View File

@ -64,6 +64,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

View File

@ -64,6 +64,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

View File

@ -64,6 +64,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

View File

@ -64,6 +64,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

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@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

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@ -66,6 +66,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

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@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

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@ -66,6 +66,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

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@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

View File

@ -66,6 +66,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

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@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}

View File

@ -67,6 +67,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpAffectedBySkill", OpAffectedBySkillSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAgathionEnergy", OpAgathionEnergySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpAlignment", OpAlignmentSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBaseStat", OpBaseStatSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpBlink", OpBlinkSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCallPc", OpCallPcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCanEscape", OpCanEscapeSkillCondition::new);

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@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;
/**
* @author Mobius
*/
public class OpBaseStatSkillCondition implements ISkillCondition
{
private final BaseStat _stat;
private final int _min;
private final int _max;
public OpBaseStatSkillCondition(StatSet params)
{
_stat = params.getEnum("stat", BaseStat.class);
_min = params.getInt("min", 0);
_max = params.getInt("max", 2147483647);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
int currentValue = 0;
switch (_stat)
{
case STR:
{
currentValue = caster.getSTR();
break;
}
case INT:
{
currentValue = caster.getINT();
break;
}
case DEX:
{
currentValue = caster.getDEX();
break;
}
case WIT:
{
currentValue = caster.getWIT();
break;
}
case CON:
{
currentValue = caster.getCON();
break;
}
case MEN:
{
currentValue = caster.getMEN();
break;
}
}
return (currentValue >= _min) && (currentValue <= _max);
}
}