From 1835b6bffeb0dfd9980beed546c645e36e321c13 Mon Sep 17 00:00:00 2001 From: MobiusDev <8391001+MobiusDevelopment@users.noreply.github.com> Date: Sun, 20 Sep 2015 18:58:23 +0000 Subject: [PATCH] Herbs fix. Author: Zealar Source: https://gist.github.com/Zealar/c54be1fe607fbfa0e352 --- .../java/com/l2jserver/gameserver/model/actor/L2Character.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/trunk/java/com/l2jserver/gameserver/model/actor/L2Character.java b/trunk/java/com/l2jserver/gameserver/model/actor/L2Character.java index 61242f00ed..551516c7c6 100644 --- a/trunk/java/com/l2jserver/gameserver/model/actor/L2Character.java +++ b/trunk/java/com/l2jserver/gameserver/model/actor/L2Character.java @@ -1848,7 +1848,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe // queue herbs and potions if (isCastingSimultaneouslyNow() && simultaneously) { - ThreadPoolManager.getInstance().scheduleAi(() -> doCast(skill), 100); + ThreadPoolManager.getInstance().scheduleAi(() -> beginCast(skill, simultaneously, target, targets), 100); return; }