Improved Fafurion AI.

Contributed by NviX.
This commit is contained in:
MobiusDevelopment 2019-10-03 21:58:56 +00:00
parent b14405512a
commit 17db3b0867
2 changed files with 640 additions and 36 deletions

View File

@ -19,32 +19,50 @@ package ai.bosses.Fafurion;
import java.util.List;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.instancemanager.GlobalVariablesManager;
import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.GrandBossInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.zone.type.NoSummonFriendZone;
import org.l2jmobius.gameserver.network.NpcStringId;
import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
import ai.AbstractNpcAI;
/**
* @author Mobius
* @author Mobius, NviX
*/
public class Fafurion extends AbstractNpcAI
{
// NPCs
private static final int HEART_OF_TSUNAMI = 34488;
private static final int FAFURION_GRANDBOSS_ID = 19740;
private static final int FAFURION_FINAL_FORM = 29367;
private static final int FAFURION_STAGE_1 = 29361;
private static final int FAFURION_STAGE_2 = 29362;
private static final int FAFURION_STAGE_3 = 29363;
private static final int FAFURION_STAGE_4 = 29364;
private static final int FAFURION_STAGE_5 = 29365;
private static final int FAFURION_STAGE_6 = 29366;
private static final int FAFURION_STAGE_7 = 29367;
private static final int EMERALD_DRAGON = 29368;
private static final int BLUE_WATER_DRAGON = 29369;
private static final int FAFURION_DEFENDER = 29370;
private static final int ELITE_LEGIONARY = 29371;
private static final int ELITE_GLADIATOR = 29372;
private static final int ELITE_WIZARD = 29373;
// Item
private static final int FONDUS_STONE = 80322;
// Locations
private static final Location RAID_ENTER_LOC = new Location(180059, 212896, -14727);
private static final Location FAFURION_SPAWN_LOC = new Location(180712, 210664, -14823, 22146);
// Zone
private static final NoSummonFriendZone FAFURION_ZONE = ZoneManager.getInstance().getZoneById(210110, NoSummonFriendZone.class); // Fafurion Nest zone
// Status
private static final int ALIVE = 0;
private static final int WAITING = 1;
@ -52,14 +70,18 @@ public class Fafurion extends AbstractNpcAI
private static final int DEAD = 3;
// Misc
private static final int RAID_DURATION = 5; // hours
private static Npc bossInstance;
private static final int MAX_PEOPLE = 200;
private static boolean _hp60 = false;
private static boolean _hp30 = false;
private static int _stage = 0;
private static Npc _fafurion;
private Fafurion()
{
addStartNpc(HEART_OF_TSUNAMI);
addTalkId(HEART_OF_TSUNAMI);
addFirstTalkId(HEART_OF_TSUNAMI);
addKillId(FAFURION_FINAL_FORM);
addKillId(FAFURION_STAGE_1, FAFURION_STAGE_2, FAFURION_STAGE_3, FAFURION_STAGE_4, FAFURION_STAGE_5, FAFURION_STAGE_6, FAFURION_STAGE_7);
// Unlock
final StatsSet info = GrandBossManager.getInstance().getStatsSet(FAFURION_GRANDBOSS_ID);
final int status = GrandBossManager.getInstance().getBossStatus(FAFURION_GRANDBOSS_ID);
@ -72,11 +94,13 @@ public class Fafurion extends AbstractNpcAI
}
else
{
GrandBossManager.getInstance().addBoss((GrandBossInstance) addSpawn(FAFURION_GRANDBOSS_ID, -113360, -244676, -15536, 0, false, 0));
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, ALIVE);
}
}
else if (status != ALIVE)
else
{
GrandBossManager.getInstance().addBoss((GrandBossInstance) addSpawn(FAFURION_GRANDBOSS_ID, -113360, -244676, -15536, 0, false, 0));
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, ALIVE);
}
}
@ -89,6 +113,7 @@ public class Fafurion extends AbstractNpcAI
{
case "unlock_fafurion":
{
GrandBossManager.getInstance().addBoss((GrandBossInstance) addSpawn(FAFURION_GRANDBOSS_ID, -113360, -244676, -15536, 0, false, 0));
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, ALIVE);
break;
}
@ -106,11 +131,53 @@ public class Fafurion extends AbstractNpcAI
}
case "beginning":
{
_hp60 = false;
_hp30 = false;
if (GrandBossManager.getInstance().getBossStatus(FAFURION_GRANDBOSS_ID) == WAITING)
{
// checking fafurion stage.
_stage = GlobalVariablesManager.getInstance().getInt("Fafurion_Stage", 1);
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, FIGHTING);
bossInstance = addSpawn(FAFURION_FINAL_FORM, FAFURION_SPAWN_LOC.getX(), FAFURION_SPAWN_LOC.getY(), FAFURION_SPAWN_LOC.getZ(), FAFURION_SPAWN_LOC.getHeading(), false, 0, false);
startQuestTimer("resetRaid", RAID_DURATION * 60 * 60 * 1000, bossInstance, null);
switch (_stage)
{
case 1:
{
_fafurion = addSpawn(FAFURION_STAGE_1, FAFURION_SPAWN_LOC.getX(), FAFURION_SPAWN_LOC.getY(), FAFURION_SPAWN_LOC.getZ(), FAFURION_SPAWN_LOC.getHeading(), false, 0, false);
break;
}
case 2:
{
_fafurion = addSpawn(FAFURION_STAGE_2, FAFURION_SPAWN_LOC.getX(), FAFURION_SPAWN_LOC.getY(), FAFURION_SPAWN_LOC.getZ(), FAFURION_SPAWN_LOC.getHeading(), false, 0, false);
break;
}
case 3:
{
_fafurion = addSpawn(FAFURION_STAGE_3, FAFURION_SPAWN_LOC.getX(), FAFURION_SPAWN_LOC.getY(), FAFURION_SPAWN_LOC.getZ(), FAFURION_SPAWN_LOC.getHeading(), false, 0, false);
break;
}
case 4:
{
_fafurion = addSpawn(FAFURION_STAGE_4, FAFURION_SPAWN_LOC.getX(), FAFURION_SPAWN_LOC.getY(), FAFURION_SPAWN_LOC.getZ(), FAFURION_SPAWN_LOC.getHeading(), false, 0, false);
break;
}
case 5:
{
_fafurion = addSpawn(FAFURION_STAGE_5, FAFURION_SPAWN_LOC.getX(), FAFURION_SPAWN_LOC.getY(), FAFURION_SPAWN_LOC.getZ(), FAFURION_SPAWN_LOC.getHeading(), false, 0, false);
break;
}
case 6:
{
_fafurion = addSpawn(FAFURION_STAGE_6, FAFURION_SPAWN_LOC.getX(), FAFURION_SPAWN_LOC.getY(), FAFURION_SPAWN_LOC.getZ(), FAFURION_SPAWN_LOC.getHeading(), false, 0, false);
break;
}
case 7:
{
_fafurion = addSpawn(FAFURION_STAGE_7, FAFURION_SPAWN_LOC.getX(), FAFURION_SPAWN_LOC.getY(), FAFURION_SPAWN_LOC.getZ(), FAFURION_SPAWN_LOC.getHeading(), false, 0, false);
break;
}
}
startQuestTimer("resetRaid", RAID_DURATION * 60 * 60 * 1000, _fafurion, null);
}
break;
}
@ -124,7 +191,13 @@ public class Fafurion extends AbstractNpcAI
plr.sendPacket(new ExShowScreenMessage(NpcStringId.EXCEEDED_THE_FAFURION_S_NEST_RAID_TIME_LIMIT, ExShowScreenMessage.TOP_CENTER, 10000, true));
}
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, ALIVE);
FAFURION_ZONE.oustAllPlayers();
npc.deleteMe();
if (_stage > 1)
{
_stage--;
}
GlobalVariablesManager.getInstance().set("Fafurion_Stage", _stage);
}
break;
}
@ -141,22 +214,30 @@ public class Fafurion extends AbstractNpcAI
{
return "34488-02.html";
}
if (FAFURION_ZONE.getPlayersInside().size() >= MAX_PEOPLE)
{
return "34488-03.html";
}
if (!player.isInParty())
{
return "34488-01.html";
}
final Party party = player.getParty();
final boolean isInCC = party.isInCommandChannel();
final List<PlayerInstance> members = (isInCC) ? party.getCommandChannel().getMembers() : party.getMembers();
final boolean isPartyLeader = (isInCC) ? party.getCommandChannel().isLeader(player) : party.isLeader(player);
if (!isPartyLeader)
{
return "34488-02.html";
}
final List<PlayerInstance> members = (isInCC) ? party.getCommandChannel().getMembers() : party.getMembers();
if ((members.size() < Config.FAFURION_MIN_PLAYERS) || (members.size() > Config.FAFURION_MAX_PLAYERS))
{
return "34488-01.html";
}
if (members.size() > (MAX_PEOPLE - FAFURION_ZONE.getPlayersInside().size()))
{
return "34488-03.html";
}
for (PlayerInstance member : members)
{
if (member.getLevel() < Config.FAFURION_MIN_PLAYER_LVL)
@ -167,7 +248,7 @@ public class Fafurion extends AbstractNpcAI
if (!hasQuestItems(player, FONDUS_STONE))
{
// TODO: Retail message.
player.sendMessage("You need to own a fondus stone.");
player.sendMessage("You need to obtain a fondus stone.");
return null;
}
takeItems(player, FONDUS_STONE, 1);
@ -191,20 +272,241 @@ public class Fafurion extends AbstractNpcAI
return htmltext;
}
@Override
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon)
{
switch (npc.getId())
{
case FAFURION_STAGE_1:
{
if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.6)) && !_hp60)
{
_hp60 = true;
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.3)) && !_hp30)
{
_hp30 = true;
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
break;
}
case FAFURION_STAGE_2:
{
if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.6)) && !_hp60)
{
_hp60 = true;
for (int i = 1; i < 3; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.3)) && !_hp30)
{
_hp30 = true;
for (int i = 1; i < 3; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
break;
}
case FAFURION_STAGE_3:
{
if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.6)) && !_hp60)
{
_hp60 = true;
for (int i = 1; i < 4; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.3)) && !_hp30)
{
_hp30 = true;
for (int i = 1; i < 4; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
break;
}
case FAFURION_STAGE_4:
{
if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.6)) && !_hp60)
{
_hp60 = true;
for (int i = 1; i < 5; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.3)) && !_hp30)
{
_hp30 = true;
for (int i = 1; i < 5; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
break;
}
case FAFURION_STAGE_5:
{
if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.6)) && !_hp60)
{
_hp60 = true;
for (int i = 1; i < 6; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.3)) && !_hp30)
{
_hp30 = true;
for (int i = 1; i < 6; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
break;
}
case FAFURION_STAGE_6:
{
if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.6)) && !_hp60)
{
_hp60 = true;
for (int i = 1; i < 7; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.3)) && !_hp30)
{
_hp30 = true;
for (int i = 1; i < 7; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
break;
}
case FAFURION_STAGE_7:
{
if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.6)) && !_hp60)
{
_hp60 = true;
for (int i = 1; i < 8; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.3)) && !_hp30)
{
_hp30 = true;
for (int i = 1; i < 8; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
break;
}
}
return super.onAttack(npc, attacker, damage, isSummon);
}
@Override
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
{
for (PlayerInstance player : World.getInstance().getVisibleObjectsInRange(npc, PlayerInstance.class, 5000))
if (npc.getId() == _fafurion.getId())
{
player.sendPacket(new ExShowScreenMessage(NpcStringId.HONORED_WARRIORS_HAVE_DEFEATED_THE_WATER_DRAGON_FAFURION, ExShowScreenMessage.TOP_CENTER, 10000, true));
}
for (PlayerInstance player : World.getInstance().getVisibleObjectsInRange(npc, PlayerInstance.class, 5000))
{
player.sendPacket(new ExShowScreenMessage(NpcStringId.HONORED_WARRIORS_HAVE_DEFEATED_THE_WATER_DRAGON_FAFURION, ExShowScreenMessage.TOP_CENTER, 10000, true));
}
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, DEAD);
final long respawnTime = (Config.FAFURION_SPAWN_INTERVAL + getRandom(-Config.FAFURION_SPAWN_RANDOM, Config.FAFURION_SPAWN_RANDOM)) * 3600000;
final StatsSet info = GrandBossManager.getInstance().getStatsSet(FAFURION_GRANDBOSS_ID);
info.set("respawn_time", System.currentTimeMillis() + respawnTime);
GrandBossManager.getInstance().setStatsSet(FAFURION_GRANDBOSS_ID, info);
startQuestTimer("unlock_fafurion", respawnTime, null, null);
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, DEAD);
final long respawnTime = (Config.FAFURION_SPAWN_INTERVAL + getRandom(-Config.FAFURION_SPAWN_RANDOM, Config.FAFURION_SPAWN_RANDOM)) * 3600000;
final StatsSet info = GrandBossManager.getInstance().getStatsSet(FAFURION_GRANDBOSS_ID);
info.set("respawn_time", System.currentTimeMillis() + respawnTime);
GrandBossManager.getInstance().setStatsSet(FAFURION_GRANDBOSS_ID, info);
startQuestTimer("unlock_fafurion", respawnTime, null, null);
if (_stage < 7)
{
_stage++;
}
GlobalVariablesManager.getInstance().set("Fafurion_Stage", _stage);
}
return super.onKill(npc, killer, isSummon);
}

View File

@ -19,32 +19,50 @@ package ai.bosses.Fafurion;
import java.util.List;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.instancemanager.GlobalVariablesManager;
import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.GrandBossInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.zone.type.NoSummonFriendZone;
import org.l2jmobius.gameserver.network.NpcStringId;
import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
import ai.AbstractNpcAI;
/**
* @author Mobius
* @author Mobius, NviX
*/
public class Fafurion extends AbstractNpcAI
{
// NPCs
private static final int HEART_OF_TSUNAMI = 34488;
private static final int FAFURION_GRANDBOSS_ID = 19740;
private static final int FAFURION_FINAL_FORM = 29367;
private static final int FAFURION_STAGE_1 = 29361;
private static final int FAFURION_STAGE_2 = 29362;
private static final int FAFURION_STAGE_3 = 29363;
private static final int FAFURION_STAGE_4 = 29364;
private static final int FAFURION_STAGE_5 = 29365;
private static final int FAFURION_STAGE_6 = 29366;
private static final int FAFURION_STAGE_7 = 29367;
private static final int EMERALD_DRAGON = 29368;
private static final int BLUE_WATER_DRAGON = 29369;
private static final int FAFURION_DEFENDER = 29370;
private static final int ELITE_LEGIONARY = 29371;
private static final int ELITE_GLADIATOR = 29372;
private static final int ELITE_WIZARD = 29373;
// Item
private static final int FONDUS_STONE = 80322;
// Locations
private static final Location RAID_ENTER_LOC = new Location(180059, 212896, -14727);
private static final Location FAFURION_SPAWN_LOC = new Location(180712, 210664, -14823, 22146);
// Zone
private static final NoSummonFriendZone FAFURION_ZONE = ZoneManager.getInstance().getZoneById(210110, NoSummonFriendZone.class); // Fafurion Nest zone
// Status
private static final int ALIVE = 0;
private static final int WAITING = 1;
@ -52,14 +70,18 @@ public class Fafurion extends AbstractNpcAI
private static final int DEAD = 3;
// Misc
private static final int RAID_DURATION = 5; // hours
private static Npc bossInstance;
private static final int MAX_PEOPLE = 200;
private static boolean _hp60 = false;
private static boolean _hp30 = false;
private static int _stage = 0;
private static Npc _fafurion;
private Fafurion()
{
addStartNpc(HEART_OF_TSUNAMI);
addTalkId(HEART_OF_TSUNAMI);
addFirstTalkId(HEART_OF_TSUNAMI);
addKillId(FAFURION_FINAL_FORM);
addKillId(FAFURION_STAGE_1, FAFURION_STAGE_2, FAFURION_STAGE_3, FAFURION_STAGE_4, FAFURION_STAGE_5, FAFURION_STAGE_6, FAFURION_STAGE_7);
// Unlock
final StatsSet info = GrandBossManager.getInstance().getStatsSet(FAFURION_GRANDBOSS_ID);
final int status = GrandBossManager.getInstance().getBossStatus(FAFURION_GRANDBOSS_ID);
@ -72,11 +94,13 @@ public class Fafurion extends AbstractNpcAI
}
else
{
GrandBossManager.getInstance().addBoss((GrandBossInstance) addSpawn(FAFURION_GRANDBOSS_ID, -113360, -244676, -15536, 0, false, 0));
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, ALIVE);
}
}
else if (status != ALIVE)
else
{
GrandBossManager.getInstance().addBoss((GrandBossInstance) addSpawn(FAFURION_GRANDBOSS_ID, -113360, -244676, -15536, 0, false, 0));
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, ALIVE);
}
}
@ -89,6 +113,7 @@ public class Fafurion extends AbstractNpcAI
{
case "unlock_fafurion":
{
GrandBossManager.getInstance().addBoss((GrandBossInstance) addSpawn(FAFURION_GRANDBOSS_ID, -113360, -244676, -15536, 0, false, 0));
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, ALIVE);
break;
}
@ -106,11 +131,53 @@ public class Fafurion extends AbstractNpcAI
}
case "beginning":
{
_hp60 = false;
_hp30 = false;
if (GrandBossManager.getInstance().getBossStatus(FAFURION_GRANDBOSS_ID) == WAITING)
{
// checking fafurion stage.
_stage = GlobalVariablesManager.getInstance().getInt("Fafurion_Stage", 1);
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, FIGHTING);
bossInstance = addSpawn(FAFURION_FINAL_FORM, FAFURION_SPAWN_LOC.getX(), FAFURION_SPAWN_LOC.getY(), FAFURION_SPAWN_LOC.getZ(), FAFURION_SPAWN_LOC.getHeading(), false, 0, false);
startQuestTimer("resetRaid", RAID_DURATION * 60 * 60 * 1000, bossInstance, null);
switch (_stage)
{
case 1:
{
_fafurion = addSpawn(FAFURION_STAGE_1, FAFURION_SPAWN_LOC.getX(), FAFURION_SPAWN_LOC.getY(), FAFURION_SPAWN_LOC.getZ(), FAFURION_SPAWN_LOC.getHeading(), false, 0, false);
break;
}
case 2:
{
_fafurion = addSpawn(FAFURION_STAGE_2, FAFURION_SPAWN_LOC.getX(), FAFURION_SPAWN_LOC.getY(), FAFURION_SPAWN_LOC.getZ(), FAFURION_SPAWN_LOC.getHeading(), false, 0, false);
break;
}
case 3:
{
_fafurion = addSpawn(FAFURION_STAGE_3, FAFURION_SPAWN_LOC.getX(), FAFURION_SPAWN_LOC.getY(), FAFURION_SPAWN_LOC.getZ(), FAFURION_SPAWN_LOC.getHeading(), false, 0, false);
break;
}
case 4:
{
_fafurion = addSpawn(FAFURION_STAGE_4, FAFURION_SPAWN_LOC.getX(), FAFURION_SPAWN_LOC.getY(), FAFURION_SPAWN_LOC.getZ(), FAFURION_SPAWN_LOC.getHeading(), false, 0, false);
break;
}
case 5:
{
_fafurion = addSpawn(FAFURION_STAGE_5, FAFURION_SPAWN_LOC.getX(), FAFURION_SPAWN_LOC.getY(), FAFURION_SPAWN_LOC.getZ(), FAFURION_SPAWN_LOC.getHeading(), false, 0, false);
break;
}
case 6:
{
_fafurion = addSpawn(FAFURION_STAGE_6, FAFURION_SPAWN_LOC.getX(), FAFURION_SPAWN_LOC.getY(), FAFURION_SPAWN_LOC.getZ(), FAFURION_SPAWN_LOC.getHeading(), false, 0, false);
break;
}
case 7:
{
_fafurion = addSpawn(FAFURION_STAGE_7, FAFURION_SPAWN_LOC.getX(), FAFURION_SPAWN_LOC.getY(), FAFURION_SPAWN_LOC.getZ(), FAFURION_SPAWN_LOC.getHeading(), false, 0, false);
break;
}
}
startQuestTimer("resetRaid", RAID_DURATION * 60 * 60 * 1000, _fafurion, null);
}
break;
}
@ -124,7 +191,13 @@ public class Fafurion extends AbstractNpcAI
plr.sendPacket(new ExShowScreenMessage(NpcStringId.EXCEEDED_THE_FAFURION_S_NEST_RAID_TIME_LIMIT, ExShowScreenMessage.TOP_CENTER, 10000, true));
}
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, ALIVE);
FAFURION_ZONE.oustAllPlayers();
npc.deleteMe();
if (_stage > 1)
{
_stage--;
}
GlobalVariablesManager.getInstance().set("Fafurion_Stage", _stage);
}
break;
}
@ -141,22 +214,30 @@ public class Fafurion extends AbstractNpcAI
{
return "34488-02.html";
}
if (FAFURION_ZONE.getPlayersInside().size() >= MAX_PEOPLE)
{
return "34488-03.html";
}
if (!player.isInParty())
{
return "34488-01.html";
}
final Party party = player.getParty();
final boolean isInCC = party.isInCommandChannel();
final List<PlayerInstance> members = (isInCC) ? party.getCommandChannel().getMembers() : party.getMembers();
final boolean isPartyLeader = (isInCC) ? party.getCommandChannel().isLeader(player) : party.isLeader(player);
if (!isPartyLeader)
{
return "34488-02.html";
}
final List<PlayerInstance> members = (isInCC) ? party.getCommandChannel().getMembers() : party.getMembers();
if ((members.size() < Config.FAFURION_MIN_PLAYERS) || (members.size() > Config.FAFURION_MAX_PLAYERS))
{
return "34488-01.html";
}
if (members.size() > (MAX_PEOPLE - FAFURION_ZONE.getPlayersInside().size()))
{
return "34488-03.html";
}
for (PlayerInstance member : members)
{
if (member.getLevel() < Config.FAFURION_MIN_PLAYER_LVL)
@ -167,7 +248,7 @@ public class Fafurion extends AbstractNpcAI
if (!hasQuestItems(player, FONDUS_STONE))
{
// TODO: Retail message.
player.sendMessage("You need to own a fondus stone.");
player.sendMessage("You need to obtain a fondus stone.");
return null;
}
takeItems(player, FONDUS_STONE, 1);
@ -191,20 +272,241 @@ public class Fafurion extends AbstractNpcAI
return htmltext;
}
@Override
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon)
{
switch (npc.getId())
{
case FAFURION_STAGE_1:
{
if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.6)) && !_hp60)
{
_hp60 = true;
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.3)) && !_hp30)
{
_hp30 = true;
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
break;
}
case FAFURION_STAGE_2:
{
if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.6)) && !_hp60)
{
_hp60 = true;
for (int i = 1; i < 3; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.3)) && !_hp30)
{
_hp30 = true;
for (int i = 1; i < 3; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
break;
}
case FAFURION_STAGE_3:
{
if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.6)) && !_hp60)
{
_hp60 = true;
for (int i = 1; i < 4; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.3)) && !_hp30)
{
_hp30 = true;
for (int i = 1; i < 4; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
break;
}
case FAFURION_STAGE_4:
{
if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.6)) && !_hp60)
{
_hp60 = true;
for (int i = 1; i < 5; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.3)) && !_hp30)
{
_hp30 = true;
for (int i = 1; i < 5; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
break;
}
case FAFURION_STAGE_5:
{
if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.6)) && !_hp60)
{
_hp60 = true;
for (int i = 1; i < 6; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.3)) && !_hp30)
{
_hp30 = true;
for (int i = 1; i < 6; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
break;
}
case FAFURION_STAGE_6:
{
if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.6)) && !_hp60)
{
_hp60 = true;
for (int i = 1; i < 7; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.3)) && !_hp30)
{
_hp30 = true;
for (int i = 1; i < 7; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
break;
}
case FAFURION_STAGE_7:
{
if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.6)) && !_hp60)
{
_hp60 = true;
for (int i = 1; i < 8; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.3)) && !_hp30)
{
_hp30 = true;
for (int i = 1; i < 8; i++)
{
addSpawn(EMERALD_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(BLUE_WATER_DRAGON, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(FAFURION_DEFENDER, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_LEGIONARY, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_GLADIATOR, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
addSpawn(ELITE_WIZARD, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), true, 0);
}
}
break;
}
}
return super.onAttack(npc, attacker, damage, isSummon);
}
@Override
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
{
for (PlayerInstance player : World.getInstance().getVisibleObjectsInRange(npc, PlayerInstance.class, 5000))
if (npc.getId() == _fafurion.getId())
{
player.sendPacket(new ExShowScreenMessage(NpcStringId.HONORED_WARRIORS_HAVE_DEFEATED_THE_WATER_DRAGON_FAFURION, ExShowScreenMessage.TOP_CENTER, 10000, true));
}
for (PlayerInstance player : World.getInstance().getVisibleObjectsInRange(npc, PlayerInstance.class, 5000))
{
player.sendPacket(new ExShowScreenMessage(NpcStringId.HONORED_WARRIORS_HAVE_DEFEATED_THE_WATER_DRAGON_FAFURION, ExShowScreenMessage.TOP_CENTER, 10000, true));
}
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, DEAD);
final long respawnTime = (Config.FAFURION_SPAWN_INTERVAL + getRandom(-Config.FAFURION_SPAWN_RANDOM, Config.FAFURION_SPAWN_RANDOM)) * 3600000;
final StatsSet info = GrandBossManager.getInstance().getStatsSet(FAFURION_GRANDBOSS_ID);
info.set("respawn_time", System.currentTimeMillis() + respawnTime);
GrandBossManager.getInstance().setStatsSet(FAFURION_GRANDBOSS_ID, info);
startQuestTimer("unlock_fafurion", respawnTime, null, null);
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, DEAD);
final long respawnTime = (Config.FAFURION_SPAWN_INTERVAL + getRandom(-Config.FAFURION_SPAWN_RANDOM, Config.FAFURION_SPAWN_RANDOM)) * 3600000;
final StatsSet info = GrandBossManager.getInstance().getStatsSet(FAFURION_GRANDBOSS_ID);
info.set("respawn_time", System.currentTimeMillis() + respawnTime);
GrandBossManager.getInstance().setStatsSet(FAFURION_GRANDBOSS_ID, info);
startQuestTimer("unlock_fafurion", respawnTime, null, null);
if (_stage < 7)
{
_stage++;
}
GlobalVariablesManager.getInstance().set("Fafurion_Stage", _stage);
}
return super.onKill(npc, killer, isSummon);
}