Various skill adjustments.

Contributed by gamelike85.
This commit is contained in:
MobiusDevelopment 2019-11-26 19:34:27 +00:00
parent ddb586bae6
commit 1741dc17fa
31 changed files with 574 additions and 109 deletions

View File

@ -2324,23 +2324,33 @@
<skill id="1996" toLevel="2" name="Hurricane Shackle">
<!-- For 60 sec., blocks target from using escape items and skills. -->
<icon>icon.skill1996</icon>
<operateType>A2</operateType>
<operateType>A3</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay>
<effectPoint>-100</effectPoint>
<abnormalLvl>1</abnormalLvl>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_ESCAPE</abnormalType>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<excludedFromCheck>true</excludedFromCheck>
<conditions>
<condition name="OpTargetPc" />
</conditions>
<magicLvl>4</magicLvl>
<effects>
<effect name="BlockEscape" />
</effects>
<selfEffects>
<effect name="CallSkill">
<skillId>19199</skillId> <!-- Hurricane Sign -->
<skillLevel>1</skillLevel>
</effect>
</selfEffects>
</skill>
<skill id="1997" toLevel="2" name="Gravity Exile">
<!-- For 30 sec., blocks target from being resurrected by another character. -->
@ -2369,6 +2379,14 @@
</conditions>
<effects>
<effect name="BlockResurrection" />
<effect name="PhysicalDefence" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
</list>

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@ -362,6 +362,7 @@
<affectLimit>9-10</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<removedOnDamage>true</removedOnDamage>
<effectPoint>
<value level="1">-418</value>
<value level="2">-532</value>

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@ -255,32 +255,86 @@
<!-- Teleports nearby clan members to town. Cannot be used in special places such as GM Consultation Services. Consumes 50 Spirit Ores and 2000 Individual Fame. Viscount or above only. -->
<icon>icon.skill_pledge_party_recall</icon>
<operateType>A1</operateType>
<hitTime>3500</hitTime>
<coolTime>500</coolTime>
<hitTime>2000</hitTime>
<reuseDelay>1800000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>1</isMagic>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<itemConsumeCount>300</itemConsumeCount>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<blockedInOlympiad>true</blockedInOlympiad>
<conditions>
<condition name="OpCanEscape" />
<condition name="OpSocialClass">
<socialClass>8</socialClass>
</condition>
</conditions>
<effects>
<effect name="Escape">
<escapeType>TOWN</escapeType>
</effect>
</effects>
</skill>
<skill id="19113" toLevel="1" name="Clan Escape Lock">
<!-- For 60 sec., blocks target's Escape. Consumes 100 Spirit Ores and 3000 Individual Fame. Marquis or above only. -->
<icon>icon.skill_recall</icon>
<operateType>A2</operateType>
<coolTime>500</coolTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_ESCAPE</abnormalType>
<effectRange>600</effectRange>
<castRange>600</castRange>
<hitTime>2000</hitTime>
<hitTime>1000</hitTime>
<reuseDelay>1800000</reuseDelay>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<itemConsumeCount>300</itemConsumeCount>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<stayAfterDeath>true</stayAfterDeath>
<conditions>
<condition name="OpTargetPc" />
<condition name="OpSocialClass">
<socialClass>8</socialClass>
</condition>
</conditions>
<effects>
<effect name="BlockEscape" />
</effects>
</skill>
<skill id="19114" toLevel="1" name="Clan Resurrection Lock">
<!-- For 60 sec., blocks target's Resurrection. Consumes 150 Spirit Ores and 1000 Clan Reputation. Marquis or above only. -->
<icon>icon.skill_resurrection</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_RESURRECTION</abnormalType>
<castRange>600</castRange>
<hitTime>2000</hitTime>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1800000</reuseDelay>
<isMagic>1</isMagic>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<itemConsumeCount>300</itemConsumeCount>
<targetType>PC_BODY</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<conditions>
<condition name="OpSocialClass">
<socialClass>8</socialClass>
</condition>
</conditions>
<effects>
<effect name="BlockResurrection" />
</effects>
</skill>
<skill id="19115" toLevel="1" name="Air Bike">
<!-- Can mount the Air Bike. Must belong to a clan Lv. 5 or above. -->
@ -1599,7 +1653,21 @@
<!-- For 60 sec., P./M. Atk. + 10%. -->
<icon>icon.skill1996</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<effectPoint>2</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
</list>

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@ -2324,23 +2324,33 @@
<skill id="1996" toLevel="2" name="Hurricane Shackle">
<!-- For $s1, blocks target from using escape items and skills. -->
<icon>icon.skill1996</icon>
<operateType>A2</operateType>
<operateType>A3</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay>
<effectPoint>-100</effectPoint>
<abnormalLvl>1</abnormalLvl>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_ESCAPE</abnormalType>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<excludedFromCheck>true</excludedFromCheck>
<conditions>
<condition name="OpTargetPc" />
</conditions>
<magicLvl>4</magicLvl>
<effects>
<effect name="BlockEscape" />
</effects>
<selfEffects>
<effect name="CallSkill">
<skillId>19199</skillId> <!-- Hurricane Sign -->
<skillLevel>1</skillLevel>
</effect>
</selfEffects>
</skill>
<skill id="1997" toLevel="2" name="Gravity Exile">
<!-- For $s1, blocks target from being resurrected by another character. -->
@ -2369,6 +2379,14 @@
</conditions>
<effects>
<effect name="BlockResurrection" />
<effect name="PhysicalDefence" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
</list>

View File

@ -362,6 +362,7 @@
<affectLimit>9-10</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<removedOnDamage>true</removedOnDamage>
<effectPoint>
<value level="1">-418</value>
<value level="2">-532</value>

View File

@ -255,32 +255,86 @@
<!-- Teleports nearby clan members to town. Cannot be used in special places such as GM Consultation Services. Consumes 50 Spirit Ores and 2000 Individual Fame. Viscount or above only. -->
<icon>icon.skill_pledge_party_recall</icon>
<operateType>A1</operateType>
<hitTime>3500</hitTime>
<coolTime>500</coolTime>
<hitTime>2000</hitTime>
<reuseDelay>1800000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>1</isMagic>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<itemConsumeCount>300</itemConsumeCount>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<blockedInOlympiad>true</blockedInOlympiad>
<conditions>
<condition name="OpCanEscape" />
<condition name="OpSocialClass">
<socialClass>8</socialClass>
</condition>
</conditions>
<effects>
<effect name="Escape">
<escapeType>TOWN</escapeType>
</effect>
</effects>
</skill>
<skill id="19113" toLevel="1" name="Clan Escape Lock">
<!-- For 60 sec., blocks target's Escape. Consumes 100 Spirit Ores and 3000 Individual Fame. Marquis or above only. -->
<icon>icon.skill_recall</icon>
<operateType>A2</operateType>
<coolTime>500</coolTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_ESCAPE</abnormalType>
<effectRange>600</effectRange>
<castRange>600</castRange>
<hitTime>2000</hitTime>
<hitTime>1000</hitTime>
<reuseDelay>1800000</reuseDelay>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<itemConsumeCount>300</itemConsumeCount>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<stayAfterDeath>true</stayAfterDeath>
<conditions>
<condition name="OpTargetPc" />
<condition name="OpSocialClass">
<socialClass>8</socialClass>
</condition>
</conditions>
<effects>
<effect name="BlockEscape" />
</effects>
</skill>
<skill id="19114" toLevel="1" name="Clan Resurrection Lock">
<!-- For 60 sec., blocks target's Resurrection. Consumes 150 Spirit Ores and 1000 Clan Reputation. Marquis or above only. -->
<icon>icon.skill_resurrection</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_RESURRECTION</abnormalType>
<castRange>600</castRange>
<hitTime>2000</hitTime>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1800000</reuseDelay>
<isMagic>1</isMagic>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<itemConsumeCount>300</itemConsumeCount>
<targetType>PC_BODY</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<conditions>
<condition name="OpSocialClass">
<socialClass>8</socialClass>
</condition>
</conditions>
<effects>
<effect name="BlockResurrection" />
</effects>
</skill>
<skill id="19115" toLevel="1" name="Air Bike">
<!-- Can mount the Air Bike. Must belong to a clan Lv. 5 or above. -->
@ -1602,7 +1656,21 @@
<!-- For 60 sec., P./M. Atk. + 10%. -->
<icon>icon.skill1996</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<effectPoint>2</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
</list>

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@ -2324,23 +2324,33 @@
<skill id="1996" toLevel="2" name="Hurricane Shackle">
<!-- For $s1, blocks target from using escape items and skills. -->
<icon>icon.skill1996</icon>
<operateType>A2</operateType>
<operateType>A3</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay>
<effectPoint>-100</effectPoint>
<abnormalLvl>1</abnormalLvl>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_ESCAPE</abnormalType>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<excludedFromCheck>true</excludedFromCheck>
<conditions>
<condition name="OpTargetPc" />
</conditions>
<magicLvl>4</magicLvl>
<effects>
<effect name="BlockEscape" />
</effects>
<selfEffects>
<effect name="CallSkill">
<skillId>19199</skillId> <!-- Hurricane Sign -->
<skillLevel>1</skillLevel>
</effect>
</selfEffects>
</skill>
<skill id="1997" toLevel="2" name="Gravity Exile">
<!-- For $s1, blocks target from being resurrected by another character. -->
@ -2369,6 +2379,14 @@
</conditions>
<effects>
<effect name="BlockResurrection" />
<effect name="PhysicalDefence" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
</list>

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@ -362,6 +362,7 @@
<affectLimit>9-10</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<removedOnDamage>true</removedOnDamage>
<effectPoint>
<value level="1">-418</value>
<value level="2">-532</value>

View File

@ -255,32 +255,86 @@
<!-- Teleports nearby clan members to town. Cannot be used in special places such as GM Consultation Services. Consumes 50 Spirit Ores and 2000 Individual Fame. Viscount or above only. -->
<icon>icon.skill_pledge_party_recall</icon>
<operateType>A1</operateType>
<hitTime>3500</hitTime>
<coolTime>500</coolTime>
<hitTime>2000</hitTime>
<reuseDelay>1800000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>1</isMagic>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<itemConsumeCount>300</itemConsumeCount>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<blockedInOlympiad>true</blockedInOlympiad>
<conditions>
<condition name="OpCanEscape" />
<condition name="OpSocialClass">
<socialClass>8</socialClass>
</condition>
</conditions>
<effects>
<effect name="Escape">
<escapeType>TOWN</escapeType>
</effect>
</effects>
</skill>
<skill id="19113" toLevel="1" name="Clan Escape Lock">
<!-- For 60 sec., blocks target's Escape. Consumes 100 Spirit Ores and 3000 Individual Fame. Marquis or above only. -->
<icon>icon.skill_recall</icon>
<operateType>A2</operateType>
<coolTime>500</coolTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_ESCAPE</abnormalType>
<effectRange>600</effectRange>
<castRange>600</castRange>
<hitTime>2000</hitTime>
<hitTime>1000</hitTime>
<reuseDelay>1800000</reuseDelay>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<itemConsumeCount>300</itemConsumeCount>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<stayAfterDeath>true</stayAfterDeath>
<conditions>
<condition name="OpTargetPc" />
<condition name="OpSocialClass">
<socialClass>8</socialClass>
</condition>
</conditions>
<effects>
<effect name="BlockEscape" />
</effects>
</skill>
<skill id="19114" toLevel="1" name="Clan Resurrection Lock">
<!-- For 60 sec., blocks target's Resurrection. Consumes 150 Spirit Ores and 1000 Clan Reputation. Marquis or above only. -->
<icon>icon.skill_resurrection</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_RESURRECTION</abnormalType>
<castRange>600</castRange>
<hitTime>2000</hitTime>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1800000</reuseDelay>
<isMagic>1</isMagic>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<itemConsumeCount>300</itemConsumeCount>
<targetType>PC_BODY</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<conditions>
<condition name="OpSocialClass">
<socialClass>8</socialClass>
</condition>
</conditions>
<effects>
<effect name="BlockResurrection" />
</effects>
</skill>
<skill id="19115" toLevel="1" name="Air Bike">
<!-- Can mount the Air Bike. Must belong to a clan Lv. 5 or above. -->
@ -1602,7 +1656,21 @@
<!-- For 60 sec., P./M. Atk. + 10%. -->
<icon>icon.skill1996</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<effectPoint>2</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
</list>

View File

@ -2324,13 +2324,16 @@
<skill id="1996" toLevel="2" name="Hurricane Shackle">
<!-- For $s1, blocks target from using escape items and skills. -->
<icon>icon.skill1996</icon>
<operateType>A2</operateType>
<operateType>A3</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay>
<effectPoint>-100</effectPoint>
<abnormalLvl>1</abnormalLvl>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_ESCAPE</abnormalType>
<isDebuff>true</isDebuff>
@ -2338,20 +2341,16 @@
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<excludedFromCheck>true</excludedFromCheck>
<conditions>
<condition name="OpTargetPc" />
</conditions>
<magicLvl>4</magicLvl>
<effects>
<effect name="BlockEscape" />
<effect name="PAtk" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
<selfEffects>
<effect name="CallSkill">
<skillId>19199</skillId> <!-- Hurricane Sign -->
<skillLevel>1</skillLevel>
</effect>
</selfEffects>
</skill>
<skill id="1997" toLevel="2" name="Gravity Exile">
<!-- For $s1, blocks target from being resurrected by another character. -->

View File

@ -362,6 +362,7 @@
<affectLimit>9-10</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<removedOnDamage>true</removedOnDamage>
<effectPoint>
<value level="1">-418</value>
<value level="2">-532</value>

View File

@ -255,32 +255,86 @@
<!-- Teleports nearby clan members to town. Cannot be used in special places such as GM Consultation Services. Consumes 50 Spirit Ores and 2000 Individual Fame. Viscount or above only. -->
<icon>icon.skill_pledge_party_recall</icon>
<operateType>A1</operateType>
<hitTime>3500</hitTime>
<coolTime>500</coolTime>
<hitTime>2000</hitTime>
<reuseDelay>1800000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>1</isMagic>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<itemConsumeCount>300</itemConsumeCount>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<blockedInOlympiad>true</blockedInOlympiad>
<conditions>
<condition name="OpCanEscape" />
<condition name="OpSocialClass">
<socialClass>8</socialClass>
</condition>
</conditions>
<effects>
<effect name="Escape">
<escapeType>TOWN</escapeType>
</effect>
</effects>
</skill>
<skill id="19113" toLevel="1" name="Clan Escape Lock">
<!-- For 60 sec., blocks target's Escape. Consumes 100 Spirit Ores and 3000 Individual Fame. Marquis or above only. -->
<icon>icon.skill_recall</icon>
<operateType>A2</operateType>
<coolTime>500</coolTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_ESCAPE</abnormalType>
<effectRange>600</effectRange>
<castRange>600</castRange>
<hitTime>2000</hitTime>
<hitTime>1000</hitTime>
<reuseDelay>1800000</reuseDelay>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<itemConsumeCount>300</itemConsumeCount>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<stayAfterDeath>true</stayAfterDeath>
<conditions>
<condition name="OpTargetPc" />
<condition name="OpSocialClass">
<socialClass>8</socialClass>
</condition>
</conditions>
<effects>
<effect name="BlockEscape" />
</effects>
</skill>
<skill id="19114" toLevel="1" name="Clan Resurrection Lock">
<!-- For 60 sec., blocks target's Resurrection. Consumes 150 Spirit Ores and 1000 Clan Reputation. Marquis or above only. -->
<icon>icon.skill_resurrection</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_RESURRECTION</abnormalType>
<castRange>600</castRange>
<hitTime>2000</hitTime>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1800000</reuseDelay>
<isMagic>1</isMagic>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<itemConsumeCount>300</itemConsumeCount>
<targetType>PC_BODY</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<conditions>
<condition name="OpSocialClass">
<socialClass>8</socialClass>
</condition>
</conditions>
<effects>
<effect name="BlockResurrection" />
</effects>
</skill>
<skill id="19115" toLevel="1" name="Air Bike">
<!-- Can mount the Air Bike. Must belong to a clan Lv. 5 or above. -->
@ -1602,7 +1656,21 @@
<!-- For 60 sec., P./M. Atk. + 10%. -->
<icon>icon.skill1996</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<effectPoint>2</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
</list>

View File

@ -2324,13 +2324,16 @@
<skill id="1996" toLevel="2" name="Hurricane Shackle">
<!-- For $s1, blocks target from using escape items and skills. -->
<icon>icon.skill1996</icon>
<operateType>A2</operateType>
<operateType>A3</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay>
<effectPoint>-100</effectPoint>
<abnormalLvl>1</abnormalLvl>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_ESCAPE</abnormalType>
<isDebuff>true</isDebuff>
@ -2338,20 +2341,16 @@
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<excludedFromCheck>true</excludedFromCheck>
<conditions>
<condition name="OpTargetPc" />
</conditions>
<magicLvl>4</magicLvl>
<effects>
<effect name="BlockEscape" />
<effect name="PAtk" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
<selfEffects>
<effect name="CallSkill">
<skillId>19199</skillId> <!-- Hurricane Sign -->
<skillLevel>1</skillLevel>
</effect>
</selfEffects>
</skill>
<skill id="1997" toLevel="2" name="Gravity Exile">
<!-- For $s1, blocks target from being resurrected by another character. -->

View File

@ -46,6 +46,9 @@
<chance>100</chance>
<targetType>TARGET</targetType>
</effect>
<effect name="DisableSkill">
<disable>10008;10009;10011;10012;10017;10019;10020;10021;10024;10026</disable>
</effect>
</effects>
</skill>
<skill id="10245" toLevel="1" name="Wizard - Individual Passive">

View File

@ -362,6 +362,7 @@
<affectLimit>9-10</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<removedOnDamage>true</removedOnDamage>
<effectPoint>
<value level="1">-418</value>
<value level="2">-532</value>

View File

@ -1656,7 +1656,21 @@
<!-- For 60 sec., P./ M. Atk. +10%. -->
<icon>icon.skill1996</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<effectPoint>2</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
</list>

View File

@ -2348,13 +2348,16 @@
<skill id="1996" toLevel="2" name="Hurricane Shackle">
<!-- For $s1, blocks target from using escape items and skills. -->
<icon>icon.skill1996</icon>
<operateType>A2</operateType>
<operateType>A3</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay>
<effectPoint>-100</effectPoint>
<abnormalLvl>1</abnormalLvl>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_ESCAPE</abnormalType>
<isDebuff>true</isDebuff>
@ -2362,20 +2365,16 @@
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<excludedFromCheck>true</excludedFromCheck>
<conditions>
<condition name="OpTargetPc" />
</conditions>
<magicLvl>4</magicLvl>
<effects>
<effect name="BlockEscape" />
<effect name="PAtk" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
<selfEffects>
<effect name="CallSkill">
<skillId>19199</skillId> <!-- Hurricane Sign -->
<skillLevel>1</skillLevel>
</effect>
</selfEffects>
</skill>
<skill id="1997" toLevel="2" name="Gravity Exile">
<!-- For $s1, blocks target from being resurrected by another character. -->

View File

@ -46,6 +46,9 @@
<chance>100</chance>
<targetType>TARGET</targetType>
</effect>
<effect name="DisableSkill">
<disable>10008;10009;10011;10012;10017;10019;10020;10021;10024;10026</disable>
</effect>
</effects>
</skill>
<skill id="10245" toLevel="1" name="Wizard - Individual Passive">

View File

@ -362,6 +362,7 @@
<affectLimit>9-10</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<removedOnDamage>true</removedOnDamage>
<effectPoint>
<value level="1">-418</value>
<value level="2">-532</value>

View File

@ -1656,7 +1656,21 @@
<!-- For 60 sec., P./ M. Atk. +10%. -->
<icon>icon.skill1996</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<effectPoint>2</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
</list>

View File

@ -2337,13 +2337,16 @@
<skill id="1996" toLevel="2" name="Hurricane Shackle">
<!-- For $s1, blocks target from using escape items and skills. -->
<icon>icon.skill1996</icon>
<operateType>A2</operateType>
<operateType>A3</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay>
<effectPoint>-100</effectPoint>
<abnormalLvl>1</abnormalLvl>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_ESCAPE</abnormalType>
<isDebuff>true</isDebuff>
@ -2351,20 +2354,16 @@
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<excludedFromCheck>true</excludedFromCheck>
<conditions>
<condition name="OpTargetPc" />
</conditions>
<magicLvl>4</magicLvl>
<effects>
<effect name="BlockEscape" />
<effect name="PAtk" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
<selfEffects>
<effect name="CallSkill">
<skillId>19199</skillId> <!-- Hurricane Sign -->
<skillLevel>1</skillLevel>
</effect>
</selfEffects>
</skill>
<skill id="1997" toLevel="2" name="Gravity Exile">
<!-- For $s1, blocks target from being resurrected by another character. -->

View File

@ -46,6 +46,9 @@
<chance>100</chance>
<targetType>TARGET</targetType>
</effect>
<effect name="DisableSkill">
<disable>10008;10009;10011;10012;10017;10019;10020;10021;10024;10026</disable>
</effect>
</effects>
</skill>
<skill id="10245" toLevel="1" name="Wizard - Individual Passive">

View File

@ -362,6 +362,7 @@
<affectLimit>9-10</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<removedOnDamage>true</removedOnDamage>
<effectPoint>
<value level="1">-418</value>
<value level="2">-532</value>

View File

@ -1656,7 +1656,21 @@
<!-- For 60 sec., P./ M. Atk. +10%. -->
<icon>icon.skill1996</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<effectPoint>2</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
</list>

View File

@ -2308,13 +2308,16 @@
<skill id="1996" toLevel="2" name="Hurricane Shackle">
<!-- For $s1, blocks target from using escape items and skills. -->
<icon>icon.skill1996</icon>
<operateType>A2</operateType>
<operateType>A3</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay>
<effectPoint>-100</effectPoint>
<abnormalLvl>1</abnormalLvl>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_ESCAPE</abnormalType>
<isDebuff>true</isDebuff>
@ -2322,20 +2325,16 @@
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<excludedFromCheck>true</excludedFromCheck>
<conditions>
<condition name="OpTargetPc" />
</conditions>
<magicLvl>4</magicLvl>
<effects>
<effect name="BlockEscape" />
<effect name="PAtk" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
<selfEffects>
<effect name="CallSkill">
<skillId>19199</skillId> <!-- Hurricane Sign -->
<skillLevel>1</skillLevel>
</effect>
</selfEffects>
</skill>
<skill id="1997" toLevel="2" name="Gravity Exile">
<!-- For $s1, blocks target from being resurrected by another character. -->

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="10244" toLevel="3" name="Two-Hand Stance">
<!-- Holds a weapon with both hands. If the weapon is a sword or blunt weapon, this stance increases P. Critical Rate/ P. Critical Damage by $s1 and P. Atk. by $s2 of Shield Def. but disables you to cast shield skills or defend with the shield. Use the stance again to cancel it. Requires a shield to be equipped. -->
<!-- Holds a weapon with both hands. When using a sword or a blunt weapon, P. Critical Rate/ Damage +15%, P. Skill Critical Rate/ Damage +15%, P. Atk. +100% of Shield Defense. You can't cast shield skills or defend with the shield. Using the skill again cancels the effect. Requires a shield. -->
<icon>icon.skill10244</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@ -46,6 +46,9 @@
<chance>100</chance>
<targetType>TARGET</targetType>
</effect>
<effect name="DisableSkill">
<disable>10008;10009;10011;10012;10017;10019;10020;10021;10024;10026</disable>
</effect>
</effects>
</skill>
<skill id="10245" toLevel="1" name="Wizard - Individual Passive">

View File

@ -362,6 +362,7 @@
<affectLimit>9-10</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<removedOnDamage>true</removedOnDamage>
<effectPoint>
<value level="1">-418</value>
<value level="2">-532</value>

View File

@ -1656,7 +1656,21 @@
<!-- For 60 sec., P./ M. Atk. +10%. -->
<icon>icon.skill1996</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<effectPoint>2</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
</list>

View File

@ -2324,13 +2324,16 @@
<skill id="1996" toLevel="2" name="Hurricane Shackle">
<!-- For $s1, blocks target from using escape items and skills. -->
<icon>icon.skill1996</icon>
<operateType>A2</operateType>
<operateType>A3</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay>
<effectPoint>-100</effectPoint>
<abnormalLvl>1</abnormalLvl>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_ESCAPE</abnormalType>
<isDebuff>true</isDebuff>
@ -2338,20 +2341,16 @@
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<excludedFromCheck>true</excludedFromCheck>
<conditions>
<condition name="OpTargetPc" />
</conditions>
<magicLvl>4</magicLvl>
<effects>
<effect name="BlockEscape" />
<effect name="PAtk" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk" fromLevel="2" toLevel="2">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
<selfEffects>
<effect name="CallSkill">
<skillId>19199</skillId> <!-- Hurricane Sign -->
<skillLevel>1</skillLevel>
</effect>
</selfEffects>
</skill>
<skill id="1997" toLevel="2" name="Gravity Exile">
<!-- For $s1, blocks target from being resurrected by another character. -->

View File

@ -362,6 +362,7 @@
<affectLimit>9-10</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<removedOnDamage>true</removedOnDamage>
<effectPoint>
<value level="1">-418</value>
<value level="2">-532</value>

View File

@ -255,32 +255,86 @@
<!-- Teleports nearby clan members to town. Cannot be used in special places such as GM Consultation Services. Consumes 50 Spirit Ores and 2000 Individual Fame. Viscount or above only. -->
<icon>icon.skill_pledge_party_recall</icon>
<operateType>A1</operateType>
<hitTime>3500</hitTime>
<coolTime>500</coolTime>
<hitTime>2000</hitTime>
<reuseDelay>1800000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>1</isMagic>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<itemConsumeCount>300</itemConsumeCount>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<blockedInOlympiad>true</blockedInOlympiad>
<conditions>
<condition name="OpCanEscape" />
<condition name="OpSocialClass">
<socialClass>8</socialClass>
</condition>
</conditions>
<effects>
<effect name="Escape">
<escapeType>TOWN</escapeType>
</effect>
</effects>
</skill>
<skill id="19113" toLevel="1" name="Clan Escape Lock">
<!-- For 60 sec., blocks target's Escape. Consumes 100 Spirit Ores and 3000 Individual Fame. Marquis or above only. -->
<icon>icon.skill_recall</icon>
<operateType>A2</operateType>
<coolTime>500</coolTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_ESCAPE</abnormalType>
<effectRange>600</effectRange>
<castRange>600</castRange>
<hitTime>2000</hitTime>
<hitTime>1000</hitTime>
<reuseDelay>1800000</reuseDelay>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<itemConsumeCount>300</itemConsumeCount>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<stayAfterDeath>true</stayAfterDeath>
<conditions>
<condition name="OpTargetPc" />
<condition name="OpSocialClass">
<socialClass>8</socialClass>
</condition>
</conditions>
<effects>
<effect name="BlockEscape" />
</effects>
</skill>
<skill id="19114" toLevel="1" name="Clan Resurrection Lock">
<!-- For 60 sec., blocks target's Resurrection. Consumes 150 Spirit Ores and 1000 Clan Reputation. Marquis or above only. -->
<icon>icon.skill_resurrection</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_RESURRECTION</abnormalType>
<castRange>600</castRange>
<hitTime>2000</hitTime>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1800000</reuseDelay>
<isMagic>1</isMagic>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<itemConsumeCount>300</itemConsumeCount>
<targetType>PC_BODY</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<conditions>
<condition name="OpSocialClass">
<socialClass>8</socialClass>
</condition>
</conditions>
<effects>
<effect name="BlockResurrection" />
</effects>
</skill>
<skill id="19115" toLevel="1" name="Air Bike">
<!-- Can mount the Air Bike. Must belong to a clan Lv. 5 or above. -->
@ -1602,7 +1656,21 @@
<!-- For 60 sec., P./M. Atk. + 10%. -->
<icon>icon.skill1996</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<effectPoint>2</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
</list>