Sync with L2jServer HighFive Jun 14th 2015.

This commit is contained in:
MobiusDev
2015-06-14 11:51:57 +00:00
parent a3707acaaa
commit 166d6ff9d4
48 changed files with 675 additions and 356 deletions

View File

@@ -70,9 +70,13 @@ public final class RequestMagicSkillUse extends L2GameClientPacket
}
else
{
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
_log.warning("Skill Id " + _magicId + " not found in player!");
return;
skill = activeChar.getTransformSkill(_magicId);
if (skill == null)
{
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
_log.warning("Skill Id " + _magicId + " not found in player : " + activeChar);
return;
}
}
}
}

View File

@@ -18,6 +18,7 @@
*/
package com.l2jserver.gameserver.network.clientpackets;
import java.util.concurrent.TimeUnit;
import java.util.logging.Level;
import com.l2jserver.Config;
@@ -59,8 +60,8 @@ public final class UseItem extends L2GameClientPacket
/** Weapon Equip Task */
private static class WeaponEquipTask implements Runnable
{
L2ItemInstance item;
L2PcInstance activeChar;
private final L2ItemInstance item;
private final L2PcInstance activeChar;
protected WeaponEquipTask(L2ItemInstance it, L2PcInstance character)
{
@@ -71,12 +72,6 @@ public final class UseItem extends L2GameClientPacket
@Override
public void run()
{
// If character is still engaged in strike we should not change weapon
if (activeChar.isAttackingNow())
{
return;
}
// Equip or unEquip
activeChar.useEquippableItem(item, false);
}
@@ -139,8 +134,10 @@ public final class UseItem extends L2GameClientPacket
return;
}
_itemId = item.getId();
// Char cannot use item when dead
if (activeChar.isDead() || !activeChar.getInventory().canManipulateWithItemId(item.getId()))
if (activeChar.isDead() || !activeChar.getInventory().canManipulateWithItemId(_itemId))
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS);
sm.addItemName(item);
@@ -153,7 +150,6 @@ public final class UseItem extends L2GameClientPacket
return;
}
_itemId = item.getId();
if (activeChar.isFishing() && ((_itemId < 6535) || (_itemId > 6540)))
{
// You cannot do anything else while fishing
@@ -352,7 +348,7 @@ public final class UseItem extends L2GameClientPacket
}
else if (activeChar.isAttackingNow())
{
ThreadPoolManager.getInstance().scheduleGeneral(new WeaponEquipTask(item, activeChar), activeChar.getAttackEndTime() - System.currentTimeMillis());
ThreadPoolManager.getInstance().scheduleGeneral(new WeaponEquipTask(item, activeChar), TimeUnit.MILLISECONDS.convert(activeChar.getAttackEndTime() - System.nanoTime(), TimeUnit.NANOSECONDS));
}
else
{

View File

@@ -45,62 +45,71 @@ public final class RequestAnswerFriendInvite extends L2GameClientPacket
@Override
protected void runImpl()
{
L2PcInstance player = getClient().getActiveChar();
if (player != null)
final L2PcInstance player = getActiveChar();
if (player == null)
{
L2PcInstance requestor = player.getActiveRequester();
if (requestor == null)
{
return;
}
if (_response == 1)
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("INSERT INTO character_friends (charId, friendId) VALUES (?, ?), (?, ?)"))
{
statement.setInt(1, requestor.getObjectId());
statement.setInt(2, player.getObjectId());
statement.setInt(3, player.getObjectId());
statement.setInt(4, requestor.getObjectId());
statement.execute();
SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.THAT_PERSON_HAS_BEEN_SUCCESSFULLY_ADDED_TO_YOUR_FRIEND_LIST);
requestor.sendPacket(msg);
// Player added to your friend list
msg = SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_BEEN_ADDED_TO_YOUR_FRIENDS_LIST);
msg.addString(player.getName());
requestor.sendPacket(msg);
requestor.addFriend(player);
// has joined as friend.
msg = SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_JOINED_AS_A_FRIEND);
msg.addString(requestor.getName());
player.sendPacket(msg);
player.addFriend(requestor);
// Send notifications for both player in order to show them online
player.sendPacket(new FriendAddRequestResult(requestor, 1));
requestor.sendPacket(new FriendAddRequestResult(player, 1));
player.sendPacket(new FriendList(player));
requestor.sendPacket(new FriendList(requestor));
}
catch (Exception e)
{
_log.log(Level.WARNING, "Could not add friend objectid: " + e.getMessage(), e);
}
}
else
{
SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_FAILED_TO_ADD_A_FRIEND_TO_YOUR_FRIENDS_LIST);
requestor.sendPacket(msg);
player.sendPacket(new FriendAddRequestResult(requestor, 0));
requestor.sendPacket(new FriendAddRequestResult(player, 0));
}
player.setActiveRequester(null);
requestor.onTransactionResponse();
return;
}
final L2PcInstance requestor = player.getActiveRequester();
if (requestor == null)
{
return;
}
if (player.getFriendList().containsValue(requestor.getObjectId()) //
|| requestor.getFriendList().containsValue(player.getObjectId()))
{
requestor.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.THIS_PLAYER_IS_ALREADY_REGISTERED_ON_YOUR_FRIENDS_LIST));
return;
}
if (_response == 1)
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("INSERT INTO character_friends (charId, friendId) VALUES (?, ?), (?, ?)"))
{
statement.setInt(1, requestor.getObjectId());
statement.setInt(2, player.getObjectId());
statement.setInt(3, player.getObjectId());
statement.setInt(4, requestor.getObjectId());
statement.execute();
SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.THAT_PERSON_HAS_BEEN_SUCCESSFULLY_ADDED_TO_YOUR_FRIEND_LIST);
requestor.sendPacket(msg);
// Player added to your friend list
msg = SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_BEEN_ADDED_TO_YOUR_FRIENDS_LIST);
msg.addString(player.getName());
requestor.sendPacket(msg);
requestor.addFriend(player);
// has joined as friend.
msg = SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_JOINED_AS_A_FRIEND);
msg.addString(requestor.getName());
player.sendPacket(msg);
player.addFriend(requestor);
// Send notifications for both player in order to show them online
player.sendPacket(new FriendAddRequestResult(requestor, 1));
requestor.sendPacket(new FriendAddRequestResult(player, 1));
player.sendPacket(new FriendList(player));
requestor.sendPacket(new FriendList(requestor));
}
catch (Exception e)
{
_log.log(Level.WARNING, "Could not add friend objectid: " + e.getMessage(), e);
}
}
else
{
SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_FAILED_TO_ADD_A_FRIEND_TO_YOUR_FRIENDS_LIST);
requestor.sendPacket(msg);
player.sendPacket(new FriendAddRequestResult(requestor, 0));
requestor.sendPacket(new FriendAddRequestResult(player, 0));
}
player.setActiveRequester(null);
requestor.onTransactionResponse();
}
@Override