Sync with L2jServer HighFive Jun 14th 2015.
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@ -29,7 +29,6 @@ import com.l2jserver.gameserver.enums.ChatType;
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import com.l2jserver.gameserver.instancemanager.InstanceManager;
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import com.l2jserver.gameserver.model.L2Party;
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import com.l2jserver.gameserver.model.Location;
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import com.l2jserver.gameserver.model.PcCondOverride;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.entity.Instance;
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@ -242,7 +241,7 @@ public final class DarkCloudMansion extends AbstractInstance
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@Override
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protected boolean checkConditions(L2PcInstance player)
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{
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if (debug || player.canOverrideCond(PcCondOverride.INSTANCE_CONDITIONS))
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if (debug)
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{
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return true;
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}
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