Proper multiplier for plunder lucky rewards.

This commit is contained in:
MobiusDevelopment 2019-03-20 00:32:24 +00:00
parent 3c6ad12888
commit 1643ce38e9
7 changed files with 7 additions and 7 deletions

View File

@ -103,7 +103,7 @@ public final class Plunder extends AbstractEffect
final boolean lucky = player.tryLuck(); final boolean lucky = player.tryLuck();
for (ItemHolder sweepedItem : items) for (ItemHolder sweepedItem : items)
{ {
final ItemHolder rewardedItem = new ItemHolder(sweepedItem.getId(), sweepedItem.getCount() * (lucky ? 1 : 2)); final ItemHolder rewardedItem = new ItemHolder(sweepedItem.getId(), sweepedItem.getCount() * (lucky ? 2 : 1));
final L2Party party = effector.getParty(); final L2Party party = effector.getParty();
if (party != null) if (party != null)
{ {

View File

@ -103,7 +103,7 @@ public final class Plunder extends AbstractEffect
final boolean lucky = player.tryLuck(); final boolean lucky = player.tryLuck();
for (ItemHolder sweepedItem : items) for (ItemHolder sweepedItem : items)
{ {
final ItemHolder rewardedItem = new ItemHolder(sweepedItem.getId(), sweepedItem.getCount() * (lucky ? 1 : 2)); final ItemHolder rewardedItem = new ItemHolder(sweepedItem.getId(), sweepedItem.getCount() * (lucky ? 2 : 1));
final L2Party party = effector.getParty(); final L2Party party = effector.getParty();
if (party != null) if (party != null)
{ {

View File

@ -103,7 +103,7 @@ public final class Plunder extends AbstractEffect
final boolean lucky = player.tryLuck(); final boolean lucky = player.tryLuck();
for (ItemHolder sweepedItem : items) for (ItemHolder sweepedItem : items)
{ {
final ItemHolder rewardedItem = new ItemHolder(sweepedItem.getId(), sweepedItem.getCount() * (lucky ? 1 : 2)); final ItemHolder rewardedItem = new ItemHolder(sweepedItem.getId(), sweepedItem.getCount() * (lucky ? 2 : 1));
final L2Party party = effector.getParty(); final L2Party party = effector.getParty();
if (party != null) if (party != null)
{ {

View File

@ -103,7 +103,7 @@ public final class Plunder extends AbstractEffect
final boolean lucky = player.tryLuck(); final boolean lucky = player.tryLuck();
for (ItemHolder sweepedItem : items) for (ItemHolder sweepedItem : items)
{ {
final ItemHolder rewardedItem = new ItemHolder(sweepedItem.getId(), sweepedItem.getCount() * (lucky ? 1 : 2)); final ItemHolder rewardedItem = new ItemHolder(sweepedItem.getId(), sweepedItem.getCount() * (lucky ? 2 : 1));
final L2Party party = effector.getParty(); final L2Party party = effector.getParty();
if (party != null) if (party != null)
{ {

View File

@ -103,7 +103,7 @@ public final class Plunder extends AbstractEffect
final boolean lucky = player.tryLuck(); final boolean lucky = player.tryLuck();
for (ItemHolder sweepedItem : items) for (ItemHolder sweepedItem : items)
{ {
final ItemHolder rewardedItem = new ItemHolder(sweepedItem.getId(), sweepedItem.getCount() * (lucky ? 1 : 2)); final ItemHolder rewardedItem = new ItemHolder(sweepedItem.getId(), sweepedItem.getCount() * (lucky ? 2 : 1));
final L2Party party = effector.getParty(); final L2Party party = effector.getParty();
if (party != null) if (party != null)
{ {

View File

@ -103,7 +103,7 @@ public final class Plunder extends AbstractEffect
final boolean lucky = player.tryLuck(); final boolean lucky = player.tryLuck();
for (ItemHolder sweepedItem : items) for (ItemHolder sweepedItem : items)
{ {
final ItemHolder rewardedItem = new ItemHolder(sweepedItem.getId(), sweepedItem.getCount() * (lucky ? 1 : 2)); final ItemHolder rewardedItem = new ItemHolder(sweepedItem.getId(), sweepedItem.getCount() * (lucky ? 2 : 1));
final L2Party party = effector.getParty(); final L2Party party = effector.getParty();
if (party != null) if (party != null)
{ {

View File

@ -103,7 +103,7 @@ public final class Plunder extends AbstractEffect
final boolean lucky = player.tryLuck(); final boolean lucky = player.tryLuck();
for (ItemHolder sweepedItem : items) for (ItemHolder sweepedItem : items)
{ {
final ItemHolder rewardedItem = new ItemHolder(sweepedItem.getId(), sweepedItem.getCount() * (lucky ? 1 : 2)); final ItemHolder rewardedItem = new ItemHolder(sweepedItem.getId(), sweepedItem.getCount() * (lucky ? 2 : 1));
final L2Party party = effector.getParty(); final L2Party party = effector.getParty();
if (party != null) if (party != null)
{ {