Parsed new style html buttons.

This commit is contained in:
mobius
2015-01-03 21:32:03 +00:00
parent 7e473d3efd
commit 15e5e063a7
5370 changed files with 12014 additions and 12014 deletions

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<html><body>Ghost of Wigoth:<br>
You've destroyed the Shadow of Halisha! Good job!<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Nameless Soul:<br>
This is the final resting place of the ancient emperors of the Elmoreden Empire! There are four major sepulchers. They are the Sepulcher of Conquerors, the Sepulcher of Rulers, the Sepulcher of Great Sages and the Sepulcher of Judges, respectively. Together they are known as the Four Sepulchers.<br>
But this sacred place is ultimately...<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Ghost of Wigoth:<br>
Phew! You escaped safely!<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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Greetings! I am a chamberlain of the ancient Elmoreden empire! When I was a mortal being I worked at the cemetery of the Elmoreden empire. Now I'm here, serving those who are traveling to the cemetery.<br>
My assistant also assists such travelers. He can be found near the entrance of Argos' Wall.<br>
Do you plan to visit the Elmoreden Cemetery?<br>
<a action="bypass -h Quest 620_FourGoblets 15">"I want to visit the 4th sepulcher."</a><br>
<a action="bypass -h Quest 620_FourGoblets 16">"I want to visit the entrance to the Elmoreden Cemetery."</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest 620_FourGoblets 15">"I want to visit the 4th sepulcher."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest 620_FourGoblets 16">"I want to visit the entrance to the Elmoreden Cemetery."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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Woooo! I'm a ghost page of the ancient Elmoreden Empire! I worked in the cemetery when I was a mortal being. Now I'm here to help travelers going to the Elmoreden Cemetery.<br>
My boss is in the Pilgrim's Necropolis. He also helps people visit the cemetery.<br>
Would you like to visit the cemetery of the Elmoreden empire?<br>
<a action="bypass -h Quest 620_FourGoblets 15">"I want to visit the 4th sepulcher."</a><br>
<a action="bypass -h Quest 620_FourGoblets 16">"I want to visit the entrance to the Elmoreden Cemetery."</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest 620_FourGoblets 15">"I want to visit the 4th sepulcher."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest 620_FourGoblets 16">"I want to visit the entrance to the Elmoreden Cemetery."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Conquerors' Sepulcher Manager:<br>
A strange-looking stone statue.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Emperors' Sepulcher Manager:<br>
A weird-looking statue.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Great Sages' Sepulcher Manager:<br>
A weird-looking stone statue.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Judge's Sepulcher Manager:<br>
A weird-looking statue.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Baron's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Baron.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_open_gate">Open the gate.</Button>
</body></html>

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<html><body>Viscount's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Viscount.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_open_gate">Open the gate.</Button>
</body></html>

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<html><body>Count's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Count.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_open_gate">Open the gate.</Button>
</body></html>

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<html><body>Marquis' Hall Gatekeeper:<br>
I guard the gate connected to the Marquis' Hall.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_open_gate">Open the gate.</Button>
</body></html>

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<html><body>Duke's Hall Gatekeeper:<br>
I guard the gate connected to the tomb of the Emperor.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open gate</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_open_gate">Open gate</Button>
</body></html>

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<html><body>Baron's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Baron.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_open_gate">Open the gate.</Button>
</body></html>

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<html><body>Viscount's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Viscount.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_open_gate">Open the gate.</Button>
</body></html>

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<html><body>Count's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Count.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_open_gate">Open the gate.</Button>
</body></html>

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<html><body>Marquis' Hall Gatekeeper:<br>
I guard the gate connected to the Marquis' Hall.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_open_gate">Open the gate.</Button>
</body></html>

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<html><body>Duke's Hall Gatekeeper:<br>
I guard the gate connected to the tomb of the Emperor.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open gate</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_open_gate">Open gate</Button>
</body></html>

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<html><body>Baron's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Baron.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_open_gate">Open the gate.</Button>
</body></html>

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<html><body>Viscount's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Viscount.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_open_gate">Open the gate.</Button>
</body></html>

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<html><body>Count's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Count.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_open_gate">Open the gate.</Button>
</body></html>

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<html><body>Marquis' Hall Gatekeeper:<br>
I guard the gate connected to the Marquis' Hall.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_open_gate">Open the gate.</Button>
</body></html>

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<html><body>Duke's Hall Gatekeeper:<br>
I guard the gate connected to the tomb of the Emperor.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open gate</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_open_gate">Open gate</Button>
</body></html>

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<html><body>Baron's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Baron.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_open_gate">Open the gate.</Button>
</body></html>

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<html><body>Viscount's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Viscount.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_open_gate">Open the gate.</Button>
</body></html>

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<html><body>Count's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Count.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_open_gate">Open the gate.</Button>
</body></html>

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<html><body>Marquis' Hall Gatekeeper:<br>
I guard the gate connected to the Marquis' Hall.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_open_gate">Open the gate.</Button>
</body></html>

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<html><body>Duke's Hall Gatekeeper:<br>
I guard the gate connected to the tomb of the Emperor.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open gate</a>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_open_gate">Open gate</Button>
</body></html>