Dropped some Iterator uses.

This commit is contained in:
MobiusDev
2016-04-30 18:06:44 +00:00
parent 25fae223c2
commit 15d263a788
9 changed files with 24 additions and 77 deletions

View File

@@ -16,7 +16,6 @@
*/
package com.l2jmobius.gameserver.model.actor.instance;
import java.util.Iterator;
import java.util.List;
import com.l2jmobius.gameserver.ai.L2ShuttleAI;
@@ -120,18 +119,13 @@ public class L2ShuttleInstance extends L2Vehicle
@Override
public void oustPlayers()
{
L2PcInstance player;
// Use iterator because oustPlayer will try to remove player from _passengers
final Iterator<L2PcInstance> iter = _passengers.iterator();
while (iter.hasNext())
for (L2PcInstance player : _passengers)
{
player = iter.next();
iter.remove();
if (player != null)
{
oustPlayer(player);
}
_passengers.remove(player);
}
}

View File

@@ -16,7 +16,6 @@
*/
package com.l2jmobius.gameserver.model.actor.knownlist;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
@@ -123,30 +122,25 @@ public class CharKnownList extends ObjectKnownList
{
if (!fullCheck)
{
final Iterator<L2PcInstance> pIter = getKnownPlayers().values().iterator();
while (pIter.hasNext())
for (L2PcInstance player : getKnownPlayers().values())
{
final L2PcInstance player = pIter.next();
if (player == null)
{
pIter.remove();
removeKnownObject(player, true);
}
else if (!player.isVisible() || !Util.checkIfInShortRadius(getDistanceToForgetObject(player), getActiveObject(), player, true))
{
pIter.remove();
removeKnownObject(player, true);
getKnownRelations().remove(player.getObjectId());
getKnownObjects().remove(player.getObjectId());
}
}
final Iterator<L2Summon> sIter = getKnownSummons().values().iterator();
while (sIter.hasNext())
for (L2Summon summon : getKnownSummons().values())
{
final L2Summon summon = sIter.next();
if (summon == null)
{
sIter.remove();
removeKnownObject(summon, true);
}
else if (getActiveChar().isPlayer() && (summon.getOwner() == getActiveChar()))
{
@@ -154,7 +148,6 @@ public class CharKnownList extends ObjectKnownList
}
else if (!summon.isVisible() || !Util.checkIfInShortRadius(getDistanceToForgetObject(summon), getActiveObject(), summon, true))
{
sIter.remove();
removeKnownObject(summon, true);
getKnownObjects().remove(summon.getObjectId());
}
@@ -163,17 +156,14 @@ public class CharKnownList extends ObjectKnownList
return;
}
// Go through knownObjects
final Iterator<L2Object> oIter = getKnownObjects().values().iterator();
while (oIter.hasNext())
for (L2Object object : getKnownObjects().values())
{
final L2Object object = oIter.next();
if (object == null)
{
oIter.remove();
removeKnownObject(object, true);
}
else if (!object.isVisible() || !Util.checkIfInShortRadius(getDistanceToForgetObject(object), getActiveObject(), object, true))
{
oIter.remove();
removeKnownObject(object, true);
if (object.isPlayer())

View File

@@ -16,7 +16,6 @@
*/
package com.l2jmobius.gameserver.model.actor.knownlist;
import java.util.Iterator;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
@@ -159,10 +158,8 @@ public class ObjectKnownList
*/
public void forgetObjects(boolean fullCheck)
{
final Iterator<L2Object> oIter = getKnownObjects().values().iterator();
while (oIter.hasNext())
for (L2Object object : getKnownObjects().values())
{
final L2Object object = oIter.next();
if (!fullCheck && !object.isPlayable())
{
continue;
@@ -171,7 +168,6 @@ public class ObjectKnownList
// Remove all objects invisible or too far
if (!object.isVisible() || !Util.checkIfInShortRadius(getDistanceToForgetObject(object), getActiveObject(), object, true))
{
oIter.remove();
removeKnownObject(object, true);
}
}