From 156e21fb16b6cac33525d2eaa5f1779f85014e8d Mon Sep 17 00:00:00 2001 From: MobiusDevelopment <8391001+MobiusDevelopment@users.noreply.github.com> Date: Sun, 1 Aug 2021 11:47:57 +0000 Subject: [PATCH] Addition of new abnormal visual effects. Contributed by Horus. --- .../model/skills/AbnormalVisualEffect.java | 25 +++++++++++++++++++ .../model/skills/AbnormalVisualEffect.java | 25 +++++++++++++++++++ 2 files changed, 50 insertions(+) diff --git a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/java/org/l2jmobius/gameserver/model/skills/AbnormalVisualEffect.java b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/java/org/l2jmobius/gameserver/model/skills/AbnormalVisualEffect.java index 44a6415534..0ad2f320ab 100644 --- a/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/java/org/l2jmobius/gameserver/model/skills/AbnormalVisualEffect.java +++ b/L2J_Mobius_9.2_ReturnOfTheQueenAnt_Ch2/java/org/l2jmobius/gameserver/model/skills/AbnormalVisualEffect.java @@ -444,6 +444,31 @@ public enum AbnormalVisualEffect H_SY_ELEMENTAL_DUST_AVE(509), S_MENTOR_AVE(510), RANKER_DECO_SYLPH(511), + V_ICE_ONEHAND(515), + V_ICE_ONEHAND_02(515), + H_B_ICE_TWOHAND(516), + V_ICE_LONG(517), + V_ICE_LONG_02(517), + V_FORTUNE_TIME(518), + V_FORTUNE_TIME_DEBUFF(519), + V_GOLD_STONE(520), + V_GOLD_STONE_DEBUFF(521), + V_VITAL_GAIN_LV1(522), + V_VITAL_GAIN_LV2(523), + V_VITAL_GAIN_LV3(524), + V_VITAL_GAIN_LV4(525), + V_VITAL_GAIN_LV5(526), + H_B_OVERDRIVE(527), + H_LUCKYBAG2(529), + V_DISRON_VICTORY(531), + H_P_AEGIS_ARMOR_DECO(532), + V_WORLDCASTLEWAR_HERO_WEAP(540), + V_EARASED(541), + H_R_IMPRISON(542), + H_R_NEMESIS(543), + H_Y_PROTECTION_SHIELD(544), + H_P_PROTECTION_SHIELD(545), + H_W_PROTECTION_SHIELD(546), H_SY_ELEMENTAL_MARK_AVE(513), Z_ICE_SCREEN_F(514), DRAGON_ULTIMATE(700), diff --git a/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/model/skills/AbnormalVisualEffect.java b/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/model/skills/AbnormalVisualEffect.java index 44a6415534..0ad2f320ab 100644 --- a/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/model/skills/AbnormalVisualEffect.java +++ b/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/model/skills/AbnormalVisualEffect.java @@ -444,6 +444,31 @@ public enum AbnormalVisualEffect H_SY_ELEMENTAL_DUST_AVE(509), S_MENTOR_AVE(510), RANKER_DECO_SYLPH(511), + V_ICE_ONEHAND(515), + V_ICE_ONEHAND_02(515), + H_B_ICE_TWOHAND(516), + V_ICE_LONG(517), + V_ICE_LONG_02(517), + V_FORTUNE_TIME(518), + V_FORTUNE_TIME_DEBUFF(519), + V_GOLD_STONE(520), + V_GOLD_STONE_DEBUFF(521), + V_VITAL_GAIN_LV1(522), + V_VITAL_GAIN_LV2(523), + V_VITAL_GAIN_LV3(524), + V_VITAL_GAIN_LV4(525), + V_VITAL_GAIN_LV5(526), + H_B_OVERDRIVE(527), + H_LUCKYBAG2(529), + V_DISRON_VICTORY(531), + H_P_AEGIS_ARMOR_DECO(532), + V_WORLDCASTLEWAR_HERO_WEAP(540), + V_EARASED(541), + H_R_IMPRISON(542), + H_R_NEMESIS(543), + H_Y_PROTECTION_SHIELD(544), + H_P_PROTECTION_SHIELD(545), + H_W_PROTECTION_SHIELD(546), H_SY_ELEMENTAL_MARK_AVE(513), Z_ICE_SCREEN_F(514), DRAGON_ULTIMATE(700),