From 147e0f8a370e4bf88ec3e17b49d1b2755f63f261 Mon Sep 17 00:00:00 2001
From: MobiusDev <8391001+MobiusDevelopment@users.noreply.github.com>
Date: Fri, 3 Nov 2017 11:09:21 +0000
Subject: [PATCH] Fixed FriendAddRequest.
---
.../gameserver/network/IncomingPackets.java | 1 +
.../clientpackets/RequestFriendInvite.java | 122 ------------------
.../gameserver/network/IncomingPackets.java | 1 +
.../clientpackets/RequestFriendInvite.java | 122 ------------------
.../friend/FriendAddRequest.java | 1 +
.../gameserver/network/IncomingPackets.java | 1 +
.../clientpackets/RequestFriendInvite.java | 122 ------------------
.../friend/FriendAddRequest.java | 1 +
.../gameserver/network/IncomingPackets.java | 1 +
.../clientpackets/RequestFriendInvite.java | 122 ------------------
.../friend/FriendAddRequest.java | 1 +
11 files changed, 7 insertions(+), 488 deletions(-)
delete mode 100644 L2J_Mobius_1.0_Ertheia/java/com/l2jmobius/gameserver/network/clientpackets/RequestFriendInvite.java
delete mode 100644 L2J_Mobius_2.5_Underground/java/com/l2jmobius/gameserver/network/clientpackets/RequestFriendInvite.java
delete mode 100644 L2J_Mobius_3.0_Helios/java/com/l2jmobius/gameserver/network/clientpackets/RequestFriendInvite.java
delete mode 100644 L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/gameserver/network/clientpackets/RequestFriendInvite.java
diff --git a/L2J_Mobius_1.0_Ertheia/java/com/l2jmobius/gameserver/network/IncomingPackets.java b/L2J_Mobius_1.0_Ertheia/java/com/l2jmobius/gameserver/network/IncomingPackets.java
index c8387d170c..98362130f8 100644
--- a/L2J_Mobius_1.0_Ertheia/java/com/l2jmobius/gameserver/network/IncomingPackets.java
+++ b/L2J_Mobius_1.0_Ertheia/java/com/l2jmobius/gameserver/network/IncomingPackets.java
@@ -27,6 +27,7 @@ import com.l2jmobius.commons.network.IIncomingPackets;
import com.l2jmobius.gameserver.network.clientpackets.*;
import com.l2jmobius.gameserver.network.clientpackets.friend.RequestAnswerFriendInvite;
import com.l2jmobius.gameserver.network.clientpackets.friend.RequestFriendDel;
+import com.l2jmobius.gameserver.network.clientpackets.friend.RequestFriendInvite;
import com.l2jmobius.gameserver.network.clientpackets.friend.RequestFriendList;
import com.l2jmobius.gameserver.network.clientpackets.friend.RequestSendFriendMsg;
diff --git a/L2J_Mobius_1.0_Ertheia/java/com/l2jmobius/gameserver/network/clientpackets/RequestFriendInvite.java b/L2J_Mobius_1.0_Ertheia/java/com/l2jmobius/gameserver/network/clientpackets/RequestFriendInvite.java
deleted file mode 100644
index 1eeab4cc93..0000000000
--- a/L2J_Mobius_1.0_Ertheia/java/com/l2jmobius/gameserver/network/clientpackets/RequestFriendInvite.java
+++ /dev/null
@@ -1,122 +0,0 @@
-/*
- * This file is part of the L2J Mobius project.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
- */
-package com.l2jmobius.gameserver.network.clientpackets;
-
-import com.l2jmobius.commons.network.PacketReader;
-import com.l2jmobius.gameserver.model.BlockList;
-import com.l2jmobius.gameserver.model.L2World;
-import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
-import com.l2jmobius.gameserver.model.ceremonyofchaos.CeremonyOfChaosEvent;
-import com.l2jmobius.gameserver.network.L2GameClient;
-import com.l2jmobius.gameserver.network.SystemMessageId;
-import com.l2jmobius.gameserver.network.serverpackets.FriendAddRequest;
-import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
-
-public final class RequestFriendInvite implements IClientIncomingPacket
-{
- private String _name;
-
- @Override
- public boolean read(L2GameClient client, PacketReader packet)
- {
- _name = packet.readS();
- return true;
- }
-
- @Override
- public void run(L2GameClient client)
- {
- final L2PcInstance activeChar = client.getActiveChar();
- if (activeChar == null)
- {
- return;
- }
-
- final L2PcInstance friend = L2World.getInstance().getPlayer(_name);
-
- // Target is not found in the game.
- if ((friend == null) || !friend.isOnline() || friend.isInvisible())
- {
- client.sendPacket(SystemMessageId.THE_USER_WHO_REQUESTED_TO_BECOME_FRIENDS_IS_NOT_FOUND_IN_THE_GAME);
- return;
- }
- // You cannot add yourself to your own friend list.
- if (friend == activeChar)
- {
- client.sendPacket(SystemMessageId.YOU_CANNOT_ADD_YOURSELF_TO_YOUR_OWN_FRIEND_LIST);
- return;
- }
- // Target is in olympiad.
- if (activeChar.isInOlympiadMode() || friend.isInOlympiadMode())
- {
- client.sendPacket(SystemMessageId.A_USER_CURRENTLY_PARTICIPATING_IN_THE_OLYMPIAD_CANNOT_SEND_PARTY_AND_FRIEND_INVITATIONS);
- return;
- }
-
- // Cannot request friendship in Ceremony of Chaos event.
- if (activeChar.isOnEvent(CeremonyOfChaosEvent.class))
- {
- client.sendPacket(SystemMessageId.YOU_CANNOT_INVITE_A_FRIEND_OR_PARTY_WHILE_PARTICIPATING_IN_THE_CEREMONY_OF_CHAOS);
- return;
- }
-
- // Cannot request friendship in any custom event.
- if (activeChar.isOnEvent()) // custom event message
- {
- activeChar.sendMessage("You cannot invite a friend while participating in an event.");
- return;
- }
-
- // Target blocked active player.
- if (BlockList.isBlocked(friend, activeChar))
- {
- activeChar.sendMessage("You are in target's block list.");
- return;
- }
- SystemMessage sm;
- // Target is blocked.
- if (BlockList.isBlocked(activeChar, friend))
- {
- sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_BLOCKED_C1);
- sm.addCharName(friend);
- client.sendPacket(sm);
- return;
- }
- // Target already in friend list.
- if (activeChar.getFriendList().contains(friend.getObjectId()))
- {
- sm = SystemMessage.getSystemMessage(SystemMessageId.THIS_PLAYER_IS_ALREADY_REGISTERED_ON_YOUR_FRIENDS_LIST);
- sm.addString(_name);
- client.sendPacket(sm);
- return;
- }
- // Target is busy.
- if (friend.isProcessingRequest())
- {
- sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_ON_ANOTHER_TASK_PLEASE_TRY_AGAIN_LATER);
- sm.addString(_name);
- client.sendPacket(sm);
- return;
- }
- // Friend request sent.
- activeChar.onTransactionRequest(friend);
- friend.sendPacket(new FriendAddRequest(activeChar.getName()));
- sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_VE_REQUESTED_C1_TO_BE_ON_YOUR_FRIENDS_LIST);
- sm.addString(_name);
- client.sendPacket(sm);
- }
-}
diff --git a/L2J_Mobius_2.5_Underground/java/com/l2jmobius/gameserver/network/IncomingPackets.java b/L2J_Mobius_2.5_Underground/java/com/l2jmobius/gameserver/network/IncomingPackets.java
index c8387d170c..98362130f8 100644
--- a/L2J_Mobius_2.5_Underground/java/com/l2jmobius/gameserver/network/IncomingPackets.java
+++ b/L2J_Mobius_2.5_Underground/java/com/l2jmobius/gameserver/network/IncomingPackets.java
@@ -27,6 +27,7 @@ import com.l2jmobius.commons.network.IIncomingPackets;
import com.l2jmobius.gameserver.network.clientpackets.*;
import com.l2jmobius.gameserver.network.clientpackets.friend.RequestAnswerFriendInvite;
import com.l2jmobius.gameserver.network.clientpackets.friend.RequestFriendDel;
+import com.l2jmobius.gameserver.network.clientpackets.friend.RequestFriendInvite;
import com.l2jmobius.gameserver.network.clientpackets.friend.RequestFriendList;
import com.l2jmobius.gameserver.network.clientpackets.friend.RequestSendFriendMsg;
diff --git a/L2J_Mobius_2.5_Underground/java/com/l2jmobius/gameserver/network/clientpackets/RequestFriendInvite.java b/L2J_Mobius_2.5_Underground/java/com/l2jmobius/gameserver/network/clientpackets/RequestFriendInvite.java
deleted file mode 100644
index 1eeab4cc93..0000000000
--- a/L2J_Mobius_2.5_Underground/java/com/l2jmobius/gameserver/network/clientpackets/RequestFriendInvite.java
+++ /dev/null
@@ -1,122 +0,0 @@
-/*
- * This file is part of the L2J Mobius project.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
- */
-package com.l2jmobius.gameserver.network.clientpackets;
-
-import com.l2jmobius.commons.network.PacketReader;
-import com.l2jmobius.gameserver.model.BlockList;
-import com.l2jmobius.gameserver.model.L2World;
-import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
-import com.l2jmobius.gameserver.model.ceremonyofchaos.CeremonyOfChaosEvent;
-import com.l2jmobius.gameserver.network.L2GameClient;
-import com.l2jmobius.gameserver.network.SystemMessageId;
-import com.l2jmobius.gameserver.network.serverpackets.FriendAddRequest;
-import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
-
-public final class RequestFriendInvite implements IClientIncomingPacket
-{
- private String _name;
-
- @Override
- public boolean read(L2GameClient client, PacketReader packet)
- {
- _name = packet.readS();
- return true;
- }
-
- @Override
- public void run(L2GameClient client)
- {
- final L2PcInstance activeChar = client.getActiveChar();
- if (activeChar == null)
- {
- return;
- }
-
- final L2PcInstance friend = L2World.getInstance().getPlayer(_name);
-
- // Target is not found in the game.
- if ((friend == null) || !friend.isOnline() || friend.isInvisible())
- {
- client.sendPacket(SystemMessageId.THE_USER_WHO_REQUESTED_TO_BECOME_FRIENDS_IS_NOT_FOUND_IN_THE_GAME);
- return;
- }
- // You cannot add yourself to your own friend list.
- if (friend == activeChar)
- {
- client.sendPacket(SystemMessageId.YOU_CANNOT_ADD_YOURSELF_TO_YOUR_OWN_FRIEND_LIST);
- return;
- }
- // Target is in olympiad.
- if (activeChar.isInOlympiadMode() || friend.isInOlympiadMode())
- {
- client.sendPacket(SystemMessageId.A_USER_CURRENTLY_PARTICIPATING_IN_THE_OLYMPIAD_CANNOT_SEND_PARTY_AND_FRIEND_INVITATIONS);
- return;
- }
-
- // Cannot request friendship in Ceremony of Chaos event.
- if (activeChar.isOnEvent(CeremonyOfChaosEvent.class))
- {
- client.sendPacket(SystemMessageId.YOU_CANNOT_INVITE_A_FRIEND_OR_PARTY_WHILE_PARTICIPATING_IN_THE_CEREMONY_OF_CHAOS);
- return;
- }
-
- // Cannot request friendship in any custom event.
- if (activeChar.isOnEvent()) // custom event message
- {
- activeChar.sendMessage("You cannot invite a friend while participating in an event.");
- return;
- }
-
- // Target blocked active player.
- if (BlockList.isBlocked(friend, activeChar))
- {
- activeChar.sendMessage("You are in target's block list.");
- return;
- }
- SystemMessage sm;
- // Target is blocked.
- if (BlockList.isBlocked(activeChar, friend))
- {
- sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_BLOCKED_C1);
- sm.addCharName(friend);
- client.sendPacket(sm);
- return;
- }
- // Target already in friend list.
- if (activeChar.getFriendList().contains(friend.getObjectId()))
- {
- sm = SystemMessage.getSystemMessage(SystemMessageId.THIS_PLAYER_IS_ALREADY_REGISTERED_ON_YOUR_FRIENDS_LIST);
- sm.addString(_name);
- client.sendPacket(sm);
- return;
- }
- // Target is busy.
- if (friend.isProcessingRequest())
- {
- sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_ON_ANOTHER_TASK_PLEASE_TRY_AGAIN_LATER);
- sm.addString(_name);
- client.sendPacket(sm);
- return;
- }
- // Friend request sent.
- activeChar.onTransactionRequest(friend);
- friend.sendPacket(new FriendAddRequest(activeChar.getName()));
- sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_VE_REQUESTED_C1_TO_BE_ON_YOUR_FRIENDS_LIST);
- sm.addString(_name);
- client.sendPacket(sm);
- }
-}
diff --git a/L2J_Mobius_2.5_Underground/java/com/l2jmobius/gameserver/network/serverpackets/friend/FriendAddRequest.java b/L2J_Mobius_2.5_Underground/java/com/l2jmobius/gameserver/network/serverpackets/friend/FriendAddRequest.java
index db44aaafc0..2b83e8a83a 100644
--- a/L2J_Mobius_2.5_Underground/java/com/l2jmobius/gameserver/network/serverpackets/friend/FriendAddRequest.java
+++ b/L2J_Mobius_2.5_Underground/java/com/l2jmobius/gameserver/network/serverpackets/friend/FriendAddRequest.java
@@ -34,6 +34,7 @@ public class FriendAddRequest implements IClientOutgoingPacket
{
OutgoingPackets.FRIEND_ADD_REQUEST.writeId(packet);
+ packet.writeC(0x00);
packet.writeS(_requestorName);
return true;
}
diff --git a/L2J_Mobius_3.0_Helios/java/com/l2jmobius/gameserver/network/IncomingPackets.java b/L2J_Mobius_3.0_Helios/java/com/l2jmobius/gameserver/network/IncomingPackets.java
index c8387d170c..98362130f8 100644
--- a/L2J_Mobius_3.0_Helios/java/com/l2jmobius/gameserver/network/IncomingPackets.java
+++ b/L2J_Mobius_3.0_Helios/java/com/l2jmobius/gameserver/network/IncomingPackets.java
@@ -27,6 +27,7 @@ import com.l2jmobius.commons.network.IIncomingPackets;
import com.l2jmobius.gameserver.network.clientpackets.*;
import com.l2jmobius.gameserver.network.clientpackets.friend.RequestAnswerFriendInvite;
import com.l2jmobius.gameserver.network.clientpackets.friend.RequestFriendDel;
+import com.l2jmobius.gameserver.network.clientpackets.friend.RequestFriendInvite;
import com.l2jmobius.gameserver.network.clientpackets.friend.RequestFriendList;
import com.l2jmobius.gameserver.network.clientpackets.friend.RequestSendFriendMsg;
diff --git a/L2J_Mobius_3.0_Helios/java/com/l2jmobius/gameserver/network/clientpackets/RequestFriendInvite.java b/L2J_Mobius_3.0_Helios/java/com/l2jmobius/gameserver/network/clientpackets/RequestFriendInvite.java
deleted file mode 100644
index 1eeab4cc93..0000000000
--- a/L2J_Mobius_3.0_Helios/java/com/l2jmobius/gameserver/network/clientpackets/RequestFriendInvite.java
+++ /dev/null
@@ -1,122 +0,0 @@
-/*
- * This file is part of the L2J Mobius project.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
- */
-package com.l2jmobius.gameserver.network.clientpackets;
-
-import com.l2jmobius.commons.network.PacketReader;
-import com.l2jmobius.gameserver.model.BlockList;
-import com.l2jmobius.gameserver.model.L2World;
-import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
-import com.l2jmobius.gameserver.model.ceremonyofchaos.CeremonyOfChaosEvent;
-import com.l2jmobius.gameserver.network.L2GameClient;
-import com.l2jmobius.gameserver.network.SystemMessageId;
-import com.l2jmobius.gameserver.network.serverpackets.FriendAddRequest;
-import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
-
-public final class RequestFriendInvite implements IClientIncomingPacket
-{
- private String _name;
-
- @Override
- public boolean read(L2GameClient client, PacketReader packet)
- {
- _name = packet.readS();
- return true;
- }
-
- @Override
- public void run(L2GameClient client)
- {
- final L2PcInstance activeChar = client.getActiveChar();
- if (activeChar == null)
- {
- return;
- }
-
- final L2PcInstance friend = L2World.getInstance().getPlayer(_name);
-
- // Target is not found in the game.
- if ((friend == null) || !friend.isOnline() || friend.isInvisible())
- {
- client.sendPacket(SystemMessageId.THE_USER_WHO_REQUESTED_TO_BECOME_FRIENDS_IS_NOT_FOUND_IN_THE_GAME);
- return;
- }
- // You cannot add yourself to your own friend list.
- if (friend == activeChar)
- {
- client.sendPacket(SystemMessageId.YOU_CANNOT_ADD_YOURSELF_TO_YOUR_OWN_FRIEND_LIST);
- return;
- }
- // Target is in olympiad.
- if (activeChar.isInOlympiadMode() || friend.isInOlympiadMode())
- {
- client.sendPacket(SystemMessageId.A_USER_CURRENTLY_PARTICIPATING_IN_THE_OLYMPIAD_CANNOT_SEND_PARTY_AND_FRIEND_INVITATIONS);
- return;
- }
-
- // Cannot request friendship in Ceremony of Chaos event.
- if (activeChar.isOnEvent(CeremonyOfChaosEvent.class))
- {
- client.sendPacket(SystemMessageId.YOU_CANNOT_INVITE_A_FRIEND_OR_PARTY_WHILE_PARTICIPATING_IN_THE_CEREMONY_OF_CHAOS);
- return;
- }
-
- // Cannot request friendship in any custom event.
- if (activeChar.isOnEvent()) // custom event message
- {
- activeChar.sendMessage("You cannot invite a friend while participating in an event.");
- return;
- }
-
- // Target blocked active player.
- if (BlockList.isBlocked(friend, activeChar))
- {
- activeChar.sendMessage("You are in target's block list.");
- return;
- }
- SystemMessage sm;
- // Target is blocked.
- if (BlockList.isBlocked(activeChar, friend))
- {
- sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_BLOCKED_C1);
- sm.addCharName(friend);
- client.sendPacket(sm);
- return;
- }
- // Target already in friend list.
- if (activeChar.getFriendList().contains(friend.getObjectId()))
- {
- sm = SystemMessage.getSystemMessage(SystemMessageId.THIS_PLAYER_IS_ALREADY_REGISTERED_ON_YOUR_FRIENDS_LIST);
- sm.addString(_name);
- client.sendPacket(sm);
- return;
- }
- // Target is busy.
- if (friend.isProcessingRequest())
- {
- sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_ON_ANOTHER_TASK_PLEASE_TRY_AGAIN_LATER);
- sm.addString(_name);
- client.sendPacket(sm);
- return;
- }
- // Friend request sent.
- activeChar.onTransactionRequest(friend);
- friend.sendPacket(new FriendAddRequest(activeChar.getName()));
- sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_VE_REQUESTED_C1_TO_BE_ON_YOUR_FRIENDS_LIST);
- sm.addString(_name);
- client.sendPacket(sm);
- }
-}
diff --git a/L2J_Mobius_3.0_Helios/java/com/l2jmobius/gameserver/network/serverpackets/friend/FriendAddRequest.java b/L2J_Mobius_3.0_Helios/java/com/l2jmobius/gameserver/network/serverpackets/friend/FriendAddRequest.java
index db44aaafc0..2b83e8a83a 100644
--- a/L2J_Mobius_3.0_Helios/java/com/l2jmobius/gameserver/network/serverpackets/friend/FriendAddRequest.java
+++ b/L2J_Mobius_3.0_Helios/java/com/l2jmobius/gameserver/network/serverpackets/friend/FriendAddRequest.java
@@ -34,6 +34,7 @@ public class FriendAddRequest implements IClientOutgoingPacket
{
OutgoingPackets.FRIEND_ADD_REQUEST.writeId(packet);
+ packet.writeC(0x00);
packet.writeS(_requestorName);
return true;
}
diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/gameserver/network/IncomingPackets.java b/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/gameserver/network/IncomingPackets.java
index c8387d170c..98362130f8 100644
--- a/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/gameserver/network/IncomingPackets.java
+++ b/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/gameserver/network/IncomingPackets.java
@@ -27,6 +27,7 @@ import com.l2jmobius.commons.network.IIncomingPackets;
import com.l2jmobius.gameserver.network.clientpackets.*;
import com.l2jmobius.gameserver.network.clientpackets.friend.RequestAnswerFriendInvite;
import com.l2jmobius.gameserver.network.clientpackets.friend.RequestFriendDel;
+import com.l2jmobius.gameserver.network.clientpackets.friend.RequestFriendInvite;
import com.l2jmobius.gameserver.network.clientpackets.friend.RequestFriendList;
import com.l2jmobius.gameserver.network.clientpackets.friend.RequestSendFriendMsg;
diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/gameserver/network/clientpackets/RequestFriendInvite.java b/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/gameserver/network/clientpackets/RequestFriendInvite.java
deleted file mode 100644
index 1eeab4cc93..0000000000
--- a/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/gameserver/network/clientpackets/RequestFriendInvite.java
+++ /dev/null
@@ -1,122 +0,0 @@
-/*
- * This file is part of the L2J Mobius project.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
- */
-package com.l2jmobius.gameserver.network.clientpackets;
-
-import com.l2jmobius.commons.network.PacketReader;
-import com.l2jmobius.gameserver.model.BlockList;
-import com.l2jmobius.gameserver.model.L2World;
-import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
-import com.l2jmobius.gameserver.model.ceremonyofchaos.CeremonyOfChaosEvent;
-import com.l2jmobius.gameserver.network.L2GameClient;
-import com.l2jmobius.gameserver.network.SystemMessageId;
-import com.l2jmobius.gameserver.network.serverpackets.FriendAddRequest;
-import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
-
-public final class RequestFriendInvite implements IClientIncomingPacket
-{
- private String _name;
-
- @Override
- public boolean read(L2GameClient client, PacketReader packet)
- {
- _name = packet.readS();
- return true;
- }
-
- @Override
- public void run(L2GameClient client)
- {
- final L2PcInstance activeChar = client.getActiveChar();
- if (activeChar == null)
- {
- return;
- }
-
- final L2PcInstance friend = L2World.getInstance().getPlayer(_name);
-
- // Target is not found in the game.
- if ((friend == null) || !friend.isOnline() || friend.isInvisible())
- {
- client.sendPacket(SystemMessageId.THE_USER_WHO_REQUESTED_TO_BECOME_FRIENDS_IS_NOT_FOUND_IN_THE_GAME);
- return;
- }
- // You cannot add yourself to your own friend list.
- if (friend == activeChar)
- {
- client.sendPacket(SystemMessageId.YOU_CANNOT_ADD_YOURSELF_TO_YOUR_OWN_FRIEND_LIST);
- return;
- }
- // Target is in olympiad.
- if (activeChar.isInOlympiadMode() || friend.isInOlympiadMode())
- {
- client.sendPacket(SystemMessageId.A_USER_CURRENTLY_PARTICIPATING_IN_THE_OLYMPIAD_CANNOT_SEND_PARTY_AND_FRIEND_INVITATIONS);
- return;
- }
-
- // Cannot request friendship in Ceremony of Chaos event.
- if (activeChar.isOnEvent(CeremonyOfChaosEvent.class))
- {
- client.sendPacket(SystemMessageId.YOU_CANNOT_INVITE_A_FRIEND_OR_PARTY_WHILE_PARTICIPATING_IN_THE_CEREMONY_OF_CHAOS);
- return;
- }
-
- // Cannot request friendship in any custom event.
- if (activeChar.isOnEvent()) // custom event message
- {
- activeChar.sendMessage("You cannot invite a friend while participating in an event.");
- return;
- }
-
- // Target blocked active player.
- if (BlockList.isBlocked(friend, activeChar))
- {
- activeChar.sendMessage("You are in target's block list.");
- return;
- }
- SystemMessage sm;
- // Target is blocked.
- if (BlockList.isBlocked(activeChar, friend))
- {
- sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_BLOCKED_C1);
- sm.addCharName(friend);
- client.sendPacket(sm);
- return;
- }
- // Target already in friend list.
- if (activeChar.getFriendList().contains(friend.getObjectId()))
- {
- sm = SystemMessage.getSystemMessage(SystemMessageId.THIS_PLAYER_IS_ALREADY_REGISTERED_ON_YOUR_FRIENDS_LIST);
- sm.addString(_name);
- client.sendPacket(sm);
- return;
- }
- // Target is busy.
- if (friend.isProcessingRequest())
- {
- sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_ON_ANOTHER_TASK_PLEASE_TRY_AGAIN_LATER);
- sm.addString(_name);
- client.sendPacket(sm);
- return;
- }
- // Friend request sent.
- activeChar.onTransactionRequest(friend);
- friend.sendPacket(new FriendAddRequest(activeChar.getName()));
- sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_VE_REQUESTED_C1_TO_BE_ON_YOUR_FRIENDS_LIST);
- sm.addString(_name);
- client.sendPacket(sm);
- }
-}
diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/gameserver/network/serverpackets/friend/FriendAddRequest.java b/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/gameserver/network/serverpackets/friend/FriendAddRequest.java
index db44aaafc0..2b83e8a83a 100644
--- a/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/gameserver/network/serverpackets/friend/FriendAddRequest.java
+++ b/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/gameserver/network/serverpackets/friend/FriendAddRequest.java
@@ -34,6 +34,7 @@ public class FriendAddRequest implements IClientOutgoingPacket
{
OutgoingPackets.FRIEND_ADD_REQUEST.writeId(packet);
+ packet.writeC(0x00);
packet.writeS(_requestorName);
return true;
}