Fixed some comments.
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@ -1,4 +1,5 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -36,7 +36,7 @@ public class CorpseDropItem extends GeneralDropItem
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/*
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* (non-Javadoc)
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* @see com.l2jserver.gameserver.model.drops.GeneralDropItem#getGlobalAmountMultiplier()
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* @see com.l2jmobius.gameserver.model.drops.GeneralDropItem#getGlobalAmountMultiplier()
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*/
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@Override
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protected double getGlobalAmountMultiplier(boolean isPremium)
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@ -46,7 +46,7 @@ public class CorpseDropItem extends GeneralDropItem
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/*
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* (non-Javadoc)
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* @see com.l2jserver.gameserver.model.drops.GeneralDropItem#getGlobalChanceMultiplier()
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* @see com.l2jmobius.gameserver.model.drops.GeneralDropItem#getGlobalChanceMultiplier()
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*/
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@Override
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protected double getGlobalChanceMultiplier(boolean isPremium)
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@ -36,7 +36,7 @@ public class DeathDropItem extends GeneralDropItem
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/*
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* (non-Javadoc)
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* @see com.l2jserver.gameserver.model.drops.GeneralDropItem#getGlobalAmountMultiplier()
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* @see com.l2jmobius.gameserver.model.drops.GeneralDropItem#getGlobalAmountMultiplier()
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*/
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@Override
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protected double getGlobalAmountMultiplier(boolean isPremium)
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@ -46,7 +46,7 @@ public class DeathDropItem extends GeneralDropItem
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/*
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* (non-Javadoc)
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* @see com.l2jserver.gameserver.model.drops.GeneralDropItem#getGlobalChanceMultiplier()
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* @see com.l2jmobius.gameserver.model.drops.GeneralDropItem#getGlobalChanceMultiplier()
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*/
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@Override
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protected double getGlobalChanceMultiplier(boolean isPremium)
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@ -249,7 +249,7 @@ public class GeneralDropItem implements IDropItem
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/*
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* (non-Javadoc)
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* @see com.l2jserver.gameserver.model.drop.IDropItem#calculateDrops(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.actor.L2Character)
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* @see com.l2jmobius.gameserver.model.drop.IDropItem#calculateDrops(com.l2jmobius.gameserver.model.actor.L2Character, com.l2jmobius.gameserver.model.actor.L2Character)
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*/
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@Override
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public Collection<ItemHolder> calculateDrops(L2Character victim, L2Character killer)
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@ -33,7 +33,7 @@ public class GroupedCorpseDropItem extends GroupedGeneralDropItem
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/*
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* (non-Javadoc)
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* @see com.l2jserver.gameserver.model.drops.GroupedGeneralDropItem#getGlobalChanceMultiplier()
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* @see com.l2jmobius.gameserver.model.drops.GroupedGeneralDropItem#getGlobalChanceMultiplier()
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*/
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@Override
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protected double getGlobalChanceMultiplier()
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@ -33,7 +33,7 @@ public class GroupedDeathDropItem extends GroupedGeneralDropItem
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/*
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* (non-Javadoc)
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* @see com.l2jserver.gameserver.model.drops.GroupedGeneralDropItem#getGlobalChanceMultiplier()
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* @see com.l2jmobius.gameserver.model.drops.GroupedGeneralDropItem#getGlobalChanceMultiplier()
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*/
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@Override
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protected double getGlobalChanceMultiplier()
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@ -100,7 +100,7 @@ public class GroupedGeneralDropItem implements IDropItem
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/*
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* (non-Javadoc)
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* @see com.l2jserver.gameserver.model.drop.IDropItem#calculateDrops(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.actor.L2Character)
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* @see com.l2jmobius.gameserver.model.drop.IDropItem#calculateDrops(com.l2jmobius.gameserver.model.actor.L2Character, com.l2jmobius.gameserver.model.actor.L2Character)
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*/
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@Override
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public Collection<ItemHolder> calculateDrops(L2Character victim, L2Character killer)
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