More user friendly skill operate types.

This commit is contained in:
mobius
2015-02-08 01:38:33 +00:00
parent ebb5a4d0c0
commit 141cdc5efa
210 changed files with 18079 additions and 18079 deletions

View File

@@ -5,7 +5,7 @@
<!-- Attacks target with 22 Power added to P. Atk., and decreases their P. Def. by 10% for 10 sec. 20% more damage if target is Stunned. Requires a fist weapon. -->
<table name="#mpConsumes"> 8 17 23 29 35 39 44 47 52 55 59 63 67 69 70 71 73 73 74 75 75 75 76 76 77 </table>
<set name="icon" val="icon.skill30500" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="40" />
@@ -19,7 +19,7 @@
<!-- Attacks target with 129 Power added to P. Atk. Requires a fist weapon. -->
<table name="#mpConsumes"> 17 23 29 35 39 44 47 52 55 59 63 67 69 70 71 73 73 74 75 75 75 76 76 77 </table>
<set name="icon" val="icon.skill30501" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="40" />
@@ -32,7 +32,7 @@
<!-- Knocks down target for 3 sec. Requires a fist weapon. -->
<table name="#mpConsumes"> 34 37 41 45 49 54 57 61 65 68 70 71 72 73 74 75 75 75 76 76 77 </table>
<set name="icon" val="icon.skill30502" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="40" />
@@ -46,7 +46,7 @@
<!-- Attacks target with 35167 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
<table name="#mpConsumes"> 81 81 82 83 83 83 84 84 </table>
<set name="icon" val="icon.skill30503" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="60" />
@@ -59,7 +59,7 @@
<!-- Attacks target with 10417 Power added to P. Atk. Ignores 50% of target's P. Def. Requires a fist weapon. -->
<table name="#mpConsumes"> 75 77 78 79 80 81 82 82 83 83 84 84 85 </table>
<set name="icon" val="icon.skill30504" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="40" />
@@ -72,7 +72,7 @@
<!-- Attacks target with 17266 Power added to P. Atk, causing target to tumble toward you. Requires a fist weapon. -->
<table name="#mpConsumes"> 149 150 151 151 152 153 155 </table>
<set name="icon" val="icon.skill30505" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="hitTime" val="2000" />
@@ -85,7 +85,7 @@
<!-- Attacks frontal target with 5164 Power added to P. Atk. and blows them away. Requires a fist weapon. -->
<table name="#mpConsumes"> 141 143 146 147 149 150 151 151 152 153 155 </table>
<set name="icon" val="icon.skill30506" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="80" />
@@ -99,7 +99,7 @@
<!-- Disables targeting and finds weakness to the enemy's left. Enemy is stunned for 5 sec. Requires a fist weapon. -->
<table name="#mpConsumes"> 13 14 16 18 19 21 23 24 26 27 28 28 29 29 29 30 30 30 30 30 30 </table>
<set name="icon" val="icon.skill30507" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="300" />
@@ -113,7 +113,7 @@
<!-- Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
<table name="#mpConsumes"> 7 9 11 14 15 17 19 20 22 23 25 26 27 28 28 29 29 29 30 30 30 30 30 31 </table>
<set name="icon" val="icon.skill30508" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="300" />
@@ -127,7 +127,7 @@
<!-- Disables targeting and retreats backwards, recovering 10% HP. Requires a Fist Weapon. -->
<table name="#mpConsumes"> 27 30 35 44 </table>
<set name="icon" val="icon.skill30509" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="280" />
@@ -138,7 +138,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Using Right Sidestep increases P. Critical Rate. -->
<set name="icon" val="icon.skill30510" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="30511" levels="3" name="Air Light">
@@ -146,7 +146,7 @@
<!-- For 10 min., you're less bound by gravity and P. Atk. + 10%. -->
<table name="#mpConsumes"> 20 44 45 </table>
<set name="icon" val="icon.skill30511" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="hitTime" val="1500" />
@@ -157,7 +157,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 60 sec., distorts space to attack from behind. Requires a fist weapon. -->
<set name="icon" val="icon.skill30512" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="41" />
<set name="hitTime" val="1500" />
@@ -169,7 +169,7 @@
<!-- For 3 sec., P. Skill Evasion + 50%, P. Evasion + 50, M. Evasion + 50. Requires a fist weapon. -->
<table name="#mpConsumes"> 13 29 </table>
<set name="icon" val="icon.skill30514" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="hitTime" val="200" />
@@ -179,7 +179,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec. Damaged if attacked within the sphere. Requires a fist weapon. -->
<set name="icon" val="icon.skill30515" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="31" />
<set name="hitTime" val="1500" />
@@ -190,7 +190,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Cancels all debuffs and becomes invincible against all debuffs and damage. -->
<set name="icon" val="icon.skill30516" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="30" />
<set name="hitTime" val="200" />
@@ -201,7 +201,7 @@
<!-- Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
<table name="#mpConsumes"> 73 74 75 75 75 76 76 77 </table>
<set name="icon" val="icon.skill30517" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="hitTime" val="2000" />
@@ -214,7 +214,7 @@
<!-- Attacks nearby enemies with 19693 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
<table name="#mpConsumes"> 1479 1487 1500 1510 1516 1523 1532 1544 </table>
<set name="icon" val="icon.skill30518" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="hitTime" val="2500" />
@@ -227,7 +227,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Creates a warped space where the enemy is trapped and their abilities are decreased. Requires a fist weapon. -->
<set name="icon" val="icon.skill30519" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="772" />
<set name="hitTime" val="2500" />
@@ -239,7 +239,7 @@
<!-- For 30 sec., HP stays at 1. Speed + 50, P. Atk. + 15%, P. Critical Damage + 10%, Skill Critical Damage + 10%, and Knock Back / Knock Down / Pull / Aerial Yoke / Aggression Resistance + 90. Normal attacks have normal damage x 5. When duration ends, 30% of HP is restored. Requires a fist weapon. -->
<table name="#mpConsumes"> 221 232 </table>
<set name="icon" val="icon.skill30520" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="hitTime" val="1500" />
@@ -250,7 +250,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts normal damage x 5. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
<set name="coolTime" val="500" />
@@ -260,14 +260,14 @@
<!-- AUTO GENERATED SKILL -->
<!-- Speed has a chance to increase every time you receive damage. -->
<set name="icon" val="icon.skill30522" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="30523" levels="3" name="Battle Dash">
<!-- AUTO GENERATED SKILL -->
<!-- Speed + 10. -->
<set name="icon" val="icon.skill30523" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
</skill>
@@ -275,7 +275,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Fixed damage. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="1" />
</skill>
@@ -283,13 +283,13 @@
<!-- AUTO GENERATED SKILL -->
<!-- Has a chance to inflict normal damage x 5. Requires a Fist Weapon to activate. -->
<set name="icon" val="icon.skill30526" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="30527" levels="1" name="Twisted Space - NPC">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill1042" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="true" />
</skill>
@@ -297,7 +297,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Trapped in some space, your battle strength is weakened. -->
<set name="icon" val="icon.skill30525" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="true" />
</skill>
@@ -306,7 +306,7 @@
<!-- Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
<table name="#mpConsumes"> 34 35 35 36 36 37 37 37 37 38 38 38 </table>
<set name="icon" val="icon.skill30530" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="600" />
@@ -319,7 +319,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Increases P. Critical Rate by 10. -->
<set name="icon" val="icon.skill30510" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
</skill>
@@ -333,7 +333,7 @@
<table name="#rCrit"> 0 0 10 10 10 20 20 60 60 60 60 </table>
<set name="icon" val="icon.skill30524" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
@@ -362,7 +362,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- When equipped with light armor, P. Def. + 14. -->
<set name="icon" val="icon.skill10254" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="30542" levels="7" name="Eminent Stability">
@@ -376,7 +376,7 @@
<table name="#magicLvl"> 20 40 76 85 90 95 99 </table>
<set name="icon" val="icon.skill11506" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
@@ -395,7 +395,7 @@
<table name="#magicLvl">76 85</table>
<set name="icon" val="icon.skill11006" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
@@ -408,14 +408,14 @@
<!-- AUTO GENERATED SKILL -->
<!-- Hold/Mental Resistance + 30. -->
<set name="icon" val="icon.skill10005" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="30545" levels="3" name="Eminent Ability">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 2. -->
<set name="icon" val="icon.skill0430" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
</list>