More user friendly skill operate types.

This commit is contained in:
mobius
2015-02-08 01:38:33 +00:00
parent ebb5a4d0c0
commit 141cdc5efa
210 changed files with 18079 additions and 18079 deletions

View File

@@ -9,7 +9,7 @@
<set name="elementPower" val="20" />
<set name="isTriggeredSkill" val="true" />
<set name="magicLvl" val="81" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="rideState" val="NONE" />
<set name="targetType" val="ONE" />
<for>
@@ -20,37 +20,37 @@
</skill>
<skill id="23301" levels="1" name="Dimensional Door A">
<!-- Summons a dimensional door that moves the PC to the Dimensional Door B. -->
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23302" levels="1" name="Dimensional Door B">
<!-- Summons a dimensional door that moves the PC to the Dimensional Door A. -->
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23303" levels="1" name="Teleport">
<!-- none -->
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23304" levels="1" name="Teleport">
<!-- none -->
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23305" levels="1" name="Zinyanzi Agathion - Yunbokhwan">
<!-- Restores all HP/MP/CP and becomes invincible for 5 seconds. But can only be used when HP is below 30%. -->
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23306" levels="1" name="Zinyanzi Agathion Cute Trick">
<!-- Able to see the summoned Zinenze perform cute tricks. -->
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23307" levels="1" name="Yanzi Agathion Cute Trick">
<!-- Able to see the summoned Enze perform cute tricks. -->
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23308" levels="1" name="Totem's Energy - Body">
@@ -59,7 +59,7 @@
<set name="affectRange" val="200" />
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="BranchSys2.icon.totem_of_body" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="rideState" val="NONE" />
<set name="targetType" val="AURA" />
<for>
@@ -75,7 +75,7 @@
<set name="affectRange" val="200" />
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="BranchSys2.icon.totem_of_mind" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="rideState" val="NONE" />
<set name="targetType" val="AURA" />
<for>
@@ -90,7 +90,7 @@
<set name="affectRange" val="200" />
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="BranchSys2.icon.totem_of_bravery" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="rideState" val="NONE" />
<set name="targetType" val="AURA" />
<for>
@@ -105,7 +105,7 @@
<set name="affectRange" val="200" />
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="BranchSys2.icon.totem_of_fortitude" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="rideState" val="NONE" />
<set name="targetType" val="AURA" />
<for>
@@ -116,37 +116,37 @@
</skill>
<skill id="23312" levels="1" name="Fall of the Dragon">
<!-- Nevit's gift to honor those warriors who caused the evil dragon's fall. Increases Nevit's blessing by 3 hour(s). -->
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23313" levels="5" name="Action Prohibit Immunity">
<!-- Increases resistance to action-inhibiting attacks by 100%. -->
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23314" levels="5" name="Control Prohibit Immunity">
<!-- Increases resistance to control-inhibiting attacks by 100%. -->
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23315" levels="5" name="Paralysis Immunity Enhance">
<!-- Increases resistance to paralysis attacks by 100%. -->
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23316" levels="5" name="Enhance Petrification Immunity">
<!-- Increases resistance to petrification attacks by 100%. -->
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23317" levels="5" name="Fear Immunity Enhance">
<!-- Increases resistance to fear attacks by 100%. -->
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23318" levels="1" name="Cat the Ranger Boost">
<!-- "Recovers the master's HP by 10%. For 1 minute(s), receives power from Cat the Ranger to increase the master's resistance to debuff attacks by 80%, resistance to buff canceling attacks by 40%, Speed by 10%, P. Def. by 20%, and M. Def. by 20%. Does not receive preemptive attacks from monsters. Reuse delay 10 minutes." -->
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23319" levels="1" name="Blood Seeker">
@@ -166,7 +166,7 @@
<set name="isTriggeredSkill" val="true" />
<set name="lvlBonusRate" val="1" />
<set name="magicLvl" val="85" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="reuseDelay" val="10000" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="ONE" />
@@ -194,7 +194,7 @@
<set name="isTriggeredSkill" val="true" />
<set name="lvlBonusRate" val="1" />
<set name="magicLvl" val="80" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="reuseDelay" val="10000" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="ONE" />
@@ -224,7 +224,7 @@
<set name="isTriggeredSkill" val="true" />
<set name="lvlBonusRate" val="1" />
<set name="magicLvl" val="85" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="reuseDelay" val="10000" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="ONE" />
@@ -251,7 +251,7 @@
<set name="isTriggeredSkill" val="true" />
<set name="lvlBonusRate" val="1" />
<set name="magicLvl" val="76" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="reuseDelay" val="10000" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="ONE" />
@@ -279,7 +279,7 @@
<set name="isTriggeredSkill" val="true" />
<set name="lvlBonusRate" val="1" />
<set name="magicLvl" val="76" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="reuseDelay" val="10000" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="ONE" />
@@ -303,7 +303,7 @@
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="isTriggeredSkill" val="true" />
<set name="magicLvl" val="67" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="reuseDelay" val="10000" />
<set name="targetType" val="SELF" />
<for>
@@ -314,80 +314,80 @@
</for>
</skill>
<skill id="23325" levels="1" name="Enlarge - Luckpy">
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23326" levels="1" name="Reduce - Luckpy">
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23327" levels="1" name="Boss Test - Weaken">
<!-- A skill to test a boss mob - Weaken -->
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23328" levels="1" name="Boss Test - Strengthen">
<!-- A skill to test a boss mob - Strengthen -->
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23329" levels="1" name="Lantern Agathion's Gift1">
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23330" levels="1" name="Lantern Agathion's Gift2">
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23331" levels="1" name="Lantern Agathion's Gift3">
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23332" levels="1" name="Lantern Agathion's Gift4">
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23333" levels="1" name="Agathion's New Year's Wish">
<!-- Description: Through the power of the Lantern Agathion, Vitality is maintained and not consumed. -->
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23334" levels="1" name="Lantern Agathion Cute Trick">
<!-- Description: Able to see the summoned Lantern's perform cute tricks. -->
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23335" levels="1" name="Agathion's New Year's Wish">
<!-- Description: Vitality is maintained with the power of Juju Agathion. -->
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23336" levels="1" name="Juju Agathion Cute Trick">
<!-- Description: Summoned Juju performs cute tricks. -->
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23337" levels="1" name="Juju Agathion's Gift 1">
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23338" levels="1" name="Juju Agathion's Gift 2">
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23339" levels="1" name="Juju Agathion's Gift 3">
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23340" levels="1" name="Juju Agathion's Gift 4">
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="23341" levels="1" name="Norhand's Flint">
<!-- AUTO GENERATED SKILL -->
<!-- Temporarily petrified by Norhand's powerful cry. -->
<set name="icon" val="icon.skill4111" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="300" />
<set name="hitTime" val="3000" />
@@ -398,7 +398,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Norhand is searching for Skooldie. A trace of its voice remains. -->
<set name="icon" val="BranchSys.icon.br_rotten_jack_ghost_i00" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="300" />
<set name="hitTime" val="1500" />
@@ -409,7 +409,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Is killed and poisoned by Shilen's Breath. Increases Dark Attack Resistance by 5 and HP recovery by 5%. Poison stage increases when killed while poisoned. -->
<set name="icon" val="icon.skill5076_c" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
<set name="isDebuff" val="true" />
@@ -417,7 +417,7 @@
<skill id="23345" levels="1" name="Region Banishment">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="200" />
</skill>
@@ -425,14 +425,14 @@
<!-- AUTO GENERATED SKILL -->
<!-- You can see the summoned Valakas' cute tricks. -->
<set name="icon" val="icon.skill_agathion_cute" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="3000" />
</skill>
<skill id="23347" levels="7" name="Valakas Agathion Special Skill: Valakas' Blessing">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill_agathion_special" />
<set name="operateType" val="T" />
<set name="operateType" val="TOGGLE" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="4000" />
</skill>
@@ -440,7 +440,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into a game Master. -->
<set name="icon" val="icon.skilltransform1" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2500" />
<set name="reuseDelay" val="10000" />
@@ -449,7 +449,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 10 minutes, increases P. Atk. by 1% and M. Atk. by 2% with the tree's blessing. -->
<set name="icon" val="icon.etc_x_mas_tree_i00" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
</skill>
@@ -457,7 +457,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 15 minutes, increases P. Atk. by 2% and M. Atk. by 4% with the tree's blessing. -->
<set name="icon" val="icon.etc_x_mas_tree_i00" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
</skill>
@@ -465,7 +465,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 20 minutes, increases P. Atk. by 3% and M. Atk. by 6% with the tree's blessing. -->
<set name="icon" val="icon.etc_x_mas_tree_i00" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
</skill>
@@ -473,7 +473,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 25 minutes, increases P. Atk. by 4% and M. Atk. by 8% with the tree's blessing. -->
<set name="icon" val="icon.etc_x_mas_tree_i00" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
</skill>
@@ -481,7 +481,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 60 minutes, increases P. Atk. by 6% and M. Atk. by 12% with the tree's blessing. -->
<set name="icon" val="icon.etc_x_mas_tree_i00" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
</skill>
@@ -489,7 +489,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Enjoying Lingering Tree's Blessing. Need to wait for 2 hours to receive Tree's Blessing - Stage 1. -->
<set name="icon" val="BranchSys.icon.br_xmas_reward_buff_i00" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="true" />
</skill>
@@ -497,7 +497,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Enjoying Lingering Tree's Blessing. Need to wait for 2 hours to receive Tree's Blessing - Stage 2. -->
<set name="icon" val="BranchSys.icon.br_xmas_reward_buff_i00" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="true" />
</skill>
@@ -505,7 +505,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Enjoying Lingering Tree's Blessing. Need to wait for 2 hours to receive Tree's Blessing - Stage 3. -->
<set name="icon" val="BranchSys.icon.br_xmas_reward_buff_i00" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="true" />
</skill>
@@ -513,7 +513,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Enjoying Lingering Tree's Blessing. Need to wait for 2 hours to receive Tree's Blessing - Stage 4. -->
<set name="icon" val="BranchSys.icon.br_xmas_reward_buff_i00" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="true" />
</skill>
@@ -521,7 +521,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Enjoying Lingering Tree's Blessing. Need to wait for 2 hours to receive Tree's Blessing - Stage 5. -->
<set name="icon" val="BranchSys.icon.br_xmas_reward_buff_i00" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="true" />
</skill>
@@ -529,7 +529,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 10 minutes, increases Atk. Spd. by 34% and Casting Spd. by 31%. Chance of applying Vampiric Rage effect by 9%. -->
<set name="icon" val="icon.skill11518" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -537,7 +537,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 15 minutes, increases Atk. Spd. by 34% and Casting Spd. by 31%. Chance of applying Vampiric Rage effect by 9%. -->
<set name="icon" val="icon.skill11518" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -545,7 +545,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 20 minutes, increases Atk. Spd. by 34% and Casting Spd. by 31%. Chance of applying Vampiric Rage effect by 9%. -->
<set name="icon" val="icon.skill11518" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -553,7 +553,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 25 minutes, increases Atk. Spd. by 34% and Casting Spd. by 31%. Chance of applying Vampiric Rage effect by 9%. -->
<set name="icon" val="icon.skill11518" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -561,7 +561,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 60 minutes, increases Atk. Spd. by 34% and Casting Spd. by 31%. Chance of applying Vampiric Rage effect by 9%. -->
<set name="icon" val="icon.skill11518" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -569,7 +569,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 10 minutes, increases Max HP by 37%, Max MP by 37%, Max CP by 37%, and HP recovery bonus by 20%. -->
<set name="icon" val="icon.skill11519" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -577,7 +577,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 15 minutes, increases Max HP by 37%, Max MP by 37%, Max CP by 37%, and HP recovery bonus by 20%. -->
<set name="icon" val="icon.skill11519" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -585,7 +585,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 20 minutes, increases Max HP by 37%, Max MP by 37%, Max CP by 37%, and HP recovery bonus by 20%. -->
<set name="icon" val="icon.skill11519" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -593,7 +593,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 25 minutes, increases Max HP by 37%, Max MP by 37%, Max CP by 37%, and HP recovery bonus by 20%. -->
<set name="icon" val="icon.skill11519" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -601,7 +601,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 60 minutes, increases Max HP by 37%, Max MP by 37%, Max CP by 37%, and HP recovery bonus by 20%. -->
<set name="icon" val="icon.skill11519" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -609,7 +609,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 10 minutes, increases P. Critical Rate by 32%, P. Critical Power by 35%, and M. Critical Rate by 20. Decreases P. Skill MP consumption by 20%, M. Skill MP consumption by 10%, and enchant skill MP consumption for Iss Enchanters by 20%. -->
<set name="icon" val="icon.skill11520" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -617,7 +617,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 15 minutes, increases P. Critical Rate by 32%, P. Critical Power by 35%, and M. Critical Rate by 20. Decreases P. Skill MP consumption by 20%, M. Skill MP consumption by 10%, and enchant skill MP consumption for Iss Enchanters by 20%. -->
<set name="icon" val="icon.skill11520" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -625,7 +625,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 20 minutes, increases P. Critical Rate by 32%, P. Critical Power by 35%, and M. Critical Rate by 20. Decreases P. Skill MP consumption by 20%, M. Skill MP consumption by 10%, and enchant skill MP consumption for Iss Enchanters by 20%. -->
<set name="icon" val="icon.skill11520" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -633,7 +633,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 25 minutes, increases P. Critical Rate by 32%, P. Critical Power by 35%, and M. Critical Rate by 20. Decreases P. Skill MP consumption by 20%, M. Skill MP consumption by 10%, and enchant skill MP consumption for Iss Enchanters by 20%. -->
<set name="icon" val="icon.skill11520" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -641,7 +641,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 60 minutes, increases P. Critical Rate by 32%, P. Critical Power by 35%, and M. Critical Rate by 20. Decreases P. Skill MP consumption by 20%, M. Skill MP consumption by 10%, and enchant skill MP consumption for Iss Enchanters by 20%. -->
<set name="icon" val="icon.skill11520" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -649,7 +649,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 10 minutes, increases physical Accuracy by 5, physical and magic evasion by 5, and speed by 34. Decreases received critical damage by 30%. -->
<set name="icon" val="icon.skill11521" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -657,7 +657,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 15 minutes, increases physical Accuracy by 5, physical and magic evasion by 5, and speed by 34. Decreases received critical damage by 30%. -->
<set name="icon" val="icon.skill11521" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -665,7 +665,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 20 minutes, increases physical Accuracy by 5, physical and magic evasion by 5, and speed by 34. Decreases received critical damage by 30%. -->
<set name="icon" val="icon.skill11521" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -673,7 +673,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 25 minutes, increases physical Accuracy by 5, physical and magic evasion by 5, and speed by 34. Decreases received critical damage by 30%. -->
<set name="icon" val="icon.skill11521" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -681,7 +681,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 60 minutes, increases physical Accuracy by 5, physical and magic evasion by 5, and speed by 34. Decreases received critical damage by 30%. -->
<set name="icon" val="icon.skill11521" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -689,7 +689,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into a game Master. -->
<set name="icon" val="icon.skilltransform1" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2500" />
<set name="reuseDelay" val="10000" />
@@ -697,7 +697,7 @@
<skill id="23380" levels="1" name="Jermann - Soul Blackmail">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_skill23380" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="1000" />
<set name="reuseDelay" val="1200000" />
@@ -706,7 +706,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Magical damage on the enemy. -->
<set name="icon" val="BranchSys3.Icon.g_skill23381" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="500" />
<set name="castRange" val="600" />
@@ -719,7 +719,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Teleport 300 grids forward. -->
<set name="icon" val="BranchSys3.Icon.g_skill23382" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="250" />
<set name="castRange" val="700" />
@@ -731,7 +731,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Summon your mirror image and Hide. -->
<set name="icon" val="BranchSys3.Icon.g_skill23383" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="500" />
<set name="hitTime" val="500" />
@@ -741,7 +741,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Quickly Recover 45000 HP. -->
<set name="icon" val="BranchSys3.Icon.g_skill23384" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="500" />
<set name="castRange" val="600" />
@@ -753,7 +753,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Increases HP Recovery Bonus. -->
<set name="icon" val="BranchSys3.Icon.g_skill23385" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="250" />
<set name="hitTime" val="800" />
@@ -764,7 +764,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Powerful strike on nearby enemies. -->
<set name="icon" val="BranchSys3.Icon.g_skill23386" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="500" />
<set name="hitTime" val="500" />
@@ -774,49 +774,49 @@
<!-- AUTO GENERATED SKILL -->
<!-- Transform into Jermann. -->
<set name="icon" val="icon.skilltransform1" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
</skill>
<skill id="23388" levels="1" name="Jermann">
<!-- AUTO GENERATED SKILL -->
<!-- Transform into Jermann. -->
<set name="icon" val="icon.skilltransform1" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
</skill>
<skill id="23389" levels="1" name="Jermann">
<!-- AUTO GENERATED SKILL -->
<!-- Transform into Jermann. -->
<set name="icon" val="icon.skilltransform1" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
</skill>
<skill id="23390" levels="1" name="Mysterious Power of Ancient Kartia's Labyrinth">
<!-- AUTO GENERATED SKILL -->
<!-- Accept this mysterious power to make it yours. Refuse, and you will suffer the consequences. -->
<set name="icon" val="BranchSys3.Icon.g_skill23380" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
</skill>
<skill id="23391" levels="1" name="Great Mysterious Power of Ancient Kartia's Labyrinth">
<!-- AUTO GENERATED SKILL -->
<!-- Accept this great power to make it yours. Refuse, and you will suffer grave consequences. -->
<set name="icon" val="BranchSys3.Icon.g_skill23380" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
</skill>
<skill id="23392" levels="1" name="Stabilized Power of Ancient Kartia's Labyrinth">
<!-- AUTO GENERATED SKILL -->
<!-- Stabilize the Ancient Kartia's Labyrinth to consistently increase your HP. -->
<set name="icon" val="BranchSys3.Icon.g_skill23380" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
</skill>
<skill id="23393" levels="1" name="Self-destruction">
<!-- AUTO GENERATED SKILL -->
<!-- DD + DOT -->
<set name="icon" val="icon.skill23393" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="2000" />
<set name="isDebuff" val="true" />
@@ -825,7 +825,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Summon the Grave of the Sword to the designated area. -->
<set name="icon" val="BranchSys3.Icon.g_skill23387" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="2000" />
<set name="reuseDelay" val="30000" />
@@ -835,7 +835,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Can summon the Warriors of Death if the Grave of the Sword is nearby. -->
<set name="icon" val="BranchSys3.Icon.g_skill23388" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="500" />
<set name="castRange" val="350" />
@@ -848,7 +848,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Freeze the ground at the designated area. Enemies on the ice will have momentarily decreased Speed and consistently decreasing HP. -->
<set name="icon" val="BranchSys3.Icon.g_skill23389" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="500" />
<set name="castRange" val="900" />
@@ -860,7 +860,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Drop an ice shard at the designated area. Additional damage if the enemy is inflicted with Freezing Cold. -->
<set name="icon" val="BranchSys3.Icon.g_skill23390" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="500" />
<set name="castRange" val="900" />
@@ -872,7 +872,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Consistently decreases HP. -->
<set name="icon" val="BranchSys3.Icon.g_skill23387" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="true" />
</skill>
@@ -880,7 +880,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Momentarily decreases Speed and consistently decreases HP. -->
<set name="icon" val="BranchSys3.Icon.g_skill23389" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="true" />
</skill>