More user friendly skill operate types.

This commit is contained in:
mobius
2015-02-08 01:38:33 +00:00
parent ebb5a4d0c0
commit 141cdc5efa
210 changed files with 18079 additions and 18079 deletions

View File

@@ -4,7 +4,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Race confirm -->
<set name="icon" val="icon.skill0010509" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="40" />
<set name="hitTime" val="1080" />
@@ -16,7 +16,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Action prevent item skill confirm -->
<set name="icon" val="icon.skill10510" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="400" />
<set name="hitTime" val="3000" />
@@ -28,35 +28,35 @@
<!-- AUTO GENERATED SKILL -->
<!-- Increases clan members' Holy/Dark Attack Resistance by 3. Applies after the elder stage. -->
<set name="icon" val="icon.skill19003" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="19004" levels="5" name="Clan De-Buff Control">
<!-- AUTO GENERATED SKILL -->
<!-- Increases clan members' Debuff Resistance by 3%. Applies after the elder stage. -->
<set name="icon" val="icon.skill19004" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="19005" levels="5" name="Clan Muzzle Control">
<!-- AUTO GENERATED SKILL -->
<!-- Increases clan members' Paralysis Resistance by 12. Applies after the elder stage. -->
<set name="icon" val="icon.skill19005" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="19006" levels="5" name="Clan Mental Control">
<!-- AUTO GENERATED SKILL -->
<!-- Increases clan members' Mental Attack Resistance by 12. Applies after the elder stage. -->
<set name="icon" val="icon.skill19006" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="19007" levels="1" name="Clan Summon">
<!-- AUTO GENERATED SKILL -->
<!-- Summons a clan member. Consumes 5 Spirit Ores. Consumes 900 Individual Fame. Applies after the viscount stage. -->
<set name="icon" val="icon.skill19007" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="-2" />
<set name="hitTime" val="15000" />
@@ -66,7 +66,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Uses the clan guardian's power to restore nearby clan members' HP/MP/CP. Consumes 100 Spirit Ores. Consumes 1000 Clan Reputation. Distinguished King or above only. -->
<set name="icon" val="icon.skill19008" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
<set name="coolTime" val="500" />
@@ -76,7 +76,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- When the clan leader logs in, clan members' P. Atk., P. Def., and M. Def. + 5%, M. Atk. + 6%, and HP/MP recovery bonus + 5. -->
<set name="icon" val="icon.skill19009" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
</skill>
@@ -84,7 +84,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Summons a copy of yourself to cause confusion among the enemy. Consumes 50 Spirit Ores. Consumes 1500 Individual Fame. Marquis or above only. -->
<set name="icon" val="icon.skill19010" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2000" />
<set name="reuseDelay" val="3600000" />
@@ -93,14 +93,14 @@
<!-- AUTO GENERATED SKILL -->
<!-- Increases P. Atk. and P. Def. when HP is below 30%. Applies after the lord stage. -->
<set name="icon" val="icon.skill19011" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="19012" levels="1" name="Clan Hide">
<!-- AUTO GENERATED SKILL -->
<!-- Hides nearby clan members. Decreases Speed by 50% when hidden. Consumes 150 Soulstones. Consumes 1000 Clan Reputation. Applies after the lord stage. -->
<set name="icon" val="icon.skill19012" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
<set name="reuseDelay" val="14400000" />
@@ -109,7 +109,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Cancels all debuffs of nearby clan members. Consumes 30 Spirit Ore. Consumes 1500 Individual Fame. Applies after the marquis stage. -->
<set name="icon" val="icon.skill19013" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
<set name="coolTime" val="500" />
@@ -119,7 +119,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Makes nearby clan members invincible. Consumes 30 Spirit Ore. Consumes 1000 Clan Reputation. Applies after the distinguished king stage. -->
<set name="icon" val="icon.skill19014" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
<set name="coolTime" val="500" />
@@ -129,7 +129,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Increases nearby clan members' P. Critical Rate by 3% and M. Critical Rate by 20. Consumes 50 Spirit Ore. Consumes 3500 Individual Fame. Applies after the marquis stage. -->
<set name="icon" val="icon.skill19015" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2500" />
<set name="reuseDelay" val="3600000" />
@@ -138,7 +138,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Increases nearby clan members' P. Atk. by 3% and P. Def. by 3%. Consumes 50 Spirit Ore. Consumes 3000 Individual Fame. Applies after the count stage. -->
<set name="icon" val="icon.skill19016" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2500" />
<set name="reuseDelay" val="3600000" />
@@ -147,7 +147,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 60 sec., Speed of nearby enemies - 23% and stops them from escaping. Consumes 30 Spirit Ore. Consumes 3000 Individual Fame. Applies after the duke stage. -->
<set name="icon" val="icon.skill19017" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
<set name="reuseDelay" val="3600000" />
@@ -157,7 +157,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Restores HP/MP/CP. -->
<set name="icon" val="icon.skill19008" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
<set name="reuseDelay" val="5000" />
@@ -166,7 +166,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts physical damage on target. Can only be used in a castle siege area by characters between lv 40 - 84. Soulshots and Spiritshots are not consumed. -->
<set name="icon" val="icon.skill10013" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="40" />
<set name="hitTime" val="1000" />
@@ -177,7 +177,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Attacks frontal targets to inflict physical damage. Can only be used in a castle siege area by characters between lv 40 - 84. Soulshots and Spiritshots are not consumed. -->
<set name="icon" val="icon.skill10265" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="40" />
<set name="hitTime" val="1000" />
@@ -188,7 +188,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts powerful physical damage on target. Can only be used in a castle siege area by characters between lv 40 - 84. Soulshots and Spiritshots are not consumed. -->
<set name="icon" val="icon.skill10260" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="40" />
<set name="hitTime" val="1000" />
@@ -199,7 +199,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Attacks distant enemies. Requires a bow or crossbow to be equipped. Over-hit. Critical. Can only be used in a castle siege area by characters between lv 40 - 84. Soulshots and Spiritshots are not consumed. -->
<set name="icon" val="icon.skill10762" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="hitTime" val="1000" />
@@ -210,7 +210,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Does ranged attacks centered on frontal target. Requires a bow or crossbow to be equipped. Over-hit. Critical. Can only be used in a castle siege area by characters between lv 40 - 84. Soulshots and Spiritshots are not consumed. -->
<set name="icon" val="icon.skill10771" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="hitTime" val="1000" />
@@ -221,7 +221,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts a penetrating attack on enemies at the front. Requires a bow or crossbow to be equipped. Over-hit. Critical. Can only be used in a castle siege area by characters between lv 40 - 84. Soulshots and Spiritshots are not consumed. -->
<set name="icon" val="icon.skill10760" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="hitTime" val="1000" />
@@ -232,7 +232,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts a magic attack on target. Over-hit. Can only be used in a castle siege area by characters between lv 40 - 84. Soulshots and Spiritshots are not consumed. -->
<set name="icon" val="icon.skill11011" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="hitTime" val="1000" />
@@ -243,7 +243,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts a magic attack on target and enemies near target. Over-hit. Can only be used in a castle siege area by characters between lv 40 - 84. Soulshots and Spiritshots are not consumed. -->
<set name="icon" val="icon.skill11034" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="hitTime" val="1000" />
@@ -254,7 +254,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts a powerful magic attack on target. Over-hit. Can only be used in a castle siege area by characters between lv 40 - 84. Soulshots and Spiritshots are not consumed. -->
<set name="icon" val="icon.skill11023" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="hitTime" val="1000" />
@@ -265,7 +265,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Increases Max CP by 10000, P. Def. by 1000, and M. Def. by 1000 for 5 minutes. Can only be used in a castle siege area by characters between lv 40 - 84. Soulshots and Spiritshots are not consumed. -->
<set name="icon" val="BranchSys2.icon.skill20006" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
<set name="coolTime" val="200" />
@@ -275,7 +275,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Increases combat spirit to recover your own CP by 2000. Can only be used by characters between lv 40-84 within the castle siege area. Soulshots and Spiritshots are not consumed. -->
<set name="icon" val="icon.skill0440" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
<set name="coolTime" val="200" />
@@ -285,7 +285,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Increases combat spirit to recover target's CP by 1000. Can only be used by characters between lv 40-84 within the castle siege area. Soulshots and Spiritshots are not consumed. -->
<set name="icon" val="icon.skill11755" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="600" />
<set name="hitTime" val="1000" />
@@ -296,7 +296,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Increases combat spirit to recover a party member's CP by 1000. Can only be used by characters between lv 40-84 within the castle siege area. Soulshots and Spiritshots are not consumed. -->
<set name="icon" val="icon.skill11757" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
<set name="coolTime" val="200" />
@@ -307,7 +307,7 @@
<!-- Imbued with the Ability of Light. Increases Max CP by 3000 and damage inflicted during PvP by 10%. Effects do not apply when in Chaotic state. Can be used by a Marquis or higher. -->
<set name="icon" val="icon.skill19008" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<cond msgId="113">
<player chaotic="false" />
@@ -326,7 +326,7 @@
<!-- Imbued with the Ability of Darkness. Increases Max CP by 3000 and damage inflicted during PvP by 10%. Can be used by a Marquis or higher. -->
<set name="icon" val="icon.skill19008" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<cond msgId="113">
<player chaotic="false" />
@@ -348,7 +348,7 @@
<set name="icon" val="icon.skill0246" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="30" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="reuseDelay" val="5000" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="HOLY" />
@@ -372,7 +372,7 @@
<set name="icon" val="icon.skill0246" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="30" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="reuseDelay" val="5000" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="HOLY" />
@@ -392,7 +392,7 @@
<!-- TODO: Confir me -->
<!-- Acquires 3% additional XP and SP through the blessing of the Guardian of Light. -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
<set name="abnormalTime" val="3600" />
@@ -408,7 +408,7 @@
<!-- STR/MEN/DEX/CON/INT/WIT + 3, decreased damage received during PvP by 15%. Ineffective in Chaotic state. -->
<set name="icon" val="icon.vesper_cloack_i00" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<cond msgId="113">
<player chaotic="false" />
@@ -434,7 +434,7 @@
<!-- STR/MEN/DEX/CON/INT/WIT + 3, decreased damage received during PvP by 15%. -->
<set name="icon" val="icon.vesper_cloack_i00" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
@@ -457,7 +457,7 @@
<!-- STR/MEN/DEX/CON/INT/WIT + 2, decreased damage received during PvP by 5%. Ineffective in Chaotic state. -->
<set name="icon" val="icon.vesper_cloack_i00" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
@@ -480,7 +480,7 @@
<!-- STR/MEN/DEX/CON/INT/WIT + 2, decreased damage received during PvP by 5%. -->
<set name="icon" val="icon.vesper_cloack_i00" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
@@ -505,7 +505,7 @@
<set name="icon" val="icon.skill0000" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="reuseDelay" val="1800000" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
@@ -527,7 +527,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Return to Castle. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="200" />
<set name="reuseDelay" val="3600000" />
@@ -537,7 +537,7 @@
<!-- For 60 minutes, increases academy members' P. Atk. by 10%, M. Atk. by 10%, Critical Rate by 10%, and M. Critical Rate by 10%. -->
<table name="#reuseDelays"> 43200000 21600000 </table>
<set name="icon" val="icon.skill19008" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="100" />
<set name="castRange" val="400" />
@@ -547,20 +547,20 @@
<skill id="19075" levels="1" name="Clan Relation">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill19008" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="19076" levels="1" name="Clan Academy Reward">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="19080" levels="1" name="Sigel Ixion">
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into Ixion. -->
<set name="icon" val="icon.skilltransform3" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
@@ -568,7 +568,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into Ixion. -->
<set name="icon" val="icon.skilltransform3" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
@@ -576,7 +576,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into Ixion. -->
<set name="icon" val="icon.skilltransform3" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
@@ -584,7 +584,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into Ixion. -->
<set name="icon" val="icon.skilltransform3" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
@@ -592,7 +592,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into Ixion. -->
<set name="icon" val="icon.skilltransform3" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
@@ -600,7 +600,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into Ixion. -->
<set name="icon" val="icon.skilltransform3" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
@@ -608,7 +608,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into Ixion. -->
<set name="icon" val="icon.skilltransform3" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
@@ -616,7 +616,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into Ixion. -->
<set name="icon" val="icon.skilltransform3" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
@@ -624,7 +624,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Summons a siege weapon. Requires 400 R-grade Crystals. Automatically acquired by dwarves at level 85. -->
<set name="icon" val="icon.skill0013" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="530" />
<set name="hitTime" val="180000" />
@@ -634,7 +634,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Summons a siege weapon. Can only move in normal mode. During siege mode, it cannot move, and it can inflict ranged attacks. Switching modes takes 30 seconds. Requires 100 R-grade Crystals. Automatically acquired by Maestro class at level 85. -->
<set name="icon" val="icon.skill0299" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="530" />
<set name="hitTime" val="30000" />
@@ -644,7 +644,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Summons a Swoop Cannon. Requires 500 R-grade Crystals. Automatically acquired by dwarves at level 85. -->
<set name="icon" val="icon.skill0448" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="530" />
<set name="hitTime" val="10000" />
@@ -654,7 +654,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Increases Item Drop Rate upon PK. -->
<set name="icon" val="icon.skill1170" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="1" />
<set name="castRange" val="900" />
@@ -674,7 +674,7 @@
<table name="#mpConsumes"> 1 2 </table>
<table name="#reuseDelays"> 0 150000 </table>
<set name="icon" val="#icons" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="#castRanges" />
@@ -688,7 +688,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Chance of inflicting damage again upon shooting. -->
<set name="icon" val="icon.skill0256" />
<set name="operateType" val="T" />
<set name="operateType" val="TOGGLE" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="1" />
<set name="hitTime" val="500" />
@@ -698,7 +698,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Great damage occurs if critical occurs while shooting. -->
<set name="icon" val="icon.skill0256" />
<set name="operateType" val="T" />
<set name="operateType" val="TOGGLE" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="1" />
<set name="hitTime" val="500" />
@@ -708,7 +708,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Chance of inflicting bleed if critical occurs while shooting. -->
<set name="icon" val="icon.skill0256" />
<set name="operateType" val="T" />
<set name="operateType" val="TOGGLE" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="1" />
<set name="hitTime" val="500" />
@@ -717,14 +717,14 @@
<skill id="19096" levels="1" name="Added Blow">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0056" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
</skill>
<skill id="19097" levels="1" name="Critical Target">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0056" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="10000" />
@@ -733,7 +733,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Consumes 100 HP per second for 15 seconds. -->
<set name="icon" val="icon.skill0096" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="10000" />
@@ -743,7 +743,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts petrification on target for 60 minutes. -->
<set name="icon" val="icon.skill0367" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="hitTime" val="500" />