More user friendly skill operate types.

This commit is contained in:
mobius
2015-02-08 01:38:33 +00:00
parent ebb5a4d0c0
commit 141cdc5efa
210 changed files with 18079 additions and 18079 deletions

View File

@@ -5,7 +5,7 @@
<!-- Inflicts 11903 damage onto nearby enemies and steals their item. Requires a dagger or dual dagger. -->
<table name="#mpConsumes"> 18 21 24 27 </table>
<set name="icon" val="icon.skill10700" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="40" />
@@ -17,7 +17,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Max HP and CP + 5%. P. Atk. + 5%. Increases damage inflicted on an NPC by 30%. -->
<set name="icon" val="icon.skill0211" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="10702" levels="4" name="Plunder">
@@ -25,7 +25,7 @@
<!-- Inflicts 13580 damage onto target and steals their item. Requires a dagger or dual dagger. -->
<table name="#mpConsumes"> 12 14 16 18 </table>
<set name="icon" val="icon.skill10548" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="40" />
@@ -36,14 +36,14 @@
<skill id="10747" levels="1" name="Rogue - Individual Passive">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0217" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="10748" levels="1" name="Rogue - Individual">
<!-- AUTO GENERATED SKILL -->
<!-- Pierce through target to inflict a fatal blow. Attacks with 8875 Power added to P. Atk. Over-hit. Half-kill. -->
<set name="icon" val="icon.skill1543" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="50" />
<set name="hitTime" val="1200" />
@@ -56,7 +56,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts a powerful blow on target. -->
<set name="icon" val="icon.skill10317" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="40" />
<set name="hitTime" val="2000" />
@@ -67,7 +67,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts a powerful blow on target. -->
<set name="icon" val="icon.skill10317" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="600" />
<set name="hitTime" val="1000" />
@@ -78,49 +78,49 @@
<!-- AUTO GENERATED SKILL -->
<!-- STR + 2 and P. Accuracy + 8. P. Atk. + 1316 and Atk. Spd. + 12% when using a bow or crossbow. Depending on your STR, the Cooldown resets or the abnormal status duration increases + 2 times. -->
<set name="icon" val="icon.skill10751" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="10752" levels="1" name="Superior Light Armor Mastery">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 2. Max HP + 4783, P. Def. + 1386, P. Evasion + 7, MP recovery bonus + 10%, and chance of receiving critical attacks - 35% when equipped with Light Armor. Spd. and P. Skill Critical Rate change depending on DEX. -->
<set name="icon" val="icon.skill10752" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="10753" levels="1" name="Superior Hawkeye Mastery">
<!-- AUTO GENERATED SKILL -->
<!-- When using a bow/crossbow, increases range by 500 and Max MP by 25%, and decreases MP consumption upon skill use by 30%. -->
<set name="icon" val="icon.skill0113" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="10754" levels="1" name="Superior Survival Ability">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 2, speed + 17, terrain damage - 30% and weight limit + 50%. When inflicting a critical during a normal Bow/Crossbow attack, Survival Movement is triggered. Once Survival Movement is triggered, it will not trigger again for 30 seconds. -->
<set name="icon" val="icon.skill0295" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="10755" levels="1" name="Superior Mental Attack Resistance">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 2. Resistance + 20 to Hold, Sleep, Paralysis, Mental attack, Poison, Bleed, and Stun. In addition, has a chance of reflecting debuffs back to the attacker. -->
<set name="icon" val="icon.skill10005" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="10756" levels="1" name="Superior Critical Arrow">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 2, Critical Rate + 25%, and Critical Damage + 774. Increases Skill Mastery rate + 1000%. -->
<set name="icon" val="icon.skill10756" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="10757" levels="4" name="Dead Eye Stance">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., P. Atk. + 10%, and skill power + 5% when equipped with a bow or crossbow. -->
<set name="icon" val="icon.skill10757" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="10" />
<set name="hitTime" val="1000" />
@@ -131,7 +131,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., P. Atk. + 10% and P. Skill Cooldown - 5% when a bow or crossbow is equipped. -->
<set name="icon" val="icon.skill10758" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="10" />
<set name="hitTime" val="1000" />
@@ -142,7 +142,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., P. Atk. + 10% and Atk. Spd. + 5% when a bow or crossbow is equipped. -->
<set name="icon" val="icon.skill10759" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="10" />
<set name="hitTime" val="1000" />
@@ -154,7 +154,7 @@
<!-- Attacks target with 20814 Power added to P. Atk. Requires a bow or crossbow to be equipped. Over-hit. Critical. -->
<table name="#mpConsumes"> 98 100 103 107 110 114 117 121 </table>
<set name="icon" val="icon.skill10760" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="1100" />
@@ -167,7 +167,7 @@
<!-- Knocks back frontal enemies. Attacks target with 2681 Power added to P. Atk. Requires a bow or crossbow to be equipped. Over-hit. Critical. -->
<table name="#mpConsumes"> 60 61 63 65 67 69 71 74 </table>
<set name="icon" val="icon.skill10761" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="40" />
@@ -181,7 +181,7 @@
<!-- Attacks target with 19477 Power added to P. Atk. Requires a bow or crossbow to be equipped. Over-hit. Critical. -->
<table name="#mpConsumes"> 79 82 84 87 90 93 96 99 </table>
<set name="icon" val="icon.skill10762" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="1100" />
@@ -194,7 +194,7 @@
<!-- Aims for target's weak points to attack with 22198 Power added to P. Atk. Disregards 30% of target's P. Def. Requires a bow or crossbow to be equipped. Over-hit. Critical. Half-kill. -->
<table name="#mpConsumes"> 117 119 123 128 132 136 140 144 </table>
<set name="icon" val="icon.skill10763" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="1100" />
@@ -206,7 +206,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Knock Back -->
<set name="icon" val="icon.skill0101" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="true" />
</skill>
@@ -214,7 +214,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Knock Back -->
<set name="icon" val="icon.skill0101" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="true" />
</skill>
@@ -222,7 +222,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Critical Exposure -->
<set name="icon" val="icon.skill0522" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="600" />
<set name="isDebuff" val="true" />
@@ -231,7 +231,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Half-kill. -->
<set name="icon" val="icon.skill0056" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="1100" />
</skill>
@@ -239,7 +239,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Evasion -->
<set name="icon" val="icon.skill10768" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="300" />
<set name="coolTime" val="200" />
@@ -251,7 +251,7 @@
<!-- Fires an arrow at the enemy with 19867 Power added to P. Atk. Stuns the enemy for 5 seconds. Requires a bow or crossbow to be equipped. Over-hit. -->
<table name="#mpConsumes"> 98 103 108 114 119 </table>
<set name="icon" val="icon.skill10769" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="1100" />
@@ -265,7 +265,7 @@
<!-- Shoots an arrow with 24888 Power added to P. Atk. to Knock Back target. Requires a bow or crossbow to be equipped. Over-hit. Critical. Chance of canceling the enemy's target. -->
<table name="#mpConsumes"> 102 106 109 113 116 120 124 127 </table>
<set name="icon" val="icon.skill10770" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="1100" />
@@ -279,7 +279,7 @@
<!-- Attacks frontal enemies with 23391 Power added to P. Atk. Requires a bow or crossbow to be equipped. Over-hit. Critical. -->
<table name="#mpConsumes"> 124 128 133 137 142 146 151 155 </table>
<set name="icon" val="icon.skill10771" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="1100" />
@@ -292,7 +292,7 @@
<!-- Showers the enemy and nearby enemies with a rain of arrows, to inflict damage with 22526 damage added to P. Atk. Requires a bow or crossbow to be equipped. Over-hit. Critical. -->
<table name="#mpConsumes"> 125 127 131 136 140 145 149 154 </table>
<set name="icon" val="icon.skill10772" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="1100" />
@@ -304,7 +304,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Not in use -->
<set name="icon" val="icon.skill0773" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="1" />
<set name="castRange" val="900" />
@@ -318,7 +318,7 @@
<table name="#castRanges"> 300 350 400 450 </table>
<table name="#mpConsumes"> 27 32 33 33 </table>
<set name="icon" val="icon.skill10774" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="#castRanges" />
@@ -331,7 +331,7 @@
<!-- Summons a decoy that receives attacks for you. -->
<table name="#mpConsumes"> 60 66 72 </table>
<set name="icon" val="icon.skill10775" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="hitTime" val="1000" />
@@ -343,7 +343,7 @@
<!-- For 30 sec., P. Evasion + 60, M. Evasion + 60, M. Def. + 20%, Debuff Resistance + 95%, and P. Skill Evasion Rate + 80%. -->
<table name="#mpConsumes"> 58 63 68 72 </table>
<set name="icon" val="icon.skill10776" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="hitTime" val="1000" />
@@ -354,7 +354,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Draws in the enemy's attention. -->
<set name="icon" val="icon.skill10777" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="77" />
<set name="castRange" val="1100" />
@@ -367,7 +367,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Transfer the aggression of nearby enemies around target to another party member. -->
<set name="icon" val="icon.skill10778" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="85" />
<set name="castRange" val="1100" />
@@ -380,7 +380,7 @@
<!-- For 30 sec., Atk. Spd. + 20% when equipped with a bow/crossbow. -->
<table name="#mpConsumes"> 39 42 46 48 </table>
<set name="icon" val="icon.skill10779" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="hitTime" val="800" />
@@ -392,7 +392,7 @@
<!-- Attacks target with 9338 Power added to P. Atk. For 10 sec., Speed - 70. Requires a bow or crossbow to be equipped. -->
<table name="#mpConsumes"> 94 96 101 106 111 116 </table>
<set name="icon" val="icon.skill10780" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="1100" />
@@ -405,7 +405,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Shoots a magical arrow to obliterate an area. Attacks targets within the skill's range with 45215 power. -->
<set name="icon" val="icon.skill10781" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="1067" />
<set name="castRange" val="1100" />
@@ -417,7 +417,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Death blow! Please do not use. -->
<set name="icon" val="icon.skill10782" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="226" />
<set name="castRange" val="600" />
@@ -431,7 +431,7 @@
<!-- For 1 minute, opens the eye of infinity to increase Accuracy + 25, Critical Rate + 200, and Critical Damage + 70%. -->
<table name="#mpConsumes"> 54 59 64 64 </table>
<set name="icon" val="icon.skill10783" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="hitTime" val="3000" />
@@ -442,7 +442,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 30 sec., blends into the environment and hides. Decreases Speed by 30%. -->
<set name="icon" val="icon.skill10784" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="9" />
<set name="hitTime" val="200" />
@@ -452,7 +452,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Fires a Flare to reveal nearby hiding enemies or traps. Requires a bow or crossbow to be equipped. -->
<set name="icon" val="icon.skill10785" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="70" />
<set name="hitTime" val="1200" />
@@ -464,7 +464,7 @@
<!-- Plants a bomb on target that detonates after 10 seconds to inflict damage with 30000 power. While the bomb is being installed, target's P. Accuracy decreases by 10. -->
<table name="#mpConsumes"> 66 69 72 </table>
<set name="icon" val="icon.skill10786" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="1100" />
@@ -477,7 +477,7 @@
<!-- Summons a Thunder Hawk. -->
<table name="#mpConsumes"> 123 127 132 136 140 145 149 154 </table>
<set name="icon" val="icon.skill10787" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="hitTime" val="3000" />
@@ -489,7 +489,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Remotely controls a trap to set it off. -->
<set name="icon" val="icon.skill10788" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="10" />
<set name="hitTime" val="800" />
@@ -500,7 +500,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Flash Trap -->
<set name="icon" val="icon.skill0517" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="47" />
<set name="hitTime" val="800" />
@@ -511,7 +511,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Damage Trap -->
<set name="icon" val="icon.skill0514" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="39" />
<set name="hitTime" val="800" />
@@ -522,7 +522,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Plants a Frost Trap, decreasing the enemy's Speed, Atk. Spd. and Casting Spd. -->
<set name="icon" val="icon.skill10791" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="39" />
<set name="hitTime" val="800" />
@@ -533,7 +533,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Plants a Gravity Trap, immobilizing the enemy. -->
<set name="icon" val="icon.skill10792" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="39" />
<set name="hitTime" val="800" />
@@ -544,7 +544,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Cancels targets of nearby enemies. Increases Speed + 50 for 5 seconds and prevents enemies from targeting you. -->
<set name="icon" val="icon.skill10793" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="77" />
<set name="hitTime" val="800" />
@@ -556,7 +556,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Flies straight into the enemy. -->
<set name="icon" val="icon.skill6041" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="400" />
<set name="hitTime" val="800" />
@@ -567,7 +567,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Purifies the master. -->
<set name="icon" val="icon.skill6042" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="96" />
<set name="castRange" val="600" />
@@ -579,7 +579,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Pushes the enemies around the master. -->
<set name="icon" val="icon.skill0092" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="46" />
<set name="castRange" val="600" />
@@ -593,7 +593,7 @@
<!-- Hurls feathers toward the enemy. -->
<table name="#mpConsumes"> 71 78 84 86 86 86 86 86 </table>
<set name="icon" val="icon.skill6044" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="40" />
@@ -606,7 +606,7 @@
<!-- Attacks the enemy with sharp talon to inflict bleed. -->
<table name="#mpConsumes"> 71 78 84 86 86 86 86 86 </table>
<set name="icon" val="icon.skill0096" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="40" />
@@ -619,7 +619,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- STR + 2 and M. Def. + 199. When receiving damage, has a chance of increasing M. Def. and Attribute Resistance momentarily. -->
<set name="icon" val="icon.skill10004" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
</list>