More user friendly skill operate types.
This commit is contained in:
200
trunk/dist/game/data/stats/skills/09900-09999.xml
vendored
200
trunk/dist/game/data/stats/skills/09900-09999.xml
vendored
@@ -3,74 +3,74 @@
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<skill id="9900" levels="1" name="Armor Appearance Stone (B-grade)">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="A1" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="9901" levels="1" name="Armor Appearance Stone (C-grade)">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="A1" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="9902" levels="1" name="Armor Appearance Stone (D-grade)">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="A1" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="9903" levels="1" name="Blessed Armor Appearance Stone (R-grade)">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="A1" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="9904" levels="1" name="Blessed Armor Appearance Stone (S-grade)">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="A1" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="9905" levels="1" name="Blessed Armor Appearance Stone (A-grade)">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="A1" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="9906" levels="1" name="Blessed Armor Appearance Stone (B-grade)">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="A1" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="9907" levels="1" name="Blessed Armor Appearance Stone (C-grade)">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="A1" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="9908" levels="1" name="Blessed Armor Appearance Stone (D-grade)">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="A1" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="9909" levels="1" name="Hair Accessory Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="A1" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="9910" levels="1" name="Blessed Hair Accessory Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="A1" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="9911" levels="3" name="Mentor's Encouragement: Might">
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<!-- AUTO GENERATED SKILL -->
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<!-- P. Atk. + 8%. Buff remains 5 min. after the mentor has logged out. -->
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<set name="icon" val="icon.skill1068" />
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<set name="operateType" val="A2" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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</skill>
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@@ -78,7 +78,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- M. Atk. + 55%. Buff remains 5 min. after the mentor has logged out. -->
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<set name="icon" val="icon.skill1059" />
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<set name="operateType" val="A2" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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</skill>
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@@ -86,7 +86,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- P. Def. + 8%. Buff remains 5 min. after the mentor has logged out. -->
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<set name="icon" val="icon.skill1040" />
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<set name="operateType" val="A2" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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</skill>
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@@ -94,7 +94,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- M. Def. + 23%. Buff remains 5 min. after the mentor has logged out. -->
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<set name="icon" val="icon.skill1036" />
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<set name="operateType" val="A2" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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</skill>
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@@ -102,7 +102,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- Max HP + 10%. Buff remains 5 min. after the mentor has logged out. -->
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<set name="icon" val="icon.skill1045" />
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<set name="operateType" val="A2" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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</skill>
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@@ -110,7 +110,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- Max MP + 10%. Buff remains 5 min. after the mentor has logged out. -->
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<set name="icon" val="icon.skill1048" />
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<set name="operateType" val="A2" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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</skill>
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@@ -118,7 +118,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- P. Critical Rate + 20%. Buff remains 5 min. after the mentor has logged out. -->
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<set name="icon" val="icon.skill1077" />
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<set name="operateType" val="A2" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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</skill>
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@@ -126,7 +126,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- M. Critical Rate + 1. Buff remains 5 min. after the mentor has logged out. -->
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<set name="icon" val="icon.skill1303" />
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<set name="operateType" val="A2" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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</skill>
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@@ -134,7 +134,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- Atk. Spd. + 15%. Buff remains 5 min. after the mentor has logged out. -->
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<set name="icon" val="icon.skill1086" />
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<set name="operateType" val="A2" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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</skill>
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@@ -142,7 +142,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- Casting Spd. + 15%. Buff remains 5 min. after the mentor has logged out. -->
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<set name="icon" val="icon.skill1085" />
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<set name="operateType" val="A2" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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</skill>
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@@ -150,7 +150,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- Has a chance of absorbing 6% of physical damage inflicted on enemy as HP. Buff remains 5 min. after the mentor has logged out. -->
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<set name="icon" val="icon.skill1268" />
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<set name="operateType" val="A2" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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</skill>
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@@ -158,7 +158,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- P. Atk. + 5%, M. Atk. + 10%, Atk. Spd. + 5%, and Casting Spd. + 5%. P. Def. - 5%, M. Def. - 10, and P. Evasion - 2. Buff remains 5 min. after the mentor has logged out. -->
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<set name="icon" val="icon.skill1062" />
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<set name="operateType" val="A2" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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</skill>
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@@ -166,7 +166,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- Critical Damage + 25%. Buff remains 5 min. after the mentor has logged out. -->
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<set name="icon" val="icon.skill1242" />
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<set name="operateType" val="A2" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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</skill>
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@@ -174,7 +174,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- Speed + 20. Buff remains 5 min. after the mentor has logged out. -->
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<set name="icon" val="icon.skill1204" />
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<set name="operateType" val="A2" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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</skill>
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@@ -182,7 +182,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- For 2 hr., selected mentee's M. Critical Rate + 2, MP Recovery Bonus + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, and Debuff Resistance + 10%. Speed - 20%, and Skill MP Consumption - 5%. -->
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<set name="icon" val="icon.skill1355" />
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<set name="operateType" val="A2" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="mpConsume" val="120" />
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<set name="castRange" val="900" />
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@@ -194,7 +194,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- For 2 hr., selected mentee's Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 2, Critical Damage + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, and Debuff Resistance + 10%. Speed - 20%. -->
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<set name="icon" val="icon.skill1356" />
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<set name="operateType" val="A2" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="mpConsume" val="120" />
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<set name="castRange" val="900" />
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@@ -206,7 +206,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- For 2 hr., selected mentee's Max HP + 20%, P. Critical Rate + 20%, M. Critical Rate + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, and Debuff Resistance + 10%. Speed - 20%. Has a chance of absorbing 5% of damage inflicted on the enemy as HP. -->
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<set name="icon" val="icon.skill1357" />
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<set name="operateType" val="A2" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="mpConsume" val="120" />
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<set name="castRange" val="900" />
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@@ -218,7 +218,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- Return to Heine. -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="A1" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="hitTime" val="1500" />
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</skill>
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@@ -226,7 +226,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- Return to Heine. -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="A1" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="hitTime" val="1500" />
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</skill>
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@@ -234,7 +234,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- Return to the Town of Oren. -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="A1" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="hitTime" val="1500" />
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</skill>
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@@ -242,7 +242,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- Return to the Town of Oren. -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="A1" />
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<set name="operateType" val="ACTIVE_INSTANT" />
|
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<set name="targetType" val="SELF" />
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<set name="hitTime" val="1500" />
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</skill>
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@@ -250,7 +250,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- Return to the Town of Oren. -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="A1" />
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<set name="operateType" val="ACTIVE_INSTANT" />
|
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<set name="targetType" val="SELF" />
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<set name="hitTime" val="1500" />
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</skill>
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@@ -258,7 +258,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- Return to the Town of Oren. -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="A1" />
|
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<set name="operateType" val="ACTIVE_INSTANT" />
|
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<set name="targetType" val="SELF" />
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<set name="hitTime" val="1500" />
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</skill>
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@@ -266,7 +266,7 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- Return to the Town of Goddard. -->
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<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
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</skill>
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@@ -274,7 +274,7 @@
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<!-- AUTO GENERATED SKILL -->
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||||
<!-- Return to the Town of Goddard. -->
|
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<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
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</skill>
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@@ -282,7 +282,7 @@
|
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<!-- AUTO GENERATED SKILL -->
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||||
<!-- Return to the Town of Goddard. -->
|
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<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
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<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
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</skill>
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@@ -290,7 +290,7 @@
|
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<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to the Town of Goddard. -->
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<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
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</skill>
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@@ -298,7 +298,7 @@
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<!-- AUTO GENERATED SKILL -->
|
||||
<!-- 9th Anniversary Blessing. All stats + 5, and Vitality is replenished in peace zones. -->
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<set name="icon" val="icon.etc_blessed_kalie_i00" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isMagic" val="4" />
|
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</skill>
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@@ -306,56 +306,56 @@
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<!-- AUTO GENERATED SKILL -->
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<!-- Fire Attribute + 60. -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="9940" levels="3" name="Super Stone: Water">
|
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<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Water Attribute + 60. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="9941" levels="3" name="Super Stone: Wind">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Wind Attribute + 60 -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="9942" levels="3" name="Super Stone: Earth">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Earth Attribute + 60. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="9943" levels="3" name="Super Stone: Holy">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Holy Attribute + 60. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="9944" levels="3" name="Super Stone: Dark">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Dark Attribute + 60. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="9945" levels="1" name="Scroll: Enchant Hair Accessory">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Enchants Hair Accessory. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="9946" levels="1" name="9th Anniversary Cube (30-day) (Event)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- 9th Anniversary Cube. 30-day. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="-1000" />
|
||||
</skill>
|
||||
@@ -363,7 +363,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- 9th Anniversary Cube. 20-day. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="-1000" />
|
||||
</skill>
|
||||
@@ -371,7 +371,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- 9th Anniversary Cube. 10-day. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="-1000" />
|
||||
</skill>
|
||||
@@ -379,7 +379,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- 9th Anniversary Cube. 5-day. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="-1000" />
|
||||
</skill>
|
||||
@@ -387,41 +387,41 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Magic Pouch containing the letters TOGETHE. Double-click to obtain one of the letters. 'R' can be obtained by chance from the RIIS Pouch. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="9951" levels="1" name="Letter Collector's Pouch: LINEAGE II">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Magic Pouch containing the letters LINEAGE. Double-click to obtain one of the letters. 'II' can be obtained by chance from the RIIS Pouch. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="9952" levels="1" name="Letter Collector's Pouch: NCSOFT">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Magic Pouch containing the letters NCOFT. Double-click to obtain one of the letters. 'S' can be obtained by chance from the RIIS Pouch. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="9953" levels="1" name="Letter Collector's Pouch: RIIS">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Magic Pouch containing R, II, and S. Double-click to obtain one of the letters. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="9954" levels="1" name="Letter Collector's Lucky Pouch">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="9955" levels="1" name="Strawberry Cake (HP)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Restores 50% of HP. Cooldown is 2 min. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
</skill>
|
||||
@@ -429,7 +429,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Restores 20% of MP. Cooldown is 2 min. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
</skill>
|
||||
@@ -437,7 +437,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Restores 50% of CP. Cooldown is 2 min. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
</skill>
|
||||
@@ -445,7 +445,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, and M. Def. + 30%. -->
|
||||
<set name="icon" val="icon.skill11517" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isMagic" val="1" />
|
||||
@@ -454,7 +454,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 2, P. Critical Rate + 20%, P. Atk. + 20%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, and Debuff Resistance + 10%. Received Critical Damage - 30% and Speed - 15%. Increases Critical Damage during a standard attack for a member equipped with a melee weapon/bow/crossbow who receives more than a certain amount of damage. -->
|
||||
<set name="icon" val="icon.skill11522" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isMagic" val="1" />
|
||||
@@ -463,7 +463,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., Atk. Spd. + 34%, and Casting Spd. + 31%. Has a chance of applying 9% Vampiric Rage. -->
|
||||
<set name="icon" val="icon.skill11518" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isMagic" val="1" />
|
||||
@@ -472,7 +472,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., Max HP/MP/CP + 37%, and HP Recovery Bonus + 20%. -->
|
||||
<set name="icon" val="icon.skill11519" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isMagic" val="1" />
|
||||
@@ -481,7 +481,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., P. Critical Rate + 32%, P. Critical Damage + 35%, and M. Critical Rate + 20. P. Skill MP Consumption - 20%, M. Skill MP Consumption - 10%, and Iss Enchanter's Enchant Skill MP Consumption - 20%. -->
|
||||
<set name="icon" val="icon.skill11520" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isMagic" val="1" />
|
||||
@@ -490,7 +490,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., P. Accuracy + 5, P. Evasion/M. Evasion + 5, and Speed + 34. Received Critical Damage - 30%. -->
|
||||
<set name="icon" val="icon.skill11521" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isMagic" val="1" />
|
||||
@@ -499,7 +499,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., selected party member's P. Atk. + 35%, P. Critical Damage + 35%, P. Critical Rate + 100%, Atk. Spd. + 8%, M. Atk. + 16%, and Speed + 8. -->
|
||||
<set name="icon" val="icon.skill11524" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isMagic" val="1" />
|
||||
@@ -508,7 +508,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., selected party member's P. Atk. + 12% P. Critical Damage + 35%, P. Critical Rate + 100%, P. Def. + 45%, Shield Defense Rate + 30%, and Shield Defense + 50%. -->
|
||||
<set name="icon" val="icon.skill11523" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isMagic" val="1" />
|
||||
@@ -517,7 +517,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., selected party member's M. Atk. + 40%, M. Critical Rate + 100%, Casting Spd. + 8%, P. Atk. + 8%, Speed + 8, M. Def. + 14%, and MP Recovery Bonus + 20%. M. Skill MP Consumption - 15%, P. Skill MP Consumption - 5%, and Skill Cooldown - 20%. -->
|
||||
<set name="icon" val="icon.skill11525" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isMagic" val="1" />
|
||||
@@ -526,7 +526,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to Alligator Island. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
@@ -534,7 +534,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to Outlaw Forest. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
@@ -542,7 +542,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to the Sea of Spores. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
@@ -550,7 +550,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to the Forsaken Plains. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
@@ -558,7 +558,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to the Fields of Massacre. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
@@ -566,7 +566,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to the Swamp of Screams. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
@@ -574,7 +574,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to the Forest of the Dead. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
@@ -582,7 +582,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to the Wall of Argos. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
@@ -590,7 +590,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to the Varka Silenos Barracks. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
@@ -598,7 +598,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to the Ketra Orc Outpost. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
@@ -606,7 +606,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to the Den of Evil. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
@@ -614,7 +614,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to the Sel Mahum Training Grounds. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
@@ -622,7 +622,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to the Plains of the Lizardmen. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
@@ -630,7 +630,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to the Field of Silence. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
@@ -638,7 +638,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to the Field of Whispers. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
@@ -646,7 +646,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., Max HP/MP/CP + 30%, and M. Def. + 30%. Effect disappears when Art of Seduction is applied by the Rose Spirit. Cooldown is 5 min. -->
|
||||
<set name="icon" val="icon.etc_evil_soul_core_i00" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
<set name="isMagic" val="4" />
|
||||
@@ -655,7 +655,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to the Wall of Argos. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
@@ -663,13 +663,13 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- 9th Anniversary Cube. 1-time use. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="9985" levels="1" name="High-grade Elixir of Life (R-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
@@ -677,7 +677,7 @@
|
||||
<skill id="9986" levels="1" name="High-grade Elixir of Mind (R-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
@@ -685,7 +685,7 @@
|
||||
<skill id="9987" levels="1" name="High-grade Elixir of CP (R-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
@@ -694,7 +694,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., selected party member's P. Atk. + 35%, P. Critical Damage + 35%, P. Critical Rate + 100%, Atk. Spd. + 8%, M. Atk. + 16%, and Speed + 8. -->
|
||||
<set name="icon" val="icon.skill11524" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isMagic" val="1" />
|
||||
@@ -703,7 +703,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., selected party member's P. Atk. + 12% P. Critical Damage + 35%, P. Critical Rate + 100%, P. Def. + 45%, Shield Defense Rate + 30%, and Shield Defense + 50%. -->
|
||||
<set name="icon" val="icon.skill11523" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isMagic" val="1" />
|
||||
@@ -712,7 +712,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., selected party member's M. Atk. + 40%, M. Critical Rate + 100%, Casting Spd. + 8%, P. Atk. + 8%, Speed + 8, M. Def. + 14%, and MP Recovery Bonus + 20%. M. Skill MP Consumption - 15%, P. Skill MP Consumption - 5%, and Skill Cooldown - 20%. -->
|
||||
<set name="icon" val="icon.skill11525" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isMagic" val="1" />
|
||||
@@ -721,7 +721,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to the Town of Rune. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
@@ -729,7 +729,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to the Town of Rune. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
@@ -737,7 +737,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to the Town of Aden. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
@@ -745,7 +745,7 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to the Town of Aden. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
@@ -753,33 +753,33 @@
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Return to the Town of Oren. -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
<skill id="9996" levels="1" name="Fated Support Box">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.etc_summon_aga_agit_i00" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
</skill>
|
||||
<skill id="9997" levels="1" name="Steel Door Guild Reward Box (Low-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="9998" levels="1" name="Steel Door Guild Reward Box (Mid-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="9999" levels="1" name="Steel Door Guild Reward Box (High-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
</list>
|
||||
Reference in New Issue
Block a user