More user friendly skill operate types.

This commit is contained in:
mobius
2015-02-08 01:38:33 +00:00
parent ebb5a4d0c0
commit 141cdc5efa
210 changed files with 18079 additions and 18079 deletions

View File

@@ -4,7 +4,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 30 minutes, increases Atk. Spd. by 34% and Casting Spd. by 31%. Also there is a chance of triggering a 9% Vampiric Rage effect during a normal attack. -->
<set name="icon" val="icon.skill11518" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -12,7 +12,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 30 minutes, increases Max HP by 37%, Max MP by 37%, Max CP by 37%, and HP recovery bonus by 20%. -->
<set name="icon" val="icon.skill11519" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -20,7 +20,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 30 minutes, increases P. Critical Rate by 32%, P. Critical Damage by 35%, and M. Critical Rate by 20. Decreases P. Skill MP consumption by 20%, M. Skill MP consumption by 10%, and buffs skill MP consumption for Iss Enchanters by 20%. -->
<set name="icon" val="icon.skill11520" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -28,7 +28,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 30 minutes, increases P. Accuracy by 5, P. Evasion and M. Evasion by 5, and Speed by 34. Decreases received critical damage by 30%. -->
<set name="icon" val="icon.skill11521" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -39,7 +39,7 @@
<set name="abnormalType" val="TRANSFORM" />
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="icon.skilltransform3" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="400" />
<set name="isMagic" val="1" />
@@ -56,7 +56,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Feels sturdy while riding a kukuru. -->
<set name="icon" val="icon.skill0169" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="45000" />
</skill>
@@ -64,37 +64,37 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 30 seconds, Speed + 95. -->
<set name="icon" val="icon.skill9206" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="45000" />
</skill>
<skill id="9207" levels="1" name="Lucky Clover (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9208" levels="1" name="Lucky Clover (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9209" levels="1" name="Kukuru">
<!-- AUTO GENERATED SKILL -->
<!-- Mounts a Kukuru. -->
<set name="icon" val="icon.skilltransform3" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="9210" levels="1" name="Dismount">
<!-- Dismounts from a ridable mount. -->
<set name="icon" val="icon.skill9210" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2500" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<cond>
<player canUntransform="true" />
@@ -109,14 +109,14 @@
<!-- AUTO GENERATED SKILL -->
<!-- Dismounts from a kukuru. -->
<set name="icon" val="icon.skill0217" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9212" levels="1" name="Kukuru Dismount">
<!-- AUTO GENERATED SKILL -->
<!-- Dismounts from a kukuru. -->
<set name="icon" val="icon.skilltransform2" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2500" />
</skill>
@@ -124,35 +124,35 @@
<!-- AUTO GENERATED SKILL -->
<!-- Mounts a Kukurin. -->
<set name="icon" val="icon.skilltransform3" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="9214" levels="1" name="Divine Inspiration">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="9215" levels="1" name="Divine Inspiration">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="9216" levels="1" name="Divine Inspiration">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="9217" levels="1" name="Divine Inspiration">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
@@ -160,7 +160,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, and M. Def. + 30%. -->
<set name="icon" val="icon.skill11517" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -168,7 +168,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 2, P. Critical Rate + 20%, P. Atk. + 20%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, and Debuff Resistance + 10%. Received Critical Damage - 30% and Speed - 15%. Increases Critical Damage during a standard attack if you receive more than a certain amount of damage. -->
<set name="icon" val="icon.skill11522" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -176,7 +176,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., Atk. Spd. + 34%, and Casting Spd. + 31%. Has a chance of applying 9% Vampiric Rage. -->
<set name="icon" val="icon.skill11518" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -184,7 +184,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., Max HP/MP/CP + 37%, and HP Recovery Bonus + 20%. -->
<set name="icon" val="icon.skill11519" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -192,7 +192,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., P. Critical Rate + 32%, P. Critical Damage + 35%, and M. Critical Rate + 20. P. Skill MP Consumption - 20%, M. Skill MP Consumption - 10%, and Iss Enchanter's Enchant Skill MP Consumption - 20%. -->
<set name="icon" val="icon.skill11520" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -200,14 +200,14 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., P. Accuracy + 5, P. Evasion/M. Evasion + 5, and Speed + 34. Received Critical Damage - 30%. -->
<set name="icon" val="icon.skill11521" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
<skill id="9224" levels="1" name="Scroll of Escape: Talking Island Village">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
</skill>
@@ -215,7 +215,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Summons the Specter of Light. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
<set name="reuseDelay" val="10000" />
@@ -223,7 +223,7 @@
<skill id="9226" levels="1" name="Fragment of Light">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="200" />
<set name="reuseDelay" val="2000" />
@@ -236,7 +236,7 @@
<set name="icon" val="icon.skill11517" />
<set name="isMagic" val="1" />
<set name="magicLvl" val="99" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMentoring" val="true" />
<for>
@@ -256,7 +256,7 @@
<set name="icon" val="icon.skill11522" />
<set name="isMagic" val="1" />
<set name="magicLvl" val="99" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMentoring" val="true" />
<for>
@@ -293,7 +293,7 @@
<set name="icon" val="icon.skill11518" />
<set name="isMagic" val="1" />
<set name="magicLvl" val="99" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMentoring" val="true" />
<for>
@@ -312,7 +312,7 @@
<set name="icon" val="icon.skill11519" />
<set name="isMagic" val="1" />
<set name="magicLvl" val="99" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="skillType" val="BUFF" />
<set name="targetType" val="SELF" />
<set name="isMentoring" val="true" />
@@ -333,7 +333,7 @@
<set name="icon" val="icon.skill11520" />
<set name="isMagic" val="1" />
<set name="magicLvl" val="99" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMentoring" val="true" />
<for>
@@ -358,7 +358,7 @@
<set name="icon" val="icon.skill11521" />
<set name="isMagic" val="1" />
<set name="magicLvl" val="99" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMentoring" val="true" />
<for>
@@ -378,7 +378,7 @@
<set name="canBeDispeled" val="false" />
<set name="icon" val="br_cashtex.skill.br_cash_rune_of_exp_buff_1" />
<set name="isMagic" val="2" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMentoring" val="true" />
<for>
@@ -392,14 +392,14 @@
<!-- AUTO GENERATED SKILL -->
<!-- Enchants Hair Accessory. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9235" levels="1" name="Gift of Tersi's Light 1">
<!-- AUTO GENERATED SKILL -->
<!-- Give a gift. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2700" />
<set name="coolTime" val="1000" />
@@ -409,7 +409,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Give a gift. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2700" />
<set name="coolTime" val="1000" />
@@ -419,7 +419,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Give a gift. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2700" />
<set name="coolTime" val="1000" />
@@ -429,7 +429,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Give a gift. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2700" />
<set name="coolTime" val="1000" />
@@ -439,7 +439,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Give a gift. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2700" />
<set name="coolTime" val="1000" />
@@ -450,97 +450,97 @@
<!-- Obtained XP/SP + 100%. -->
<table name="#icons"> br_cashtex.skill.br_cash_rune_of_exp_buff_1 br_cashtex.skill.br_cash_rune_of_exp_buff_2 </table>
<set name="icon" val="#icons" />
<set name="operateType" val="P" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9241" levels="1" name="Giant's Box">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9242" levels="1" name="Bound Box">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9243" levels="1" name="Box of Destruction">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9244" levels="1" name="Giant's Scroll: Enchant Weapon (D-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9245" levels="1" name="Giant's Scroll: Enchant Armor (D-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9246" levels="1" name="Giant's Scroll: Enchant Weapon (C-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9247" levels="1" name="Giant's Scroll: Enchant Armor (C-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9248" levels="1" name="Giant's Scroll: Enchant Weapon (B-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9249" levels="1" name="Giant's Scroll: Enchant Armor (B-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9250" levels="1" name="Giant's Scroll: Enchant Weapon (A-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9251" levels="1" name="Giant's Scroll: Enchant Armor (A-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9252" levels="1" name="Giant's Scroll: Enchant Weapon (S-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9253" levels="1" name="Giant's Scroll: Enchant Armor (S-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9254" levels="1" name="Giant's Scroll: Enchant Weapon (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9255" levels="1" name="Giant's Scroll: Enchant Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9256" levels="3" name="Mentee's Appreciation">
@@ -550,7 +550,7 @@
<set name="icon" val="br_cashtex.item.br_cash_rune_of_exp_i00" />
<set name="abnormalTime" val="-1" />
<set name="canBeDispeled" val="false" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMentoring" val="true" />
<set name="isMagic" val="#isMagics" />
@@ -564,104 +564,104 @@
<skill id="9257" levels="1" name="Mentor's Scroll: Enchant Weapon (D-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9258" levels="1" name="Mentor's Scroll: Enchant Armor (D-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9259" levels="1" name="Mentor's Scroll: Enchant Weapon (C-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9260" levels="1" name="Mentor's Scroll: Enchant Armor (C-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9261" levels="1" name="Mentor's Scroll: Enchant Weapon (B-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9262" levels="1" name="Mentor's Scroll: Enchant Armor (B-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9263" levels="1" name="Mentor's Scroll: Enchant Weapon (A-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9264" levels="1" name="Mentor's Scroll: Enchant Armor (A-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9265" levels="1" name="Mentor's Scroll: Enchant Weapon (S-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9266" levels="1" name="Mentor's Scroll: Enchant Armor (S-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9267" levels="1" name="Mentor's Scroll: Enchant Weapon (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9268" levels="1" name="Mentor's Scroll: Enchant Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9269" levels="1" name="Improved Giant's Box">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9270" levels="1" name="Improved Bound Box">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9271" levels="1" name="Improved Box of Destruction">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9272" levels="1" name="Mentor's Surprise Box">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9273" levels="1" name="Player Commendation - Horn Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 60 min., P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, and M. Def. + 30%. PC Cafes only. -->
<set name="icon" val="icon.skill11517" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="2000" />
@@ -670,7 +670,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 60 min., Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 2, P. Critical Rate + 20%, P. Atk. + 20%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, and Debuff Resistance + 10%. Received Critical Damage - 30% and Speed - 15%. Increases Critical Damage during a standard attack if you receive more than a certain amount of damage. PC Cafes only. -->
<set name="icon" val="icon.skill11522" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="2000" />
@@ -679,7 +679,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 60 min., Atk. Spd. + 34%, and Casting Spd. + 31%. Has a chance of applying 9% Vampiric Rage. PC Cafes only. -->
<set name="icon" val="icon.skill11518" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="2000" />
@@ -688,7 +688,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 60 min., Max HP/MP/CP + 37%, and HP Recovery Bonus + 20%. PC Cafes only. -->
<set name="icon" val="icon.skill11519" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="2000" />
@@ -697,7 +697,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 60 min., P. Critical Rate + 32%, P. Critical Damage + 35%, and M. Critical Rate + 20. P. Skill MP Consumption - 20%, M. Skill MP Consumption - 10%, and Iss Enchanter's Enchant Skill MP Consumption - 20%. PC Cafes only. -->
<set name="icon" val="icon.skill11520" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="2000" />
@@ -706,7 +706,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 60 min., P. Accuracy + 5, P. Evasion/M. Evasion + 5, and Speed + 34. Received Critical Damage - 30%. PC Cafes only. -->
<set name="icon" val="icon.skill11521" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="2000" />
@@ -715,7 +715,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- Obtained XP/SP + 30%. Not for pets/servitors. PC Cafes only. -->
<set name="icon" val="icon.etc_pccafe_exp_i00" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="3" />
</skill>
@@ -723,7 +723,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 60 min., P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, and M. Def. + 30%. Buff remains even after death, and cannot be forcefully deleted. -->
<set name="icon" val="icon.etc_fruit_cocktail_i01" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -731,7 +731,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 60 min., Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 2, P. Critical Rate + 20%, P. Atk. + 20%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, and Debuff Resistance + 10%. Received Critical Damage - 30% and Speed - 10%. Increases Critical Damage during a standard attack if you receive more than a certain amount of damage. Buff remains even after death, and cannot be forcefully deleted. -->
<set name="icon" val="icon.etc_fruit_cocktail_i01" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -739,7 +739,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 60 min., Atk. Spd. + 34%, and Casting Spd. + 31%. Has a chance of applying 9% Vampiric Rage. Buff remains even after death, and cannot be forcefully deleted. -->
<set name="icon" val="icon.etc_fruit_cocktail_i01" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -747,7 +747,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., Max HP/MP/CP + 37%, and HP Recovery Bonus + 20%. Buff remains even after death, and cannot be forcefully deleted. -->
<set name="icon" val="icon.etc_fruit_cocktail_i01" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -755,7 +755,7 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 60 min., P. Critical Rate + 32%, P. Critical Damage + 35%, and M. Critical Rate + 20. P. Skill MP Consumption - 20%, M. Skill MP Consumption - 10%, and Iss Enchanter's Enchant Skill MP Consumption - 20%. Buff remains even after death, and cannot be forcefully deleted. -->
<set name="icon" val="icon.etc_fruit_cocktail_i01" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
@@ -763,92 +763,92 @@
<!-- AUTO GENERATED SKILL -->
<!-- For 60 min., P. Accuracy + 5, P. Evasion/M. Evasion + 5, and Speed + 34. Received Critical Damage - 30%. Buff remains even after death, and cannot be forcefully deleted. -->
<set name="icon" val="icon.etc_fruit_cocktail_i01" />
<set name="operateType" val="A2" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
<skill id="9286" levels="1" name="Player Commendation - Scroll: Enchant Weapon (D-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9287" levels="1" name="Player Commendation - Scroll: Enchant Weapon (C-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9288" levels="1" name="Player Commendation - Scroll: Enchant Weapon (B-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9289" levels="1" name="Player Commendation - Scroll: Enchant Weapon (A-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9290" levels="1" name="Player Commendation - Scroll: Enchant Weapon (S-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9291" levels="1" name="Player Commendation - Scroll: Enchant Weapon (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9292" levels="1" name="Player Commendation - Quick Healing Potion">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9293" levels="1" name="Player Commendation - Soulshot (No-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9294" levels="1" name="Player Commendation - Soulshot (D-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9295" levels="1" name="Player Commendation - Soulshot (C-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9296" levels="1" name="Player Commendation - Soulshot (B-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9297" levels="1" name="Player Commendation - Soulshot (A-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9298" levels="1" name="Player Commendation - Soulshot (S-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9299" levels="1" name="Player Commendation - Soulshot (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
</list>