Addition of C4 branch.

This commit is contained in:
MobiusDevelopment
2020-06-14 05:43:34 +00:00
parent bf7c04f166
commit 141764df73
16864 changed files with 934319 additions and 0 deletions

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@@ -0,0 +1,159 @@
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<point speed1="180" speed2="1800" x="31300" y="-35767" z="-3610" time="-1" />
<point speed1="180" speed2="1800" x="37890" y="-35765" z="-3610" time="-1" />
</path>
<!-- Load after paths, since boats need paths on initialization. -->
<boat name="TI_Gludin_TI" id="1" spawnX="-96622" spawnY="261660" spawnZ="-3610" heading="32768" pathIdA="1" ticketA="1074" xTeleNoTicketA="-96777" yTeleNoTicketA="258970" zTeleNoTicketA="-3623" announcerA=" Passenger Boat Info" message10A="The ferry arrived at Talking Island Harbor. The ferry will leave for Gludin Harbor after anchoring for ten minutes." message5A="The ferry will leave for Gludin Harbor in five minutes." message1A="The ferry will leave for Gludin Harbor in one minute." message0A="The ferry will be leaving soon for Gludin Harbor." messageBeginA="The ferry is leaving for Gludin Harbor." pathIdB="2" ticketB="1075" xTeleNoTicketB="-90015" yTeleNoTicketB="150422" zTeleNoTicketB="-3610" announcerB=" Passenger Boat Info" message10B="The ferry has arrived at Gludin Harbor. The ferry will leave for Talking Island Harbor after anchoring for ten minutes." message5B="The ferry will leave for Talking Island Harbor in five minutes." message1B="The ferry will leave for Talking Island Harbor in one minute." message0B="The ferry will be leaving soon for Talking Island Harbor." messageBeginB="The ferry is leaving for Talking Island Harbor." />
<boat name="TI_Giran_TI" id="2" spawnX="48950" spawnY="190613" spawnZ="-3610" heading="60800" pathIdA="3" ticketA="3946" xTeleNoTicketA="46763" yTeleNoTicketA="187041" zTeleNoTicketA="-3451" announcerA=" Passenger Boat Info" message10A="The ferry has arrived at Giran Harbor. The ferry will leave for Talking Island Harbor after anchoring for ten minutes." message5A="We depart for Talking Island Harbor in five minutes." message1A="We depart for Talking Island Harbor in one minute." message0A="All aboard for Talking Island!" messageBeginA="We are now leaving for Talking Island!" pathIdB="4" ticketB="3945" xTeleNoTicketB="-96777" yTeleNoTicketB="258970" zTeleNoTicketB="-3623" announcerB=" Passenger Boat Info" message10B="The ferry arrived at Talking Island Harbor.The ferry will leave for Giran Harbor after anchoring for ten minutes." message5B="The ferry will leave for Giran Harbor in five minutes." message1B="The ferry will leave for Giran Harbor in one minute. Those wishing to ride should make haste to get on." message0B="The ferry will be leaving soon for Giran Harbor." messageBeginB="The ferry is leaving for Giran Harbor." />
<boat name="Gludin_Rune_Gludin" id="3" spawnX="-95686" spawnY="150514" spawnZ="-3610" heading="16723" pathIdA="5" ticketA="7905" xTeleNoTicketA="-90015" yTeleNoTicketA="150422" zTeleNoTicketA="-3000" announcerA=" Passenger Boat Info" message10A="The ferry has arrived at Gludin Harbor. Departure for Rune Harbor will take place after anchoring for ten minutes." message5A="Departure for Rune Harbor will take place in five minutes!" message1A="Departure for Rune Harbor will take place in one minute!" message0A="Make haste! We will be departing for Rune shortly." messageBeginA="We are now departing for Rune Harbor. Hold on and enjoy the ride!" pathIdB="6" ticketB="7904" xTeleNoTicketB="35929" yTeleNoTicketB="-39403" zTeleNoTicketB="-3152" announcerB=" Passenger Boat Info" message10B="Arrived at Rune Harbor. Departure for Gludin Harbor will take place after anchoring for ten minutes" message5B="Departure for Gludin Harbor will take place in five minutes." message1B="Departure for Gludin Harbor will take place in one minute." message0B="Make haste! We will be departing for Gludin shortly." messageBeginB="We are now departing for Gludin Harbor. Hold on and enjoy the ride!" />
<boat name="Innadril_Tour" id="4" spawnX="111264" spawnY="226240" spawnZ="-3610" heading="32768" pathIdA="7" ticketA="0" xTeleNoTicketA="107092" yTeleNoTicketA="219098" zTeleNoTicketA="-3952" announcerA="Passenger Boat Info" message10A="The Innadril pleasure boat has arrived. It will anchor for ten minutes." message5A="The Innadril pleasure boat will leave in five minutes." message1A="The Innadril pleasure boat will leave in one minute. Those wishing to ride should make haste to get on." message0A="Innadril pleasure boat is leaving soon. Those wishing to ride should make haste to get on." messageBeginA="Innadril pleasure boat is leaving." pathIdB="7" ticketB="0" xTeleNoTicketB="107092" yTeleNoTicketB="219098" zTeleNoTicketB="-3952" announcerB="Passenger Boat Info" message10B="The Innadril pleasure boat has arrived. It will anchor for ten minutes." message5B="The Innadril pleasure boat will leave in five minutes." message1B="The Innadril pleasure boat will leave in one minute. Those wishing to ride should make haste to get on." message0B="Innadril pleasure boat is leaving soon. Those wishing to ride should make haste to get on." messageBeginB="Innadril pleasure boat is leaving." />
<boat name="Rune_Primeval_Rune" id="5" spawnX="37885" spawnY="-35767" spawnZ="-3615" heading="0" pathIdA="8" ticketA="8924" xTeleNoTicketA="34513" yTeleNoTicketA="-38009" zTeleNoTicketA="-3610" announcerA="Passenger Boat Info" message10A="The boat for Primeval Isle has arrived. It will anchor for ten minutes." message5A="The boat for Primeval Isle will leave in five minutes." message1A="The boat for Primeval Isle will leave in one minute. Those wishing to ride should make haste to get on." message0A="The boat for Primeval Isle is leaving soon. Those wishing to ride should make haste to get on." messageBeginA="The boat for Primeval Isle is leaving." pathIdB="9" ticketB="8925" xTeleNoTicketB="10449" yTeleNoTicketB="-25180" zTeleNoTicketB="-3688" announcerB="Passenger Boat Info" message10B="The boat from Rune arrived. It will anchor for ten minutes." message5B="The boat for Rune will leave in five minutes." message1B="The boat for Rune will leave in one minute. Those wishing to ride should make haste to get on." message0B="The boat for Rune is leaving soon. Those wishing to ride should make haste to get on." messageBeginB="The boat for Rune is leaving." />
</list>

View File

@@ -0,0 +1,17 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/CursedWeapons.xsd">
<item id="8190" skillId="3603" name="Demonic Sword Zariche">
<dropRate val="1" /> <!-- 1000000 for 100% -->
<duration val="4320" /> <!-- in minutes -->
<durationLost val="1440" /> <!-- in minutes -->
<disapearChance val="50" /> <!-- in % -->
<stageKills val="10" /> <!-- Integer -->
</item>
<item id="8689" skillId="3629" name="Blood Sword Akamanah">
<dropRate val="1" /> <!-- 1000000 for 100% -->
<duration val="4320" /> <!-- in minutes -->
<durationLost val="1440" /> <!-- in minutes -->
<disapearChance val="50" /> <!-- in % -->
<stageKills val="10" /> <!-- Integer -->
</item>
</list>

View File

@@ -0,0 +1,429 @@
<?xml version='1.0' encoding='utf-8'?>
<rift xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/DimensionalRift.xsd">
<!-- Recruits -->
<area type="1">
<room id="1">
<!-- Otherworldy Invader Soldier -->
<spawn mobId="21659" count="2" delay="90"/>
<!-- Otherwordly Invader Archer -->
<spawn mobId="21661" count="4" delay="80"/>
<!-- Otherwordly Invader Soldier -->
<spawn mobId="21660" count="2" delay="90"/>
</room>
<room id="2">
<!-- Otherworldy Invader Priest -->
<spawn mobId="21664" count="3" delay="90"/>
<!-- Otherwordly Invader Shaman -->
<spawn mobId="21663" count="2" delay="90"/>
<!-- Otherwordly Invader Elite Soldier -->
<spawn mobId="21662" count="3" delay="90"/>
</room>
<room id="3">
<!-- Otherworldy Invader Martyrs -->
<spawn mobId="21666" count="2" delay="86"/>
<!-- Otherwordly Invader Warrior -->
<spawn mobId="21667" count="2" delay="86"/>
<!-- Otherwordly Invader Magus -->
<spawn mobId="21665" count="2" delay="86"/>
</room>
<room id="4">
<!-- Otherworldy Invader Soldier -->
<spawn mobId="21668" count="2" delay="101"/>
<!-- Otherwordly Invader Discipline -->
<spawn mobId="21669" count="2" delay="101"/>
<!-- Otherwordly Invader Berserker -->
<spawn mobId="21670" count="2" delay="101"/>
</room>
<room id="5">
<!-- Otherwordly Invader Food -->
<spawn mobId="18287" count="6" delay="82"/>
<!-- Otherwordly Invader Elite Soldier -->
<spawn mobId="21672" count="3" delay="82"/>
<!-- Otherwordly Invader Elite Soldier -->
<spawn mobId="21673" count="3" delay="82"/>
</room>
<room id="6">
<!-- Otherworldy Invader Elite Soldier -->
<spawn mobId="21675" count="4" delay="52"/>
<!-- Otherwordly Invader Warrior -->
<spawn mobId="21676" count="4" delay="52"/>
<!-- Otherwordly Invader Elite Soldier -->
<spawn mobId="21674" count="4" delay="52"/>
</room>
<room id="7">
<!-- Otherworldy Invader Elite Soldier -->
<spawn mobId="21677" count="4" delay="100"/>
<!-- Otherwordly Invader Elite Soldier -->
<spawn mobId="21678" count="4" delay="100"/>
<!-- Otherwordly Invader Food -->
<spawn mobId="18288" count="4" delay="100"/>
</room>
<room id="8">
<!-- Otherworldy Invader Elite Soldier -->
<spawn mobId="21679" count="4" delay="137"/>
<!-- Otherwordly Invader Magus -->
<spawn mobId="21681" count="4" delay="137"/>
<!-- Otherwordly Invader Elite Soldier -->
<spawn mobId="21680" count="4" delay="137"/>
</room>
<room id="9">
<!-- Anakazel -->
<spawn mobId="25333" count="1" delay="900"/>
</room>
</area>
<!-- Privates -->
<area type="2">
<room id="1">
<!-- Dimension Invader Soldier -->
<spawn mobId="21682" count="2" delay="90"/>
<!-- Dimension Invader Archer -->
<spawn mobId="21684" count="4" delay="80"/>
<!-- Dimension Invader Soldier -->
<spawn mobId="21683" count="2" delay="90"/>
</room>
<room id="2">
<!-- Dimension Invader Priest -->
<spawn mobId="21687" count="3" delay="90"/>
<!-- Dimension Invader Shaman -->
<spawn mobId="21686" count="2" delay="90"/>
<!-- Dimension Invader Elite Soldier -->
<spawn mobId="21685" count="3" delay="90"/>
</room>
<room id="3">
<!-- Dimension Invader Martyrs -->
<spawn mobId="21689" count="2" delay="86"/>
<!-- Dimension Invader Warrior -->
<spawn mobId="21690" count="2" delay="86"/>
<!-- Dimension Invader Magus -->
<spawn mobId="21688" count="2" delay="86"/>
</room>
<room id="4">
<!-- Dimension Invader Soldier -->
<spawn mobId="21691" count="2" delay="101"/>
<!-- Dimension Invader Discipline -->
<spawn mobId="21692" count="2" delay="101"/>
<!-- Dimension Invader Berserker -->
<spawn mobId="21693" count="2" delay="101"/>
</room>
<room id="5">
<!-- Dimension Invader Food -->
<spawn mobId="18289" count="6" delay="82"/>
<!-- Dimension Invader Elite Soldier -->
<spawn mobId="21695" count="3" delay="82"/>
<!-- Dimension Invader Elite Soldier -->
<spawn mobId="21696" count="3" delay="82"/>
</room>
<room id="6">
<!-- Dimension Invader Elite Soldier -->
<spawn mobId="21698" count="4" delay="52"/>
<!-- Dimension Invader Warrior -->
<spawn mobId="21699" count="4" delay="52"/>
<!-- Dimension Invader Elite Soldier -->
<spawn mobId="21697" count="4" delay="52"/>
</room>
<room id="7">
<!-- Dimension Invader Elite Soldier -->
<spawn mobId="21700" count="4" delay="100"/>
<!-- Dimension Invader Elite Soldier -->
<spawn mobId="21701" count="4" delay="100"/>
<!-- Dimension Invader Food -->
<spawn mobId="18290" count="4" delay="100"/>
</room>
<room id="8">
<!-- Dimension Invader Elite Soldier -->
<spawn mobId="21702" count="4" delay="137"/>
<!-- Dimension Invader Magus -->
<spawn mobId="21704" count="4" delay="137"/>
<!-- Dimension Invader Elite Soldier -->
<spawn mobId="21703" count="4" delay="137"/>
</room>
<room id="9">
<!-- Anakazel -->
<spawn mobId="25334" count="1" delay="900"/>
</room>
</area>
<!-- Officers -->
<area type="3">
<room id="1">
<!-- Purgatory Invader Soldier -->
<spawn mobId="21705" count="2" delay="90"/>
<!-- Purgatory Invader Archer -->
<spawn mobId="21707" count="4" delay="80"/>
<!-- Purgatory Invader Soldier -->
<spawn mobId="21706" count="2" delay="90"/>
</room>
<room id="2">
<!-- Purgatory Invader Priest -->
<spawn mobId="21710" count="3" delay="90"/>
<!-- Purgatory Invader Shaman -->
<spawn mobId="21709" count="2" delay="90"/>
<!-- Purgatory Invader Elite Soldier -->
<spawn mobId="21708" count="3" delay="90"/>
</room>
<room id="3">
<!-- Purgatory Invader Martyrs -->
<spawn mobId="21712" count="2" delay="86"/>
<!-- Purgatory Invader Warrior -->
<spawn mobId="21713" count="2" delay="86"/>
<!-- Purgatory Invader Magus -->
<spawn mobId="21711" count="2" delay="86"/>
</room>
<room id="4">
<!-- Purgatory Invader Soldier -->
<spawn mobId="21714" count="2" delay="101"/>
<!-- Purgatory Invader Disciples -->
<spawn mobId="21715" count="2" delay="101"/>
<!-- Purgatory Invader Berserker -->
<spawn mobId="21716" count="2" delay="101"/>
</room>
<room id="5">
<!-- Purgatory Invader Food -->
<spawn mobId="18291" count="6" delay="82"/>
<!-- Purgatory Invader Elite Soldier -->
<spawn mobId="21719" count="3" delay="82"/>
<!-- Purgatory Invader Elite Soldier -->
<spawn mobId="21718" count="3" delay="82"/>
</room>
<room id="6">
<!-- Purgatory Invader Elite Soldier -->
<spawn mobId="21721" count="4" delay="52"/>
<!-- Purgatory Invader Warrior -->
<spawn mobId="21722" count="4" delay="52"/>
<!-- Purgatory Invader Elite Soldier -->
<spawn mobId="21720" count="4" delay="52"/>
</room>
<room id="7">
<!-- Purgatory Invader Elite Soldier -->
<spawn mobId="21723" count="4" delay="100"/>
<!-- Purgatory Invader Elite Soldier -->
<spawn mobId="21724" count="4" delay="100"/>
<!-- Purgatory Invader Food -->
<spawn mobId="18292" count="4" delay="100"/>
</room>
<room id="8">
<!-- Purgatory Invader Elite Soldier -->
<spawn mobId="21725" count="4" delay="137"/>
<!-- Purgatory Invader Magus -->
<spawn mobId="21727" count="4" delay="137"/>
<!-- Purgatory Invader Elite Soldier -->
<spawn mobId="21726" count="4" delay="137"/>
</room>
<room id="9">
<!-- Anakazel -->
<spawn mobId="25335" count="1" delay="900"/>
</room>
</area>
<!-- Captains -->
<area type="4">
<room id="1">
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="21728" count="2" delay="90"/>
<!-- Forbidden Path Invader Archer -->
<spawn mobId="21730" count="4" delay="80"/>
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="21729" count="2" delay="90"/>
</room>
<room id="2">
<!-- Forbidden Path Invader Priest -->
<spawn mobId="21733" count="3" delay="90"/>
<!-- Forbidden Path Invader Shaman -->
<spawn mobId="21732" count="2" delay="90"/>
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="21731" count="3" delay="90"/>
</room>
<room id="3">
<!-- Forbidden Path Invader Martyrs -->
<spawn mobId="21735" count="2" delay="86"/>
<!-- Forbidden Path Invader Warrior -->
<spawn mobId="21736" count="2" delay="86"/>
<!-- Forbidden Path Invader Magus -->
<spawn mobId="21734" count="2" delay="86"/>
</room>
<room id="4">
<!-- Forbidden Path Invader Soldier -->
<spawn mobId="21737" count="2" delay="101"/>
<!-- Forbidden Path Invader Disciple -->
<spawn mobId="21738" count="2" delay="101"/>
<!-- Forbidden Path Invader Berserker -->
<spawn mobId="21739" count="2" delay="101"/>
</room>
<room id="5">
<!-- Forbidden Path Invader Food -->
<spawn mobId="18293" count="6" delay="82"/>
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="21741" count="3" delay="82"/>
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="21742" count="3" delay="82"/>
</room>
<room id="6">
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="21744" count="4" delay="52"/>
<!-- Forbidden Path Invader Warrior -->
<spawn mobId="21745" count="4" delay="52"/>
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="21743" count="4" delay="52"/>
</room>
<room id="7">
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="21746" count="4" delay="100"/>
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="21747" count="4" delay="100"/>
<!-- Forbidden Path Invader Food -->
<spawn mobId="18294" count="4" delay="100"/>
</room>
<room id="8">
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="21748" count="4" delay="137"/>
<!-- Forbidden Path Invader Magus -->
<spawn mobId="21750" count="4" delay="137"/>
<!-- Forbidden Path Invader Elite Soldier -->
<spawn mobId="21749" count="4" delay="137"/>
</room>
<room id="9">
<!-- Anakazel -->
<spawn mobId="25336" count="1" delay="900"/>
</room>
</area>
<!-- Commanders -->
<area type="5">
<room id="1">
<!-- Dark Omen Invader Soldier -->
<spawn mobId="21751" count="2" delay="90"/>
<!-- Dark Omen Invader Archer -->
<spawn mobId="21753" count="4" delay="80"/>
<!-- Dark Omen Invader Soldier -->
<spawn mobId="21752" count="2" delay="90"/>
</room>
<room id="2">
<!-- Dark Omen Invader Priest -->
<spawn mobId="21756" count="3" delay="90"/>
<!-- Dark Omen Invader Shaman -->
<spawn mobId="21755" count="2" delay="90"/>
<!-- Dark Omen Invader Elite Soldier -->
<spawn mobId="21754" count="3" delay="90"/>
</room>
<room id="3">
<!-- Dark Omen Invader Martyrs -->
<spawn mobId="21758" count="2" delay="86"/>
<!-- Dark Omen Invader Warrior -->
<spawn mobId="21759" count="2" delay="86"/>
<!-- Dark Omen Invader Magus -->
<spawn mobId="21757" count="2" delay="86"/>
</room>
<room id="4">
<!-- Dark Omen Invader Soldier -->
<spawn mobId="21760" count="2" delay="101"/>
<!-- Dark Omen Invader Disciple -->
<spawn mobId="21761" count="2" delay="101"/>
<!-- Dark Omen Invader Berserker -->
<spawn mobId="21762" count="2" delay="101"/>
</room>
<room id="5">
<!-- Dark Omen Invader Food -->
<spawn mobId="18295" count="6" delay="82"/>
<!-- Dark Omen Invader Elite Soldier -->
<spawn mobId="21764" count="3" delay="82"/>
<!-- Dark Omen Invader Elite Soldier -->
<spawn mobId="21765" count="3" delay="82"/>
</room>
<room id="6">
<!-- Dark Omen Invader Elite Soldier -->
<spawn mobId="21767" count="4" delay="52"/>
<!-- Dark Omen Invader Warrior -->
<spawn mobId="21768" count="4" delay="52"/>
<!-- Dark Omen Invader Elite Soldier -->
<spawn mobId="21766" count="4" delay="52"/>
</room>
<room id="7">
<!-- Dark Omen Invader Elite Soldier -->
<spawn mobId="21769" count="4" delay="100"/>
<!-- Dark Omen Invader Elite Soldier -->
<spawn mobId="21770" count="4" delay="100"/>
<!-- Dark Omen Invader Food -->
<spawn mobId="18296" count="4" delay="100"/>
</room>
<room id="8">
<!-- Dark Omen Invader Elite Soldier -->
<spawn mobId="21771" count="4" delay="137"/>
<!-- Dark Omen Invader Magus -->
<spawn mobId="21773" count="4" delay="137"/>
<!-- Dark Omen Invader Elite Soldier -->
<spawn mobId="21772" count="4" delay="137"/>
</room>
<room id="9">
<!-- Anakazel -->
<spawn mobId="25337" count="1" delay="900"/>
</room>
</area>
<!-- Heroes -->
<area type="6">
<room id="1">
<!-- Messenger Invader Soldier -->
<spawn mobId="21774" count="2" delay="90"/>
<!-- Messenger Invader Archer -->
<spawn mobId="21776" count="4" delay="80"/>
<!-- Messenger Invader Soldier -->
<spawn mobId="21775" count="2" delay="90"/>
</room>
<room id="2">
<!-- Messenger Invader Priest -->
<spawn mobId="21779" count="3" delay="90"/>
<!-- Messenger Invader Shaman -->
<spawn mobId="21778" count="2" delay="90"/>
<!-- Messenger Invader Elite Soldier -->
<spawn mobId="21777" count="3" delay="90"/>
</room>
<room id="3">
<!-- Messenger Invader Martyrs -->
<spawn mobId="21781" count="2" delay="86"/>
<!-- Messenger Invader Warrior -->
<spawn mobId="21782" count="2" delay="86"/>
<!-- Messenger Invader Magus -->
<spawn mobId="21780" count="2" delay="86"/>
</room>
<room id="4">
<!-- Messenger Invader Soldier -->
<spawn mobId="21783" count="2" delay="101"/>
<!-- Messenger Invader Disciple -->
<spawn mobId="21784" count="2" delay="101"/>
<!-- Messenger Invader Berserker -->
<spawn mobId="21785" count="2" delay="101"/>
</room>
<room id="5">
<!-- Messenger Invader Food -->
<spawn mobId="18297" count="6" delay="82"/>
<!-- Messenger Invader Elite Soldier -->
<spawn mobId="21787" count="3" delay="82"/>
<!-- Messenger Invader Elite Soldier -->
<spawn mobId="21788" count="3" delay="82"/>
</room>
<room id="6">
<!-- Messenger Invader Elite Soldier -->
<spawn mobId="21790" count="4" delay="52"/>
<!-- Messenger Invader Warrior -->
<spawn mobId="21791" count="4" delay="52"/>
<!-- Messenger Invader Elite Soldier -->
<spawn mobId="21789" count="4" delay="52"/>
</room>
<room id="7">
<!-- Messenger Invader Elite Soldier -->
<spawn mobId="21792" count="4" delay="100"/>
<!-- Messenger Invader Elite Soldier -->
<spawn mobId="21793" count="4" delay="100"/>
<!-- Messenger Invader Food -->
<spawn mobId="18298" count="4" delay="100"/>
</room>
<room id="8">
<!-- Messenger Invader Elite Soldier -->
<spawn mobId="21794" count="4" delay="137"/>
<!-- Messenger Invader Magus -->
<spawn mobId="21796" count="4" delay="137"/>
<!-- Messenger Invader Elite Soldier -->
<spawn mobId="21795" count="4" delay="137"/>
</room>
<room id="9">
<!-- Anakazel -->
<spawn mobId="25338" count="1" delay="900"/>
</room>
</area>
</rift>

View File

@@ -0,0 +1,993 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/Doors.xsd">
<!-- Doors on region 16_20 -->
<!-- Normil's Garden -->
<door name="Normils_garden_01" id="16200001" x="-109704" y="76424" z="-12656" xMin="-109819" yMin="76415" zMin="-12656" xMax="-109589" yMax="76435" zMax="-12612" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_02" id="16200002" x="-110856" y="77960" z="-12848" xMin="-110874" yMin="77861" zMin="-12848" xMax="-110838" yMax="78060" zMax="-12804" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_03" id="16200003" x="-111624" y="77960" z="-12848" xMin="-111642" yMin="77861" zMin="-12848" xMax="-111606" yMax="78060" zMax="-12804" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_04" id="16200004" x="-107587" y="80604" z="-12946" xMin="-107607" yMin="80506" zMin="-12946" xMax="-107573" yMax="80702" zMax="-12886" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_05" id="16200005" x="-109120" y="80648" z="-12944" xMin="-109141" yMin="80451" zMin="-12944" xMax="-109100" yMax="80844" zMax="-12876" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_06" id="16200006" x="-108676" y="82444" z="-12912" xMin="-108830" yMin="82290" zMin="-12912" xMax="-108521" yMax="82599" zMax="-12844" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_07" id="16200007" x="-110475" y="83143" z="-12912" xMin="-110658" yMin="83137" zMin="-12912" xMax="-110287" yMax="83150" zMax="-12828" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_08" id="16200008" x="-112264" y="82440" z="-12912" xMin="-112416" yMin="82286" zMin="-12912" xMax="-112109" yMax="82594" zMax="-12844" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_09" id="16200009" x="-111824" y="80648" z="-12944" xMin="-111845" yMin="80451" zMin="-12944" xMax="-111804" yMax="80844" zMax="-12876" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_10" id="16200010" x="-107588" y="83677" z="-12913" xMin="-107608" yMin="83580" zMin="-12913" xMax="-107575" yMax="83776" zMax="-12855" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_11" id="16200011" x="-110472" y="84488" z="-13008" xMin="-110587" yMin="84479" zMin="-13008" xMax="-110357" yMax="84499" zMax="-12964" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_12" id="16200012" x="-111424" y="87176" z="-13008" xMin="-111445" yMin="86979" zMin="-13008" xMax="-111404" yMax="87372" zMax="-12938" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_13" id="16200013" x="-110663" y="84052" z="-13011" xMin="-110683" yMin="83955" zMin="-13011" xMax="-110649" yMax="84151" zMax="-13003" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_14" id="16200014" x="-113183" y="87179" z="-12904" xMin="-113194" yMin="87037" zMin="-12904" xMax="-113173" yMax="87323" zMax="-12852" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_15" id="16200015" x="-115074" y="87178" z="-12816" xMin="-115085" yMin="87035" zMin="-12816" xMax="-115063" yMax="87322" zMax="-12744" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_16" id="16200016" x="-116972" y="87177" z="-12711" xMin="-116983" yMin="87034" zMin="-12711" xMax="-116961" yMax="87320" zMax="-12711" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_17" id="16200017" x="-108898" y="82223" z="-12878" xMin="-108898" yMin="82223" zMin="-12878" xMax="-108898" yMax="82223" zMax="-12878" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_18" id="16200018" x="-110476" y="82844" z="-12878" xMin="-110476" yMin="82844" zMin="-12878" xMax="-110476" yMax="82844" zMax="-12878" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_19" id="16200019" x="-112043" y="82231" z="-12878" xMin="-112043" yMin="82231" zMin="-12878" xMax="-112043" yMax="82231" zMax="-12878" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_20" id="16200022" x="-107475" y="83666" z="-12884" xMin="-107475" yMin="87177" zMin="-12884" xMax="-107475" yMax="87177" zMax="-12884" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_21" id="16200023" x="-109201" y="81920" z="-12907" xMin="-109328" yMin="81792" zMin="-12907" xMax="-108801" yMax="82320" zMax="-12847" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_22" id="16200024" x="-110473" y="82417" z="-12906" xMin="-110603" yMin="82366" zMin="-12906" xMax="-110342" yMax="82854" zMax="-12850" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Normils_garden_23" id="16200025" x="-111741" y="81914" z="-12908" xMin="-112141" yMin="81786" zMin="-12908" xMax="-111611" yMax="82316" zMax="-12846" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 17_10 -->
<!-- Olympiad Arena -->
<door name="olympiadarena_Door_001" id="17100001" x="-88824" y="-252637" z="-3342" xMin="-88836" yMin="-252766" zMin="-3342" xMax="-88810" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100002" x="-87184" y="-252637" z="-3342" xMin="-87200" yMin="-252766" zMin="-3342" xMax="-87165" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100003" x="-84599" y="-252637" z="-3342" xMin="-84611" yMin="-252766" zMin="-3342" xMax="-84585" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100004" x="-82959" y="-252637" z="-3342" xMin="-82975" yMin="-252766" zMin="-3342" xMax="-82940" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100005" x="-80410" y="-252637" z="-3342" xMin="-80422" yMin="-252766" zMin="-3342" xMax="-80396" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100006" x="-78749" y="-252637" z="-3342" xMin="-78765" yMin="-252766" zMin="-3342" xMax="-78730" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100007" x="-76491" y="-252637" z="-3342" xMin="-76503" yMin="-252766" zMin="-3342" xMax="-76477" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100008" x="-74851" y="-252637" z="-3342" xMin="-74867" yMin="-252766" zMin="-3342" xMax="-74832" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100009" x="-88824" y="-249762" z="-3342" xMin="-88836" yMin="-249891" zMin="-3342" xMax="-88810" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100010" x="-87184" y="-249762" z="-3342" xMin="-87200" yMin="-249891" zMin="-3342" xMax="-87165" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100011" x="-84599" y="-249762" z="-3342" xMin="-84611" yMin="-249891" zMin="-3342" xMax="-84585" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100012" x="-82959" y="-249762" z="-3342" xMin="-82975" yMin="-249891" zMin="-3342" xMax="-82940" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100013" x="-80410" y="-249762" z="-3342" xMin="-80422" yMin="-249891" zMin="-3342" xMax="-80396" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100014" x="-78770" y="-249762" z="-3342" xMin="-78786" yMin="-249891" zMin="-3342" xMax="-78751" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100015" x="-76491" y="-249762" z="-3342" xMin="-76503" yMin="-249891" zMin="-3342" xMax="-76477" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100016" x="-74851" y="-249762" z="-3342" xMin="-74867" yMin="-249891" zMin="-3342" xMax="-74832" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100017" x="-88824" y="-246955" z="-3342" xMin="-88836" yMin="-247084" zMin="-3342" xMax="-88810" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100018" x="-87184" y="-246955" z="-3342" xMin="-87200" yMin="-247084" zMin="-3342" xMax="-87165" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100019" x="-84599" y="-246955" z="-3342" xMin="-84611" yMin="-247084" zMin="-3342" xMax="-84585" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100020" x="-82959" y="-246955" z="-3342" xMin="-82975" yMin="-247084" zMin="-3342" xMax="-82940" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100021" x="-80410" y="-246955" z="-3342" xMin="-80422" yMin="-247084" zMin="-3342" xMax="-80396" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100022" x="-78770" y="-246955" z="-3342" xMin="-78786" yMin="-247084" zMin="-3342" xMax="-78751" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100023" x="-76491" y="-246955" z="-3342" xMin="-76503" yMin="-247084" zMin="-3342" xMax="-76477" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100024" x="-74851" y="-246955" z="-3342" xMin="-74867" yMin="-247084" zMin="-3342" xMax="-74832" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100025" x="-88824" y="-244275" z="-3342" xMin="-88836" yMin="-244404" zMin="-3342" xMax="-88810" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100026" x="-87184" y="-244275" z="-3342" xMin="-87200" yMin="-244404" zMin="-3342" xMax="-87165" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100027" x="-84599" y="-244275" z="-3342" xMin="-84611" yMin="-244404" zMin="-3342" xMax="-84585" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100028" x="-82959" y="-244275" z="-3342" xMin="-82975" yMin="-244404" zMin="-3342" xMax="-82940" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100029" x="-80410" y="-244275" z="-3342" xMin="-80422" yMin="-244404" zMin="-3342" xMax="-80396" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100030" x="-78770" y="-244275" z="-3342" xMin="-78786" yMin="-244404" zMin="-3342" xMax="-78751" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100031" x="-76491" y="-244275" z="-3342" xMin="-76503" yMin="-244404" zMin="-3342" xMax="-76477" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100032" x="-74851" y="-244275" z="-3342" xMin="-74867" yMin="-244404" zMin="-3342" xMax="-74832" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100033" x="-88824" y="-241480" z="-3342" xMin="-88836" yMin="-241609" zMin="-3342" xMax="-88810" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100034" x="-87184" y="-241480" z="-3342" xMin="-87200" yMin="-241609" zMin="-3342" xMax="-87165" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100035" x="-84599" y="-241480" z="-3342" xMin="-84611" yMin="-241609" zMin="-3342" xMax="-84585" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100036" x="-82959" y="-241480" z="-3342" xMin="-82975" yMin="-241609" zMin="-3342" xMax="-82940" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100037" x="-80410" y="-241480" z="-3342" xMin="-80422" yMin="-241609" zMin="-3342" xMax="-80396" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100038" x="-78770" y="-241480" z="-3342" xMin="-78786" yMin="-241609" zMin="-3342" xMax="-78751" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100039" x="-76491" y="-241480" z="-3342" xMin="-76503" yMin="-241609" zMin="-3342" xMax="-76477" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100040" x="-74851" y="-241480" z="-3342" xMin="-74867" yMin="-241609" zMin="-3342" xMax="-74832" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100041" x="-88800" y="-238836" z="-3342" xMin="-88812" yMin="-238965" zMin="-3342" xMax="-88786" yMax="-238709" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100042" x="-87160" y="-238836" z="-3342" xMin="-87176" yMin="-238965" zMin="-3342" xMax="-87141" yMax="-238709" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100043" x="-84599" y="-238836" z="-3342" xMin="-84611" yMin="-238965" zMin="-3342" xMax="-84585" yMax="-238709" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="17100044" x="-82959" y="-238836" z="-3342" xMin="-82975" yMin="-238965" zMin="-3342" xMax="-82940" yMax="-238709" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 17_15 -->
<door name="Automatic_Door" id="17150001" x="-85904" y="-86402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150002" x="-83904" y="-86402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150003" x="-81904" y="-86402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150004" x="-79904" y="-86402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150005" x="-77904" y="-86402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150006" x="-86498" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150007" x="-85310" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150008" x="-84498" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150009" x="-83310" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150010" x="-82498" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150011" x="-81310" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150012" x="-80498" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150013" x="-79310" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150014" x="-78498" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150015" x="-77310" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150016" x="-85904" y="-85214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150017" x="-83904" y="-85214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150018" x="-81904" y="-85214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150019" x="-79904" y="-85214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150020" x="-77904" y="-85214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150021" x="-85904" y="-84402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150022" x="-83904" y="-84402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150023" x="-81904" y="-84402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150024" x="-79904" y="-84402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150025" x="-77904" y="-84402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150026" x="-86498" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150027" x="-85310" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150028" x="-84498" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150029" x="-83310" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150030" x="-82498" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150031" x="-81310" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150032" x="-80498" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150033" x="-79310" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150034" x="-78498" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150035" x="-77310" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150036" x="-85904" y="-83214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150037" x="-83904" y="-83214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150038" x="-81904" y="-83214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150039" x="-79904" y="-83214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150040" x="-77904" y="-83214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150041" x="-85904" y="-82402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150042" x="-83904" y="-82402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150043" x="-81904" y="-82402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150044" x="-79904" y="-82402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150045" x="-77904" y="-82402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150046" x="-86498" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150047" x="-85310" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150048" x="-84498" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150049" x="-83310" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150050" x="-82498" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150051" x="-81310" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150052" x="-80498" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150053" x="-79310" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150054" x="-78498" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150055" x="-77310" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150056" x="-85904" y="-81214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150057" x="-83904" y="-81214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150058" x="-81904" y="-81214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150059" x="-79904" y="-81214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150060" x="-77904" y="-81214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150061" x="-85904" y="-80402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150062" x="-83904" y="-80402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150063" x="-81904" y="-80402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150064" x="-79904" y="-80402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150065" x="-77904" y="-80402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150066" x="-86498" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150067" x="-85310" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150068" x="-84498" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150069" x="-83310" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150070" x="-82498" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150071" x="-81310" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150072" x="-80498" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150073" x="-79310" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150074" x="-78498" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150075" x="-77310" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150076" x="-85904" y="-79214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150077" x="-83904" y="-79214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150078" x="-81904" y="-79214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150079" x="-79904" y="-79214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150080" x="-77904" y="-79214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150081" x="-85904" y="-78402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150082" x="-83904" y="-78402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150083" x="-81904" y="-78402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150084" x="-79904" y="-78402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150085" x="-77904" y="-78402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150086" x="-86498" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150087" x="-85310" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150088" x="-84498" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150089" x="-83310" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150090" x="-82498" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150091" x="-81310" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150092" x="-80498" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150093" x="-79310" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150094" x="-78498" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150095" x="-77310" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150096" x="-85904" y="-77214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150097" x="-83904" y="-77214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150098" x="-81904" y="-77214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150099" x="-79904" y="-77214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150100" x="-77904" y="-77214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150101" x="-87036" y="-82398" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150102" x="-86545" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17150103" x="-87036" y="-81218" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 17_16 -->
<!-- Underground Coliseum -->
<door name="Gate_1" id="17160001" x="-81006" y="-51669" z="-11439" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_2" id="17160002" x="-80600" y="-51790" z="-11453" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_3" id="17160003" x="-80267" y="-50993" z="-11441" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_4" id="17160004" x="-80094" y="-51342" z="-11435" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_5" id="17160005" x="-78548" y="-52279" z="-11460" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_6" id="17160006" x="-78961" y="-52313" z="-11433" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_7" id="17160007" x="-79898" y="-53425" z="-11453" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_8" id="17160008" x="-80026" y="-52991" z="-11453" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_9" id="17160009" x="-79232" y="-49127" z="-11442" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_10" id="17160010" x="-79026" y="-48794" z="-11436" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_11" id="17160011" x="-79643" y="-48216" z="-11437" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_12" id="17160012" x="-79292" y="-48148" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_13" id="17160013" x="-77927" y="-47015" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_14" id="17160014" x="-77988" y="-47382" z="-11432" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_15" id="17160015" x="-77268" y="-48589" z="-11436" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_16" id="17160016" x="-77662" y="-48607" z="-11441" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_17" id="17160017" x="-81142" y="-46668" z="-11440" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_18" id="17160018" x="-81385" y="-46367" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_19" id="17160019" x="-81001" y="-44640" z="-11436" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_20" id="17160020" x="-81111" y="-45014" z="-11439" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_21" id="17160021" x="-82701" y="-44745" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_22" id="17160022" x="-82376" y="-44916" z="-11433" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_23" id="17160023" x="-82132" y="-46753" z="-11432" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_24" id="17160024" x="-82077" y="-46391" z="-11435" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_25" id="17160025" x="-84084" y="-47670" z="-11430" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_26" id="17160026" x="-84442" y="-47823" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_27" id="17160027" x="-84269" y="-48644" z="-11435" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_28" id="17160028" x="-84625" y="-48465" z="-11454" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_29" id="17160029" x="-86353" y="-48663" z="-11435" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_30" id="17160030" x="-86093" y="-48395" z="-11435" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_31" id="17160031" x="-86009" y="-47000" z="-11433" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_32" id="17160032" x="-85679" y="-47206" z="-11435" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_33" id="17160033" x="-83980" y="-50825" z="-11439" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_34" id="17160034" x="-83968" y="-51208" z="-11436" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_35" id="17160035" x="-83136" y="-51339" z="-11440" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_36" id="17160036" x="-83381" y="-51591" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_37" id="17160037" x="-83881" y="-53366" z="-11461" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_38" id="17160038" x="-84029" y="-52965" z="-11433" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_39" id="17160039" x="-85296" y="-52364" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_40" id="17160040" x="-84991" y="-52127" z="-11443" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 17_17 -->
<door name="Automatic_Door" id="17170001" x="-85984" y="-20994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170002" x="-83984" y="-20994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170003" x="-81984" y="-20994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170004" x="-79984" y="-20994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170005" x="-77984" y="-20994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170006" x="-86578" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170007" x="-85390" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170008" x="-84578" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170009" x="-83390" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170010" x="-82578" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170011" x="-81390" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170012" x="-80578" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170013" x="-79390" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170014" x="-78578" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170015" x="-77390" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170016" x="-85984" y="-19806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170017" x="-83984" y="-19806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170018" x="-81984" y="-19806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170019" x="-79984" y="-19806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170020" x="-77984" y="-19806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170021" x="-85984" y="-18994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170022" x="-83984" y="-18994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170023" x="-81984" y="-18994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170024" x="-79984" y="-18994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170025" x="-77984" y="-18994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170026" x="-86578" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170027" x="-85390" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170028" x="-84578" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170029" x="-83390" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170030" x="-82578" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170031" x="-81390" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170032" x="-80578" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170033" x="-79390" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170034" x="-78578" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170035" x="-77390" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170036" x="-85984" y="-17806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170037" x="-83984" y="-17806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170038" x="-81984" y="-17806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170039" x="-79984" y="-17806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170040" x="-77984" y="-17806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170041" x="-85984" y="-16994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170042" x="-83984" y="-16994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170043" x="-81984" y="-16994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170044" x="-79984" y="-16994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170045" x="-77984" y="-16994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170046" x="-86578" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170047" x="-85390" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170048" x="-84578" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170049" x="-83390" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170050" x="-82578" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170051" x="-81390" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170052" x="-80578" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170053" x="-79390" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170054" x="-78578" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170055" x="-77390" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170056" x="-85984" y="-15806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170057" x="-83984" y="-15806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170058" x="-81984" y="-15806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170059" x="-79984" y="-15806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170060" x="-77984" y="-15806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170061" x="-85984" y="-14994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170062" x="-83984" y="-14994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170063" x="-81984" y="-14994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170064" x="-79984" y="-14994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170065" x="-77984" y="-14994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170066" x="-86578" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170067" x="-85390" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170068" x="-84578" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170069" x="-83390" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170070" x="-82578" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170071" x="-81390" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170072" x="-80578" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170073" x="-79390" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170074" x="-78578" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170075" x="-77390" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170076" x="-85984" y="-13806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170077" x="-83984" y="-13806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170078" x="-81984" y="-13806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170079" x="-79984" y="-13806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170080" x="-77984" y="-13806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170081" x="-85984" y="-12994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170082" x="-83984" y="-12994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170083" x="-81984" y="-12994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170084" x="-79984" y="-12994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170085" x="-77984" y="-12994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170086" x="-86578" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170087" x="-85390" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170088" x="-84578" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170089" x="-83390" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170090" x="-82578" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170091" x="-81390" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170092" x="-80578" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170093" x="-79390" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170094" x="-78578" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170095" x="-77390" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170096" x="-85984" y="-11806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170097" x="-83984" y="-11806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170098" x="-81984" y="-11806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170099" x="-79984" y="-11806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170100" x="-77984" y="-11806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170101" x="-87116" y="-16990" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170102" x="-86625" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Automatic_Door" id="17170103" x="-87116" y="-15810" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 17_19 -->
<!-- Normil's cave -->
<door name="Normils_cave_01" id="17190001" x="-85056" y="47903" z="-3864" xMin="-85171" yMin="47895" zMin="-3864" xMax="-84941" yMax="47915" zMax="-3858" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 17_22 -->
<!-- Gludin - Clan Halls -->
<door name="gludin_clanhall_001" id="17220001" x="-84495" y="155209" z="-3150" xMin="-84497" yMin="155208" zMin="-3192" xMax="-84494" yMax="155246" zMax="-2742" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="gludin_clanhall_002" id="17220002" x="-84495" y="155286" z="-3150" xMin="-84496" yMin="155248" zMin="-3192" xMax="-84494" yMax="155286" zMax="-2742" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="gludin_clanhall_003" id="17220003" x="-83961" y="155258" z="-3150" xMin="-83962" yMin="155218" zMin="-3191" xMax="-83960" yMax="155257" zMax="-2741" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="gludin_clanhall_004" id="17220004" x="-83961" y="155180" z="-3150" xMin="-83962" yMin="155180" zMin="-3191" xMax="-83960" yMax="155219" zMax="-2741" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="gludin_clanhall_005" id="17220005" x="-83879" y="153064" z="-3149" xMin="-83917" yMin="153062" zMin="-3149" xMax="-83878" yMax="153064" zMax="-2699" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="gludin_clanhall_006" id="17220006" x="-83956" y="153064" z="-3149" xMin="-83955" yMin="153061" zMin="-3149" xMax="-83916" yMax="153065" zMax="-2699" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="gludin_clanhall_007" id="17220007" x="-83927" y="153598" z="-3149" xMin="-83927" yMin="153597" zMin="-3190" xMax="-83889" yMax="153599" zMax="-2740" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="gludin_clanhall_008" id="17220008" x="-83850" y="153598" z="-3149" xMin="-83889" yMin="153597" zMin="-3190" xMax="-83850" yMax="153599" zMax="-2740" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="gludin_clanhall_009" id="17220009" x="-83971" y="151880" z="-3112" xMin="-84009" yMin="151879" zMin="-3152" xMax="-83971" yMax="151882" zMax="-2702" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="gludin_clanhall_010" id="17220010" x="-84047" y="151880" z="-3112" xMin="-84046" yMin="151879" zMin="-3152" xMax="-84008" yMax="151881" zMax="-2702" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gludin - Einhasad Temple -->
<door name="gludin_einhasad_001" id="17220011" x="-79737" y="150063" z="-3027" xMin="-79737" yMin="150062" zMin="-3067" xMax="-79735" yMax="150100" zMax="-2617" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="gludin_einhasad_002" id="17220012" x="-79737" y="150138" z="-3027" xMin="-79737" yMin="150099" zMin="-3067" xMax="-79735" yMax="150138" zMax="-2617" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="gludin_einhasad_003" id="17220013" x="-79740" y="151522" z="-3027" xMin="-79740" yMin="151522" zMin="-3068" xMax="-79738" yMax="151561" zMax="-2618" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="gludin_einhasad_004" id="17220014" x="-79740" y="151598" z="-3027" xMin="-79740" yMin="151558" zMin="-3068" xMax="-79738" yMax="151597" zMax="-2618" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 18_25 -->
<!-- Tower of Naia -->
<door name="Gate_1" id="18250001" x="-46957" y="246121" z="-9063" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_2" id="18250002" x="-45874" y="246878" z="-9062" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_3" id="18250003" x="-47869" y="249166" z="-9063" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_4" id="18250004" x="-49943" y="249168" z="-9063" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_5" id="18250005" x="-51953" y="246882" z="-9926" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_6" id="18250006" x="-51304" y="245352" z="-9926" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_7" id="18250007" x="-49997" y="243410" z="-9929" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_8" id="18250008" x="-47920" y="243407" z="-9929" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_9" id="18250009" x="-46524" y="245356" z="-9926" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_10" id="18250010" x="-45874" y="246878" z="-9926" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_11" id="18250011" x="-48406" y="248490" z="-9927" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_13" id="18250013" x="-51960" y="246886" z="-10787" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_14" id="18250014" x="-51308" y="245351" z="-10787" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_15" id="18250015" x="-49453" y="243765" z="-10788" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_17" id="18250017" x="-45902" y="245343" z="-11650" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_18" id="18250018" x="-46552" y="246875" z="-11650" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_19" id="18250019" x="-48405" y="248490" z="-11649" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_21" id="18250021" x="-51957" y="246910" z="-12511" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_22" id="18250022" x="-51305" y="245388" z="-12511" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_23" id="18250023" x="-49028" y="243324" z="-13316" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_24" id="18250024" x="-47490" y="243973" z="-13316" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_25" id="18250025" x="-45480" y="245970" z="-14122" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_101" id="18250101" x="-48931" y="247719" z="-10019" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_102" id="18250102" x="-48926" y="244536" z="-10880" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_103" id="18250103" x="-48931" y="247719" z="-11741" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 19_16 -->
<door name="Temple_Gate" id="19160001" x="-16369" y="-36806" z="-10725" xMin="-16654" yMin="-36864" zMin="-10759" xMax="-16080" yMax="-36735" zMax="-10535" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Anteroom_Door001" id="19160002" x="-14868" y="-38977" z="-10725" xMin="-14982" yMin="-38989" zMin="-10760" xMax="-14764" yMax="-38936" zMax="-10394" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Anteroom_Door002" id="19160003" x="-14595" y="-39831" z="-10725" xMin="-14618" yMin="-39924" zMin="-10760" xMax="-14562" yMax="-39710" zMax="-10394" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Anteroom_Door003" id="19160004" x="-14618" y="-41675" z="-10725" xMin="-14618" yMin="-41789" zMin="-10759" xMax="-14562" yMax="-41575" zMax="-10393" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Anteroom_Door004" id="19160005" x="-14867" y="-42518" z="-10725" xMin="-14982" yMin="-42573" zMin="-10759" xMax="-14764" yMax="-42521" zMax="-10395" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Anteroom_Door005" id="19160006" x="-17855" y="-42547" z="-10725" xMin="-17974" yMin="-42573" zMin="-10759" xMax="-17756" yMax="-42521" zMax="-10395" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Anteroom_Door006" id="19160007" x="-18140" y="-41692" z="-10725" xMin="-18170" yMin="-41797" zMin="-10759" xMax="-18114" yMax="-41582" zMax="-10393" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Anteroom_Door007" id="19160008" x="-18140" y="-39825" z="-10725" xMin="-18170" yMin="-39931" zMin="-10760" xMax="-18115" yMax="-39720" zMax="-10394" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Anteroom_Door008" id="19160009" x="-17872" y="-38967" z="-10725" xMin="-17970" yMin="-38989" zMin="-10759" xMax="-17752" yMax="-38936" zMax="-10393" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Chapel_Door001" id="19160010" x="-16148" y="-44158" z="-10725" xMin="-16654" yMin="-44235" zMin="-10880" xMax="-16080" yMax="-44081" zMax="-10385" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Chapel_Door002" id="19160011" x="-16582" y="-44156" z="-10725" xMin="-16654" yMin="-44235" zMin="-10880" xMax="-16079" yMax="-44082" zMax="-10382" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Door_of_Darkness001" id="19160012" x="-14513" y="-52490" z="-11013" xMin="-14560" yMin="-52657" zMin="-11053" xMax="-14495" yMax="-52307" zMax="-10813" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="true" />
<door name="Door_of_Darkness002" id="19160013" x="-18278" y="-52474" z="-11013" xMin="-18303" yMin="-52657" zMin="-11053" xMax="-18224" yMax="-52305" zMax="-10813" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="true" />
<door name="Altar_Entrance001" id="19160014" x="-14829" y="-54967" z="-10603" xMin="-14965" yMin="-54986" zMin="-10635" xMax="-14696" yMax="-54962" zMax="-10361" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="true" />
<door name="Altar_Entrance002" id="19160015" x="-17959" y="-54973" z="-10603" xMin="-18097" yMin="-54990" zMin="-10635" xMax="-17824" yMax="-54958" zMax="-10361" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="true" />
<door name="Altar_Entrance001" id="19160016" x="-15362" y="-54835" z="-10449" xMin="-15388" yMin="-55020" zMin="-10487" xMax="-15339" yMax="-54697" zMax="-10323" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="true" />
<door name="Altar_Entrance002" id="19160017" x="-17420" y="-54835" z="-10449" xMin="-17449" yMin="-55020" zMin="-10487" xMax="-17400" yMax="-54696" zMax="-10325" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="true" />
<!-- Doors on region 19_17 -->
<!-- Olympiad Arena -->
<door name="olympiadarena_Door_001" id="19170001" x="-21667" y="-21072" z="-3037" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="olympiadarena_Door_001" id="19170002" x="-20027" y="-21072" z="-3037" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 19_21 -->
<!-- Gludio - Clan Halls -->
<door name="gludio_clanhall_001" id="19210011" x="-14790" y="125633" z="-3123" xMin="-14791" yMin="125595" zMin="-3158" xMax="-14789" yMax="125632" zMax="-2708" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="gludio_clanhall_002" id="19210012" x="-14790" y="125557" z="-3123" xMin="-14791" yMin="125557" zMin="-3158" xMax="-14789" yMax="125594" zMax="-2708" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="gludio_clanhall_003" id="19210013" x="-14116" y="125602" z="-3122" xMin="-14117" yMin="125602" zMin="-3157" xMax="-14115" yMax="125639" zMax="-2707" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="gludio_clanhall_004" id="19210014" x="-14116" y="125677" z="-3122" xMin="-14117" yMin="125640" zMin="-3157" xMax="-14115" yMax="125677" zMax="-2707" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="gludio_clanhall_005" id="19210015" x="-12601" y="123885" z="-3096" xMin="-12637" yMin="123884" zMin="-3131" xMax="-12600" yMax="123886" zMax="-2681" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="gludio_clanhall_006" id="19210016" x="-12676" y="123885" z="-3096" xMin="-12676" yMin="123884" zMin="-3131" xMax="-12639" yMax="123886" zMax="-2681" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="gludio_clanhall_007" id="19210017" x="-15981" y="123747" z="-3096" xMin="-15981" yMin="123734" zMin="-3131" xMax="-15945" yMax="123747" zMax="-2681" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="gludio_clanhall_008" id="19210018" x="-15909" y="123725" z="-3096" xMin="-15945" yMin="123723" zMin="-3131" xMax="-15909" yMax="123736" zMax="-2681" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 19_25 -->
<door name="Gate" id="19250001" x="-28564" y="249888" z="-3505" xMin="-28569" yMin="249877" zMin="-3505" xMax="-28499" yMax="249904" zMax="-3505" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate" id="19250002" x="-28438" y="249888" z="-3505" xMin="-28515" yMin="249873" zMin="-3505" xMax="-28416" yMax="249904" zMax="-3505" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Old_Gate" id="19250003" x="-27410" y="252390" z="-3550" xMin="-27429" yMin="252382" zMin="-3550" xMax="-27390" yMax="252459" zMax="-3550" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Old_Gate" id="19250004" x="-27410" y="252516" z="-3550" xMin="-27428" yMin="252450" zMin="-3550" xMax="-27389" yMax="252526" zMax="-3550" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 19_26 -->
<door name="Tullys_Gate" id="19260001" x="-13381" y="276039" z="-9065" xMin="-13419" yMin="275970" zMin="-9066" xMax="-13344" yMax="276108" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260002" x="-13463" y="275658" z="-9065" xMin="-13527" yMin="275594" zMin="-9066" xMax="-13398" yMax="275723" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260003" x="-11975" y="275812" z="-9065" xMin="-12051" yMin="275790" zMin="-9066" xMax="-11901" yMax="275835" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260004" x="-11808" y="275635" z="-9065" xMin="-11846" yMin="275566" zMin="-9066" xMax="-11770" yMax="275704" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260005" x="-12188" y="275473" z="-9065" xMin="-12264" yMin="275451" zMin="-9066" xMax="-12114" yMax="275496" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260006" x="-10421" y="274796" z="-9065" xMin="-10490" yMin="274758" zMin="-9066" xMax="-10352" yMax="274836" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260007" x="-10655" y="274496" z="-9065" xMin="-10682" yMin="274424" zMin="-9066" xMax="-10629" yMax="274568" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260008" x="-10996" y="274280" z="-9065" xMin="-11023" yMin="274208" zMin="-9066" xMax="-10970" yMax="274352" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260009" x="-10826" y="273222" z="-9065" xMin="-10897" yMin="273183" zMin="-9066" xMax="-10754" yMax="273262" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260010" x="-11167" y="273363" z="-9065" xMin="-11238" yMin="273324" zMin="-9066" xMax="-11095" yMax="273403" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260011" x="-10802" y="273010" z="-9065" xMin="-10866" yMin="272946" zMin="-9066" xMax="-10737" yMax="273075" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260012" x="-11041" y="272456" z="-9065" xMin="-11101" yMin="272396" zMin="-9066" xMax="-10981" yMax="272517" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260013" x="-13084" y="272064" z="-9065" xMin="-13160" yMin="272042" zMin="-9066" xMax="-13010" yMax="272087" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260014" x="-12869" y="272404" z="-9065" xMin="-12945" yMin="272382" zMin="-9066" xMax="-12795" yMax="272427" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260015" x="-13455" y="272218" z="-9065" xMin="-13522" yMin="272153" zMin="-9066" xMax="-13390" yMax="272286" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260016" x="-14625" y="273080" z="-9065" xMin="-14695" yMin="273042" zMin="-9066" xMax="-14556" yMax="273118" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260017" x="-14229" y="273244" z="-9065" xMin="-14299" yMin="273206" zMin="-9066" xMax="-14160" yMax="273282" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260018" x="-14061" y="273597" z="-9065" xMin="-14088" yMin="273525" zMin="-9066" xMax="-14035" yMax="273670" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260019" x="-14619" y="273938" z="-9065" xMin="-14689" yMin="273925" zMin="-9066" xMax="-14549" yMax="273951" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260020" x="-14061" y="274283" z="-9065" xMin="-14088" yMin="274211" zMin="-9066" xMax="-14035" yMax="274356" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260021" x="-14220" y="274653" z="-9065" xMin="-14287" yMin="274616" zMin="-9066" xMax="-14152" yMax="274691" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260022" x="-13879" y="274514" z="-9065" xMin="-13946" yMin="274477" zMin="-9066" xMax="-13811" yMax="274552" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260023" x="-13239" y="272241" z="-9065" xMin="-13277" yMin="272172" zMin="-9066" xMax="-13201" yMax="272311" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260051" x="-13614" y="273336" z="-9065" xMin="-13677" yMin="273272" zMin="-9066" xMax="-13550" yMax="273402" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260052" x="-11924" y="272856" z="-9065" xMin="-11988" yMin="272792" zMin="-9066" xMax="-11859" yMax="272921" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260053" x="-13955" y="273258" z="-15216" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Tullys_Gate" id="19260054" x="-13307" y="274610" z="-15216" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 20_21 -->
<!-- Cruma Tower - Core Room Doors -->
<door name="cruma_001" id="20210001" x="17624" y="112427" z="-6456" xMin="17506" yMin="112402" zMin="-6625" xMax="17741" yMax="112452" zMax="-6287" hp="150000" pDef="476" mDef="383" unlockable="true" isOpen="false" />
<door name="cruma_002" id="20210002" x="17820" y="112427" z="-6456" xMin="17705" yMin="112402" zMin="-6627" xMax="17938" yMax="112452" zMax="-6289" hp="150000" pDef="476" mDef="383" unlockable="true" isOpen="false" />
<door name="cruma_003" id="20210003" x="17721" y="112427" z="-6579" xMin="17623" yMin="112396" zMin="-6628" xMax="17819" yMax="112459" zMax="-6530" hp="150000" pDef="476" mDef="383" unlockable="true" isOpen="false" />
<!-- Doors on region 20_22 -->
<!-- Dion - Clan Halls -->
<door name="H_Door_MV_01" id="20220011" x="18879" y="143353" z="-2998" xMin="18874" yMin="143315" zMin="-3039" xMax="18880" yMax="143353" zMax="-2589" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="H_Door_MV_01" id="20220012" x="18872" y="143278" z="-2998" xMin="18871" yMin="143278" zMin="-3039" xMax="18877" yMax="143316" zMax="-2589" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="H_Door_MV_01" id="20220013" x="17616" y="145184" z="-3025" xMin="17616" yMin="145183" zMin="-3066" xMax="17648" yMax="145206" zMax="-2616" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="H_Door_MV_01" id="20220014" x="17678" y="145226" z="-3025" xMin="17646" yMin="145204" zMin="-3066" xMax="17679" yMax="145227" zMax="-2616" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="H_Door_MV_01" id="20220015" x="20118" y="145994" z="-3099" xMin="20118" yMin="145992" zMin="-3140" xMax="20155" yMax="145996" zMax="-2690" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="H_Door_MV_01" id="20220016" x="20193" y="145994" z="-3099" xMin="20156" yMin="145993" zMin="-3140" xMax="20193" yMax="145995" zMax="-2690" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 20_24 -->
<door name="Gate" id="20240001" x="16326" y="210714" z="-9399" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate" id="20240002" x="14032" y="213143" z="-9399" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate" id="20240003" x="12472" y="214696" z="-9384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 20_25 -->
<door name="Iron_Castle_Gate" id="20250001" x="6020" y="244628" z="-1958" xMin="5912" yMin="244478" zMin="-1958" xMax="6128" yMax="244776" zMax="-1958" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Wounded_Passage" id="20250002" x="153" y="235135" z="-3296" xMin="61" yMin="234486" zMin="-3296" xMax="247" yMax="235794" zMax="-3296" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Secret_Gate" id="20250004" x="20631" y="244037" z="11050" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Secret_Gate" id="20250005" x="20631" y="244037" z="11050" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Secret_Gate" id="20250006" x="18122" y="244274" z="11587" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Secret_Gate" id="20250007" x="18122" y="244274" z="11587" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Transparent_Gate" id="20250008" x="18114" y="244274" z="11706" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Transparent_Gate" id="20250009" x="20641" y="244037" z="11181" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Bascule_Bridge" id="20250077" x="20449" y="244053" z="11056" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Bascule_Bridge" id="20250078" x="18375" y="244247" z="11586" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 20_26 -->
<door name="Dark_Gate" id="20260001" x="15601" y="282676" z="-9564" xMin="15595" yMin="282578" zMin="-9734" xMax="15611" yMax="282775" zMax="-9734" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Blood_Gate" id="20260002" x="12763" y="280154" z="-9564" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Closed_Gate" id="20260003" x="14553" y="277479" z="-9557" xMin="14547" yMin="277381" zMin="-9727" xMax="14563" yMax="277578" zMax="-9727" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Closed_Gate" id="20260004" x="18055" y="277478" z="-9557" xMin="18049" yMin="277380" zMin="-9727" xMax="18065" yMax="277577" zMax="-9727" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Blood_Gate" id="20260005" x="19848" y="280142" z="-9564" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gateway_to_Destruction" id="20260006" x="16978" y="280541" z="-9564" xMin="16972" yMin="280443" zMin="-9734" xMax="16988" yMax="280640" zMax="-9734" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 21_15 -->
<door name="Wild_beast_reserve_Door002" id="21150001" x="59974" y="-94123" z="-1350" xMin="59945" yMin="-94178" zMin="-1382" xMax="59985" yMax="-94114" zMax="-1226" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Wild_beast_reserve_Door001" id="21150002" x="59922" y="-94221" z="-1350" xMin="59917" yMin="-94231" zMin="-1382" xMax="59957" yMax="-94166" zMax="-1226" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Wild_beast_reserve_Gate001" id="21150003" x="55320" y="-93265" z="-1360" xMin="55294" yMin="-93274" zMin="-1396" xMax="55338" yMax="-93143" zMax="-1138" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Wild_beast_reserve_Gate002" id="21150004" x="55260" y="-93052" z="-1360" xMin="55257" yMin="-93158" zMin="-1396" xMax="55304" yMax="-93031" zMax="-1138" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Wild_beast_reserve_Fence001" id="21150005" x="58474" y="-93976" z="-1360" xMin="58304" yMin="-94077" zMin="-1391" xMax="58685" yMax="-93846" zMax="-1369" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Wild_beast_reserve_Fence002" id="21150006" x="56858" y="-93648" z="-1364" xMin="56697" yMin="-93815" zMin="-1394" xMax="57010" yMax="-93497" zMax="-1372" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Wild_beast_reserve_Fence003" id="21150007" x="56634" y="-91988" z="-1360" xMin="56516" yMin="-92178" zMin="-1391" xMax="56731" yMax="-91807" zMax="-1369" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Wild_beast_reserve_Fence004" id="21150008" x="58167" y="-91263" z="-1360" xMin="57979" yMin="-91316" zMin="-1391" xMax="58373" yMax="-91198" zMax="-1369" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Wild_beast_reserve_Fence005" id="21150009" x="59303" y="-92530" z="-1360" xMin="59264" yMin="-92718" zMin="-1391" xMax="59368" yMax="-92322" zMax="-1369" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 21_16 -->
<!-- Rune clan hall doors -->
<door name="rune_clan_hall_01" id="21160001" x="37748" y="-50417" z="899" xMin="37681" yMin="-50451" zMin="900" xMax="37735" yMax="-50397" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="rune_clan_hall_02" id="21160002" x="37701" y="-50416" z="899" xMin="37716" yMin="-50451" zMin="900" xMax="37770" yMax="-50397" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="rune_clan_hall_03" id="21160003" x="38580" y="-50107" z="899" xMin="38523" yMin="-50167" zMin="900" xMax="38577" yMax="-50113" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="rune_clan_hall_04" id="21160004" x="38538" y="-50126" z="898" xMin="38558" yMin="-50150" zMin="900" xMax="38612" yMax="-50096" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="rune_clan_hall_05" id="21160005" x="39141" y="-49474" z="899" xMin="39103" yMin="-49542" zMin="900" xMax="39157" yMax="-49488" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="rune_clan_hall_06" id="21160006" x="39116" y="-49513" z="899" xMin="39121" yMin="-49509" zMin="900" xMax="39175" yMax="-49455" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="rune_clan_hall_07" id="21160007" x="39328" y="-48225" z="897" xMin="39311" yMin="-48293" zMin="898" xMax="39365" yMax="-48239" zMax="1348" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="rune_clan_hall_08" id="21160008" x="39326" y="-48267" z="895" xMin="39311" yMin="-48249" zMin="898" xMax="39365" yMax="-48195" zMax="1348" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="rune_clan_hall_09" id="21160009" x="39130" y="-46972" z="899" xMin="39134" yMin="-47028" zMin="900" xMax="39188" yMax="-46974" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="rune_clan_hall_10" id="21160010" x="39148" y="-47009" z="899" xMin="39113" yMin="-46996" zMin="900" xMax="39167" yMax="-46942" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="rune_clan_hall_11" id="21160011" x="38559" y="-46356" z="899" xMin="38574" yMin="-46387" zMin="900" xMax="38628" yMax="-46333" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="rune_clan_hall_12" id="21160012" x="38600" y="-46378" z="899" xMin="38535" yMin="-46374" zMin="900" xMax="38589" yMax="-46320" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="rune_clan_hall_13" id="21160013" x="37718" y="-46058" z="899" xMin="37735" yMin="-46076" zMin="900" xMax="37789" yMax="-46022" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="rune_clan_hall_14" id="21160014" x="37766" y="-46060" z="899" xMin="37691" yMin="-46073" zMin="900" xMax="37745" yMax="-46019" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 21_17 -->
<door name="Fortress_of_the_Dead_Outer_Gate001" id="21170001" x="57862" y="-19464" z="568" xMin="57849" yMin="-29498" zMin="543" xMax="57969" yMax="-29465" zMax="869" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Fortress_of_the_Dead_Outer_Gate002" id="21170002" x="58053" y="-29474" z="568" xMin="57954" yMin="-29498" zMin="543" xMax="58071" yMax="-29465" zMax="869" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Fortress_of_the_Dead_Door001" id="21170003" x="56991" y="-27197" z="578" xMin="56972" yMin="-27259" zMin="550" xMax="56982" yMax="-27188" zMax="728" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Fortress_of_the_Dead_Door002" id="21170004" x="56991" y="-27307" z="578" xMin="56971" yMin="-27323" zMin="550" xMax="56981" yMax="-27251" zMax="726" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Fortress_of_the_Dead_Door003" id="21170005" x="58016" y="-26390" z="592" xMin="57893" yMin="-26401" zMin="563" xMax="57976" yMax="-26382" zMax="743" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Fortress_of_the_Dead_Door004" id="21170006" x="57910" y="-26384" z="592" xMin="57953" yMin="-26400" zMin="563" xMax="58037" yMax="-26383" zMax="743" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 21_21 -->
<!-- Partisans Hideaway - Clan Hall Doors -->
<door name="partisan001" id="21210001" x="43643" y="108908" z="-1970" xMin="43643" yMin="108840" zMin="-2015" xMax="43651" yMax="108915" zMax="-1565" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="partisan002" id="21210002" x="43643" y="108783" z="-1970" xMin="43643" yMin="108778" zMin="-2015" xMax="43651" yMax="108853" zMax="-1565" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 21_24 -->
<!-- Devils Isle -->
<door name="pirate_isle_001" id="21240001" x="42001" y="208378" z="-3666" xMin="41864" yMin="208287" zMin="-3785" xMax="42006" yMax="208383" zMax="-3540" hp="187500" pDef="100000" mDef="10000" unlockable="true" isOpen="false" />
<door name="pirate_isle_002" id="21240002" x="43745" y="212594" z="-3623" xMin="43741" yMin="212433" zMin="-3742" xMax="43749" yMax="212600" zMax="-3497" hp="187500" pDef="100000" mDef="10000" unlockable="true" isOpen="false" />
<door name="pirate_isle_003" id="21240003" x="42167" y="213285" z="-3643" xMin="42085" yMin="213285" zMin="-3760" xMax="42247" yMax="213286" zMax="-3515" hp="187500" pDef="476" mDef="383" unlockable="true" isOpen="false" />
<door name="pirate_isle_004" id="21240004" x="51111" y="206106" z="-3912" xMin="51105" yMin="206102" zMin="-4031" xMax="51270" yMax="206110" zMax="-3786" hp="187500" pDef="476" mDef="383" unlockable="true" isOpen="false" />
<door name="pirate_isle_005" id="21240005" x="52910" y="206720" z="-3692" xMin="52910" yMin="206637" zMin="-3808" xMax="52910" yMax="206801" zMax="-3563" hp="187500" pDef="476" mDef="383" unlockable="true" isOpen="false" />
<door name="pirate_isle_006" id="21240006" x="52423" y="219103" z="-3209" xMin="52423" yMin="219032" zMin="-3312" xMax="52423" yMax="219174" zMax="-3067" hp="187500" pDef="1000000" mDef="383" unlockable="false" isOpen="false" />
<!-- Doors on region 22_13 -->
<!-- Schuttgart clan hall doors -->
<door name="schuttgart_clan_hall_1" id="22130017" x="86119" y="-143216" z="-1325" xMin="86098" yMin="-143241" zMin="-1353" xMax="86114" yMax="-143190" zMax="-903" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="schuttgart_clan_hall_2" id="22130018" x="86124" y="-143169" z="-1325" xMin="86104" yMin="-143196" zMin="-1352" xMax="86120" yMax="-143144" zMax="-902" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="schuttgart_clan_hall_4" id="22130019" x="86797" y="-142207" z="-1325" xMin="86725" yMin="-142232" zMin="-1352" xMax="86775" yMax="-142199" zMax="-902" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="schuttgart_clan_hall_3" id="22130020" x="86755" y="-142227" z="-1325" xMin="86765" yMin="-142211" zMin="-1352" xMax="86814" yMax="-142177" zMax="-902" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="schuttgart_clan_hall_6" id="22130021" x="87934" y="-142214" z="-1325" xMin="87915" yMin="-142218" zMin="-1352" xMax="87964" yMax="-142186" zMax="-902" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="schuttgart_clan_hall_5" id="22130022" x="87970" y="-142235" z="-1325" xMin="87955" yMin="-142239" zMin="-1352" xMax="88004" yMax="-142207" zMax="-902" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="schuttgart_clan_hall_8" id="22130023" x="88618" y="-143224" z="-1325" xMin="88615" yMin="-143205" zMin="-1352" xMax="88633" yMax="-143153" zMax="-902" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="schuttgart_clan_hall_7" id="22130024" x="88611" y="-143182" z="-1325" xMin="88621" yMin="-143249" zMin="-1353" xMax="88639" yMax="-143197" zMax="-903" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 22_17 -->
<!-- Bandits Stronghold -->
<door name="bandit_outer_001" id="22170001" x="85621" y="-18127" z="-1670" xMin="85411" yMin="-18299" zMin="-1821" xMax="85633" yMax="-18118" zMax="-1471" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="bandit_outer_002" id="22170002" x="85213" y="-18458" z="-1670" xMin="85206" yMin="-18466" zMin="-1821" xMax="85425" yMax="-18288" zMax="-1471" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="bandit_inner_003" id="22170003" x="80818" y="-15357" z="-1762" xMin="80815" yMin="-15445" zMin="-1829" xMax="80821" yMax="-15349" zMax="-1379" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="bandit_inner_004" id="22170004" x="80818" y="-15518" z="-1762" xMin="80815" yMin="-15525" zMin="-1829" xMax="80820" yMax="-15431" zMax="-1379" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 22_22 -->
<!-- Giran - Clan Halls -->
<door name="giran_clanhall_009" id="22220003" x="81873" y="151842" z="-3488" xMin="81870" yMin="151892" zMin="-3545" xMax="81877" yMax="151944" zMax="-3095" hp="126600" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="giran_clanhall_010" id="22220004" x="81873" y="151842" z="-3488" xMin="81870" yMin="151842" zMin="-3545" xMax="81877" yMax="151894" zMax="-3095" hp="126600" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="giran_clanhall_007" id="22220005" x="81196" y="151657" z="-3490" xMin="81192" yMin="151605" zMin="-3546" xMax="81200" yMax="151658" zMax="-3096" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="giran_clanhall_008" id="22220006" x="81196" y="151657" z="-3490" xMin="81192" yMin="151555" zMin="-3546" xMax="81200" yMax="151607" zMax="-3096" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="giran_clanhall_006" id="22220007" x="78521" y="148327" z="-3553" xMin="78570" yMin="148323" zMin="-3614" xMax="78623" yMax="148331" zMax="-3164" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="giran_clanhall_005" id="22220008" x="78521" y="148327" z="-3553" xMin="78520" yMin="148323" zMin="-3614" xMax="78572" yMax="148331" zMax="-3164" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="giran_clanhall_003" id="22220009" x="81831" y="145267" z="-3489" xMin="81827" yMin="145316" zMin="-3546" xMax="81835" yMax="145369" zMax="-3096" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="giran_clanhall_004" id="22220010" x="81831" y="145267" z="-3489" xMin="81828" yMin="145265" zMin="-3546" xMax="81835" yMax="145319" zMax="-3096" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="giran_clanhall_002" id="22220011" x="83618" y="145382" z="-3360" xMin="83614" yMin="145330" zMin="-3417" xMax="83623" yMax="145383" zMax="-2967" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="giran_clanhall_001" id="22220012" x="83618" y="145382" z="-3360" xMin="83614" yMin="145280" zMin="-3417" xMax="83622" yMax="145332" zMax="-2967" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 22_25 -->
<!-- Garden of Eva - Water Walls and Secret Walls -->
<door name="goe_001" id="22250001" x="86226" y="247063" z="-8584" xMin="86085" yMin="246961" zMin="-8845" xMax="86364" yMax="247162" zMax="-8333" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_002" id="22250002" x="88491" y="253871" z="-8584" xMin="88436" yMin="253707" zMin="-8845" xMax="88546" yMax="254031" zMax="-8333" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_003" id="22250003" x="76873" y="253954" z="-8584" xMin="76816" yMin="253788" zMin="-8856" xMax="76928" yMax="254118" zMax="-8344" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_004" id="22250004" x="79033" y="247128" z="-8584" xMin="78897" yMin="247031" zMin="-8838" xMax="79164" yMax="247228" zMax="-8326" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_005" id="22250005" x="82738" y="246603" z="-9093" xMin="82574" yMin="246603" zMin="-9359" xMax="82901" yMax="246603" zMax="-8847" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_006" id="22250006" x="87902" y="250378" z="-9093" xMin="87845" yMin="250218" zMin="-9361" xMax="87963" yMax="250540" zMax="-8849" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_007" id="22250007" x="85914" y="256377" z="-9093" xMin="85778" yMin="256278" zMin="-9352" xMax="86047" yMax="256477" zMax="-8840" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_008" id="22250008" x="79561" y="256348" z="-9093" xMin="79427" yMin="256253" zMin="-9348" xMax="79699" yMax="256447" zMax="-8836" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_009" id="22250009" x="77616" y="250361" z="-9093" xMin="77560" yMin="250195" zMin="-9360" xMax="77671" yMax="250525" zMax="-8848" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_010" id="22250010" x="80102" y="248387" z="-9611" xMin="79968" yMin="248290" zMin="-9883" xMax="80233" yMax="248485" zMax="-9371" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_011" id="22250011" x="85343" y="248344" z="-9611" xMin="85204" yMin="248243" zMin="-9869" xMax="85481" yMax="248443" zMax="-9357" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_012" id="22250012" x="87018" y="253389" z="-9611" xMin="86965" yMin="253223" zMin="-9875" xMax="87076" yMax="253544" zMax="-9363" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_013" id="22250013" x="82768" y="256485" z="-9611" xMin="82603" yMin="256484" zMin="-9873" xMax="82932" yMax="256486" zMax="-9361" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_014" id="22250014" x="78490" y="253391" z="-9611" xMin="78435" yMin="253230" zMin="-9884" xMax="78548" yMax="253551" zMax="-9372" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_015" id="22250015" x="79253" y="253097" z="-10118" xMin="79196" yMin="252936" zMin="-10386" xMax="79308" yMax="253256" zMax="-9874" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_016" id="22250016" x="79276" y="250856" z="-10118" xMin="79220" yMin="250697" zMin="-10386" xMax="79328" yMax="251017" zMax="-9874" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_017" id="22250017" x="80601" y="249046" z="-10118" xMin="80464" yMin="248949" zMin="-10370" xMax="80735" yMax="249143" zMax="-9858" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_018" id="22250018" x="82836" y="248341" z="-10118" xMin="82672" yMin="248340" zMin="-10391" xMax="82999" yMax="248341" zMax="-9879" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_019" id="22250019" x="84906" y="249034" z="-10116" xMin="84761" yMin="248927" zMin="-10379" xMax="85050" yMax="249141" zMax="-9867" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_020" id="22250020" x="86247" y="250888" z="-10118" xMin="86186" yMin="250724" zMin="-10368" xMax="86307" yMax="251048" zMax="-9856" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_021" id="22250021" x="86213" y="253197" z="-10118" xMin="86157" yMin="253034" zMin="-10380" xMax="86268" yMax="253360" zMax="-9868" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_022" id="22250022" x="84889" y="254973" z="-10118" xMin="84750" yMin="254873" zMin="-10376" xMax="85027" yMax="255073" zMax="-9864" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_023" id="22250023" x="82726" y="255659" z="-10118" xMin="82560" yMin="255658" zMin="-10387" xMax="82892" yMax="255660" zMax="-9875" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_024" id="22250024" x="80590" y="254950" z="-10118" xMin="80454" yMin="254851" zMin="-10372" xMax="80727" yMax="255050" zMax="-9860" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="false" />
<door name="goe_025" id="22250025" x="81959" y="255493" z="-10734" xMin="81657" yMin="255478" zMin="-10888" xMax="82264" yMax="255508" zMax="-10376" hp="187500" pDef="476" mDef="383" unlockable="true" isOpen="false" />
<door name="goe_026" id="22250026" x="83496" y="255494" z="-10734" xMin="83194" yMin="255479" zMin="-10891" xMax="83795" yMax="255511" zMax="-10379" hp="187500" pDef="476" mDef="383" unlockable="true" isOpen="false" />
<door name="goe_027" id="22250027" x="83549" y="248505" z="-10734" xMin="83247" yMin="248490" zMin="-10886" xMax="83848" yMax="248523" zMax="-10374" hp="187500" pDef="476" mDef="383" unlockable="true" isOpen="false" />
<door name="goe_028" id="22250028" x="82012" y="248506" z="-10734" xMin="81713" yMin="248490" zMin="-10888" xMax="82312" yMax="248521" zMax="-10376" hp="187500" pDef="476" mDef="383" unlockable="true" isOpen="false" />
<door name="goe_029" id="22250029" x="82560" y="254715" z="-10880" xMin="82395" yMin="254712" zMin="-11183" xMax="82727" yMax="254719" zMax="-10577" hp="187500" pDef="476" mDef="383" unlockable="true" isOpen="false" />
<!-- Doors on region 23_14 -->
<door name="Ice_Wall001" id="23140001" x="115272" y="-125752" z="-3458" xMin="113857" yMin="-126163" zMin="-3665" xMax="114018" yMax="-125900" zMax="-3283" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Ice_Wall002" id="23140002" x="113934" y="-126025" z="-3457" xMin="115218" yMin="-125871" zMin="-3664" xMax="115377" yMax="-125612" zMax="-3282" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 23_15 -->
<door name="Secret_Door001" id="23150001" x="110714" y="-81562" z="-1589" xMin="110610" yMin="-81591" zMin="-1618" xMax="110826" yMax="-81545" zMax="-1454" hp="158250" pDef="644" mDef="518" unlockable="true" isOpen="false" />
<door name="Secret_Door002" id="23150002" x="114877" y="-71466" z="-549" xMin="114782" yMin="-71474" zMin="-578" xMax="114981" yMax="-71425" zMax="-414" hp="158250" pDef="644" mDef="518" unlockable="true" isOpen="false" />
<door name="Gate_of_Splendor001" id="23150003" x="112690" y="-78084" z="59" xMin="112641" yMin="-78096" zMin="22" xMax="112816" yMax="-78064" zMax="638" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Splendor002" id="23150004" x="112910" y="-78084" z="59" xMin="112782" yMin="-78096" zMin="22" xMax="112958" yMax="-78064" zMax="638" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 23_18 -->
<!-- Tower Of Insolence - Raid Boss Area Doors -->
<door name="aden_tower_of_hubris" id="23180001" x="113876" y="16953" z="-1979" xMin="113814" yMin="16890" zMin="-2156" xMax="113937" yMax="17013" zMax="-1801" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="true" />
<door name="aden_tower_of_hubris" id="23180002" x="113771" y="16849" z="-1979" xMin="113710" yMin="16788" zMin="-2156" xMax="113833" yMax="16910" zMax="-1801" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="true" />
<door name="aden_tower_of_hubris" id="23180003" x="113252" y="15914" z="4115" xMin="113178" yMin="15874" zMin="3937" xMax="113326" yMax="15954" zMax="4292" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="true" />
<door name="aden_tower_of_hubris" id="23180004" x="113117" y="15970" z="4115" xMin="113043" yMin="15930" zMin="3938" xMax="113191" yMax="16010" zMax="4293" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="true" />
<door name="aden_tower_of_hubris" id="23180005" x="113263" y="15764" z="7145" xMin="113201" yMin="15703" zMin="6968" xMax="113325" yMax="15826" zMax="7323" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="true" />
<door name="aden_tower_of_hubris" id="23180006" x="113367" y="15868" z="7145" xMin="113305" yMin="15806" zMin="6968" xMax="113429" yMax="15930" zMax="7323" hp="187500" pDef="476" mDef="383" unlockable="false" isOpen="true" />
<!-- Doors on region 24_14 -->
<!-- Godad Elmore -->
<door name="godad_ElmoreDoor_001" id="24140001" x="140728" y="-124477" z="-1894" xMin="140725" yMin="-124478" zMin="-1913" xMax="140754" yMax="-124437" zMax="-1463" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="godad_ElmoreDoor_002" id="24140002" x="140778" y="-124402" z="-1894" xMin="140750" yMin="-124440" zMin="-1923" xMax="140779" yMax="-124399" zMax="-1473" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="godad_ElmoreDoor_003" id="24140003" x="141149" y="-124310" z="-1894" xMin="141146" yMin="-124336" zMin="-1921" xMax="141187" yMax="-124306" zMax="-1471" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="godad_ElmoreDoor_004" id="24140004" x="141224" y="-124360" z="-1894" xMin="141184" yMin="-124361" zMin="-1920" xMax="141225" yMax="-124332" zMax="-1470" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="godad_ElmoreDoor_005" id="24140005" x="141281" y="-124738" z="-1894" xMin="141253" yMin="-124777" zMin="-1949" xMax="141282" yMax="-124735" zMax="-1499" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="godad_ElmoreDoor_006" id="24140006" x="141231" y="-124813" z="-1894" xMin="141228" yMin="-124814" zMin="-1947" xMax="141258" yMax="-124772" zMax="-1497" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="godad_ElmoreDoor_007" id="24140007" x="140702" y="-123836" z="-1932" xMin="140700" yMin="-123886" zMin="-1942" xMax="140715" yMax="-123835" zMax="-1492" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="godad_ElmoreDoor_008" id="24140008" x="140722" y="-123934" z="-1932" xMin="140709" yMin="-123935" zMin="-1941" xMax="140723" yMax="-123884" zMax="-1491" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 24_16 -->
<!-- Goddard - Clan Halls -->
<door name="goddard_clanhall_001" id="24160001" x="146438" y="-55458" z="-2792" xMin="146432" yMin="-55506" zMin="-2821" xMax="146450" yMax="-55453" zMax="-2371" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="goddard_clanhall_002" id="24160002" x="146449" y="-55547" z="-2792" xMin="146437" yMin="-55552" zMin="-2819" xMax="146455" yMax="-55497" zMax="-2369" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="goddard_clanhall_003" id="24160003" x="147071" y="-56472" z="-2792" xMin="147065" yMin="-56500" zMin="-2815" xMax="147117" yMax="-56465" zMax="-2365" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="goddard_clanhall_004" id="24160004" x="147151" y="-56514" z="-2792" xMin="147105" yMin="-56522" zMin="-2818" xMax="147158" yMax="-56486" zMax="-2368" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="goddard_clanhall_005" id="24160005" x="148262" y="-56520" z="-2792" xMin="148255" yMin="-56529" zMin="-2823" xMax="148310" yMax="-56490" zMax="-2373" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="goddard_clanhall_006" id="24160006" x="148342" y="-56478" z="-2792" xMin="148296" yMin="-56508" zMin="-2824" xMax="148348" yMax="-56470" zMax="-2374" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="goddard_clanhall_007" id="24160007" x="148971" y="-55557" z="-2792" xMin="148965" yMin="-55561" zMin="-2812" xMax="148982" yMax="-55509" zMax="-2362" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="goddard_clanhall_008" id="24160008" x="148982" y="-55468" z="-2792" xMin="148970" yMin="-55520" zMin="-2821" xMax="148988" yMax="-55464" zMax="-2371" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 24_17 -->
<door name="borderoutpost_Door_002" id="24170001" x="157981" y="-25122" z="-1196" xMin="157859" yMin="-25172" zMin="-1344" xMax="158104" yMax="-25069" zMax="-1088" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 24_18 -->
<!-- Aden - Clan Halls -->
<door name="aden_clanhall_001" id="24180022" x="145358" y="25385" z="-2090" xMin="145356" yMin="25343" zMin="-2142" xMax="145360" yMax="25385" zMax="-1692" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="aden_clanhall_002" id="24180023" x="145358" y="25304" z="-2090" xMin="145356" yMin="25304" zMin="-2142" xMax="145360" yMax="25345" zMax="-1692" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="aden_clanhall_003" id="24180024" x="149438" y="23177" z="-2101" xMin="149437" yMin="23135" zMin="-2152" xMax="149439" yMax="23176" zMax="-1702" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="aden_clanhall_004" id="24180025" x="149438" y="23095" z="-2101" xMin="149437" yMin="23095" zMin="-2152" xMax="149439" yMax="23136" zMax="-1702" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="aden_clanhall_005" id="24180026" x="150299" y="23695" z="-2090" xMin="150297" yMin="23653" zMin="-2141" xMax="150301" yMax="23695" zMax="-1691" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="aden_clanhall_006" id="24180027" x="150299" y="23614" z="-2090" xMin="150297" yMin="23614" zMin="-2141" xMax="150301" yMax="23656" zMax="-1691" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="aden_clanhall_007" id="24180028" x="150444" y="26584" z="-2226" xMin="150443" yMin="26542" zMin="-2278" xMax="150446" yMax="26583" zMax="-1828" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="aden_clanhall_008" id="24180029" x="150444" y="26502" z="-2226" xMin="150443" yMin="26502" zMin="-2278" xMax="150445" yMax="26543" zMax="-1828" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="aden_clanhall_009" id="24180030" x="144359" y="28239" z="-2218" xMin="144357" yMin="28197" zMin="-2270" xMax="144359" yMax="28238" zMax="-1820" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="aden_clanhall_010" id="24180031" x="144359" y="28158" z="-2218" xMin="144357" yMin="28157" zMin="-2270" xMax="144359" yMax="28198" zMax="-1820" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="aden_clanhall_011" id="24180032" x="144294" y="27131" z="-2228" xMin="144293" yMin="27089" zMin="-2280" xMax="144295" yMax="27130" zMax="-1830" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="aden_clanhall_012" id="24180033" x="144294" y="27049" z="-2228" xMin="144293" yMin="27049" zMin="-2280" xMax="144295" yMax="27090" zMax="-1830" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 24_19 -->
<!-- Aden - Coliseum Gates -->
<door name="aden_colosseum_outer_001" id="24190001" x="147086" y="46721" z="-3289" xMin="147075" yMin="46641" zMin="-3434" xMax="147099" yMax="46800" zMax="-3178" hp="687500" pDef="644" mDef="518" unlockable="false" isOpen="true" />
<door name="aden_colosseum_inner_001" id="24190002" x="148045" y="46721" z="-3289" xMin="148034" yMin="46642" zMin="-3435" xMax="148057" yMax="46800" zMax="-3179" hp="687500" pDef="644" mDef="518" unlockable="false" isOpen="true" />
<door name="aden_colosseum_inner_002" id="24190003" x="150951" y="46721" z="-3289" xMin="150939" yMin="46640" zMin="-3435" xMax="150961" yMax="46797" zMax="-3179" hp="687500" pDef="644" mDef="518" unlockable="false" isOpen="true" />
<door name="aden_colosseum_outer_002" id="24190004" x="151911" y="46721" z="-3289" xMin="151903" yMin="46644" zMin="-3435" xMax="151918" yMax="46798" zMax="-3179" hp="687500" pDef="644" mDef="518" unlockable="false" isOpen="true" />
<!-- Doors on region 24_22 -->
<!-- Coral Garden Gate -->
<door name="Coral_garden_01" id="24220001" x="143676" y="142344" z="-11918" xMin="143564" yMin="142327" zMin="-11918" xMax="143789" yMax="142373" zMax="-11840" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_02" id="24220002" x="144472" y="142483" z="-11918" xMin="144454" yMin="142375" zMin="-11918" xMax="144489" yMax="142593" zMax="-11842" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_03" id="24220003" x="147289" y="143711" z="-12303" xMin="147268" yMin="143597" zMin="-12303" xMax="147307" yMax="143826" zMax="-12103" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_04" id="24220004" x="149589" y="143453" z="-12132" xMin="149489" yMin="143341" zMin="-12132" xMax="149694" yMax="143567" zMax="-12044" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_05" id="24220005" x="149714" y="147259" z="-12405" xMin="149652" yMin="147139" zMin="-12405" xMax="149791" yMax="147374" zMax="-12325" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_06" id="24220006" x="152762" y="146864" z="-12617" xMin="152654" yMin="146892" zMin="-12617" xMax="152871" yMax="146937" zMax="-12591" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_07" id="24220007" x="153702" y="145944" z="-12609" xMin="153688" yMin="145839" zMin="-12609" xMax="153731" yMax="146056" zMax="-12519" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_08" id="24220008" x="153572" y="143618" z="-12736" xMin="153462" yMin="143602" zMin="-12736" xMax="153682" yMax="143639" zMax="-12614" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_09" id="24220009" x="152818" y="143379" z="-12735" xMin="152725" yMin="143304" zMin="-12735" xMax="152925" yMax="143442" zMax="-12677" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_10" id="24220010" x="152268" y="142832" z="-12737" xMin="152195" yMin="142726" zMin="-12742" xMax="152338" yMax="142938" zMax="-12670" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_11" id="24220011" x="152069" y="142075" z="-12736" xMin="152047" yMin="141974" zMin="-12736" xMax="152098" yMax="142183" zMax="-12728" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_12" id="24220012" x="152268" y="141322" z="-12736" xMin="152196" yMin="141223" zMin="-12736" xMax="152335" yMax="141424" zMax="-12728" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_13" id="24220013" x="152821" y="140772" z="-12737" xMin="152713" yMin="140707" zMin="-12745" xMax="152923" yMax="140844" zMax="-12667" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_14" id="24220014" x="153573" y="140569" z="-12736" xMin="153467" yMin="140530" zMin="-12736" xMax="153672" yMax="140587" zMax="-12728" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_15" id="24220015" x="154326" y="140774" z="-12735" xMin="154225" yMin="140698" zMin="-12735" xMax="154426" yMax="140845" zMax="-12685" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_16" id="24220016" x="154875" y="141324" z="-12736" xMin="154808" yMin="141224" zMin="-12736" xMax="154944" yMax="141423" zMax="-12728" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_17" id="24220017" x="155077" y="142077" z="-12736" xMin="155054" yMin="141974" zMin="-12736" xMax="155107" yMax="142179" zMax="-12728" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_18" id="24220018" x="154876" y="142830" z="-12737" xMin="154809" yMin="142725" zMin="-12741" xMax="154947" yMax="142931" zMax="-12723" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_19" id="24220019" x="154325" y="143381" z="-12735" xMin="154220" yMin="143312" zMin="-12735" xMax="154430" yMax="143458" zMax="-12729" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_20" id="24220020" x="144288" y="148919" z="-12164" xMin="144187" yMin="148896" zMin="-12164" xMax="144391" yMax="148933" zMax="-12108" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_21" id="24220021" x="143878" y="150288" z="-12164" xMin="143857" yMin="150193" zMin="-12164" xMax="143905" yMax="150393" zMax="-12110" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_22" id="24220022" x="144288" y="151658" z="-12164" xMin="144186" yMin="151632" zMin="-12164" xMax="144389" yMax="151682" zMax="-12108" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_23" id="24220023" x="153278" y="149537" z="-12160" xMin="153248" yMin="149429" zMin="-12160" xMax="153309" yMax="149648" zMax="-12160" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_24" id="24220024" x="141829" y="148895" z="-11839" xMin="141802" yMin="148788" zMin="-11839" xMax="141851" yMax="149005" zMax="-11829" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_25" id="24220025" x="141254" y="149550" z="-11839" xMin="141144" yMin="149525" zMin="-11839" xMax="141361" yMax="149576" zMax="-11833" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Coral_garden_26" id="24220026" x="143115" y="154426" z="-11839" xMin="143088" yMin="154319" zMin="-11839" xMax="143137" yMax="154536" zMax="-11777" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Judgement_Gate" id="24220030" x="141282" y="140493" z="-15295" xMin="141257" yMin="140392" zMin="-15295" xMax="141305" yMax="140593" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Judgement_Gate" id="24220031" x="141814" y="140494" z="-15295" xMin="141792" yMin="140391" zMin="-15295" xMax="141841" yMax="140601" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Judgement_Gate" id="24220032" x="143587" y="140494" z="-15295" xMin="143565" yMin="140384" zMin="-15295" xMax="143613" yMax="140600" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Judgement_Gate" id="24220033" x="144106" y="140494" z="-15295" xMin="144083" yMin="140384" zMin="-15295" xMax="144131" yMax="140601" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Judgement_Gate" id="24220034" x="140405" y="141370" z="-15295" xMin="140296" yMin="141345" zMin="-15295" xMax="140513" yMax="141392" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Judgement_Gate" id="24220035" x="142697" y="141373" z="-15295" xMin="142592" yMin="141347" zMin="-15295" xMax="142808" yMax="141398" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Judgement_Gate" id="24220036" x="144984" y="141372" z="-15295" xMin="144873" yMin="141346" zMin="-15295" xMax="145098" yMax="141396" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Judgement_Gate" id="24220037" x="140405" y="141937" z="-15295" xMin="140296" yMin="141912" zMin="-15295" xMax="140513" yMax="141960" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Judgement_Gate" id="24220038" x="144985" y="141938" z="-15295" xMin="144880" yMin="141913" zMin="-15295" xMax="145097" yMax="141962" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Judgement_Gate" id="24220039" x="141282" y="142824" z="-15295" xMin="141256" yMin="142719" zMin="-15295" xMax="141305" yMax="142928" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Underground_Warehouse" id="24220040" x="143735" y="142823" z="-15653" xMin="143713" yMin="142715" zMin="-15653" xMax="143759" yMax="142931" zMax="-15653" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Judgement_Gate" id="24220041" x="144106" y="142824" z="-15295" xMin="144082" yMin="142719" zMin="-15295" xMax="144130" yMax="142930" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Treasure_Room" id="24220042" x="146662" y="142824" z="-15913" xMin="146626" yMin="142721" zMin="-15913" xMax="146708" yMax="142927" zMax="-15913" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Judgement_Gate" id="24220043" x="140405" y="143708" z="-15295" xMin="140300" yMin="143682" zMin="-15295" xMax="140513" yMax="143728" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Judgement_Gate" id="24220044" x="140405" y="144274" z="-15295" xMin="140303" yMin="144250" zMin="-15295" xMax="140512" yMax="144298" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Judgement_Gate" id="24220045" x="142698" y="144274" z="-15295" xMin="142592" yMin="144247" zMin="-15295" xMax="142801" yMax="144300" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Judgement_Gate" id="24220046" x="144984" y="144275" z="-15295" xMin="144877" yMin="144251" zMin="-15295" xMax="145088" yMax="144302" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Judgement_Gate" id="24220047" x="141285" y="145154" z="-15295" xMin="141262" yMin="145048" zMin="-15295" xMax="141311" yMax="145264" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Judgement_Gate" id="24220048" x="141801" y="145155" z="-15295" xMin="141775" yMin="145048" zMin="-15295" xMax="141827" yMax="145264" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Judgement_Gate" id="24220049" x="143575" y="145155" z="-15295" xMin="143552" yMin="145056" zMin="-15295" xMax="143601" yMax="145257" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Judgement_Gate" id="24220050" x="144090" y="145154" z="-15295" xMin="144065" yMin="145049" zMin="-15295" xMax="144115" yMax="145257" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Judgement_Gate" id="24220060" x="144984" y="143699" z="-15293" xMin="144877" yMin="143675" zMin="-15293" xMax="145088" yMax="143726" zMax="-15293" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Volcanic_Gate" id="24220061" x="152287" y="149987" z="-12160" xMin="152261" yMin="149881" zMin="-12160" xMax="152304" yMax="150098" zMax="-12160" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 24_23 -->
<!-- Dark Cloud Mansion -->
<door name="Dark_Cloud_Mansion_Gate" id="24230001" x="147153" y="180447" z="-6145" xMin="147126" yMin="180367" zMin="-6145" xMax="147177" yMax="180528" zMax="-6145" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Faith" id="24230002" x="147818" y="180022" z="-6145" xMin="147751" yMin="180015" zMin="-6146" xMax="147882" yMax="180029" zMax="-6146" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Midway_Gate" id="24230003" x="148606" y="180447" z="-6145" xMin="148579" yMin="180367" zMin="-6145" xMax="148630" yMax="180528" zMax="-6145" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Adventurers_Gateway" id="24230004" x="148910" y="179902" z="-6145" xMin="148832" yMin="179879" zMin="-6145" xMax="148988" yMax="179923" zMax="-6145" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Test" id="24230005" x="147818" y="180992" z="-6145" xMin="147740" yMin="180969" zMin="-6145" xMax="147896" yMax="181013" zMax="-6145" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Thrust" id="24230006" x="148910" y="181282" z="-6145" xMin="148832" yMin="181259" zMin="-6145" xMax="148988" yMax="181303" zMax="-6145" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Wall" id="24230007" x="148912" y="179201" z="-6164" xMin="148566" yMin="179192" zMin="-6164" xMax="149257" yMax="179211" zMax="-6164" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Wall" id="24230008" x="148915" y="179087" z="-6165" xMin="148569" yMin="179078" zMin="-6165" xMax="149260" yMax="179096" zMax="-6165" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Wall" id="24230009" x="148916" y="178962" z="-6164" xMin="148570" yMin="178952" zMin="-6164" xMax="149261" yMax="178971" zMax="-6164" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Wall" id="24230010" x="148916" y="178835" z="-6165" xMin="148569" yMin="178825" zMin="-6165" xMax="149261" yMax="178844" zMax="-6165" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Wall" id="24230011" x="148914" y="178711" z="-6163" xMin="148567" yMin="178701" zMin="-6163" xMax="149259" yMax="178720" zMax="-6163" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Wall" id="24230012" x="148916" y="178586" z="-6164" xMin="148570" yMin="178577" zMin="-6164" xMax="149261" yMax="178595" zMax="-6164" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Wall" id="24230013" x="148912" y="178464" z="-6163" xMin="148565" yMin="178455" zMin="-6163" xMax="149257" yMax="178473" zMax="-6163" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 25_14 -->
<!-- Forges of the God -->
<door name="godad_DCDoor_001" id="24210004" x="190918" y="-115529" z="-1529" xMin="190891" yMin="-115626" zMin="-1619" xMax="190944" yMax="-115430" zMax="-1363" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="godad_DCDoor1F_002a" id="24210005" x="189480" y="-108511" z="-964" xMin="189380" yMin="-108551" zMin="-1056" xMax="189579" yMax="-108473" zMax="-800" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="godad_DCDoor2F_003a" id="24210006" x="191458" y="-108107" z="-962" xMin="191357" yMin="-108153" zMin="-1058" xMax="191557" yMax="-108058" zMax="-802" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 25_15 -->
<!-- Imperial Tomb -->
<!-- Ruler -->
<door name="ent_ruler" id="25150001" x="179516" y="-88988" z="-7068" xMin="179505" yMin="-89155" zMin="-7253" xMax="179567" yMax="-88805" zMax="-6997" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="vs_hall_2" id="25150002" x="181251" y="-88979" z="-7069" xMin="181240" yMin="-89155" zMin="-7254" xMax="181304" yMax="-88804" zMax="-6998" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="ct_ahll_2" id="25150003" x="183055" y="-88979" z="-7065" xMin="183038" yMin="-89166" zMin="-7261" xMax="183120" yMax="-88796" zMax="-7005" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="mr_hall_2" id="25150004" x="184881" y="-88969" z="-7068" xMin="184871" yMin="-89148" zMin="-7243" xMax="184946" yMax="-88790" zMax="-6987" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="dk_hall_2" id="25150005" x="186685" y="-88965" z="-7064" xMin="186678" yMin="-89151" zMin="-7261" xMax="186742" yMax="-88788" zMax="-7005" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="em_grav_2" id="25150006" x="188474" y="-88968" z="-7066" xMin="188463" yMin="-89147" zMin="-7261" xMax="188527" yMax="-88793" zMax="-7005" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Conquerer -->
<door name="conq_mos" id="25150011" x="181195" y="-85594" z="-7064" xMin="181184" yMin="-85775" zMin="-7261" xMax="181256" yMax="-85412" zMax="-7005" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="visc_hall_gate" id="25150012" x="182981" y="-85580" z="-7067" xMin="182970" yMin="-85759" zMin="-7259" xMax="183045" yMax="-85399" zMax="-7003" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="count_hall_gate" id="25150013" x="184798" y="-85582" z="-7064" xMin="184787" yMin="-85759" zMin="-7259" xMax="184857" yMax="-85401" zMax="-7003" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="marquis_hall_gate" id="25150014" x="186575" y="-85576" z="-7066" xMin="186560" yMin="-85758" zMin="-7265" xMax="186643" yMax="-85390" zMax="-7009" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="duke_hall_gate" id="25150015" x="188361" y="-85576" z="-7066" xMin="188344" yMin="-85772" zMin="-7259" xMax="188426" yMax="-85383" zMax="-7003" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="imp_grave_gate" id="25150016" x="190191" y="-85576" z="-7064" xMin="190151" yMin="-85760" zMin="-7265" xMax="190232" yMax="-85393" zMax="-7009" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Judge Mos -->
<door name="ent_judge" id="25150021" x="175610" y="-82701" z="-7057" xMin="175429" yMin="-82761" zMin="-7251" xMax="175790" yMax="-82691" zMax="-6995" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="vs_hall_4" id="25150022" x="175606" y="-80956" z="-7075" xMin="175421" yMin="-81024" zMin="-7260" xMax="175805" yMax="-80937" zMax="-7004" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="ct_ahll_4" id="25150023" x="175602" y="-79162" z="-7071" xMin="175426" yMin="-79217" zMin="-7259" xMax="175777" yMax="-79155" zMax="-7003" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="mr_hall_4" id="25150024" x="175602" y="-77330" z="-7074" xMin="175425" yMin="-77387" zMin="-7265" xMax="175778" yMax="-77319" zMax="-7009" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="dk_hall_4" id="25150025" x="175597" y="-75538" z="-7061" xMin="175415" yMin="-75595" zMin="-7258" xMax="175777" yMax="-75529" zMax="-7002" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="em_grav_4" id="25150026" x="175592" y="-73721" z="-7063" xMin="175401" yMin="-73781" zMin="-7257" xMax="175767" yMax="-73712" zMax="-7001" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Great Sage Mos -->
<door name="ent_grtsage" id="25150031" x="173218" y="-86614" z="-7076" xMin="173033" yMin="-86673" zMin="-7268" xMax="173400" yMax="-86604" zMax="-7012" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="vs_hall_3" id="25150032" x="173218" y="-84780" z="-7072" xMin="173032" yMin="-84846" zMin="-7268" xMax="173404" yMax="-84768" zMax="-7012" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="ct_ahll_3" id="25150033" x="173214" y="-82974" z="-7072" xMin="173034" yMin="-83033" zMin="-7259" xMax="173388" yMax="-82966" zMax="-7003" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="mr_hall_3" id="25150034" x="173212" y="-81165" z="-7066" xMin="173034" yMin="-81221" zMin="-7254" xMax="173388" yMax="-81152" zMax="-6998" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="dk_hall_3" id="25150035" x="173208" y="-79393" z="-7061" xMin="173035" yMin="-79450" zMin="-7253" xMax="173391" yMax="-79384" zMax="-6997" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="em_grav_3" id="25150036" x="173198" y="-77563" z="-7063" xMin="173019" yMin="-77621" zMin="-7253" xMax="173369" yMax="-77558" zMax="-6997" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Mausoleum_Gate002" id="25150042" x="174064" y="-77591" z="-4968" xMin="173885" yMin="-77648" zMin="-5160" xMax="174242" yMax="-77585" zMax="-4776" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Mausoleum_Gate001" id="25150043" x="174063" y="-80203" z="-4968" xMin="173884" yMin="-80260" zMin="-5160" xMax="174241" yMax="-80197" zMax="-4776" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Mausoleum_Gate001" id="25150045" x="174063" y="-83355" z="-4961" xMin="173884" yMin="-83412" zMin="-5153" xMax="174241" yMax="-83349" zMax="-4769" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Mausoleum_Gate003" id="25150046" x="174237" y="-86037" z="-4923" xMin="173998" yMin="-86081" zMin="-5153" xMax="174475" yMax="-85991" zMax="-4693" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Errors001" id="25150051" x="173133" y="-76024" z="-4884" xMin="173055" yMin="-76456" zMin="-5166" xMax="173219" yMax="-75593" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Errors002" id="25150052" x="173402" y="-76721" z="-4884" xMin="173050" yMin="-77061" zMin="-5166" xMax="173713" yMax="-76410" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Errors003" id="25150053" x="174100" y="-77007" z="-4884" xMin="173672" yMin="-77063" zMin="-5166" xMax="174532" yMax="-76941" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Errors004" id="25150054" x="174792" y="-76730" z="-4884" xMin="174474" yMin="-77073" zMin="-5166" xMax="175130" yMax="-76423" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Errors005" id="25150055" x="175076" y="-76037" z="-4884" xMin="175011" yMin="-76464" zMin="-5166" xMax="175135" yMax="-75608" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Errors006" id="25150056" x="174805" y="-75336" z="-4884" xMin="174491" yMin="-75655" zMin="-5166" xMax="175148" yMax="-74997" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Errors007" id="25150057" x="174108" y="-75056" z="-4884" xMin="173673" yMin="-75126" zMin="-5166" xMax="174548" yMax="-74988" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Errors008" id="25150058" x="173416" y="-75326" z="-4884" xMin="173071" yMin="-75649" zMin="-5166" xMax="173737" yMax="-74984" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Errors" id="25150061" x="174507" y="-83018" z="-4891" xMin="174447" yMin="-83266" zMin="-5160" xMax="174566" yMax="-82752" zMax="-4622" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Errors" id="25150062" x="174631" y="-82513" z="-4891" xMin="174423" yMin="-82819" zMin="-5157" xMax="174845" yMax="-82143" zMax="-4625" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Errors" id="25150063" x="174766" y="-81794" z="-4877" xMin="174701" yMin="-82220" zMin="-5159" xMax="174833" yMax="-81379" zMax="-4595" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Errors" id="25150064" x="174641" y="-81073" z="-4891" xMin="174442" yMin="-81443" zMin="-5158" xMax="174847" yMax="-80769" zMax="-4624" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Errors" id="25150065" x="174508" y="-80552" z="-4891" xMin="174450" yMin="-80821" zMin="-5160" xMax="174569" yMax="-80304" zMax="-4622" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Errors" id="25150066" x="173635" y="-80552" z="-4891" xMin="173581" yMin="-80807" zMin="-5160" xMax="173691" yMax="-80297" zMax="-4622" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Errors" id="25150067" x="173511" y="-81056" z="-4891" xMin="173319" yMin="-81421" zMin="-5168" xMax="173709" yMax="-80766" zMax="-4614" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Errors" id="25150068" x="173376" y="-81776" z="-4877" xMin="173308" yMin="-82196" zMin="-5161" xMax="173449" yMax="-81386" zMax="-4593" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Errors" id="25150069" x="173501" y="-82497" z="-4891" xMin="173307" yMin="-82774" zMin="-5158" xMax="173701" yMax="-82170" zMax="-4624" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_Errors" id="25150070" x="173634" y="-83018" z="-4891" xMin="173574" yMin="-83268" zMin="-5160" xMax="173692" yMax="-82763" zMax="-4622" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Doors on region 25_17 -->
<!-- Devastated Castle -->
<door name="devastated_castle_outer_001" id="25170001" x="178212" y="-15038" z="-2135" xMin="178211" yMin="-15038" zMin="-2294" xMax="178342" yMax="-15017" zMax="-1976" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="devastated_castle_outer_002" id="25170002" x="178468" y="-15038" z="-2135" xMin="178339" yMin="-15038" zMin="-2295" xMax="178469" yMax="-15017" zMax="-1977" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="devastated_castle_inner_001" id="25170003" x="178121" y="-18226" z="-2286" xMin="178120" yMin="-18225" zMin="-2286" xMax="178183" yMax="-18211" zMax="-1836" hp="79125" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="devastated_castle_inner_002" id="25170004" x="178247" y="-18220" z="-2210" xMin="178182" yMin="-18225" zMin="-2286" xMax="178245" yMax="-18211" zMax="-1836" hp="79125" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="devastated_castle_inner_003" id="25170005" x="178119" y="-18220" z="-2210" xMin="178302" yMin="-18611" zMin="-2287" xMax="178309" yMax="-18573" zMax="-1837" hp="79125" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="devastated_castle_inner_004" id="25170006" x="178298" y="-18650" z="-2233" xMin="178302" yMin="-18648" zMin="-2287" xMax="178309" yMax="-18610" zMax="-1837" hp="79125" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- All Fort Post's Interlude! -->
<!-- Gate_of_Fort_Out_post1 -->
<door name="Gate_of_fort_001" id="23170001" x="112351" y="-16980" z="-997" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_002" id="23170002" x="109789" y="-15915" z="-968" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_003" id="23170003" x="109940" y="-15912" z="-968" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_004" id="23170004" x="111295" y="-15745" z="-995" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_005" id="23170005" x="111434" y="-15751" z="-995" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_006" id="23170006" x="109581" y="-14427" z="-997" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_007" id="23170007" x="109570" y="-14279" z="-997" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_008" id="23170008" x="111299" y="-14561" z="-995" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_009" id="23170009" x="111439" y="-14552" z="-995" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_010" id="23170010" x="113495" y="-14827" z="-960" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_011" id="23170011" x="113496" y="-14675" z="-960" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_012" id="23170012" x="110343" y="-13547" z="-997" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gate_of_Fort_dwarf -->
<door name="Gate_of_fort_013" id="23130001" x="107480" y="-140527" z="-2960" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_014" id="23130002" x="108904" y="-141115" z="-2957" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_015" id="23130003" x="108933" y="-140978" z="-2957" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_016" id="23130004" x="110035" y="-141466" z="-2957" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_017" id="23130005" x="110082" y="-141331" z="-2957" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_018" id="23130006" x="111436" y="-141717" z="-2961" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_019" id="23130007" x="110210" y="-139992" z="-2931" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_020" id="23130008" x="110245" y="-139863" z="-2931" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gate_of_Fort_Valley_of_Silence -->
<door name="Gate_of_fort_021" id="22150001" x="72495" y="-96497" z="-1431" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_022" id="22150002" x="71877" y="-95295" z="-1428" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_023" id="22150003" x="71991" y="-95347" z="-1428" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_024" id="22150004" x="70849" y="-94266" z="-1401" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_025" id="22150005" x="70906" y="-94139" z="-1401" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_026" id="22150006" x="72335" y="-94184" z="-1428" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_027" id="22150007" x="72457" y="-94244" z="-1428" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_028" id="22150008" x="71786" y="-92914" z="-1431" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gate_of_Fort_Swamp_of_Screams1 -->
<door name="Gate_of_fort_029" id="22160001" x="68833" y="-63561" z="-2788" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_030" id="22160002" x="68648" y="-62604" z="-2786" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_031" id="22160003" x="68697" y="-62465" z="-2786" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_032" id="22160004" x="69539" y="-61954" z="-2788" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_033" id="22160005" x="69661" y="-62014" z="-2788" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_034" id="22160006" x="67852" y="-61152" z="-2751" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_035" id="22160007" x="67995" y="-61201" z="-2751" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_036" id="22160008" x="70007" y="-60848" z="-2786" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_037" id="22160009" x="70130" y="-60904" z="-2786" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_038" id="22160010" x="71445" y="-61691" z="-2759" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_039" id="22160011" x="71576" y="-61744" z="-2759" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_040" id="22160012" x="70691" y="-59115" z="-2788" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gate_of_Fort_Swamp_of_Screams2 -->
<door name="Gate_of_fort_041" id="23160001" x="99138" y="-56376" z="-647" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_042" id="23160002" x="100617" y="-56738" z="-618" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_043" id="23160003" x="100763" y="-56734" z="-618" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_044" id="23160004" x="100129" y="-55395" z="-645" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_045" id="23160005" x="100112" y="-55259" z="-645" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_046" id="23160006" x="101307" y="-55393" z="-645" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_047" id="23160007" x="101324" y="-55268" z="-645" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_048" id="23160008" x="102179" y="-54353" z="-648" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gate_of_Fort_Gods_Falls -->
<door name="Gate_of_fort_049" id="22180001" x="74192" y="2796" z="-3047" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_050" id="22180002" x="73179" y="3767" z="-3045" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_051" id="22180003" x="73287" y="3866" z="-3045" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_052" id="22180004" x="72429" y="4689" z="-3045" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_053" id="22180005" x="72533" y="4783" z="-3045" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_054" id="22180006" x="74143" y="4897" z="-3018" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_055" id="22180007" x="74256" y="4991" z="-3018" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_056" id="22180008" x="71591" y="5954" z="-3047" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gate_of_Fort_Forsaken_Plains -->
<door name="Gate_of_fort_057" id="25190001" x="189916" y="37058" z="-3412" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_058" id="25190002" x="190651" y="38120" z="-3412" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_059" id="25190003" x="190628" y="38275" z="-3412" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_060" id="25190004" x="188078" y="39292" z="-3383" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_061" id="25190005" x="188229" y="39289" z="-3383" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_062" id="25190006" x="189856" y="39151" z="-3410" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_063" id="25190007" x="189996" y="39141" z="-3410" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_064" id="25190008" x="189865" y="40338" z="-3410" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_065" id="25190009" x="190006" y="40334" z="-3410" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_066" id="25190010" x="191424" y="39732" z="-3369" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_067" id="25190011" x="191425" y="39883" z="-3369" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_068" id="25190012" x="189907" y="41987" z="-3411" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gate_of_Fort_Narsell_Lake -->
<door name="Gate_of_fort_069" id="24190005" x="153305" y="56724" z="-3257" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_070" id="24190006" x="154393" y="55629" z="-3254" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_071" id="24190007" x="154484" y="55740" z="-3254" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_072" id="24190008" x="155311" y="54866" z="-3254" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_073" id="24190009" x="155405" y="54982" z="-3254" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_074" id="24190010" x="156502" y="54110" z="-3256" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_075" id="24190011" x="156032" y="56161" z="-3227" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_076" id="24190012" x="156127" y="56280" z="-3227" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gate_of_Fort_Devotion -->
<door name="Gate_of_fort_077" id="18200001" x="-54237" y="89572" z="-2824" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_078" id="18200002" x="-53305" y="90623" z="-2821" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_079" id="18200003" x="-53158" y="90623" z="-2821" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_080" id="18200004" x="-51507" y="90263" z="-2823" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_081" id="18200005" x="-51505" y="90413" z="-2823" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_082" id="18200006" x="-55129" y="91778" z="-2795" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_083" id="18200007" x="-55135" y="91927" z="-2795" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_084" id="18200008" x="-51148" y="91966" z="-2779" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_085" id="18200009" x="-51251" y="92074" z="-2779" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_086" id="18200010" x="-52265" y="92992" z="-2823" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_087" id="18200011" x="-53299" y="91817" z="-2821" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_088" id="18200012" x="-53157" y="91815" z="-2821" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gate_of_Fort_Cruma_Tower -->
<door name="Gate_of_fort_089" id="20200001" x="12496" y="93487" z="-3429" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_090" id="20200002" x="11467" y="94385" z="-3426" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_091" id="20200003" x="11605" y="94374" z="-3426" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_092" id="20200004" x="10126" y="94940" z="-3399" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_093" id="20200005" x="10124" y="95088" z="-3399" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_094" id="20200006" x="11466" y="95581" z="-3426" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_095" id="20200007" x="11610" y="95585" z="-3426" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_096" id="20200008" x="10476" y="96573" z="-3429" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gate_of_Fort_Lizardmen -->
<door name="Gate_of_fort_097" id="22200001" x="78083" y="89319" z="-2887" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_098" id="22200002" x="80525" y="89335" z="-2852" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_099" id="22200003" x="80659" y="89397" z="-2852" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_100" id="22200004" x="78681" y="90832" z="-2884" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_101" id="22200005" x="78749" y="90703" z="-2884" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_102" id="22200006" x="79730" y="91391" z="-2884" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_103" id="22200007" x="79800" y="91263" z="-2884" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_104" id="22200008" x="77811" y="92074" z="-2860" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_105" id="22200009" x="77885" y="91944" z="-2860" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_106" id="22200010" x="79044" y="92969" z="-2888" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_107" id="22200011" x="79149" y="93043" z="-2887" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_108" id="22200012" x="80174" y="92709" z="-2887" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gate_of_Fort_Hunters -->
<door name="Gate_of_fort_109" id="23200001" x="124219" y="93477" z="-2145" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_110" id="23200002" x="125173" y="94545" z="-2140" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_111" id="23200003" x="125308" y="94545" z="-2140" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_112" id="23200004" x="126977" y="94174" z="-2142" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_113" id="23200005" x="126970" y="94320" z="-2142" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_114" id="23200006" x="123350" y="95690" z="-2114" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_116" id="23200008" x="125170" y="95723" z="-2140" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_117" id="23200009" x="125315" y="95730" z="-2140" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_118" id="23200010" x="127226" y="95985" z="-2098" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_119" id="23200011" x="127333" y="95879" z="-2098" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_120" id="23200012" x="126188" y="96919" z="-2144" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gate_of_Fort_Dragon_Valley -->
<door name="Gate_of_fort_121" id="23210001" x="126057" y="120664" z="-2588" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_122" id="23210002" x="126765" y="121740" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_123" id="23210003" x="126771" y="121875" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_124" id="23210004" x="124227" y="122892" z="-2557" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_125" id="23210005" x="124378" y="122890" z="-2557" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_126" id="23210006" x="126011" y="122742" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_127" id="23210007" x="126150" y="122744" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_128" id="23210008" x="127572" y="123336" z="-2543" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_129" id="23210009" x="127571" y="123487" z="-2543" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_130" id="23210010" x="126003" y="123937" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_131" id="23210011" x="126152" y="123941" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_132" id="23210012" x="126060" y="125566" z="-2588" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gate_of_Fort_Giran -->
<door name="Gate_of_fort_133" id="21220001" x="58980" y="138079" z="-1757" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_134" id="21220002" x="60094" y="138860" z="-1754" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_135" id="21220003" x="60234" y="138840" z="-1754" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_136" id="21220004" x="61662" y="138591" z="-1728" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_137" id="21220005" x="61802" y="138567" z="-1728" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_138" id="21220006" x="60325" y="140035" z="-1754" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_139" id="21220007" x="60467" y="140006" z="-1754" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_140" id="21220008" x="61536" y="140742" z="-1757" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gate_of_Fort_Gludin -->
<door name="Gate_of_fort_141" id="18220001" x="-50785" y="155914" z="-2055" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_142" id="18220002" x="-52209" y="156253" z="-2053" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_143" id="18220003" x="-52167" y="156377" z="-2053" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_144" id="18220004" x="-53349" y="156597" z="-2053" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_145" id="18220005" x="-53315" y="156731" z="-2053" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_146" id="18220006" x="-52811" y="157875" z="-2026" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_147" id="18220007" x="-52769" y="158020" z="-2026" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_148" id="18220008" x="-54753" y="157114" z="-2055" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gate_of_Fort_Dion -->
<door name="Gate_of_fort_149" id="20220017" x="4748" y="147965" z="-2890" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_150" id="20220018" x="4883" y="147965" z="-2890" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_151" id="20220019" x="6387" y="148322" z="-2862" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_152" id="20220020" x="6387" y="148322" z="-2862" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_153" id="20220021" x="4007" y="148725" z="-2892" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_154" id="20220022" x="5012" y="149680" z="-2889" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_155" id="20220023" x="5012" y="149820" z="-2889" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_156" id="20220024" x="6216" y="149684" z="-2889" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_157" id="20220025" x="6206" y="149821" z="-2889" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_158" id="20220026" x="7434" y="150742" z="-2892" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_159" id="20220027" x="5137" y="151882" z="-2854" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_160" id="20220028" x="5290" y="151883" z="-2854" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gate_of_Fort_Field_of_Silence -->
<door name="Gate_of_fort_161" id="22230001" x="73067" y="184177" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_162" id="22230002" x="71908" y="185162" z="-2554" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_163" id="22230003" x="71991" y="185045" z="-2554" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_164" id="22230004" x="73389" y="185448" z="-2581" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_165" id="22230005" x="73505" y="185523" z="-2581" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_166" id="22230006" x="72728" y="186449" z="-2581" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_167" id="22230007" x="72844" y="186523" z="-2581" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_168" id="22230008" x="73028" y="187827" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gate_of_Fort_Sacrifice -->
<door name="Gate_of_fort_169" id="19240001" x="-22328" y="218068" z="-3210" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_170" id="19240002" x="-22329" y="218210" z="-3210" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_171" id="19240003" x="-23557" y="218786" z="-3235" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_172" id="19240004" x="-23550" y="218929" z="-3235" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_173" id="19240005" x="-25127" y="219880" z="-3242" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_174" id="19240006" x="-23300" y="219733" z="-3236" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_175" id="19240007" x="-23302" y="219876" z="-3236" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_176" id="19240008" x="-22107" y="219730" z="-3236" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_177" id="19240009" x="-22101" y="219867" z="-3236" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_178" id="19240010" x="-20254" y="219894" z="-3239" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_179" id="19240011" x="-23206" y="221584" z="-3202" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_180" id="19240012" x="-23207" y="221736" z="-3202" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gate_of_Fort_Beehive -->
<door name="Gate_of_fort_181" id="20230003" x="15540" y="186345" z="-2926" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_182" id="20230004" x="16190" y="187605" z="-2924" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_183" id="20230005" x="16306" y="187525" z="-2924" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_184" id="20230006" x="17546" y="187016" z="-2897" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_185" id="20230007" x="17680" y="186938" z="-2897" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_186" id="20230008" x="16857" y="188596" z="-2924" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_187" id="20230009" x="16969" y="188519" z="-2924" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gate_of_fort_188 20230010 17814 189754 -2926 0 0 0 0 0 0 158250 644 518 false false -->
<!-- Gate_of_Fort_Heine -->
<door name="Gate_of_fort_189" id="23240001" x="116607" y="203928" z="-3336" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_190" id="23240002" x="117848" y="204693" z="-3333" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_191" id="23240003" x="117917" y="204577" z="-3333" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_192" id="23240004" x="119428" y="203971" z="-3306" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_193" id="23240005" x="119494" y="203842" z="-3306" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_193" id="23240006" x="118905" y="205267" z="-3333" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_195" id="23240007" x="118971" y="205133" z="-3333" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_196" id="23240008" x="120241" y="205881" z="-3336" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<!-- Gate_of_Fort_Ketra_Post -->
<door name="Gate_of_fort_197" id="24150001" x="158492" y="-72096" z="-2839" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_198" id="24150002" x="158577" y="-71971" z="-2839" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_199" id="24150003" x="157289" y="-69087" z="-2866" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_201" id="24150004" x="158612" y="-70032" z="-2864" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_202" id="24150005" x="158690" y="-69914" z="-2864" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_203" id="24150006" x="159606" y="-70703" z="-2864" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_204" id="24150007" x="159684" y="-70591" z="-2864" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_205" id="24150008" x="161367" y="-71807" z="-2866" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_206" id="24150009" x="160746" y="-70552" z="-2866" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_207" id="24150010" x="160881" y="-70617" z="-2866" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_208" id="24150011" x="159858" y="-68991" z="-2825" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
<door name="Gate_of_fort_209" id="24150012" x="159984" y="-69070" z="-2825" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" isOpen="false" />
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FenceData.xsd">
<fence name="demo" x="-114552" y="-251256" z="-2992" width="100" length="100" height="3" state="CLOSED" />
</list>

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@@ -0,0 +1,273 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/Fish.xsd">
<fish id="6411" level="1" hp="100" hpRegen="4" type="1" group="1" guts="500" gutsCheckTime="5000" waitTime="20000" combatTime="24000"/> <!-- Small Green Nimble Fish -->
<fish id="6412" level="1" hp="116" hpRegen="4" type="2" group="1" guts="502" gutsCheckTime="5000" waitTime="20000" combatTime="27000"/> <!-- Small Green Ugly Fish -->
<fish id="6413" level="1" hp="132" hpRegen="4" type="0" group="1" guts="504" gutsCheckTime="5000" waitTime="20000" combatTime="31000"/> <!-- Small Green Pudgy Fish -->
<fish id="6414" level="2" hp="150" hpRegen="6" type="1" group="1" guts="506" gutsCheckTime="5000" waitTime="20000" combatTime="25000"/> <!-- Green Nimble Fish -->
<fish id="6415" level="2" hp="168" hpRegen="6" type="2" group="1" guts="508" gutsCheckTime="5000" waitTime="20000" combatTime="28000"/> <!-- Green Ugly Fish -->
<fish id="6416" level="2" hp="188" hpRegen="6" type="0" group="1" guts="510" gutsCheckTime="5000" waitTime="20000" combatTime="31000"/> <!-- Green Pudgy Fish -->
<fish id="6417" level="3" hp="208" hpRegen="8" type="1" group="1" guts="512" gutsCheckTime="5000" waitTime="20000" combatTime="26000"/> <!-- Large Green Nimble Fish -->
<fish id="6418" level="3" hp="230" hpRegen="8" type="2" group="1" guts="514" gutsCheckTime="5000" waitTime="20000" combatTime="29000"/> <!-- Large Green Ugly Fish -->
<fish id="6419" level="3" hp="252" hpRegen="8" type="0" group="1" guts="516" gutsCheckTime="5000" waitTime="20000" combatTime="32000"/> <!-- Large Green Pudgy Fish -->
<fish id="6420" level="4" hp="276" hpRegen="10" type="1" group="1" guts="518" gutsCheckTime="5000" waitTime="20000" combatTime="28000"/> <!-- Small Jade Nimble Fish -->
<fish id="6421" level="4" hp="300" hpRegen="10" type="2" group="1" guts="520" gutsCheckTime="5000" waitTime="20000" combatTime="31000"/> <!-- Small Jade Ugly Fish -->
<fish id="6422" level="4" hp="310" hpRegen="10" type="0" group="1" guts="522" gutsCheckTime="5000" waitTime="20000" combatTime="32000"/> <!-- Small Jade Fat Fish -->
<fish id="6423" level="5" hp="320" hpRegen="11" type="1" group="1" guts="524" gutsCheckTime="5000" waitTime="20000" combatTime="30000"/> <!-- Jade Nimble Fish -->
<fish id="6424" level="5" hp="330" hpRegen="11" type="2" group="1" guts="526" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Jade Ugly Fish -->
<fish id="6425" level="5" hp="340" hpRegen="11" type="0" group="1" guts="528" gutsCheckTime="4000" waitTime="20000" combatTime="32000"/> <!-- Jade Fat Fish -->
<fish id="6426" level="6" hp="350" hpRegen="12" type="1" group="1" guts="530" gutsCheckTime="4000" waitTime="20000" combatTime="30000"/> <!-- Big Jade Nimble Fish -->
<fish id="6427" level="6" hp="360" hpRegen="12" type="2" group="1" guts="532" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Big Jade Ugly Fish -->
<fish id="6428" level="6" hp="370" hpRegen="12" type="0" group="1" guts="534" gutsCheckTime="4000" waitTime="20000" combatTime="32000"/> <!-- Big Jade Fat Fish -->
<fish id="6429" level="7" hp="380" hpRegen="12" type="1" group="1" guts="536" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Small Blue Nimble Fish -->
<fish id="6430" level="7" hp="390" hpRegen="13" type="2" group="1" guts="538" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Small Blue Ugly Fish -->
<fish id="6431" level="7" hp="400" hpRegen="13" type="0" group="1" guts="540" gutsCheckTime="4000" waitTime="20000" combatTime="32000"/> <!-- Small Blue Fat Fish -->
<fish id="6432" level="8" hp="410" hpRegen="13" type="1" group="1" guts="542" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Blue Nimble Fish -->
<fish id="6433" level="8" hp="420" hpRegen="13" type="2" group="1" guts="544" gutsCheckTime="4000" waitTime="20000" combatTime="32000"/> <!-- Blue Ugly Fish -->
<fish id="6434" level="8" hp="430" hpRegen="14" type="0" group="1" guts="546" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Blue Fat Fish -->
<fish id="6435" level="9" hp="506" hpRegen="17" type="1" group="1" guts="548" gutsCheckTime="4000" waitTime="20000" combatTime="29000"/> <!-- Big Blue Nimble Fish -->
<fish id="6436" level="9" hp="518" hpRegen="17" type="2" group="1" guts="550" gutsCheckTime="4000" waitTime="20000" combatTime="30000"/> <!-- Big Blue Ugly Fish -->
<fish id="6437" level="9" hp="529" hpRegen="17" type="0" group="1" guts="552" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Big Blue Fat Fish -->
<fish id="6438" level="10" hp="541" hpRegen="18" type="1" group="1" guts="554" gutsCheckTime="4000" waitTime="20000" combatTime="30000"/> <!-- Small Yellow Nimble Fish -->
<fish id="6439" level="10" hp="552" hpRegen="18" type="2" group="1" guts="556" gutsCheckTime="4000" waitTime="20000" combatTime="30000"/> <!-- Small Yellow Ugly Fish -->
<fish id="6440" level="10" hp="564" hpRegen="18" type="0" group="1" guts="558" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Small Yellow Fat Fish -->
<fish id="6441" level="11" hp="575" hpRegen="19" type="1" group="1" guts="560" gutsCheckTime="4000" waitTime="20000" combatTime="30000"/> <!-- Yellow Nimble Fish -->
<fish id="6442" level="11" hp="587" hpRegen="19" type="2" group="1" guts="562" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Yellow Ugly Fish -->
<fish id="6443" level="11" hp="598" hpRegen="19" type="0" group="1" guts="564" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Yellow Fat Fish -->
<fish id="6444" level="12" hp="610" hpRegen="20" type="1" group="1" guts="566" gutsCheckTime="4000" waitTime="20000" combatTime="30000"/> <!-- Big Yellow Nimble Fish -->
<fish id="6445" level="12" hp="621" hpRegen="20" type="2" group="1" guts="568" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Big Yellow Ugly Fish -->
<fish id="6446" level="12" hp="633" hpRegen="20" type="0" group="1" guts="570" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Big Yellow Fat Fish -->
<fish id="6447" level="13" hp="644" hpRegen="21" type="1" group="1" guts="572" gutsCheckTime="4000" waitTime="20000" combatTime="30000"/> <!-- Small Orange Nimble Fish -->
<fish id="6448" level="13" hp="656" hpRegen="21" type="2" group="1" guts="574" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Small Orange Ugly Fish -->
<fish id="6449" level="13" hp="667" hpRegen="21" type="0" group="1" guts="576" gutsCheckTime="3000" waitTime="20000" combatTime="32000"/> <!-- Small Orange Fat Fish -->
<fish id="6450" level="14" hp="679" hpRegen="22" type="1" group="1" guts="578" gutsCheckTime="3000" waitTime="20000" combatTime="31000"/> <!-- Orange Nimble Fish -->
<fish id="6451" level="14" hp="690" hpRegen="22" type="2" group="1" guts="580" gutsCheckTime="3000" waitTime="20000" combatTime="31000"/> <!-- Orange Ugly Fish -->
<fish id="6452" level="14" hp="702" hpRegen="22" type="0" group="1" guts="582" gutsCheckTime="3000" waitTime="20000" combatTime="32000"/> <!-- Orange Fat Fish -->
<fish id="6453" level="15" hp="713" hpRegen="25" type="1" group="1" guts="584" gutsCheckTime="3000" waitTime="20000" combatTime="29000"/> <!-- Big Orange Nimble Fish -->
<fish id="6454" level="15" hp="819" hpRegen="27" type="2" group="1" guts="586" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Big Orange Ugly Fish -->
<fish id="6455" level="15" hp="832" hpRegen="28" type="0" group="1" guts="588" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Big Orange Fat Fish -->
<fish id="6456" level="16" hp="845" hpRegen="29" type="1" group="1" guts="590" gutsCheckTime="3000" waitTime="20000" combatTime="29000"/> <!-- Small Purple Nimble Fish -->
<fish id="6457" level="16" hp="858" hpRegen="29" type="2" group="1" guts="592" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Small Purple Ugly Fish -->
<fish id="6458" level="16" hp="871" hpRegen="29" type="0" group="1" guts="594" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Small Purple Fat Fish -->
<fish id="6459" level="17" hp="884" hpRegen="29" type="1" group="1" guts="596" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Purple Nimble Fish -->
<fish id="6460" level="17" hp="897" hpRegen="30" type="2" group="1" guts="598" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Purple Ugly Fish -->
<fish id="6461" level="17" hp="910" hpRegen="29" type="0" group="1" guts="600" gutsCheckTime="3000" waitTime="20000" combatTime="31000"/> <!-- Purple Fat Fish -->
<fish id="6462" level="18" hp="923" hpRegen="31" type="1" group="1" guts="602" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Big Purple Nimble Fish -->
<fish id="6463" level="18" hp="936" hpRegen="31" type="2" group="1" guts="604" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Big Purple Ugly Fish -->
<fish id="6464" level="18" hp="949" hpRegen="31" type="0" group="1" guts="606" gutsCheckTime="3000" waitTime="20000" combatTime="31000"/> <!-- Big Purple Fat Fish -->
<fish id="6465" level="19" hp="962" hpRegen="34" type="1" group="1" guts="608" gutsCheckTime="3000" waitTime="20000" combatTime="28000"/> <!-- Small Red Nimble Fish -->
<fish id="6466" level="19" hp="1125" hpRegen="39" type="2" group="1" guts="610" gutsCheckTime="3000" waitTime="20000" combatTime="29000"/> <!-- Small Red Ugly Fish -->
<fish id="6467" level="19" hp="1140" hpRegen="39" type="0" group="1" guts="612" gutsCheckTime="3000" waitTime="20000" combatTime="29000"/> <!-- Small Red Fat Fish -->
<fish id="6468" level="20" hp="1155" hpRegen="40" type="1" group="1" guts="614" gutsCheckTime="3000" waitTime="20000" combatTime="29000"/> <!-- Red Nimble Fish -->
<fish id="6469" level="20" hp="1170" hpRegen="40" type="2" group="1" guts="616" gutsCheckTime="3000" waitTime="20000" combatTime="29000"/> <!-- Red Ugly Fish -->
<fish id="6470" level="20" hp="1185" hpRegen="40" type="0" group="1" guts="618" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Red Fat Fish -->
<fish id="6471" level="21" hp="1200" hpRegen="41" type="1" group="1" guts="620" gutsCheckTime="3000" waitTime="20000" combatTime="29000"/> <!-- Big Red Nimble Fish -->
<fish id="6472" level="21" hp="1215" hpRegen="42" type="2" group="1" guts="622" gutsCheckTime="3000" waitTime="20000" combatTime="29000"/> <!-- Big Red Ugly Fish -->
<fish id="6473" level="21" hp="1230" hpRegen="46" type="0" group="1" guts="624" gutsCheckTime="3000" waitTime="20000" combatTime="27000"/> <!-- Big Red Fat Fish -->
<fish id="6474" level="22" hp="1453" hpRegen="56" type="1" group="1" guts="626" gutsCheckTime="2000" waitTime="20000" combatTime="26000"/> <!-- Small White Nimble Fish -->
<fish id="6475" level="22" hp="1470" hpRegen="54" type="2" group="1" guts="628" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- Small White Ugly Fish -->
<fish id="6476" level="22" hp="1488" hpRegen="55" type="0" group="1" guts="630" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- Small White Fat Fish -->
<fish id="6477" level="23" hp="1505" hpRegen="56" type="1" group="1" guts="632" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- White Nimble Fish -->
<fish id="6478" level="23" hp="1523" hpRegen="56" type="2" group="1" guts="634" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- White Ugly Fish -->
<fish id="6479" level="23" hp="1540" hpRegen="57" type="0" group="1" guts="636" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- White Fat Fish -->
<fish id="6480" level="24" hp="1558" hpRegen="58" type="1" group="1" guts="638" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- Big White Nimble Fish -->
<fish id="6481" level="24" hp="1575" hpRegen="58" type="2" group="1" guts="640" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- Big White Ugly Fish -->
<fish id="6482" level="24" hp="1593" hpRegen="59" type="0" group="1" guts="642" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- Big White Fat Fish -->
<fish id="6483" level="25" hp="1610" hpRegen="60" type="1" group="1" guts="644" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- Small Black Nimble Fish -->
<fish id="6484" level="25" hp="1628" hpRegen="60" type="2" group="1" guts="646" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- Small Black Ugly Fish -->
<fish id="6485" level="25" hp="1648" hpRegen="59" type="0" group="1" guts="648" gutsCheckTime="2000" waitTime="20000" combatTime="28000"/> <!-- Small Black Fat Fish -->
<fish id="6486" level="26" hp="1663" hpRegen="67" type="1" group="1" guts="650" gutsCheckTime="2000" waitTime="20000" combatTime="25000"/> <!-- Black Nimble Fish -->
<fish id="6487" level="26" hp="1872" hpRegen="75" type="2" group="1" guts="652" gutsCheckTime="2000" waitTime="20000" combatTime="25000"/> <!-- Black Ugly Fish -->
<fish id="6488" level="26" hp="1892" hpRegen="76" type="0" group="1" guts="654" gutsCheckTime="2000" waitTime="20000" combatTime="25000"/> <!-- Black Fat Fish -->
<fish id="6489" level="27" hp="1911" hpRegen="76" type="1" group="1" guts="656" gutsCheckTime="2000" waitTime="20000" combatTime="25000"/> <!-- Big Black Nimble Fish -->
<fish id="6490" level="27" hp="1931" hpRegen="77" type="2" group="1" guts="658" gutsCheckTime="2000" waitTime="20000" combatTime="25000"/> <!-- Big Black Ugly Fish -->
<fish id="6491" level="27" hp="1950" hpRegen="78" type="0" group="1" guts="660" gutsCheckTime="2000" waitTime="20000" combatTime="25000"/> <!-- Big Black Fat Fish -->
<fish id="6492" level="1" hp="132" hpRegen="4" type="3" group="1" guts="504" gutsCheckTime="5000" waitTime="20000" combatTime="31000"/> <!-- Small Green Treasure Chest -->
<fish id="6493" level="2" hp="188" hpRegen="6" type="3" group="1" guts="510" gutsCheckTime="5000" waitTime="20000" combatTime="31000"/> <!-- Green Treasure Chest -->
<fish id="6494" level="3" hp="252" hpRegen="8" type="3" group="1" guts="516" gutsCheckTime="5000" waitTime="20000" combatTime="32000"/> <!-- Big Green Treasure Chest -->
<fish id="6495" level="4" hp="310" hpRegen="10" type="3" group="1" guts="522" gutsCheckTime="5000" waitTime="20000" combatTime="32000"/> <!-- Small Jade Treasure Chest -->
<fish id="6496" level="5" hp="340" hpRegen="11" type="3" group="1" guts="528" gutsCheckTime="4000" waitTime="20000" combatTime="32000"/> <!-- Jade Treasure Chest -->
<fish id="6497" level="6" hp="370" hpRegen="12" type="3" group="1" guts="534" gutsCheckTime="4000" waitTime="20000" combatTime="32000"/> <!-- Big Jade Treasure Chest -->
<fish id="6498" level="7" hp="400" hpRegen="13" type="3" group="1" guts="540" gutsCheckTime="4000" waitTime="20000" combatTime="32000"/> <!-- Small Blue Treasure Chest -->
<fish id="6499" level="8" hp="430" hpRegen="14" type="3" group="1" guts="546" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Blue Treasure Chest -->
<fish id="6500" level="9" hp="529" hpRegen="17" type="3" group="1" guts="552" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Big Blue Treasure Chest -->
<fish id="6501" level="10" hp="564" hpRegen="18" type="3" group="1" guts="558" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Small Yellow Treasure Chest -->
<fish id="6502" level="11" hp="598" hpRegen="19" type="3" group="1" guts="564" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Yellow Treasure Chest -->
<fish id="6503" level="12" hp="633" hpRegen="20" type="3" group="1" guts="570" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Big Yellow Treasure Chest -->
<fish id="6504" level="13" hp="667" hpRegen="21" type="3" group="1" guts="576" gutsCheckTime="3000" waitTime="20000" combatTime="32000"/> <!-- Small Orange Treasure Chest -->
<fish id="6505" level="14" hp="702" hpRegen="22" type="3" group="1" guts="582" gutsCheckTime="3000" waitTime="20000" combatTime="32000"/> <!-- Orange Treasure Chest -->
<fish id="6506" level="15" hp="832" hpRegen="28" type="3" group="1" guts="588" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Big Orange Treasure Chest -->
<fish id="6507" level="16" hp="871" hpRegen="29" type="3" group="1" guts="594" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Small Purple Treasure Chest -->
<fish id="6508" level="17" hp="910" hpRegen="29" type="3" group="1" guts="600" gutsCheckTime="3000" waitTime="20000" combatTime="31000"/> <!-- Purple Treasure Chest -->
<fish id="6509" level="18" hp="949" hpRegen="31" type="3" group="1" guts="606" gutsCheckTime="3000" waitTime="20000" combatTime="31000"/> <!-- Big Purple Treasure Chest -->
<fish id="6510" level="19" hp="1140" hpRegen="39" type="3" group="1" guts="612" gutsCheckTime="3000" waitTime="20000" combatTime="29000"/> <!-- Small Red Treasure Chest -->
<fish id="6511" level="20" hp="1185" hpRegen="40" type="3" group="1" guts="618" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Red Treasure Chest -->
<fish id="6512" level="21" hp="1230" hpRegen="46" type="3" group="1" guts="624" gutsCheckTime="3000" waitTime="20000" combatTime="27000"/> <!-- Big Red Treasure Chest -->
<fish id="6513" level="22" hp="1488" hpRegen="55" type="3" group="1" guts="630" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- Small White Treasure Chest -->
<fish id="6514" level="23" hp="1540" hpRegen="57" type="3" group="1" guts="636" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- White Treasure Chest -->
<fish id="6515" level="24" hp="1593" hpRegen="59" type="3" group="1" guts="642" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- Big White Treasure Chest -->
<fish id="6516" level="25" hp="1648" hpRegen="59" type="3" group="1" guts="648" gutsCheckTime="2000" waitTime="20000" combatTime="28000"/> <!-- Small Black Treasure Chest -->
<fish id="6517" level="26" hp="1892" hpRegen="76" type="3" group="1" guts="654" gutsCheckTime="2000" waitTime="20000" combatTime="25000"/> <!-- Black Treasure Chest -->
<fish id="6518" level="27" hp="1950" hpRegen="78" type="3" group="1" guts="660" gutsCheckTime="2000" waitTime="20000" combatTime="25000"/> <!-- Big Black Treasure Chest -->
<fish id="7726" level="1" hp="100" hpRegen="4" type="5" group="0" guts="400" gutsCheckTime="5000" waitTime="20000" combatTime="35000"/> <!-- Small Green Nimble Fish - For Beginners -->
<fish id="7727" level="1" hp="116" hpRegen="4" type="6" group="0" guts="400" gutsCheckTime="5000" waitTime="20000" combatTime="35000"/> <!-- Small Green Ugly Fish - For Beginners -->
<fish id="7728" level="1" hp="132" hpRegen="5" type="4" group="0" guts="400" gutsCheckTime="5000" waitTime="20000" combatTime="35000"/> <!-- Small Green Pudgy Fish - For Beginners -->
<fish id="7729" level="2" hp="150" hpRegen="5" type="5" group="0" guts="400" gutsCheckTime="5000" waitTime="20000" combatTime="35000"/> <!-- Green Nimble Fish - For Beginners -->
<fish id="7730" level="2" hp="168" hpRegen="6" type="6" group="0" guts="400" gutsCheckTime="5000" waitTime="20000" combatTime="35000"/> <!-- Green Ugly Fish - For Beginners -->
<fish id="7731" level="2" hp="188" hpRegen="7" type="4" group="0" guts="400" gutsCheckTime="5000" waitTime="20000" combatTime="35000"/> <!-- Green Pudgy Fish - For Beginners -->
<fish id="7732" level="3" hp="208" hpRegen="7" type="5" group="0" guts="400" gutsCheckTime="5000" waitTime="20000" combatTime="35000"/> <!-- Large Green Nimble Fish - For Beginners -->
<fish id="7733" level="3" hp="230" hpRegen="8" type="6" group="0" guts="400" gutsCheckTime="5000" waitTime="20000" combatTime="35000"/> <!-- Large Green Ugly Fish - For Beginners -->
<fish id="7734" level="3" hp="252" hpRegen="9" type="4" group="0" guts="400" gutsCheckTime="5000" waitTime="20000" combatTime="35000"/> <!-- Large Green Pudgy Fish - For Beginners -->
<fish id="7735" level="4" hp="276" hpRegen="10" type="5" group="0" guts="400" gutsCheckTime="5000" waitTime="20000" combatTime="35000"/> <!-- Small Jade Nimble Fish - For Beginners -->
<fish id="7736" level="4" hp="300" hpRegen="11" type="6" group="0" guts="400" gutsCheckTime="5000" waitTime="20000" combatTime="35000"/> <!-- Small Jade Ugly Fish - For Beginners -->
<fish id="7737" level="4" hp="310" hpRegen="11" type="4" group="0" guts="400" gutsCheckTime="5000" waitTime="20000" combatTime="35000"/> <!-- Small Jade Fat Fish - For Beginners -->
<fish id="7738" level="5" hp="320" hpRegen="11" type="5" group="0" guts="400" gutsCheckTime="5000" waitTime="20000" combatTime="35000"/> <!-- Jade Nimble Fish - For Beginners -->
<fish id="7739" level="5" hp="330" hpRegen="12" type="6" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Jade Ugly Fish - For Beginners -->
<fish id="7740" level="5" hp="340" hpRegen="12" type="4" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Jade Fat Fish - For Beginners -->
<fish id="7741" level="6" hp="350" hpRegen="13" type="5" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Large Jade Nimble Fish - For Beginners -->
<fish id="7742" level="6" hp="360" hpRegen="13" type="6" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Large Jade Ugly Fish - For Beginners -->
<fish id="7743" level="6" hp="370" hpRegen="13" type="4" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Large Jade Fat Fish - For Beginners -->
<fish id="7744" level="7" hp="380" hpRegen="14" type="5" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Small Blue Nimble Fish - For Beginners -->
<fish id="7745" level="7" hp="390" hpRegen="14" type="6" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Small Blue Ugly Fish - For Beginners -->
<fish id="7746" level="7" hp="400" hpRegen="14" type="4" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Small Blue Fat Fish - For Beginners -->
<fish id="7747" level="8" hp="410" hpRegen="15" type="5" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Blue Nimble Fish - For Beginners -->
<fish id="7748" level="8" hp="420" hpRegen="15" type="6" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Blue Ugly Fish - For Beginners -->
<fish id="7749" level="8" hp="430" hpRegen="15" type="4" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Blue Fat Fish - For Beginners -->
<fish id="7750" level="9" hp="506" hpRegen="18" type="5" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Large Blue Nimble Fish - For Beginners -->
<fish id="7751" level="9" hp="518" hpRegen="19" type="6" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Large Blue Ugly Fish - For Beginners -->
<fish id="7752" level="9" hp="529" hpRegen="19" type="4" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Large Blue Fat Fish - For Beginners -->
<fish id="7753" level="10" hp="541" hpRegen="19" type="5" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Small Yellow Nimble Fish - For Beginners -->
<fish id="7754" level="10" hp="552" hpRegen="20" type="6" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Small Yellow Ugly Fish - For Beginners -->
<fish id="7755" level="10" hp="564" hpRegen="20" type="4" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Small Yellow Fat Fish - For Beginners -->
<fish id="7756" level="11" hp="575" hpRegen="21" type="5" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Yellow Nimble Fish - For Beginners -->
<fish id="7757" level="11" hp="587" hpRegen="21" type="6" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Yellow Ugly Fish - For Beginners -->
<fish id="7758" level="11" hp="598" hpRegen="21" type="4" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Yellow Fat Fish - For Beginners -->
<fish id="7759" level="12" hp="610" hpRegen="22" type="5" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Large Yellow Nimble Fish - For Beginners -->
<fish id="7760" level="12" hp="621" hpRegen="22" type="6" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Large Yellow Ugly Fish - For Beginners -->
<fish id="7761" level="12" hp="633" hpRegen="23" type="4" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Large Yellow Fat Fish - For Beginners -->
<fish id="7762" level="13" hp="644" hpRegen="23" type="5" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Small Orange Nimble Fish - For Beginners -->
<fish id="7763" level="13" hp="656" hpRegen="23" type="6" group="0" guts="400" gutsCheckTime="4000" waitTime="20000" combatTime="35000"/> <!-- Small Orange Ugly Fish - For Beginners -->
<fish id="7764" level="13" hp="667" hpRegen="24" type="4" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Small Orange Fat Fish - For Beginners -->
<fish id="7765" level="14" hp="679" hpRegen="24" type="5" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Orange Nimble Fish - For Beginners -->
<fish id="7766" level="14" hp="690" hpRegen="25" type="6" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Orange Ugly Fish - For Beginners -->
<fish id="7767" level="14" hp="702" hpRegen="25" type="4" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Orange Fat Fish - For Beginners -->
<fish id="7768" level="15" hp="713" hpRegen="25" type="5" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Large Orange Nimble Fish - For Beginners -->
<fish id="7769" level="15" hp="819" hpRegen="29" type="6" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Large Orange Ugly Fish - For Beginners -->
<fish id="7770" level="15" hp="832" hpRegen="30" type="4" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Large Orange Fat Fish - For Beginners -->
<fish id="7771" level="16" hp="845" hpRegen="30" type="5" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Small Purple Nimble Fish - For Beginners -->
<fish id="7772" level="16" hp="858" hpRegen="31" type="6" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Small Purple Ugly Fish - For Beginners -->
<fish id="7773" level="16" hp="871" hpRegen="31" type="4" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Small Purple Fat Fish - For Beginners -->
<fish id="7774" level="17" hp="884" hpRegen="32" type="5" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Purple Nimble Fish - For Beginners -->
<fish id="7775" level="17" hp="897" hpRegen="32" type="6" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Purple Ugly Fish - For Beginners -->
<fish id="7776" level="17" hp="910" hpRegen="33" type="4" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Purple Fat Fish - For Beginners -->
<fish id="7777" level="18" hp="923" hpRegen="33" type="5" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Large Purple Nimble Fish - For Beginners -->
<fish id="7778" level="18" hp="936" hpRegen="33" type="6" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Large Purple Ugly Fish - For Beginners -->
<fish id="7779" level="18" hp="949" hpRegen="34" type="4" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Large Purple Fat Fish - For Beginners -->
<fish id="7780" level="19" hp="962" hpRegen="34" type="5" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Small Red Nimble Fish - For Beginners -->
<fish id="7781" level="19" hp="1125" hpRegen="40" type="6" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Small Red Ugly Fish - For Beginners -->
<fish id="7782" level="19" hp="1140" hpRegen="41" type="4" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Small Red Fat Fish - For Beginners -->
<fish id="7783" level="20" hp="1155" hpRegen="41" type="5" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Red Nimble Fish - For Beginners -->
<fish id="7784" level="20" hp="1170" hpRegen="42" type="6" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Red Ugly Fish - For Beginners -->
<fish id="7785" level="20" hp="1185" hpRegen="42" type="4" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Red Fat Fish - For Beginners -->
<fish id="7786" level="21" hp="1200" hpRegen="43" type="5" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Large Red Nimble Fish - For Beginners -->
<fish id="7787" level="21" hp="1215" hpRegen="43" type="6" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Large Red Ugly Fish - For Beginners -->
<fish id="7788" level="21" hp="1230" hpRegen="44" type="4" group="0" guts="400" gutsCheckTime="3000" waitTime="20000" combatTime="35000"/> <!-- Large Red Fat Fish - For Beginners -->
<fish id="7789" level="22" hp="1453" hpRegen="52" type="5" group="0" guts="400" gutsCheckTime="2000" waitTime="20000" combatTime="35000"/> <!-- Small White Nimble Fish - For Beginners -->
<fish id="7790" level="22" hp="1470" hpRegen="53" type="6" group="0" guts="400" gutsCheckTime="2000" waitTime="20000" combatTime="35000"/> <!-- Small White Ugly Fish - For Beginners -->
<fish id="7791" level="22" hp="1488" hpRegen="53" type="4" group="0" guts="400" gutsCheckTime="2000" waitTime="20000" combatTime="35000"/> <!-- Small White Fat Fish - For Beginners -->
<fish id="7792" level="23" hp="1505" hpRegen="54" type="5" group="0" guts="400" gutsCheckTime="2000" waitTime="20000" combatTime="35000"/> <!-- White Nimble Fish - For Beginners -->
<fish id="7793" level="23" hp="1523" hpRegen="54" type="6" group="0" guts="400" gutsCheckTime="2000" waitTime="20000" combatTime="35000"/> <!-- White Ugly Fish - For Beginners -->
<fish id="7794" level="23" hp="1540" hpRegen="55" type="4" group="0" guts="400" gutsCheckTime="2000" waitTime="20000" combatTime="35000"/> <!-- White Fat Fish - For Beginners -->
<fish id="7795" level="24" hp="1558" hpRegen="56" type="5" group="0" guts="400" gutsCheckTime="2000" waitTime="20000" combatTime="35000"/> <!-- Large White Nimble Fish - For Beginners -->
<fish id="7796" level="24" hp="1575" hpRegen="56" type="6" group="0" guts="400" gutsCheckTime="2000" waitTime="20000" combatTime="35000"/> <!-- Large White Ugly Fish - For Beginners -->
<fish id="7797" level="24" hp="1593" hpRegen="57" type="4" group="0" guts="400" gutsCheckTime="2000" waitTime="20000" combatTime="35000"/> <!-- Large White Fat Fish - For Beginners -->
<fish id="7798" level="25" hp="1610" hpRegen="58" type="5" group="0" guts="400" gutsCheckTime="2000" waitTime="20000" combatTime="35000"/> <!-- Small Black Nimble Fish - For Beginners -->
<fish id="7799" level="25" hp="1628" hpRegen="58" type="6" group="0" guts="400" gutsCheckTime="2000" waitTime="20000" combatTime="35000"/> <!-- Small Black Ugly Fish - For Beginners -->
<fish id="7800" level="25" hp="1645" hpRegen="59" type="4" group="0" guts="400" gutsCheckTime="2000" waitTime="20000" combatTime="35000"/> <!-- Small Black Fat Fish - For Beginners -->
<fish id="7801" level="26" hp="1663" hpRegen="59" type="5" group="0" guts="400" gutsCheckTime="2000" waitTime="20000" combatTime="35000"/> <!-- Black Nimble Fish - For Beginners -->
<fish id="7802" level="26" hp="1872" hpRegen="67" type="6" group="0" guts="400" gutsCheckTime="2000" waitTime="20000" combatTime="35000"/> <!-- Black Ugly Fish - For Beginners -->
<fish id="7803" level="26" hp="1892" hpRegen="68" type="4" group="0" guts="400" gutsCheckTime="2000" waitTime="20000" combatTime="35000"/> <!-- Black Fat Fish - For Beginners -->
<fish id="7804" level="27" hp="1911" hpRegen="68" type="5" group="0" guts="400" gutsCheckTime="2000" waitTime="20000" combatTime="35000"/> <!-- Large Black Nimble Fish - For Beginners -->
<fish id="7805" level="27" hp="1931" hpRegen="69" type="6" group="0" guts="400" gutsCheckTime="2000" waitTime="20000" combatTime="35000"/> <!-- Large Black Ugly Fish - For Beginners -->
<fish id="7806" level="27" hp="1950" hpRegen="70" type="4" group="0" guts="400" gutsCheckTime="2000" waitTime="20000" combatTime="35000"/> <!-- Large Black Fat Fish - For Beginners -->
<fish id="8403" level="1" hp="100" hpRegen="4" type="8" group="2" guts="500" gutsCheckTime="5000" waitTime="20000" combatTime="24000"/> <!-- Small Green Nimble Fish - Upper Grade -->
<fish id="8404" level="1" hp="116" hpRegen="4" type="9" group="2" guts="502" gutsCheckTime="5000" waitTime="20000" combatTime="27000"/> <!-- Small Green Ugly Fish - Upper Grade -->
<fish id="8405" level="1" hp="132" hpRegen="5" type="7" group="2" guts="504" gutsCheckTime="5000" waitTime="20000" combatTime="31000"/> <!-- Small Green Pudgy Fish - Upper Grade -->
<fish id="8406" level="2" hp="150" hpRegen="6" type="8" group="2" guts="506" gutsCheckTime="5000" waitTime="20000" combatTime="25000"/> <!-- Green Nimble Fish - Upper Grade -->
<fish id="8407" level="2" hp="168" hpRegen="6" type="9" group="2" guts="508" gutsCheckTime="5000" waitTime="20000" combatTime="28000"/> <!-- Green Ugly Fish - Upper Grade -->
<fish id="8408" level="2" hp="188" hpRegen="6" type="7" group="2" guts="510" gutsCheckTime="5000" waitTime="20000" combatTime="31000"/> <!-- Green Pudgy Fish - Upper Grade -->
<fish id="8409" level="3" hp="208" hpRegen="8" type="8" group="2" guts="512" gutsCheckTime="5000" waitTime="20000" combatTime="26000"/> <!-- Large Green Nimble Fish - Upper Grade -->
<fish id="8410" level="3" hp="230" hpRegen="8" type="9" group="2" guts="514" gutsCheckTime="5000" waitTime="20000" combatTime="29000"/> <!-- Large Green Ugly Fish - Upper Grade -->
<fish id="8411" level="3" hp="252" hpRegen="8" type="7" group="2" guts="516" gutsCheckTime="5000" waitTime="20000" combatTime="32000"/> <!-- Large Green Pudgy Fish - Upper Grade -->
<fish id="8412" level="4" hp="276" hpRegen="10" type="8" group="2" guts="518" gutsCheckTime="5000" waitTime="20000" combatTime="28000"/> <!-- Small Jade Nimble Fish - Upper Grade -->
<fish id="8413" level="4" hp="300" hpRegen="10" type="9" group="2" guts="520" gutsCheckTime="5000" waitTime="20000" combatTime="31000"/> <!-- Small Jade Ugly Fish - Upper Grade -->
<fish id="8414" level="4" hp="310" hpRegen="10" type="7" group="2" guts="522" gutsCheckTime="5000" waitTime="20000" combatTime="32000"/> <!-- Small Jade Fat Fish - Upper Grade -->
<fish id="8415" level="5" hp="320" hpRegen="11" type="8" group="2" guts="524" gutsCheckTime="5000" waitTime="20000" combatTime="30000"/> <!-- Jade Nimble Fish - Upper Grade -->
<fish id="8416" level="5" hp="330" hpRegen="11" type="9" group="2" guts="526" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Jade Ugly Fish - Upper Grade -->
<fish id="8417" level="5" hp="340" hpRegen="11" type="7" group="2" guts="528" gutsCheckTime="4000" waitTime="20000" combatTime="32000"/> <!-- Jade Fat Fish - Upper Grade -->
<fish id="8418" level="6" hp="350" hpRegen="12" type="8" group="2" guts="530" gutsCheckTime="4000" waitTime="20000" combatTime="30000"/> <!-- Large Jade Nimble Fish - Upper Grade -->
<fish id="8419" level="6" hp="360" hpRegen="12" type="9" group="2" guts="532" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Large Jade Ugly Fish - Upper Grade -->
<fish id="8420" level="6" hp="370" hpRegen="12" type="7" group="2" guts="534" gutsCheckTime="4000" waitTime="20000" combatTime="32000"/> <!-- Large Jade Fat Fish - Upper Grade -->
<fish id="8421" level="7" hp="380" hpRegen="12" type="8" group="2" guts="536" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Small Blue Nimble Fish - Upper Grade -->
<fish id="8422" level="7" hp="390" hpRegen="13" type="9" group="2" guts="538" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Small Blue Ugly Fish - Upper Grade -->
<fish id="8423" level="7" hp="400" hpRegen="13" type="7" group="2" guts="540" gutsCheckTime="4000" waitTime="20000" combatTime="32000"/> <!-- Small Blue Fat Fish - Upper Grade -->
<fish id="8424" level="8" hp="410" hpRegen="13" type="8" group="2" guts="542" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Blue Nimble Fish - Upper Grade -->
<fish id="8425" level="8" hp="420" hpRegen="13" type="9" group="2" guts="544" gutsCheckTime="4000" waitTime="20000" combatTime="32000"/> <!-- Blue Ugly Fish - Upper Grade -->
<fish id="8426" level="8" hp="430" hpRegen="14" type="7" group="2" guts="546" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Blue Fat Fish - Upper Grade -->
<fish id="8427" level="9" hp="506" hpRegen="17" type="8" group="2" guts="548" gutsCheckTime="4000" waitTime="20000" combatTime="29000"/> <!-- Large Blue Nimble Fish - Upper Grade -->
<fish id="8428" level="9" hp="518" hpRegen="17" type="9" group="2" guts="550" gutsCheckTime="4000" waitTime="20000" combatTime="30000"/> <!-- Large Blue Ugly Fish - Upper Grade -->
<fish id="8429" level="9" hp="529" hpRegen="17" type="7" group="2" guts="552" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Large Blue Fat Fish - Upper Grade -->
<fish id="8430" level="10" hp="541" hpRegen="18" type="8" group="2" guts="554" gutsCheckTime="4000" waitTime="20000" combatTime="30000"/> <!-- Small Yellow Nimble Fish - Upper Grade -->
<fish id="8431" level="10" hp="552" hpRegen="18" type="9" group="2" guts="556" gutsCheckTime="4000" waitTime="20000" combatTime="30000"/> <!-- Small Yellow Ugly Fish - Upper Grade -->
<fish id="8432" level="10" hp="564" hpRegen="18" type="7" group="2" guts="558" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Small Yellow Fat Fish - Upper Grade -->
<fish id="8433" level="11" hp="575" hpRegen="19" type="8" group="2" guts="560" gutsCheckTime="4000" waitTime="20000" combatTime="30000"/> <!-- Yellow Nimble Fish - Upper Grade -->
<fish id="8434" level="11" hp="587" hpRegen="19" type="9" group="2" guts="562" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Yellow Ugly Fish - Upper Grade -->
<fish id="8435" level="11" hp="598" hpRegen="19" type="7" group="2" guts="564" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Yellow Fat Fish - Upper Grade -->
<fish id="8436" level="12" hp="610" hpRegen="20" type="8" group="2" guts="566" gutsCheckTime="4000" waitTime="20000" combatTime="30000"/> <!-- Large Yellow Nimble Fish - Upper Grade -->
<fish id="8437" level="12" hp="621" hpRegen="20" type="9" group="2" guts="568" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Large Yellow Ugly Fish - Upper Grade -->
<fish id="8438" level="12" hp="633" hpRegen="20" type="7" group="2" guts="570" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Large Yellow Fat Fish - Upper Grade -->
<fish id="8439" level="13" hp="644" hpRegen="21" type="8" group="2" guts="572" gutsCheckTime="4000" waitTime="20000" combatTime="30000"/> <!-- Small Orange Nimble Fish - Upper Grade -->
<fish id="8440" level="13" hp="656" hpRegen="21" type="9" group="2" guts="574" gutsCheckTime="4000" waitTime="20000" combatTime="31000"/> <!-- Small Orange Ugly Fish - Upper Grade -->
<fish id="8441" level="13" hp="667" hpRegen="21" type="7" group="2" guts="576" gutsCheckTime="3000" waitTime="20000" combatTime="32000"/> <!-- Small Orange Fat Fish - Upper Grade -->
<fish id="8442" level="14" hp="679" hpRegen="22" type="8" group="2" guts="578" gutsCheckTime="3000" waitTime="20000" combatTime="31000"/> <!-- Orange Nimble Fish - Upper Grade -->
<fish id="8443" level="14" hp="690" hpRegen="22" type="9" group="2" guts="580" gutsCheckTime="3000" waitTime="20000" combatTime="31000"/> <!-- Orange Ugly Fish - Upper Grade -->
<fish id="8444" level="14" hp="702" hpRegen="22" type="7" group="2" guts="582" gutsCheckTime="3000" waitTime="20000" combatTime="32000"/> <!-- Orange Fat Fish - Upper Grade -->
<fish id="8445" level="15" hp="713" hpRegen="25" type="8" group="2" guts="584" gutsCheckTime="3000" waitTime="20000" combatTime="29000"/> <!-- Large Orange Nimble Fish - Upper Grade -->
<fish id="8446" level="15" hp="819" hpRegen="27" type="9" group="2" guts="586" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Large Orange Ugly Fish - Upper Grade -->
<fish id="8447" level="15" hp="832" hpRegen="28" type="7" group="2" guts="588" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Large Orange Fat Fish - Upper Grade -->
<fish id="8448" level="16" hp="845" hpRegen="29" type="8" group="2" guts="590" gutsCheckTime="3000" waitTime="20000" combatTime="29000"/> <!-- Small Purple Nimble Fish - Upper Grade -->
<fish id="8449" level="16" hp="858" hpRegen="29" type="9" group="2" guts="592" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Small Purple Ugly Fish - Upper Grade -->
<fish id="8450" level="16" hp="871" hpRegen="29" type="7" group="2" guts="594" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Small Purple Fat Fish - Upper Grade -->
<fish id="8451" level="17" hp="884" hpRegen="29" type="8" group="2" guts="596" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Purple Nimble Fish - Upper Grade -->
<fish id="8452" level="17" hp="897" hpRegen="30" type="9" group="2" guts="598" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Purple Ugly Fish - Upper Grade -->
<fish id="8453" level="17" hp="910" hpRegen="29" type="7" group="2" guts="600" gutsCheckTime="3000" waitTime="20000" combatTime="31000"/> <!-- Purple Fat Fish - Upper Grade -->
<fish id="8454" level="18" hp="923" hpRegen="31" type="8" group="2" guts="602" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Large Purple Nimble Fish - Upper Grade -->
<fish id="8455" level="18" hp="936" hpRegen="31" type="9" group="2" guts="604" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Large Purple Ugly Fish - Upper Grade -->
<fish id="8456" level="18" hp="949" hpRegen="31" type="7" group="2" guts="606" gutsCheckTime="3000" waitTime="20000" combatTime="31000"/> <!-- Large Purple Fat Fish - Upper Grade -->
<fish id="8457" level="19" hp="962" hpRegen="34" type="8" group="2" guts="608" gutsCheckTime="3000" waitTime="20000" combatTime="28000"/> <!-- Small Red Nimble Fish - Upper Grade -->
<fish id="8458" level="19" hp="1125" hpRegen="39" type="9" group="2" guts="610" gutsCheckTime="3000" waitTime="20000" combatTime="29000"/> <!-- Small Red Ugly Fish - Upper Grade -->
<fish id="8459" level="19" hp="1140" hpRegen="39" type="7" group="2" guts="612" gutsCheckTime="3000" waitTime="20000" combatTime="29000"/> <!-- Small Red Fat Fish - Upper Grade -->
<fish id="8460" level="20" hp="1155" hpRegen="40" type="8" group="2" guts="614" gutsCheckTime="3000" waitTime="20000" combatTime="29000"/> <!-- Red Nimble Fish - Upper Grade -->
<fish id="8461" level="20" hp="1170" hpRegen="40" type="9" group="2" guts="616" gutsCheckTime="3000" waitTime="20000" combatTime="29000"/> <!-- Red Ugly Fish - Upper Grade -->
<fish id="8462" level="20" hp="1185" hpRegen="40" type="7" group="2" guts="618" gutsCheckTime="3000" waitTime="20000" combatTime="30000"/> <!-- Red Fat Fish - Upper Grade -->
<fish id="8463" level="21" hp="1200" hpRegen="41" type="8" group="2" guts="620" gutsCheckTime="3000" waitTime="20000" combatTime="29000"/> <!-- Large Red Nimble Fish - Upper Grade -->
<fish id="8464" level="21" hp="1215" hpRegen="42" type="9" group="2" guts="622" gutsCheckTime="3000" waitTime="20000" combatTime="29000"/> <!-- Large Red Ugly Fish - Upper Grade -->
<fish id="8465" level="21" hp="1230" hpRegen="46" type="7" group="2" guts="624" gutsCheckTime="3000" waitTime="20000" combatTime="27000"/> <!-- Large Red Fat Fish - Upper Grade -->
<fish id="8466" level="22" hp="1453" hpRegen="56" type="8" group="2" guts="626" gutsCheckTime="2000" waitTime="20000" combatTime="26000"/> <!-- Small White Nimble Fish - Upper Grade -->
<fish id="8467" level="22" hp="1470" hpRegen="54" type="9" group="2" guts="628" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- Small White Ugly Fish - Upper Grade -->
<fish id="8468" level="22" hp="1488" hpRegen="55" type="7" group="2" guts="630" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- Small White Fat Fish - Upper Grade -->
<fish id="8469" level="23" hp="1505" hpRegen="56" type="8" group="2" guts="632" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- White Nimble Fish - Upper Grade -->
<fish id="8470" level="23" hp="1523" hpRegen="56" type="9" group="2" guts="634" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- White Ugly Fish - Upper Grade -->
<fish id="8471" level="23" hp="1540" hpRegen="57" type="7" group="2" guts="636" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- White Fat Fish - Upper Grade -->
<fish id="8472" level="24" hp="1558" hpRegen="58" type="8" group="2" guts="638" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- High Grade - Large White Nimble Fish -->
<fish id="8473" level="24" hp="1575" hpRegen="58" type="9" group="2" guts="640" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- Large White Ugly Fish - Upper Grade -->
<fish id="8474" level="24" hp="1593" hpRegen="59" type="7" group="2" guts="642" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- Large White Fat Fish - Upper Grade -->
<fish id="8475" level="25" hp="1610" hpRegen="60" type="8" group="2" guts="644" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- Small Black Nimble Fish - Upper Grade -->
<fish id="8476" level="25" hp="1628" hpRegen="60" type="9" group="2" guts="646" gutsCheckTime="2000" waitTime="20000" combatTime="27000"/> <!-- Small Black Ugly Fish - Upper Grade -->
<fish id="8477" level="25" hp="1648" hpRegen="59" type="7" group="2" guts="648" gutsCheckTime="2000" waitTime="20000" combatTime="28000"/> <!-- Small Black Fat Fish - Upper Grade -->
<fish id="8478" level="26" hp="1663" hpRegen="67" type="8" group="2" guts="650" gutsCheckTime="2000" waitTime="20000" combatTime="25000"/> <!-- Black Nimble Fish - Upper Grade -->
<fish id="8479" level="26" hp="1872" hpRegen="75" type="9" group="2" guts="652" gutsCheckTime="2000" waitTime="20000" combatTime="25000"/> <!-- Black Ugly Fish - Upper Grade -->
<fish id="8480" level="26" hp="1892" hpRegen="76" type="7" group="2" guts="654" gutsCheckTime="2000" waitTime="20000" combatTime="25000"/> <!-- Black Fat Fish - Upper Grade -->
<fish id="8481" level="27" hp="1911" hpRegen="76" type="8" group="2" guts="656" gutsCheckTime="2000" waitTime="20000" combatTime="25000"/> <!-- Large Black Nimble Fish - Upper Grade -->
<fish id="8482" level="27" hp="1931" hpRegen="77" type="9" group="2" guts="658" gutsCheckTime="2000" waitTime="20000" combatTime="25000"/> <!-- Large Black Ugly Fish - Upper Grade -->
<fish id="8483" level="27" hp="1950" hpRegen="78" type="7" group="2" guts="660" gutsCheckTime="2000" waitTime="20000" combatTime="25000"/> <!-- Large Black Fat Fish - Upper Grade -->
</list>

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<henna symbolId="137" dyeId="4581" price="258000" INT="0" STR="-5" CON="0" MEN="0" DEX="4" WIT="0" classes="2;3;5;6;8;9;12;13;14;16;17;20;21;23;24;27;28;30;33;34;36;37;40;41;43;46;48;51;52;55;57;88;89;90;91;92;93;94;95;96;97;98;99;100;101;102;103;104;105;106;107;108;109;110;111;112;113;114;115;116;117;118"/>
<henna symbolId="138" dyeId="4582" price="258000" INT="0" STR="0" CON="-5" MEN="0" DEX="4" WIT="0" classes="2;3;5;6;8;9;12;13;14;16;17;20;21;23;24;27;28;30;33;34;36;37;40;41;43;46;48;51;52;55;57;88;89;90;91;92;93;94;95;96;97;98;99;100;101;102;103;104;105;106;107;108;109;110;111;112;113;114;115;116;117;118"/>
<henna symbolId="139" dyeId="4583" price="258000" INT="4" STR="0" CON="0" MEN="-5" DEX="0" WIT="0" classes="12;13;14;27;28;40;41;94;95;96;103;104;110;111"/>
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<henna symbolId="141" dyeId="4585" price="258000" INT="-5" STR="0" CON="0" MEN="4" DEX="0" WIT="0" classes="12;13;14;27;28;40;41;94;95;96;103;104;110;111"/>
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<henna symbolId="143" dyeId="4587" price="258000" INT="-5" STR="0" CON="0" MEN="0" DEX="0" WIT="4" classes="2;3;5;6;8;9;12;13;14;20;21;23;24;27;28;33;34;36;37;40;41;46;48;55;57;88;89;90;91;92;93;94;95;96;99;100;101;102;103;104;106;107;108;109;110;111;113;114;117;118"/>
<henna symbolId="144" dyeId="4588" price="258000" INT="0" STR="0" CON="0" MEN="-5" DEX="0" WIT="4" classes="12;13;14;16;17;27;28;30;40;41;43;51;52;94;95;96;97;98;103;104;105;110;111;112;115;116"/>
<henna symbolId="145" dyeId="4589" price="258000" INT="0" STR="2" CON="-2" MEN="0" DEX="0" WIT="0" classes="2;3;5;6;8;9;12;13;14;16;17;20;21;23;24;27;28;30;33;34;36;37;40;41;43;46;48;51;52;55;57;88;89;90;91;92;93;94;95;96;97;98;99;100;101;102;103;104;105;106;107;108;109;110;111;112;113;114;115;116;117;118"/>
<henna symbolId="146" dyeId="4590" price="258000" INT="0" STR="2" CON="0" MEN="0" DEX="-2" WIT="0" classes="2;3;5;6;8;9;12;13;14;16;17;20;21;23;24;27;28;30;33;34;36;37;40;41;43;46;48;51;52;55;57;88;89;90;91;92;93;94;95;96;97;98;99;100;101;102;103;104;105;106;107;108;109;110;111;112;113;114;115;116;117;118"/>
<henna symbolId="147" dyeId="4591" price="258000" INT="0" STR="-2" CON="2" MEN="0" DEX="0" WIT="0" classes="2;3;5;6;8;9;12;13;14;16;17;20;21;23;24;27;28;30;33;34;36;37;40;41;43;46;48;51;52;55;57;88;89;90;91;92;93;94;95;96;97;98;99;100;101;102;103;104;105;106;107;108;109;110;111;112;113;114;115;116;117;118"/>
<henna symbolId="148" dyeId="4592" price="258000" INT="0" STR="0" CON="2" MEN="0" DEX="-2" WIT="0" classes="2;3;5;6;8;9;12;13;14;16;17;20;21;23;24;27;28;30;33;34;36;37;40;41;43;46;48;51;52;55;57;88;89;90;91;92;93;94;95;96;97;98;99;100;101;102;103;104;105;106;107;108;109;110;111;112;113;114;115;116;117;118"/>
<henna symbolId="149" dyeId="4593" price="258000" INT="0" STR="-2" CON="0" MEN="0" DEX="2" WIT="0" classes="2;3;5;6;8;9;12;13;14;16;17;20;21;23;24;27;28;30;33;34;36;37;40;41;43;46;48;51;52;55;57;88;89;90;91;92;93;94;95;96;97;98;99;100;101;102;103;104;105;106;107;108;109;110;111;112;113;114;115;116;117;118"/>
<henna symbolId="150" dyeId="4594" price="258000" INT="0" STR="0" CON="-2" MEN="0" DEX="2" WIT="0" classes="2;3;5;6;8;9;12;13;14;16;17;20;21;23;24;27;28;30;33;34;36;37;40;41;43;46;48;51;52;55;57;88;89;90;91;92;93;94;95;96;97;98;99;100;101;102;103;104;105;106;107;108;109;110;111;112;113;114;115;116;117;118"/>
<henna symbolId="151" dyeId="4595" price="258000" INT="2" STR="0" CON="0" MEN="-2" DEX="0" WIT="0" classes="12;13;14;27;28;40;41;94;95;96;103;104;110;111"/>
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<henna symbolId="155" dyeId="4599" price="258000" INT="-2" STR="0" CON="0" MEN="0" DEX="0" WIT="2" classes="2;3;5;6;8;9;12;13;14;20;21;23;24;27;28;33;34;36;37;40;41;46;48;55;57;88;89;90;91;92;93;94;95;96;99;100;101;102;103;104;106;107;108;109;110;111;113;114;117;118"/>
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<henna symbolId="162" dyeId="4606" price="387000" INT="0" STR="0" CON="-3" MEN="0" DEX="3" WIT="0" classes="2;3;5;6;8;9;12;13;14;16;17;20;21;23;24;27;28;30;33;34;36;37;40;41;43;46;48;51;52;55;57;88;89;90;91;92;93;94;95;96;97;98;99;100;101;102;103;104;105;106;107;108;109;110;111;112;113;114;115;116;117;118"/>
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<henna symbolId="165" dyeId="4609" price="387000" INT="-3" STR="0" CON="0" MEN="3" DEX="0" WIT="0" classes="12;13;14;27;28;40;41;94;95;96;103;104;110;111"/>
<henna symbolId="166" dyeId="4610" price="387000" INT="0" STR="0" CON="0" MEN="3" DEX="0" WIT="-3" classes="12;13;14;16;17;27;28;30;40;41;43;51;52;94;95;96;97;98;103;104;105;110;111;112;115;116"/>
<henna symbolId="167" dyeId="4611" price="387000" INT="-3" STR="0" CON="0" MEN="0" DEX="0" WIT="3" classes="2;3;5;6;8;9;12;13;14;20;21;23;24;27;28;33;34;36;37;40;41;46;48;55;57;88;89;90;91;92;93;94;95;96;99;100;101;102;103;104;106;107;108;109;110;111;113;114;117;118"/>
<henna symbolId="168" dyeId="4612" price="387000" INT="0" STR="0" CON="0" MEN="-3" DEX="0" WIT="3" classes="12;13;14;16;17;27;28;30;40;41;43;51;52;94;95;96;97;98;103;104;105;110;111;112;115;116"/>
<henna symbolId="169" dyeId="4613" price="628000" INT="0" STR="4" CON="-4" MEN="0" DEX="0" WIT="0" classes="2;3;5;6;8;9;12;13;14;16;17;20;21;23;24;27;28;30;33;34;36;37;40;41;43;46;48;51;52;55;57;88;89;90;91;92;93;94;95;96;97;98;99;100;101;102;103;104;105;106;107;108;109;110;111;112;113;114;115;116;117;118"/>
<henna symbolId="170" dyeId="4614" price="628000" INT="0" STR="4" CON="0" MEN="0" DEX="-4" WIT="0" classes="2;3;5;6;8;9;12;13;14;16;17;20;21;23;24;27;28;30;33;34;36;37;40;41;43;46;48;51;52;55;57;88;89;90;91;92;93;94;95;96;97;98;99;100;101;102;103;104;105;106;107;108;109;110;111;112;113;114;115;116;117;118"/>
<henna symbolId="171" dyeId="4615" price="628000" INT="0" STR="-4" CON="4" MEN="0" DEX="0" WIT="0" classes="2;3;5;6;8;9;12;13;14;16;17;20;21;23;24;27;28;30;33;34;36;37;40;41;43;46;48;51;52;55;57;88;89;90;91;92;93;94;95;96;97;98;99;100;101;102;103;104;105;106;107;108;109;110;111;112;113;114;115;116;117;118"/>
<henna symbolId="172" dyeId="4616" price="628000" INT="0" STR="0" CON="4" MEN="0" DEX="-4" WIT="0" classes="2;3;5;6;8;9;12;13;14;16;17;20;21;23;24;27;28;30;33;34;36;37;40;41;43;46;48;51;52;55;57;88;89;90;91;92;93;94;95;96;97;98;99;100;101;102;103;104;105;106;107;108;109;110;111;112;113;114;115;116;117;118"/>
<henna symbolId="173" dyeId="4617" price="628000" INT="0" STR="-4" CON="0" MEN="0" DEX="4" WIT="0" classes="2;3;5;6;8;9;12;13;14;16;17;20;21;23;24;27;28;30;33;34;36;37;40;41;43;46;48;51;52;55;57;88;89;90;91;92;93;94;95;96;97;98;99;100;101;102;103;104;105;106;107;108;109;110;111;112;113;114;115;116;117;118"/>
<henna symbolId="174" dyeId="4618" price="628000" INT="0" STR="0" CON="-4" MEN="0" DEX="4" WIT="0" classes="2;3;5;6;8;9;12;13;14;16;17;20;21;23;24;27;28;30;33;34;36;37;40;41;43;46;48;51;52;55;57;88;89;90;91;92;93;94;95;96;97;98;99;100;101;102;103;104;105;106;107;108;109;110;111;112;113;114;115;116;117;118"/>
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<henna symbolId="177" dyeId="4621" price="628000" INT="-4" STR="0" CON="0" MEN="4" DEX="0" WIT="0" classes="12;13;14;27;28;40;41;94;95;96;103;104;110;111"/>
<henna symbolId="178" dyeId="4622" price="628000" INT="0" STR="0" CON="0" MEN="4" DEX="0" WIT="-4" classes="12;13;14;16;17;27;28;30;40;41;43;51;52;94;95;96;97;98;103;104;105;110;111;112;115;116"/>
<henna symbolId="179" dyeId="4623" price="628000" INT="-4" STR="0" CON="0" MEN="0" DEX="0" WIT="4" classes="2;3;5;6;8;9;12;13;14;20;21;23;24;27;28;33;34;36;37;40;41;46;48;55;57;88;89;90;91;92;93;94;95;96;99;100;101;102;103;104;106;107;108;109;110;111;113;114;117;118"/>
<henna symbolId="180" dyeId="4624" price="628000" INT="0" STR="0" CON="0" MEN="-4" DEX="0" WIT="4" classes="12;13;14;16;17;27;28;30;40;41;43;51;52;94;95;96;97;98;103;104;105;110;111;112;115;116"/>
</list>

View File

@@ -0,0 +1,260 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- This file contains all special info about seeds. -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/ManorSeeds.xsd">
<seed id="5016" level="10" cropId="5073" matureId="5103" reward1="1864" reward2="1878" castleId="1" isAlternative="false" seedLimit="8100" cropLimit="9000"/> <!-- Seed: Dark Coda -->
<seed id="5017" level="13" cropId="5068" matureId="5098" reward1="1865" reward2="1879" castleId="1" isAlternative="false" seedLimit="8100" cropLimit="9000"/> <!-- Seed: Red Coda -->
<seed id="5018" level="16" cropId="5065" matureId="5095" reward1="1866" reward2="1874" castleId="1" isAlternative="false" seedLimit="8100" cropLimit="9000"/> <!-- Seed: Chilly Coda -->
<seed id="5019" level="19" cropId="5067" matureId="5097" reward1="1867" reward2="1894" castleId="1" isAlternative="false" seedLimit="4050" cropLimit="4500"/> <!-- Seed: Blue Coda -->
<seed id="5020" level="22" cropId="5069" matureId="5099" reward1="1868" reward2="1876" castleId="1" isAlternative="false" seedLimit="2025" cropLimit="2250"/> <!-- Seed: Golden Coda -->
<seed id="5021" level="25" cropId="5071" matureId="5101" reward1="1869" reward2="1895" castleId="1" isAlternative="false" seedLimit="1350" cropLimit="1500"/> <!-- Seed: Lute Coda -->
<seed id="5022" level="28" cropId="5070" matureId="5100" reward1="1870" reward2="1877" castleId="1" isAlternative="false" seedLimit="2025" cropLimit="2250"/> <!-- Seed: Desert Coda -->
<seed id="5023" level="37" cropId="5077" matureId="5107" reward1="1873" reward2="4044" castleId="1" isAlternative="false" seedLimit="810" cropLimit="900"/> <!-- Seed: Blue Cobol -->
<seed id="5024" level="19" cropId="5067" matureId="5097" reward1="1867" reward2="1894" castleId="2" isAlternative="false" seedLimit="4194" cropLimit="4660"/> <!-- Seed: Blue Coda -->
<seed id="5025" level="22" cropId="5069" matureId="5099" reward1="1868" reward2="1876" castleId="2" isAlternative="false" seedLimit="2097" cropLimit="2330"/> <!-- Seed: Golden Coda -->
<seed id="5026" level="25" cropId="5071" matureId="5101" reward1="1869" reward2="1895" castleId="2" isAlternative="false" seedLimit="1398" cropLimit="1553"/> <!-- Seed: Lute Coda -->
<seed id="5027" level="28" cropId="5070" matureId="5100" reward1="1870" reward2="1877" castleId="2" isAlternative="false" seedLimit="2097" cropLimit="2330"/> <!-- Seed: Desert Coda -->
<seed id="5028" level="31" cropId="5078" matureId="5108" reward1="1871" reward2="4042" castleId="2" isAlternative="false" seedLimit="2097" cropLimit="2330"/> <!-- Seed: Red Cobol -->
<seed id="5029" level="34" cropId="5075" matureId="5105" reward1="1872" reward2="1880" castleId="2" isAlternative="false" seedLimit="1677" cropLimit="1864"/> <!-- Seed: Chilly Cobol -->
<seed id="5030" level="40" cropId="5082" matureId="5112" reward1="1864" reward2="5549" castleId="2" isAlternative="false" seedLimit="838" cropLimit="932"/> <!-- Seed: Thorn Cobol -->
<seed id="5031" level="43" cropId="5079" matureId="5109" reward1="1865" reward2="4039" castleId="2" isAlternative="false" seedLimit="838" cropLimit="932"/> <!-- Seed: Golden Cobol -->
<seed id="5032" level="46" cropId="5084" matureId="5114" reward1="1866" reward2="1885" castleId="2" isAlternative="false" seedLimit="838" cropLimit="932"/> <!-- Seed: Great Cobol -->
<seed id="5033" level="31" cropId="5078" matureId="5108" reward1="1871" reward2="4042" castleId="3" isAlternative="false" seedLimit="2250" cropLimit="2500"/> <!-- Seed: Red Cobol -->
<seed id="5034" level="34" cropId="5075" matureId="5105" reward1="1872" reward2="1880" castleId="3" isAlternative="false" seedLimit="1800" cropLimit="2000"/> <!-- Seed: Chilly Cobol -->
<seed id="5035" level="37" cropId="5077" matureId="5107" reward1="1873" reward2="4044" castleId="3" isAlternative="false" seedLimit="900" cropLimit="1000"/> <!-- Seed: Blue Cobol -->
<seed id="5036" level="40" cropId="5082" matureId="5112" reward1="1864" reward2="5549" castleId="3" isAlternative="false" seedLimit="900" cropLimit="1000"/> <!-- Seed: Thorn Cobol -->
<seed id="5037" level="43" cropId="5079" matureId="5109" reward1="1865" reward2="4039" castleId="3" isAlternative="false" seedLimit="900" cropLimit="1000"/> <!-- Seed: Golden Cobol -->
<seed id="5038" level="46" cropId="5084" matureId="5114" reward1="1866" reward2="1885" castleId="3" isAlternative="false" seedLimit="900" cropLimit="1000"/> <!-- Seed: Great Cobol -->
<seed id="5039" level="49" cropId="5088" matureId="5118" reward1="1867" reward2="4043" castleId="3" isAlternative="false" seedLimit="1125" cropLimit="1250"/> <!-- Seed: Red Codran -->
<seed id="5040" level="58" cropId="5092" matureId="5122" reward1="1871" reward2="4040" castleId="3" isAlternative="false" seedLimit="900" cropLimit="1000"/> <!-- Seed: Twin Codran -->
<seed id="5041" level="64" cropId="5090" matureId="5120" reward1="1873" reward2="5550" castleId="3" isAlternative="false" seedLimit="450" cropLimit="500"/> <!-- Seed: Desert Codran -->
<seed id="5042" level="10" cropId="5073" matureId="5103" reward1="1864" reward2="1878" castleId="4" isAlternative="false" seedLimit="7200" cropLimit="8000"/> <!-- Seed: Dark Coda -->
<seed id="5043" level="13" cropId="5068" matureId="5098" reward1="1865" reward2="1879" castleId="4" isAlternative="false" seedLimit="7200" cropLimit="8000"/> <!-- Seed: Red Coda -->
<seed id="5044" level="19" cropId="5067" matureId="5097" reward1="1867" reward2="1894" castleId="4" isAlternative="false" seedLimit="3600" cropLimit="4000"/> <!-- Seed: Blue Coda -->
<seed id="5045" level="31" cropId="5078" matureId="5108" reward1="1871" reward2="4042" castleId="4" isAlternative="false" seedLimit="1800" cropLimit="2000"/> <!-- Seed: Red Cobol -->
<seed id="5046" level="34" cropId="5075" matureId="5105" reward1="1872" reward2="1880" castleId="4" isAlternative="false" seedLimit="1440" cropLimit="1600"/> <!-- Seed: Chilly Cobol -->
<seed id="5047" level="37" cropId="5077" matureId="5107" reward1="1873" reward2="4044" castleId="4" isAlternative="false" seedLimit="720" cropLimit="800"/> <!-- Seed: Blue Cobol -->
<seed id="5048" level="40" cropId="5082" matureId="5112" reward1="1864" reward2="5549" castleId="4" isAlternative="false" seedLimit="720" cropLimit="800"/> <!-- Seed: Thorn Cobol -->
<seed id="5049" level="50" cropId="5091" matureId="5121" reward1="1868" reward2="1884" castleId="4" isAlternative="false" seedLimit="720" cropLimit="800"/> <!-- Seed: Sea Codran -->
<seed id="5050" level="52" cropId="5085" matureId="5115" reward1="1869" reward2="4041" castleId="4" isAlternative="false" seedLimit="900" cropLimit="1000"/> <!-- Seed: Chilly Codran -->
<seed id="5051" level="55" cropId="5087" matureId="5117" reward1="1870" reward2="1882" castleId="4" isAlternative="false" seedLimit="720" cropLimit="800"/> <!-- Seed: Blue Codran -->
<seed id="5052" level="58" cropId="5092" matureId="5122" reward1="1871" reward2="4040" castleId="4" isAlternative="false" seedLimit="720" cropLimit="800"/> <!-- Seed: Twin Codran -->
<seed id="5053" level="40" cropId="5082" matureId="5112" reward1="1864" reward2="5549" castleId="5" isAlternative="false" seedLimit="1344" cropLimit="1494"/> <!-- Seed: Thorn Cobol -->
<seed id="5054" level="43" cropId="5079" matureId="5109" reward1="1865" reward2="4039" castleId="5" isAlternative="false" seedLimit="1344" cropLimit="1494"/> <!-- Seed: Golden Cobol -->
<seed id="5055" level="46" cropId="5084" matureId="5114" reward1="1866" reward2="1885" castleId="5" isAlternative="false" seedLimit="1344" cropLimit="1494"/> <!-- Seed: Great Cobol -->
<seed id="5056" level="49" cropId="5088" matureId="5118" reward1="1867" reward2="4043" castleId="5" isAlternative="false" seedLimit="1680" cropLimit="1867"/> <!-- Seed: Red Codran -->
<seed id="5057" level="52" cropId="5085" matureId="5115" reward1="1869" reward2="4041" castleId="5" isAlternative="false" seedLimit="1680" cropLimit="1867"/> <!-- Seed: Chilly Codran -->
<seed id="5058" level="55" cropId="5087" matureId="5117" reward1="1870" reward2="1882" castleId="5" isAlternative="false" seedLimit="1344" cropLimit="1494"/> <!-- Seed: Blue Codran -->
<seed id="5059" level="58" cropId="5092" matureId="5122" reward1="1871" reward2="4040" castleId="5" isAlternative="false" seedLimit="1344" cropLimit="1494"/> <!-- Seed: Twin Codran -->
<seed id="5060" level="61" cropId="5094" matureId="5124" reward1="1872" reward2="1881" castleId="5" isAlternative="false" seedLimit="896" cropLimit="996"/> <!-- Seed: Great Codran -->
<seed id="5061" level="64" cropId="5090" matureId="5120" reward1="1873" reward2="5550" castleId="5" isAlternative="false" seedLimit="672" cropLimit="747"/> <!-- Seed: Desert Codran -->
<seed id="5221" level="34" cropId="5075" matureId="5105" reward1="1872" reward2="1880" castleId="6" isAlternative="false" seedLimit="2592" cropLimit="2880"/> <!-- Seed: Chilly Cobol -->
<seed id="5222" level="37" cropId="5077" matureId="5107" reward1="1873" reward2="4044" castleId="6" isAlternative="false" seedLimit="1296" cropLimit="1440"/> <!-- Seed: Blue Cobol -->
<seed id="5223" level="40" cropId="5082" matureId="5112" reward1="1864" reward2="5549" castleId="6" isAlternative="false" seedLimit="1296" cropLimit="1440"/> <!-- Seed: Thorn Cobol -->
<seed id="5224" level="43" cropId="5079" matureId="5109" reward1="1865" reward2="4039" castleId="6" isAlternative="false" seedLimit="1296" cropLimit="1440"/> <!-- Seed: Golden Cobol -->
<seed id="5225" level="46" cropId="5084" matureId="5114" reward1="1866" reward2="1885" castleId="6" isAlternative="false" seedLimit="1296" cropLimit="1440"/> <!-- Seed: Great Cobol -->
<seed id="5226" level="49" cropId="5088" matureId="5118" reward1="1867" reward2="4043" castleId="6" isAlternative="false" seedLimit="1620" cropLimit="1800"/> <!-- Seed: Red Codran -->
<seed id="5227" level="50" cropId="5091" matureId="5121" reward1="1868" reward2="1884" castleId="6" isAlternative="false" seedLimit="1296" cropLimit="1440"/> <!-- Seed: Sea Codran -->
<seed id="5650" level="10" cropId="5818" matureId="5838" reward1="1864" reward2="1878" castleId="1" isAlternative="true" seedLimit="22500" cropLimit="2250"/> <!-- Alternative Dark Coda Seed -->
<seed id="5651" level="13" cropId="5819" matureId="5839" reward1="1865" reward2="1879" castleId="1" isAlternative="true" seedLimit="22500" cropLimit="2250"/> <!-- Alternative Red Coda Seed -->
<seed id="5652" level="16" cropId="5820" matureId="5840" reward1="1866" reward2="1874" castleId="1" isAlternative="true" seedLimit="22500" cropLimit="2250"/> <!-- Alternative Chilly Coda Seed -->
<seed id="5653" level="19" cropId="5821" matureId="5841" reward1="1867" reward2="1894" castleId="1" isAlternative="true" seedLimit="11250" cropLimit="1125"/> <!-- Alternative Blue Coda Seed -->
<seed id="5654" level="22" cropId="5822" matureId="5842" reward1="1868" reward2="1876" castleId="1" isAlternative="true" seedLimit="5625" cropLimit="562"/> <!-- Alternative Golden Coda Seed -->
<seed id="5655" level="25" cropId="5823" matureId="5843" reward1="1869" reward2="1895" castleId="1" isAlternative="true" seedLimit="3750" cropLimit="375"/> <!-- Alternative Lute Coda Seed -->
<seed id="5656" level="28" cropId="5824" matureId="5844" reward1="1870" reward2="1877" castleId="1" isAlternative="true" seedLimit="5625" cropLimit="562"/> <!-- Alternative Desert Coda Seed -->
<seed id="5657" level="37" cropId="5827" matureId="5847" reward1="1873" reward2="4044" castleId="1" isAlternative="true" seedLimit="2250" cropLimit="225"/> <!-- Alternative Blue Cobol Seed -->
<seed id="5658" level="19" cropId="5821" matureId="5841" reward1="1867" reward2="1894" castleId="2" isAlternative="true" seedLimit="11650" cropLimit="1165"/> <!-- Alternative Blue Coda Seed -->
<seed id="5659" level="22" cropId="5822" matureId="5842" reward1="1868" reward2="1876" castleId="2" isAlternative="true" seedLimit="5825" cropLimit="582"/> <!-- Alternative Golden Coda Seed -->
<seed id="5660" level="25" cropId="5823" matureId="5843" reward1="1869" reward2="1895" castleId="2" isAlternative="true" seedLimit="3883" cropLimit="388"/> <!-- Alternative Lute Coda Seed -->
<seed id="5661" level="28" cropId="5824" matureId="5844" reward1="1870" reward2="1877" castleId="2" isAlternative="true" seedLimit="5825" cropLimit="582"/> <!-- Alternative Desert Coda Seed -->
<seed id="5662" level="31" cropId="5825" matureId="5845" reward1="1871" reward2="4042" castleId="2" isAlternative="true" seedLimit="5825" cropLimit="582"/> <!-- Alternative Red Cobol Seed -->
<seed id="5663" level="34" cropId="5826" matureId="5846" reward1="1872" reward2="1880" castleId="2" isAlternative="true" seedLimit="4660" cropLimit="466"/> <!-- Alternative Chilly Cobol Seed -->
<seed id="5664" level="40" cropId="5828" matureId="5848" reward1="1864" reward2="5549" castleId="2" isAlternative="true" seedLimit="2330" cropLimit="233"/> <!-- Alternative Thorn Cobol Seed -->
<seed id="5665" level="43" cropId="5829" matureId="5849" reward1="1865" reward2="4039" castleId="2" isAlternative="true" seedLimit="2330" cropLimit="233"/> <!-- Alternative Golden Cobol Seed -->
<seed id="5666" level="46" cropId="5830" matureId="5850" reward1="1866" reward2="1885" castleId="2" isAlternative="true" seedLimit="2912" cropLimit="291"/> <!-- Alternative Great Cobol Seed -->
<seed id="5667" level="31" cropId="5825" matureId="5845" reward1="1871" reward2="4042" castleId="3" isAlternative="true" seedLimit="6250" cropLimit="625"/> <!-- Alternative Red Cobol Seed -->
<seed id="5668" level="34" cropId="5826" matureId="5846" reward1="1872" reward2="1880" castleId="3" isAlternative="true" seedLimit="5000" cropLimit="500"/> <!-- Alternative Chilly Cobol Seed -->
<seed id="5669" level="37" cropId="5827" matureId="5847" reward1="1873" reward2="4044" castleId="3" isAlternative="true" seedLimit="2500" cropLimit="250"/> <!-- Alternative Blue Cobol Seed -->
<seed id="5670" level="40" cropId="5828" matureId="5848" reward1="1864" reward2="5549" castleId="3" isAlternative="true" seedLimit="2500" cropLimit="250"/> <!-- Alternative Thorn Cobol Seed -->
<seed id="5671" level="43" cropId="5829" matureId="5849" reward1="1865" reward2="4039" castleId="3" isAlternative="true" seedLimit="2500" cropLimit="250"/> <!-- Alternative Golden Cobol Seed -->
<seed id="5672" level="46" cropId="5830" matureId="5850" reward1="1866" reward2="1885" castleId="3" isAlternative="true" seedLimit="3125" cropLimit="312"/> <!-- Alternative Great Cobol Seed -->
<seed id="5673" level="49" cropId="5831" matureId="5851" reward1="1867" reward2="4043" castleId="3" isAlternative="true" seedLimit="3125" cropLimit="312"/> <!-- Alternative Red Codran Seed -->
<seed id="5674" level="58" cropId="5835" matureId="5855" reward1="1871" reward2="4040" castleId="3" isAlternative="true" seedLimit="2500" cropLimit="250"/> <!-- Alternative Twin Codran Seed -->
<seed id="5675" level="64" cropId="5837" matureId="5857" reward1="1873" reward2="5550" castleId="3" isAlternative="true" seedLimit="1250" cropLimit="125"/> <!-- Alternative Desert Codran Seed -->
<seed id="5676" level="10" cropId="5818" matureId="5838" reward1="1864" reward2="1878" castleId="4" isAlternative="true" seedLimit="20000" cropLimit="2000"/> <!-- Alternative Dark Coda Seed -->
<seed id="5677" level="13" cropId="5819" matureId="5839" reward1="1865" reward2="1879" castleId="4" isAlternative="true" seedLimit="20000" cropLimit="2000"/> <!-- Alternative Red Coda Seed -->
<seed id="5678" level="19" cropId="5821" matureId="5841" reward1="1867" reward2="1894" castleId="4" isAlternative="true" seedLimit="10000" cropLimit="1000"/> <!-- Alternative Blue Coda Seed -->
<seed id="5679" level="31" cropId="5825" matureId="5845" reward1="1871" reward2="4042" castleId="4" isAlternative="true" seedLimit="5000" cropLimit="500"/> <!-- Alternative Red Cobol Seed -->
<seed id="5680" level="34" cropId="5826" matureId="5846" reward1="1872" reward2="1880" castleId="4" isAlternative="true" seedLimit="4000" cropLimit="400"/> <!-- Alternative Chilly Cobol Seed -->
<seed id="5681" level="37" cropId="5827" matureId="5847" reward1="1873" reward2="4044" castleId="4" isAlternative="true" seedLimit="2000" cropLimit="200"/> <!-- Alternative Blue Cobol Seed -->
<seed id="5682" level="40" cropId="5828" matureId="5848" reward1="1864" reward2="5549" castleId="4" isAlternative="true" seedLimit="2000" cropLimit="200"/> <!-- Alternative Thorn Cobol Seed -->
<seed id="5683" level="50" cropId="5832" matureId="5852" reward1="1868" reward2="1884" castleId="4" isAlternative="true" seedLimit="2000" cropLimit="200"/> <!-- Alternative Sea Codran Seed -->
<seed id="5684" level="52" cropId="5833" matureId="5853" reward1="1869" reward2="4041" castleId="4" isAlternative="true" seedLimit="2500" cropLimit="250"/> <!-- Alternative Chilly Codran Seed -->
<seed id="5685" level="55" cropId="5834" matureId="5854" reward1="1870" reward2="1882" castleId="4" isAlternative="true" seedLimit="2000" cropLimit="200"/> <!-- Alternative Blue Codran Seed -->
<seed id="5686" level="58" cropId="5835" matureId="5855" reward1="1871" reward2="4040" castleId="4" isAlternative="true" seedLimit="2000" cropLimit="200"/> <!-- Alternative Twin Codran Seed -->
<seed id="5687" level="40" cropId="5828" matureId="5848" reward1="1864" reward2="5549" castleId="5" isAlternative="true" seedLimit="3735" cropLimit="373"/> <!-- Alternative Thorn Cobol Seed -->
<seed id="5688" level="43" cropId="5829" matureId="5849" reward1="1865" reward2="4039" castleId="5" isAlternative="true" seedLimit="3735" cropLimit="373"/> <!-- Alternative Golden Cobol Seed -->
<seed id="5689" level="46" cropId="5830" matureId="5850" reward1="1866" reward2="1885" castleId="5" isAlternative="true" seedLimit="4668" cropLimit="466"/> <!-- Alternative Great Cobol Seed -->
<seed id="5690" level="49" cropId="5831" matureId="5851" reward1="1867" reward2="4043" castleId="5" isAlternative="true" seedLimit="4668" cropLimit="466"/> <!-- Alternative Red Codran Seed -->
<seed id="5691" level="52" cropId="5833" matureId="5853" reward1="1869" reward2="4041" castleId="5" isAlternative="true" seedLimit="4668" cropLimit="466"/> <!-- Alternative Chilly Codran Seed -->
<seed id="5692" level="55" cropId="5834" matureId="5854" reward1="1870" reward2="1882" castleId="5" isAlternative="true" seedLimit="3735" cropLimit="373"/> <!-- Alternative Blue Codran Seed -->
<seed id="5693" level="58" cropId="5835" matureId="5855" reward1="1871" reward2="4040" castleId="5" isAlternative="true" seedLimit="3735" cropLimit="373"/> <!-- Alternative Twin Codran Seed -->
<seed id="5694" level="61" cropId="5836" matureId="5856" reward1="1872" reward2="1881" castleId="5" isAlternative="true" seedLimit="2490" cropLimit="249"/> <!-- Alternative Great Codran Seed -->
<seed id="5695" level="64" cropId="5837" matureId="5857" reward1="1873" reward2="5550" castleId="5" isAlternative="true" seedLimit="1867" cropLimit="186"/> <!-- Alternative Desert Codran Seed -->
<seed id="5696" level="34" cropId="5826" matureId="5846" reward1="1872" reward2="1880" castleId="6" isAlternative="true" seedLimit="7200" cropLimit="720"/> <!-- Alternative Chilly Cobol Seed -->
<seed id="5697" level="37" cropId="5827" matureId="5847" reward1="1873" reward2="4044" castleId="6" isAlternative="true" seedLimit="3600" cropLimit="360"/> <!-- Alternative Blue Cobol Seed -->
<seed id="5698" level="40" cropId="5828" matureId="5848" reward1="1864" reward2="5549" castleId="6" isAlternative="true" seedLimit="3600" cropLimit="360"/> <!-- Alternative Thorn Cobol Seed -->
<seed id="5699" level="43" cropId="5829" matureId="5849" reward1="1865" reward2="4039" castleId="6" isAlternative="true" seedLimit="3600" cropLimit="360"/> <!-- Alternative Golden Cobol Seed -->
<seed id="5700" level="46" cropId="5830" matureId="5850" reward1="1866" reward2="1885" castleId="6" isAlternative="true" seedLimit="4500" cropLimit="450"/> <!-- Alternative Great Cobol Seed -->
<seed id="5701" level="49" cropId="5831" matureId="5851" reward1="1867" reward2="4043" castleId="6" isAlternative="true" seedLimit="4500" cropLimit="450"/> <!-- Alternative Red Codran Seed -->
<seed id="5702" level="50" cropId="5832" matureId="5852" reward1="1868" reward2="1884" castleId="6" isAlternative="true" seedLimit="3600" cropLimit="360"/> <!-- Alternative Sea Codran Seed -->
<seed id="6727" level="85" cropId="6554" matureId="6568" reward1="5549" reward2="5550" castleId="7" isAlternative="true" seedLimit="208" cropLimit="90"/> <!-- Seed: Alternative Great Coba -->
<seed id="6728" level="79" cropId="6552" matureId="6566" reward1="4044" reward2="4042" castleId="4" isAlternative="true" seedLimit="111" cropLimit="44"/> <!-- Seed: Alternative Sea Coba -->
<seed id="6729" level="79" cropId="6552" matureId="6566" reward1="4044" reward2="4042" castleId="5" isAlternative="true" seedLimit="207" cropLimit="83"/> <!-- Seed: Alternative Sea Coba -->
<seed id="6730" level="79" cropId="6552" matureId="6566" reward1="4044" reward2="4042" castleId="7" isAlternative="true" seedLimit="277" cropLimit="111"/> <!-- Seed: Alternative Sea Coba -->
<seed id="6731" level="70" cropId="6549" matureId="6563" reward1="1888" reward2="4040" castleId="3" isAlternative="true" seedLimit="250" cropLimit="83"/> <!-- Seed: Alternative Red Coba -->
<seed id="6732" level="70" cropId="6549" matureId="6563" reward1="1888" reward2="4040" castleId="5" isAlternative="true" seedLimit="373" cropLimit="124"/> <!-- Seed: Alternative Red Coba -->
<seed id="6733" level="70" cropId="6549" matureId="6563" reward1="1888" reward2="4040" castleId="6" isAlternative="true" seedLimit="360" cropLimit="120"/> <!-- Seed: Alternative Red Coba -->
<seed id="6734" level="70" cropId="6549" matureId="6563" reward1="1888" reward2="4040" castleId="8" isAlternative="true" seedLimit="500" cropLimit="166"/> <!-- Seed: Alternative Red Coba -->
<seed id="6735" level="70" cropId="6549" matureId="6563" reward1="1888" reward2="4040" castleId="8" isAlternative="true" seedLimit="500" cropLimit="166"/> <!-- Seed: Alternative Red Coba -->
<seed id="6736" level="76" cropId="6551" matureId="6565" reward1="4043" reward2="1890" castleId="4" isAlternative="true" seedLimit="133" cropLimit="50"/> <!-- Seed: Alternative Desert Coba -->
<seed id="6737" level="76" cropId="6551" matureId="6565" reward1="4043" reward2="1890" castleId="5" isAlternative="true" seedLimit="249" cropLimit="93"/> <!-- Seed: Alternative Desert Coba -->
<seed id="6738" level="76" cropId="6551" matureId="6565" reward1="4043" reward2="1890" castleId="6" isAlternative="true" seedLimit="240" cropLimit="90"/> <!-- Seed: Alternative Desert Coba -->
<seed id="6739" level="76" cropId="6551" matureId="6565" reward1="4043" reward2="1890" castleId="7" isAlternative="true" seedLimit="333" cropLimit="125"/> <!-- Seed: Alternative Desert Coba -->
<seed id="6740" level="76" cropId="6551" matureId="6565" reward1="4043" reward2="1890" castleId="8" isAlternative="true" seedLimit="333" cropLimit="125"/> <!-- Seed: Alternative Desert Coba -->
<seed id="6741" level="82" cropId="6553" matureId="6567" reward1="1885" reward2="1893" castleId="7" isAlternative="true" seedLimit="250" cropLimit="100"/> <!-- Seed: Alternative Twin Coba -->
<seed id="6742" level="67" cropId="6548" matureId="6562" reward1="1894" reward2="4039" castleId="1" isAlternative="true" seedLimit="281" cropLimit="90"/> <!-- Seed: Alternative Blue Coba -->
<seed id="6743" level="67" cropId="6548" matureId="6562" reward1="1894" reward2="4039" castleId="3" isAlternative="true" seedLimit="312" cropLimit="100"/> <!-- Seed: Alternative Blue Coba -->
<seed id="6744" level="67" cropId="6548" matureId="6562" reward1="1894" reward2="4039" castleId="5" isAlternative="true" seedLimit="466" cropLimit="149"/> <!-- Seed: Alternative Blue Coba -->
<seed id="6745" level="67" cropId="6548" matureId="6562" reward1="1894" reward2="4039" castleId="7" isAlternative="true" seedLimit="625" cropLimit="200"/> <!-- Seed: Alternative Blue Coba -->
<seed id="6746" level="67" cropId="6548" matureId="6562" reward1="1894" reward2="4039" castleId="8" isAlternative="true" seedLimit="625" cropLimit="200"/> <!-- Seed: Alternative Blue Coba -->
<seed id="6747" level="73" cropId="6550" matureId="6564" reward1="1887" reward2="4041" castleId="3" isAlternative="true" seedLimit="192" cropLimit="71"/> <!-- Seed: Alternative Golden Coba -->
<seed id="6748" level="73" cropId="6550" matureId="6564" reward1="1887" reward2="4041" castleId="4" isAlternative="true" seedLimit="153" cropLimit="57"/> <!-- Seed: Alternative Golden Coba -->
<seed id="6749" level="73" cropId="6550" matureId="6564" reward1="1887" reward2="4041" castleId="5" isAlternative="true" seedLimit="287" cropLimit="106"/> <!-- Seed: Alternative Golden Coba -->
<seed id="6750" level="73" cropId="6550" matureId="6564" reward1="1887" reward2="4041" castleId="7" isAlternative="true" seedLimit="384" cropLimit="142"/> <!-- Seed: Alternative Golden Coba -->
<seed id="6751" level="73" cropId="6550" matureId="6564" reward1="1887" reward2="4041" castleId="7" isAlternative="true" seedLimit="384" cropLimit="142"/> <!-- Seed: Alternative Golden Coba -->
<seed id="6752" level="73" cropId="6550" matureId="6564" reward1="1887" reward2="4041" castleId="8" isAlternative="true" seedLimit="384" cropLimit="142"/> <!-- Seed: Alternative Golden Coba -->
<seed id="6753" level="85" cropId="6547" matureId="6561" reward1="5549" reward2="5550" castleId="7" isAlternative="false" seedLimit="75" cropLimit="363"/> <!-- Seed: Great Coba -->
<seed id="6754" level="79" cropId="6545" matureId="6559" reward1="4044" reward2="4042" castleId="4" isAlternative="false" seedLimit="40" cropLimit="177"/> <!-- Seed: Sea Coba -->
<seed id="6755" level="79" cropId="6545" matureId="6559" reward1="4044" reward2="4042" castleId="5" isAlternative="false" seedLimit="74" cropLimit="332"/> <!-- Seed: Sea Coba -->
<seed id="6756" level="79" cropId="6545" matureId="6559" reward1="4044" reward2="4042" castleId="7" isAlternative="false" seedLimit="100" cropLimit="444"/> <!-- Seed: Sea Coba -->
<seed id="6757" level="70" cropId="6542" matureId="6556" reward1="1888" reward2="4040" castleId="3" isAlternative="false" seedLimit="90" cropLimit="333"/> <!-- Seed: Red Coba -->
<seed id="6758" level="70" cropId="6542" matureId="6556" reward1="1888" reward2="4040" castleId="5" isAlternative="false" seedLimit="134" cropLimit="498"/> <!-- Seed: Red Coba -->
<seed id="6759" level="70" cropId="6542" matureId="6556" reward1="1888" reward2="4040" castleId="6" isAlternative="false" seedLimit="129" cropLimit="480"/> <!-- Seed: Red Coba -->
<seed id="6760" level="70" cropId="6542" matureId="6556" reward1="1888" reward2="4040" castleId="7" isAlternative="false" seedLimit="180" cropLimit="666"/> <!-- Seed: Red Coba -->
<seed id="6761" level="70" cropId="6542" matureId="6556" reward1="1888" reward2="4040" castleId="8" isAlternative="false" seedLimit="180" cropLimit="666"/> <!-- Seed: Red Coba -->
<seed id="6762" level="76" cropId="6544" matureId="6558" reward1="4043" reward2="1890" castleId="4" isAlternative="false" seedLimit="48" cropLimit="200"/> <!-- Seed: Desert Coba -->
<seed id="6763" level="76" cropId="6544" matureId="6558" reward1="4043" reward2="1890" castleId="5" isAlternative="false" seedLimit="89" cropLimit="373"/> <!-- Seed: Desert Coba -->
<seed id="6764" level="76" cropId="6544" matureId="6558" reward1="4043" reward2="1890" castleId="6" isAlternative="false" seedLimit="86" cropLimit="360"/> <!-- Seed: Desert Coba -->
<seed id="6765" level="76" cropId="6544" matureId="6558" reward1="4043" reward2="1890" castleId="7" isAlternative="false" seedLimit="120" cropLimit="500"/> <!-- Seed: Desert Coba -->
<seed id="6766" level="76" cropId="6544" matureId="6558" reward1="4043" reward2="1890" castleId="8" isAlternative="false" seedLimit="120" cropLimit="500"/> <!-- Seed: Desert Coba -->
<seed id="6767" level="82" cropId="6546" matureId="6560" reward1="1885" reward2="1893" castleId="7" isAlternative="false" seedLimit="90" cropLimit="400"/> <!-- Seed: Twin Coba -->
<seed id="6768" level="67" cropId="6541" matureId="6555" reward1="1894" reward2="4039" castleId="1" isAlternative="false" seedLimit="101" cropLimit="360"/> <!-- Seed: Blue Coba -->
<seed id="6769" level="67" cropId="6541" matureId="6555" reward1="1894" reward2="4039" castleId="3" isAlternative="false" seedLimit="112" cropLimit="400"/> <!-- Seed: Blue Coba -->
<seed id="6770" level="67" cropId="6541" matureId="6555" reward1="1894" reward2="4039" castleId="5" isAlternative="false" seedLimit="168" cropLimit="597"/> <!-- Seed: Blue Coba -->
<seed id="6771" level="67" cropId="6541" matureId="6555" reward1="1894" reward2="4039" castleId="7" isAlternative="false" seedLimit="225" cropLimit="800"/> <!-- Seed: Blue Coba -->
<seed id="6772" level="67" cropId="6541" matureId="6555" reward1="1894" reward2="4039" castleId="8" isAlternative="false" seedLimit="225" cropLimit="800"/> <!-- Seed: Blue Coba -->
<seed id="6773" level="73" cropId="6543" matureId="6557" reward1="1887" reward2="4041" castleId="3" isAlternative="false" seedLimit="69" cropLimit="285"/> <!-- Seed: Golden Coba -->
<seed id="6774" level="73" cropId="6543" matureId="6557" reward1="1887" reward2="4041" castleId="4" isAlternative="false" seedLimit="55" cropLimit="228"/> <!-- Seed: Golden Coba -->
<seed id="6775" level="73" cropId="6543" matureId="6557" reward1="1887" reward2="4041" castleId="5" isAlternative="false" seedLimit="103" cropLimit="426"/> <!-- Seed: Golden Coba -->
<seed id="6776" level="73" cropId="6543" matureId="6557" reward1="1887" reward2="4041" castleId="6" isAlternative="false" seedLimit="99" cropLimit="411"/> <!-- Seed: Golden Coba -->
<seed id="6777" level="73" cropId="6543" matureId="6557" reward1="1887" reward2="4041" castleId="7" isAlternative="false" seedLimit="138" cropLimit="571"/> <!-- Seed: Golden Coba -->
<seed id="6778" level="73" cropId="6543" matureId="6557" reward1="1887" reward2="4041" castleId="8" isAlternative="false" seedLimit="138" cropLimit="571"/> <!-- Seed: Golden Coba -->
<seed id="7016" level="37" cropId="5077" matureId="5107" reward1="1873" reward2="4044" castleId="2" isAlternative="false" seedLimit="838" cropLimit="932"/> <!-- Seed: Blue Cobol -->
<seed id="7017" level="55" cropId="5087" matureId="5117" reward1="1870" reward2="1882" castleId="1" isAlternative="false" seedLimit="810" cropLimit="900"/> <!-- Seed: Blue Codran -->
<seed id="7018" level="55" cropId="5087" matureId="5117" reward1="1870" reward2="1882" castleId="3" isAlternative="false" seedLimit="900" cropLimit="1000"/> <!-- Seed: Blue Codran -->
<seed id="7019" level="34" cropId="5075" matureId="5105" reward1="1872" reward2="1880" castleId="1" isAlternative="false" seedLimit="1620" cropLimit="1800"/> <!-- Seed: Chilly Cobol -->
<seed id="7020" level="16" cropId="5065" matureId="5095" reward1="1866" reward2="1874" castleId="4" isAlternative="false" seedLimit="7200" cropLimit="8000"/> <!-- Seed: Chilly Coda -->
<seed id="7021" level="52" cropId="5085" matureId="5115" reward1="1869" reward2="4041" castleId="1" isAlternative="false" seedLimit="1012" cropLimit="1125"/> <!-- Seed: Chilly Codran -->
<seed id="7022" level="52" cropId="5085" matureId="5115" reward1="1869" reward2="4041" castleId="3" isAlternative="false" seedLimit="1125" cropLimit="1250"/> <!-- Seed: Chilly Codran -->
<seed id="7023" level="64" cropId="5090" matureId="5120" reward1="1873" reward2="5550" castleId="1" isAlternative="false" seedLimit="405" cropLimit="450"/> <!-- Seed: Desert Codran -->
<seed id="7024" level="64" cropId="5090" matureId="5120" reward1="1873" reward2="5550" castleId="7" isAlternative="false" seedLimit="900" cropLimit="1000"/> <!-- Seed: Desert Codran -->
<seed id="7025" level="43" cropId="5079" matureId="5109" reward1="1865" reward2="4039" castleId="4" isAlternative="false" seedLimit="720" cropLimit="800"/> <!-- Seed: Golden Cobol -->
<seed id="7026" level="22" cropId="5069" matureId="5099" reward1="1868" reward2="1876" castleId="4" isAlternative="false" seedLimit="1800" cropLimit="2000"/> <!-- Seed: Golden Coda -->
<seed id="7027" level="46" cropId="5084" matureId="5114" reward1="1866" reward2="1885" castleId="4" isAlternative="false" seedLimit="720" cropLimit="800"/> <!-- Seed: Great Cobol -->
<seed id="7028" level="61" cropId="5094" matureId="5124" reward1="1872" reward2="1881" castleId="1" isAlternative="false" seedLimit="540" cropLimit="600"/> <!-- Seed: Great Codran -->
<seed id="7029" level="61" cropId="5094" matureId="5124" reward1="1872" reward2="1881" castleId="3" isAlternative="false" seedLimit="600" cropLimit="666"/> <!-- Seed: Great Codran -->
<seed id="7030" level="37" cropId="5827" matureId="5847" reward1="1873" reward2="4044" castleId="2" isAlternative="true" seedLimit="2330" cropLimit="233"/> <!-- Seed: Alternative Blue Cobol -->
<seed id="7031" level="55" cropId="5834" matureId="5854" reward1="1870" reward2="1882" castleId="1" isAlternative="true" seedLimit="2250" cropLimit="225"/> <!-- Seed: Alternative Blue Codran -->
<seed id="7032" level="55" cropId="5834" matureId="5854" reward1="1870" reward2="1882" castleId="3" isAlternative="true" seedLimit="2500" cropLimit="250"/> <!-- Seed: Alternative Blue Codran -->
<seed id="7033" level="34" cropId="5826" matureId="5846" reward1="1872" reward2="1880" castleId="1" isAlternative="true" seedLimit="4500" cropLimit="450"/> <!-- Seed: Alternative Chilly Cobol -->
<seed id="7034" level="16" cropId="5820" matureId="5840" reward1="1866" reward2="1874" castleId="4" isAlternative="true" seedLimit="20000" cropLimit="2000"/> <!-- Seed: Alternative Chilly Coda -->
<seed id="7035" level="52" cropId="5833" matureId="5853" reward1="1869" reward2="4041" castleId="1" isAlternative="true" seedLimit="2812" cropLimit="281"/> <!-- Seed: Alternative Chilly Codran -->
<seed id="7036" level="52" cropId="5833" matureId="5853" reward1="1869" reward2="4041" castleId="3" isAlternative="true" seedLimit="3125" cropLimit="312"/> <!-- Seed: Alternative Chilly Codran -->
<seed id="7037" level="64" cropId="5837" matureId="5857" reward1="1873" reward2="5550" castleId="1" isAlternative="true" seedLimit="1125" cropLimit="112"/> <!-- Seed: Alternative Desert Codran -->
<seed id="7038" level="64" cropId="5837" matureId="5857" reward1="1873" reward2="5550" castleId="7" isAlternative="true" seedLimit="2500" cropLimit="250"/> <!-- Seed: Alternative Desert Codran -->
<seed id="7039" level="43" cropId="5829" matureId="5849" reward1="1865" reward2="4039" castleId="4" isAlternative="true" seedLimit="2000" cropLimit="200"/> <!-- Seed: Alternative Golden Cobol -->
<seed id="7040" level="22" cropId="5822" matureId="5842" reward1="1868" reward2="1876" castleId="4" isAlternative="true" seedLimit="5000" cropLimit="500"/> <!-- Seed: Alternative Golden Coda -->
<seed id="7041" level="46" cropId="5830" matureId="5850" reward1="1866" reward2="1885" castleId="4" isAlternative="true" seedLimit="2500" cropLimit="250"/> <!-- Seed: Alternative Great Cobol -->
<seed id="7042" level="61" cropId="5836" matureId="5856" reward1="1872" reward2="1881" castleId="1" isAlternative="true" seedLimit="1500" cropLimit="150"/> <!-- Seed: Alternative Great Codran -->
<seed id="7043" level="61" cropId="5836" matureId="5856" reward1="1872" reward2="1881" castleId="3" isAlternative="true" seedLimit="1666" cropLimit="166"/> <!-- Seed: Alternative Great Codran -->
<seed id="7044" level="31" cropId="5825" matureId="5845" reward1="1871" reward2="4042" castleId="1" isAlternative="true" seedLimit="5625" cropLimit="562"/> <!-- Seed: Alternative Red Cobol -->
<seed id="7045" level="49" cropId="5831" matureId="5851" reward1="1867" reward2="4043" castleId="2" isAlternative="true" seedLimit="2912" cropLimit="291"/> <!-- Seed: Alternative Red Codran -->
<seed id="7046" level="49" cropId="5831" matureId="5851" reward1="1867" reward2="4043" castleId="4" isAlternative="true" seedLimit="2500" cropLimit="250"/> <!-- Seed: Alternative Red Codran -->
<seed id="7047" level="50" cropId="5832" matureId="5852" reward1="1868" reward2="1884" castleId="2" isAlternative="true" seedLimit="2330" cropLimit="233"/> <!-- Seed: Alternative Sea Codran -->
<seed id="7048" level="50" cropId="5832" matureId="5852" reward1="1868" reward2="1884" castleId="3" isAlternative="true" seedLimit="2500" cropLimit="250"/> <!-- Seed: Alternative Sea Codran -->
<seed id="7049" level="50" cropId="5832" matureId="5852" reward1="1868" reward2="1884" castleId="5" isAlternative="true" seedLimit="3735" cropLimit="373"/> <!-- Seed: Alternative Sea Codran -->
<seed id="7050" level="58" cropId="5835" matureId="5855" reward1="1871" reward2="4040" castleId="1" isAlternative="true" seedLimit="2250" cropLimit="225"/> <!-- Seed: Alternative Twin Codran -->
<seed id="7051" level="31" cropId="5078" matureId="5108" reward1="1871" reward2="4042" castleId="1" isAlternative="false" seedLimit="2025" cropLimit="2250"/> <!-- Seed: Red Cobol -->
<seed id="7052" level="49" cropId="5088" matureId="5118" reward1="1867" reward2="4043" castleId="2" isAlternative="false" seedLimit="1048" cropLimit="1165"/> <!-- Seed: Red Codran -->
<seed id="7053" level="49" cropId="5088" matureId="5118" reward1="1867" reward2="4043" castleId="4" isAlternative="false" seedLimit="900" cropLimit="1000"/> <!-- Seed: Red Codran -->
<seed id="7054" level="50" cropId="5091" matureId="5121" reward1="1868" reward2="1884" castleId="2" isAlternative="false" seedLimit="838" cropLimit="932"/> <!-- Seed: Sea Codran -->
<seed id="7055" level="50" cropId="5091" matureId="5121" reward1="1868" reward2="1884" castleId="3" isAlternative="false" seedLimit="900" cropLimit="1000"/> <!-- Seed: Sea Codran -->
<seed id="7056" level="50" cropId="5091" matureId="5121" reward1="1868" reward2="1884" castleId="5" isAlternative="false" seedLimit="1344" cropLimit="1494"/> <!-- Seed: Sea Codran -->
<seed id="7057" level="58" cropId="5092" matureId="5122" reward1="1871" reward2="4040" castleId="1" isAlternative="false" seedLimit="810" cropLimit="900"/> <!-- Seed: Twin Codran -->
<seed id="8223" level="58" cropId="5092" matureId="5122" reward1="1871" reward2="4040" castleId="8" isAlternative="false" seedLimit="1800" cropLimit="2000"/> <!-- Seed: Twin Codran -->
<seed id="8224" level="61" cropId="5094" matureId="5124" reward1="1872" reward2="1881" castleId="8" isAlternative="false" seedLimit="1200" cropLimit="1333"/> <!-- Seed: Great Codran -->
<seed id="8225" level="64" cropId="5090" matureId="5120" reward1="1873" reward2="5550" castleId="8" isAlternative="false" seedLimit="900" cropLimit="1000"/> <!-- Seed: Desert Codran -->
<seed id="8226" level="67" cropId="6541" matureId="6555" reward1="1894" reward2="4039" castleId="8" isAlternative="false" seedLimit="225" cropLimit="800"/> <!-- Seed: Blue Coba -->
<seed id="8227" level="70" cropId="6542" matureId="6556" reward1="1888" reward2="4040" castleId="8" isAlternative="false" seedLimit="180" cropLimit="666"/> <!-- Seed: Red Coba -->
<seed id="8228" level="73" cropId="6543" matureId="6557" reward1="1887" reward2="4041" castleId="8" isAlternative="false" seedLimit="138" cropLimit="571"/> <!-- Seed: Golden Coba -->
<seed id="8229" level="76" cropId="6544" matureId="6558" reward1="4043" reward2="1890" castleId="8" isAlternative="false" seedLimit="120" cropLimit="500"/> <!-- Seed: Desert Coba -->
<seed id="8230" level="58" cropId="5835" matureId="5855" reward1="1871" reward2="4040" castleId="8" isAlternative="true" seedLimit="5000" cropLimit="500"/> <!-- Seed: Alternative Twin Codran -->
<seed id="8231" level="61" cropId="5836" matureId="5856" reward1="1872" reward2="1881" castleId="8" isAlternative="true" seedLimit="3333" cropLimit="333"/> <!-- Seed: Alternative Great Codran -->
<seed id="8232" level="64" cropId="5837" matureId="5857" reward1="1873" reward2="5550" castleId="8" isAlternative="true" seedLimit="2500" cropLimit="250"/> <!-- Seed: Alternative Desert Codran -->
<seed id="8233" level="67" cropId="6548" matureId="6562" reward1="1894" reward2="4039" castleId="8" isAlternative="true" seedLimit="625" cropLimit="200"/> <!-- Seed: Alternative Blue Coba -->
<seed id="8234" level="70" cropId="6549" matureId="6563" reward1="1888" reward2="4040" castleId="8" isAlternative="true" seedLimit="500" cropLimit="166"/> <!-- Seed: Alternative Red Coba -->
<seed id="8235" level="73" cropId="6550" matureId="6564" reward1="1887" reward2="4041" castleId="8" isAlternative="true" seedLimit="384" cropLimit="142"/> <!-- Seed: Alternative Golden Coba -->
<seed id="8236" level="76" cropId="6551" matureId="6565" reward1="4043" reward2="1890" castleId="8" isAlternative="true" seedLimit="333" cropLimit="125"/> <!-- Seed: Alternative Desert Coba -->
<seed id="8237" level="10" cropId="5073" matureId="5103" reward1="1864" reward2="1878" castleId="9" isAlternative="false" seedLimit="8784" cropLimit="9760"/> <!-- Seed: Dark Coda -->
<seed id="8238" level="13" cropId="5068" matureId="5098" reward1="1865" reward2="1879" castleId="9" isAlternative="false" seedLimit="8784" cropLimit="9760"/> <!-- Seed: Red Coda -->
<seed id="8239" level="16" cropId="5065" matureId="5095" reward1="1866" reward2="1874" castleId="9" isAlternative="false" seedLimit="8784" cropLimit="9760"/> <!-- Seed: Chilly Coda -->
<seed id="8240" level="19" cropId="5067" matureId="5097" reward1="1867" reward2="1894" castleId="9" isAlternative="false" seedLimit="4392" cropLimit="4880"/> <!-- Seed: Blue Coda -->
<seed id="8241" level="22" cropId="5069" matureId="5099" reward1="1868" reward2="1876" castleId="9" isAlternative="false" seedLimit="2196" cropLimit="2440"/> <!-- Seed: Golden Coda -->
<seed id="8242" level="25" cropId="5071" matureId="5101" reward1="1869" reward2="1895" castleId="9" isAlternative="false" seedLimit="1464" cropLimit="1626"/> <!-- Seed: Lute Coda -->
<seed id="8243" level="28" cropId="5070" matureId="5100" reward1="1870" reward2="1877" castleId="9" isAlternative="false" seedLimit="2196" cropLimit="2440"/> <!-- Seed: Desert Coda -->
<seed id="8244" level="31" cropId="5078" matureId="5108" reward1="1871" reward2="4042" castleId="9" isAlternative="false" seedLimit="2196" cropLimit="2440"/> <!-- Seed: Red Cobol -->
<seed id="8245" level="34" cropId="5075" matureId="5105" reward1="1872" reward2="1880" castleId="9" isAlternative="false" seedLimit="1756" cropLimit="1952"/> <!-- Seed: Chilly Cobol -->
<seed id="8246" level="37" cropId="5077" matureId="5107" reward1="1873" reward2="4044" castleId="9" isAlternative="false" seedLimit="878" cropLimit="976"/> <!-- Seed: Blue Cobol -->
<seed id="8247" level="40" cropId="5082" matureId="5112" reward1="1864" reward2="5549" castleId="9" isAlternative="false" seedLimit="878" cropLimit="976"/> <!-- Seed: Thorn Cobol -->
<seed id="8248" level="43" cropId="5079" matureId="5109" reward1="1865" reward2="4039" castleId="9" isAlternative="false" seedLimit="878" cropLimit="976"/> <!-- Seed: Golden Cobol -->
<seed id="8249" level="46" cropId="5084" matureId="5114" reward1="1866" reward2="1885" castleId="9" isAlternative="false" seedLimit="878" cropLimit="976"/> <!-- Seed: Great Cobol -->
<seed id="8250" level="49" cropId="5088" matureId="5118" reward1="1867" reward2="4043" castleId="9" isAlternative="false" seedLimit="1098" cropLimit="1220"/> <!-- Seed: Red Codran -->
<seed id="8251" level="50" cropId="5091" matureId="5121" reward1="1868" reward2="1884" castleId="9" isAlternative="false" seedLimit="878" cropLimit="976"/> <!-- Seed: Sea Codran -->
<seed id="8252" level="52" cropId="5085" matureId="5115" reward1="1869" reward2="4041" castleId="9" isAlternative="false" seedLimit="1098" cropLimit="1220"/> <!-- Seed: Chilly Codran -->
<seed id="8253" level="55" cropId="5087" matureId="5117" reward1="1870" reward2="1882" castleId="9" isAlternative="false" seedLimit="878" cropLimit="976"/> <!-- Seed: Blue Codran -->
<seed id="8254" level="58" cropId="5092" matureId="5122" reward1="1871" reward2="4040" castleId="9" isAlternative="false" seedLimit="878" cropLimit="976"/> <!-- Seed: Twin Codran -->
<seed id="8255" level="10" cropId="5818" matureId="5838" reward1="1864" reward2="1878" castleId="9" isAlternative="true" seedLimit="24400" cropLimit="2440"/> <!-- Alternative Dark Coda Seed -->
<seed id="8256" level="13" cropId="5819" matureId="5839" reward1="1865" reward2="1879" castleId="9" isAlternative="true" seedLimit="24400" cropLimit="2440"/> <!-- Alternative Red Coda Seed -->
<seed id="8257" level="16" cropId="5820" matureId="5840" reward1="1866" reward2="1874" castleId="9" isAlternative="true" seedLimit="24400" cropLimit="2440"/> <!-- Seed: Alternative Chilly Coda -->
<seed id="8258" level="19" cropId="5821" matureId="5841" reward1="1867" reward2="1894" castleId="9" isAlternative="true" seedLimit="12200" cropLimit="1220"/> <!-- Alternative Blue Coda Seed -->
<seed id="8259" level="22" cropId="5822" matureId="5842" reward1="1868" reward2="1876" castleId="9" isAlternative="true" seedLimit="6100" cropLimit="610"/> <!-- Seed: Alternative Golden Coda -->
<seed id="8260" level="25" cropId="5823" matureId="5843" reward1="1869" reward2="1895" castleId="9" isAlternative="true" seedLimit="4066" cropLimit="406"/> <!-- Alternative Lute Coda Seed -->
<seed id="8261" level="28" cropId="5824" matureId="5844" reward1="1870" reward2="1877" castleId="9" isAlternative="true" seedLimit="6100" cropLimit="610"/> <!-- Alternative Desert Coda Seed -->
<seed id="8262" level="31" cropId="5825" matureId="5845" reward1="1871" reward2="4042" castleId="9" isAlternative="true" seedLimit="6100" cropLimit="610"/> <!-- Seed: Alternative Red Cobol -->
<seed id="8263" level="34" cropId="5826" matureId="5846" reward1="1872" reward2="1880" castleId="9" isAlternative="true" seedLimit="4880" cropLimit="488"/> <!-- Seed: Alternative Chilly Cobol -->
<seed id="8264" level="37" cropId="5827" matureId="5847" reward1="1873" reward2="4044" castleId="9" isAlternative="true" seedLimit="2440" cropLimit="244"/> <!-- Seed: Alternative Blue Cobol -->
<seed id="8265" level="40" cropId="5828" matureId="5848" reward1="1864" reward2="5549" castleId="9" isAlternative="true" seedLimit="2440" cropLimit="244"/> <!-- Alternative Thorn Cobol Seed -->
<seed id="8266" level="43" cropId="5829" matureId="5849" reward1="1865" reward2="4039" castleId="9" isAlternative="true" seedLimit="2440" cropLimit="244"/> <!-- Seed: Alternative Golden Cobol -->
<seed id="8267" level="46" cropId="5830" matureId="5850" reward1="1866" reward2="1885" castleId="9" isAlternative="true" seedLimit="3050" cropLimit="305"/> <!-- Seed: Alternative Great Cobol -->
<seed id="8268" level="49" cropId="5831" matureId="5851" reward1="1867" reward2="4043" castleId="9" isAlternative="true" seedLimit="3050" cropLimit="305"/> <!-- Seed: Alternative Red Codran -->
<seed id="8269" level="50" cropId="5832" matureId="5852" reward1="1868" reward2="1884" castleId="9" isAlternative="true" seedLimit="2440" cropLimit="244"/> <!-- Seed: Alternative Sea Codran -->
<seed id="8270" level="52" cropId="5833" matureId="5853" reward1="1869" reward2="4041" castleId="9" isAlternative="true" seedLimit="3050" cropLimit="305"/> <!-- Seed: Alternative Chilly Codran -->
<seed id="8271" level="55" cropId="5834" matureId="5854" reward1="1870" reward2="1882" castleId="9" isAlternative="true" seedLimit="2440" cropLimit="244"/> <!-- Seed: Alternative Blue Codran -->
<seed id="8272" level="58" cropId="5835" matureId="5855" reward1="1871" reward2="4040" castleId="9" isAlternative="true" seedLimit="2440" cropLimit="244"/> <!-- Seed: Alternative Twin Codran -->
<seed id="8521" level="79" cropId="6545" matureId="6559" reward1="4044" reward2="4042" castleId="8" isAlternative="false" seedLimit="100" cropLimit="444"/> <!-- Seed: Sea Coba -->
<seed id="8522" level="79" cropId="6552" matureId="6566" reward1="4044" reward2="4042" castleId="8" isAlternative="true" seedLimit="277" cropLimit="111"/> <!-- Seed: Alternative Sea Coba -->
<seed id="8523" level="82" cropId="6546" matureId="6560" reward1="1885" reward2="1893" castleId="8" isAlternative="false" seedLimit="90" cropLimit="400"/> <!-- Seed: Twin Coba -->
<seed id="8524" level="82" cropId="6553" matureId="6567" reward1="1885" reward2="1893" castleId="8" isAlternative="true" seedLimit="250" cropLimit="100"/> <!-- Seed: Alternative Twin Coba -->
<seed id="8525" level="85" cropId="6547" matureId="6561" reward1="5549" reward2="5550" castleId="8" isAlternative="false" seedLimit="75" cropLimit="363"/> <!-- Seed: Great Coba -->
<seed id="8526" level="85" cropId="6554" matureId="6568" reward1="5549" reward2="5550" castleId="8" isAlternative="true" seedLimit="208" cropLimit="90"/> <!-- Seed: Alternative Great Coba -->
</list>

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<?xml version='1.0' encoding='utf-8'?>
<!-- 0 = Talking Island Village -->
<!-- 1 = Elven Village -->
<!-- 2 = Dark Elven Village -->
<!-- 3 = Orc Village -->
<!-- 4 = Dwarven Village -->
<!-- 5 = Town of Gludio -->
<!-- 6 = Gludin Village -->
<!-- 7 = Town of Dion -->
<!-- 8 = Town of Giran -->
<!-- 9 = Town of Oren -->
<!-- 10 = Town of Aden -->
<!-- 11 = Hunters Village -->
<!-- 12 = Giran Harbor -->
<!-- 13 = Heine -->
<!-- 14 = Rune Township -->
<!-- 15 = Town of Goddard -->
<!-- 16 = Town of Shuttgart -->
<!-- 17 = Floran Village -->
<!-- 18 = Primeval Isle -->
<!-- default = Town of Aden -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/MapRegions.xsd">
<map id="0" region1="3" region2="3" region3="3" region4="3" region5="3" region6="4" region7="4" region8="4" region9="4" region10="4" />
<map id="1" region1="3" region2="3" region3="3" region4="3" region5="3" region6="4" region7="4" region8="4" region9="4" region10="4" />
<map id="2" region1="3" region2="3" region3="7" region4="9" region5="11" region6="4" region7="4" region8="4" region9="4" region10="4" />
<map id="3" region1="3" region2="3" region3="3" region4="3" region5="3" region6="4" region7="4" region8="4" region9="4" region10="4" />
<map id="4" region1="3" region2="3" region3="3" region4="3" region5="3" region6="4" region7="4" region8="4" region9="4" region10="4" />
<map id="5" region1="3" region2="3" region3="3" region4="3" region5="3" region6="16" region7="16" region8="16" region9="15" region10="15" />
<map id="6" region1="3" region2="3" region3="3" region4="3" region5="3" region6="16" region7="16" region8="16" region9="15" region10="15" />
<map id="7" region1="3" region2="3" region3="3" region4="3" region5="3" region6="14" region7="14" region8="15" region9="15" region10="15" />
<map id="8" region1="3" region2="3" region3="3" region4="14" region5="14" region6="14" region7="14" region8="15" region9="15" region10="15" />
<map id="9" region1="2" region2="2" region3="2" region4="2" region5="18" region6="2" region7="9" region8="9" region9="10" region10="10" />
<map id="10" region1="2" region2="2" region3="2" region4="2" region5="2" region6="9" region7="9" region8="10" region9="10" region10="10" />
<map id="11" region1="2" region2="2" region3="2" region4="2" region5="1" region6="1" region7="9" region8="11" region9="10" region10="10" />
<map id="12" region1="6" region2="6" region3="2" region4="5" region5="1" region6="1" region7="9" region8="11" region9="11" region10="11" />
<map id="13" region1="6" region2="6" region3="5" region4="5" region5="7" region6="7" region7="8" region8="8" region9="8" region10="8" />
<map id="14" region1="6" region2="6" region3="6" region4="5" region5="7" region6="7" region7="8" region8="8" region9="8" region10="8" />
<map id="15" region1="0" region2="6" region3="6" region4="5" region5="17" region6="12" region7="13" region8="13" region9="13" region10="13" />
<map id="16" region1="0" region2="0" region3="6" region4="6" region5="12" region6="12" region7="13" region8="13" region9="13" region10="13" />
<map id="17" region1="0" region2="0" region3="0" region4="0" region5="0" region6="0" region7="13" region8="13" region9="13" region10="13" />
</list>

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<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/SchemeBufferSkills.xsd">
<category type="Buffs">
<buff id="1035" price="0" desc="Increases resistance to mental attacks." /> <!-- Mental Shield -->
<buff id="1036" price="0" desc="Increases M. Def." /> <!-- Magic Barrier -->
<buff id="1040" price="0" desc="Increases P. Def." /> <!-- Shield -->
<buff id="1045" price="0" desc="Increases maximum HP." /> <!-- Blessed Body -->
<buff id="1048" price="0" desc="Increases maximum MP." /> <!-- Blessed Soul -->
<buff id="1059" price="0" desc="Increases M. Atk." /> <!-- Empower -->
<buff id="1062" price="0" desc="Reduces def. and increase atk. power." /> <!-- Berserker Spirit -->
<buff id="1068" price="0" desc="Increases P. Atk." /> <!-- Might -->
<buff id="1077" price="0" desc="Increases critical attack rate." /> <!-- Focus -->
<buff id="1078" price="0" desc="Increases magic concentration." /> <!-- Concentration -->
<buff id="1085" price="0" desc="Increases Casting Spd." /> <!-- Acumen -->
<buff id="1086" price="0" desc="Increases Atk. Spd." /> <!-- Haste -->
<buff id="1087" price="0" desc="Increases Evasion." /> <!-- Agility -->
<buff id="1204" price="0" desc="Increases Speed." /> <!-- Wind Walk -->
<buff id="1240" price="0" desc="Increases Accuracy." /> <!-- Guidance -->
<buff id="1242" price="0" desc="Increases critical attack." /> <!-- Death Whisper -->
<buff id="1243" price="0" desc="Increases shield defense rate." /> <!-- Bless Shield -->
<buff id="1259" price="0" desc="Increases resistance to stun attack." /> <!-- Resist Shock -->
<buff id="1268" price="0" desc="Restores HP using inflicted damage." /> <!-- Vampiric Rage -->
<buff id="1303" price="0" desc="Increases crit. rate of magic attacks." /> <!-- Wild Magic -->
<buff id="1304" price="0" desc="Increases shield defense power." /> <!-- Advanced Block -->
<buff id="1352" price="0" desc="Increases resistance to atures." /> <!-- Elemental Protection -->
<buff id="1353" price="0" desc="Increases resistance to dark attack." /> <!-- Divine Protection -->
<buff id="1354" price="0" desc="Increases resistance to de-buff attack." /> <!-- Arcane Protection -->
<buff id="1355" price="0" desc="Increases mage abilities." /> <!-- Prophecy of Water -->
<buff id="1356" price="0" desc="Increases fighter abilities." /> <!-- Prophecy of Fire -->
<buff id="1357" price="0" desc="Increases dagger abilities." /> <!-- Prophecy of Wind -->
<buff id="1363" price="0" desc="Increases combat abilities." /> <!-- Chant of Victory -->
<buff id="1388" price="0" desc="Increases P. Atk." /> <!-- Greater Might -->
<buff id="1389" price="0" desc="Increases P. Def." /> <!-- Greater Shield -->
<buff id="1390" price="0" desc="Increases P. Atk." /> <!-- War Chant -->
<buff id="1391" price="0" desc="Increases P. Def." /> <!-- Earth Chant -->
<buff id="1397" price="0" desc="Decreases MP consumption rate." /> <!-- Clarity -->
<buff id="1413" price="0" desc="Increases mage abilities." /> <!-- Magnus' Chant -->
</category>
<category type="Dances">
<buff id="271" price="0" desc="Increases P. Atk." /> <!-- Dance of the Warrior -->
<buff id="272" price="0" desc="Increases Accuracy." /> <!-- Dance of Inspiration -->
<buff id="273" price="0" desc="Increases M. Atk." /> <!-- Dance of the Mystic -->
<buff id="274" price="0" desc="Increases critical damage." /> <!-- Dance of Fire -->
<buff id="275" price="0" desc="Increases attack speed." /> <!-- Dance of Fury -->
<buff id="276" price="0" desc="Increases Casting Spd." /> <!-- Dance of Concentration -->
<buff id="277" price="0" desc="Sacred power to physical attack." /> <!-- Dance of Light -->
<buff id="307" price="0" desc="Increases water resistance." /> <!-- Dance of Aqua Guard -->
<buff id="309" price="0" desc="Increases earth resistance." /> <!-- Dance of Earth Guard -->
<buff id="310" price="0" desc="Restores HP by inflicted damage." /> <!-- Dance of the Vampire -->
<buff id="311" price="0" desc="Increases resistance to terrain damage." /> <!-- Dance of Protection -->
<buff id="365" price="0" desc="Increases rate of magic crit. damage." /> <!-- Siren's Dance -->
</category>
<category type="Songs">
<buff id="264" price="0" desc="Increases P. Def." /> <!-- Song of Earth -->
<buff id="265" price="0" desc="Increases HP regeneration." /> <!-- Song of Life -->
<buff id="266" price="0" desc="Increases Evasion." /> <!-- Song of Water -->
<buff id="267" price="0" desc="Increases M. Def." /> <!-- Song of Warding -->
<buff id="268" price="0" desc="Increases movement." /> <!-- Song of Wind -->
<buff id="269" price="0" desc="Increases critical rate." /> <!-- Song of Hunter -->
<buff id="270" price="0" desc="Increases resistance to dark magic." /> <!-- Song of Invocation -->
<buff id="304" price="0" desc="Increases maximum HP." /> <!-- Song of Vitality -->
<buff id="305" price="0" desc="Reflects damage received." /> <!-- Song of Vengeance -->
<buff id="306" price="0" desc="Increases resistance to fire." /> <!-- Song of Flame Guard -->
<buff id="308" price="0" desc="Increases resistance to wind." /> <!-- Song of Storm Guard -->
<buff id="349" price="0" desc="Decreases re-use time." /> <!-- Song of Renewal -->
<buff id="363" price="0" desc="Increases MP regeneration rate." /> <!-- Song of Meditation -->
<buff id="364" price="0" desc="Decreases re-use time of physical skills." /> <!-- Song of Champion -->
</category>
</list>

View File

@@ -0,0 +1,32 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/StaticObjects.xsd">
<object id="20180001" x="15258" y="15631" z="-4366" type="0" texture="town_map_darkelf_t00" mapX="339" mapY="170"/> <!-- darkelf_village_001 -->
<object id="20180002" x="7557" y="18055" z="-4366" type="0" texture="town_map_darkelf_t00" mapX="54" mapY="315"/> <!-- darkelf_village_002 -->
<object id="23120001" x="115462" y="-177295" z="-880" type="0" texture="town_map_dwarf_t00" mapX="165" mapY="386"/> <!-- dwarven_village_001 -->
<object id="23120002" x="117450" y="-182299" z="-1488" type="0" texture="town_map_dwarf_t00" mapX="350" mapY="190"/> <!-- dwarven_village_002 -->
<object id="23120003" x="116657" y="-183997" z="-1550" type="0" texture="town_map_dwarf_t00" mapX="319" mapY="110"/> <!-- dwarven_village_003 -->
<object id="21190001" x="47616" y="51349" z="-2968" type="0" texture="town_map_elf_t00" mapX="430" mapY="285"/> <!-- elf_village_001 -->
<object id="21190002" x="45915" y="46695" z="-2969" type="0" texture="town_map_elf_t00" mapX="248" mapY="80"/> <!-- elf_village_002 -->
<object id="21190003" x="43175" y="51424" z="-2968" type="0" texture="town_map_elf_t00" mapX="110" mapY="345"/> <!-- elf_village_003 -->
<object id="17250001" x="-82873" y="244808" z="-3717" type="0" texture="town_map_talking_t00" mapX="365" mapY="152"/> <!-- human_village_001 -->
<object id="17250002" x="-82765" y="241439" z="-3718" type="0" texture="town_map_talking_t00" mapX="164" mapY="154"/> <!-- human_village_002 -->
<object id="17250003" x="-86121" y="241452" z="-3719" type="0" texture="town_map_talking_t00" mapX="146" mapY="358"/> <!-- human_village_003 -->
<object id="18140001" x="-45824" y="-116764" z="-219" type="0" texture="town_map_orc_t00" mapX="265" mapY="120"/> <!-- orc_village_001 -->
<object id="18140002" x="-46504" y="-110394" z="-220" type="0" texture="town_map_orc_t00" mapX="108" mapY="383"/> <!-- orc_village_002 -->
<object id="18140003" x="-47332" y="-113246" z="-220" type="0" texture="town_map_orc_t00" mapX="141" mapY="235"/> <!-- orc_village_003 -->
<object id="24180017" x="147456" y="3272" z="-42" type="1" texture="none" mapX="0" mapY="0"/> <!-- aden_castle_throne -->
<object id="22190010" x="83237" y="37192" z="-2286" type="1" texture="none" mapX="0" mapY="0"/> <!-- oren_castle_throne -->
<object id="20220010" x="22073" y="160989" z="-2686" type="1" texture="none" mapX="0" mapY="0"/> <!-- dion_castle_throne -->
<object id="23220010" x="117161" y="145097" z="-2559" type="1" texture="none" mapX="0" mapY="0"/> <!-- giran_castle_throne -->
<object id="19210010" x="-18112" y="108761" z="-2492" type="1" texture="none" mapX="0" mapY="0"/> <!-- gludio_castle_throne -->
<object id="23250010" x="116024" y="249768" z="-782" type="1" texture="none" mapX="0" mapY="0"/> <!-- innadril_castle_throne -->
<object id="24160024" x="147459" y="-49363" z="-2132" type="1" texture="none" mapX="0" mapY="0"/> <!-- goddard_castle_throne -->
<object id="22130016" x="77555" y="-153420" z="-405" type="1" texture="none" mapX="0" mapY="0"/> <!-- schuttgart_castle_throne -->
<object id="20160010" x="10128" y="-49162" z="-280" type="1" texture="none" mapX="0" mapY="0"/> <!-- rune_castle_throne -->
<object id="20230001" x="12110" y="182771" z="-3538" type="2" texture="none" mapX="0" mapY="0"/> <!-- floran_arena_001 -->
<object id="20230002" x="12979" y="183365" z="-3538" type="2" texture="none" mapX="0" mapY="0"/> <!-- floran_arena_002 -->
<object id="22220001" x="73766" y="142489" z="-3748" type="2" texture="none" mapX="0" mapY="0"/> <!-- giran_arena_001 -->
<object id="22220002" x="72200" y="143102" z="-3748" type="2" texture="none" mapX="0" mapY="0"/> <!-- giran_arena_002 -->
<object id="17220015" x="-88697" y="142316" z="-3621" type="2" texture="none" mapX="0" mapY="0"/> <!-- gludin_arena_001 -->
<object id="17220016" x="-87136" y="142491" z="-3623" type="2" texture="none" mapX="0" mapY="0"/> <!-- gludin_arena_002 -->
</list>

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@@ -0,0 +1,17 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/SummonItems.xsd">
<item id="5560" npcId="13006" summonType="0" /> <!-- Christmas Tree -->
<item id="5561" npcId="13007" summonType="0" /> <!-- Special Christmas Tree -->
<item id="2375" npcId="12077" summonType="1" /> <!-- Wolf -->
<item id="3500" npcId="12311" summonType="1" /> <!-- Hatchling of Wind -->
<item id="3501" npcId="12312" summonType="1" /> <!-- Hatchling of Star -->
<item id="3502" npcId="12313" summonType="1" /> <!-- Hatchling of Twilight -->
<item id="4422" npcId="12526" summonType="1" /> <!-- Wind Strider -->
<item id="4423" npcId="12527" summonType="1" /> <!-- Star Strider -->
<item id="4424" npcId="12528" summonType="1" /> <!-- Twilight Strider -->
<item id="4425" npcId="12564" summonType="1" /> <!-- Sin Eater -->
<item id="6648" npcId="12780" summonType="1" /> <!-- Baby Buffalo -->
<item id="6649" npcId="12782" summonType="1" /> <!-- Baby Cougar -->
<item id="6650" npcId="12781" summonType="1" /> <!-- Baby Kookaburra -->
<item id="8663" npcId="12621" summonType="2" /> <!-- Wyvern -->
</list>

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@@ -0,0 +1,194 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/WalkerRoutes.xsd">
<route npcId="31361"> <!-- Kreed -->
<point x="22418" y="10249" z="-3648" delay="61" run="true" />
<point x="23423" y="11165" z="-3720" delay="1" run="true" />
<point x="20182" y="11101" z="-3720" delay="1" run="true" />
<point x="17327" y="13603" z="-3728" delay="1" run="true" />
<point x="17410" y="13038" z="-3736" delay="10" run="true" chat="The mass of darkness will start in a couple of days. Pay more attention to the guard!" />
<point x="20176" y="12902" z="-3712" delay="1" run="true" />
<point x="21669" y="13378" z="-3616" delay="1" run="true" />
<point x="20675" y="10401" z="-3712" delay="1" run="true" />
</route>
<route npcId="31360"> <!-- Alhena -->
<point x="10826" y="14777" z="-4240" delay="62" run="false" />
<point x="10966" y="14626" z="-4240" delay="1" run="false" />
<point x="11264" y="15838" z="-4584" delay="1" run="false" />
<point x="12100" y="16378" z="-4590" delay="2" run="false" />
<point x="15088" y="15664" z="-4376" delay="6" run="false" chat="Youre a hard worker Rayla!" />
<point x="15232" y="16279" z="-4383" delay="7" run="false" />
<point x="12217" y="16916" z="-4590" delay="1" run="false" />
<point x="11811" y="17553" z="-4580" delay="1" run="false" />
<point x="11275" y="17628" z="-4589" delay="1" run="false" />
<point x="10649" y="17284" z="-4584" delay="1" run="false" />
<point x="7691" y="18030" z="-4376" delay="6" run="false" chat="Youre a hard worker!" />
<point x="10593" y="16738" z="-4590" delay="2" run="false" />
<point x="11127" y="16044" z="-4589" delay="2" run="false" />
</route>
<route npcId="31362"> <!-- Tate -->
<point x="114847" y="-180066" z="-877" delay="30" run="false" chat="Mr. Lid Murdoc and Airy! How are you doing?" />
<point x="114834" y="-179685" z="-877" delay="2" run="false" />
<point x="116122" y="-179457" z="-1068" delay="1" run="false" />
<point x="116798" y="-180391" z="-1200" delay="2" run="false" />
<point x="116324" y="-181564" z="-1384" delay="2" run="false" />
<point x="115797" y="-181563" z="-1336" delay="1" run="false" />
<point x="116054" y="-181575" z="-1352" delay="1" run="false" chat="Care to go a round?" />
<point x="116506" y="-181478" z="-1384" delay="2" run="false" />
<point x="116634" y="-180029" z="-1160" delay="1" run="false" />
<point x="115347" y="-178623" z="-928" delay="1" run="false" />
<point x="115763" y="-177591" z="-888" delay="2" run="false" />
<point x="115801" y="-177342" z="-880" delay="1" run="false" chat="Have a nice day Mr. Garita and Mion!" />
<point x="115869" y="-177340" z="-880" delay="15" run="false" />
<point x="115788" y="-177482" z="-880" delay="3" run="false" />
<point x="115124" y="-179821" z="-885" delay="1" run="false" />
<point x="115103" y="-180065" z="-877" delay="1" run="false" />
</route>
<route npcId="31363"> <!-- Rogin -->
<point x="116731" y="-182477" z="-1512" delay="10" run="true" chat="Where is that fool hiding?" />
<point x="115870" y="-183280" z="-1472" delay="1" run="true" />
<point x="115746" y="-183428" z="-1472" delay="1" run="true" />
<point x="115870" y="-183280" z="-1472" delay="1" run="true" />
<point x="115999" y="-183246" z="-1480" delay="1" run="true" />
<point x="116094" y="-183113" z="-1480" delay="1" run="true" />
<point x="116584" y="-184294" z="-1568" delay="11" run="true" chat="Have you seen Torocco today?" />
<point x="116392" y="-184100" z="-1560" delay="1" run="true" />
<point x="117093" y="-182524" z="-1528" delay="1" run="true" />
<point x="117789" y="-182540" z="-1528" delay="11" run="true" chat="Have you seen Torocco?" />
</route>
<route npcId="31359"> <!-- Jaradine -->
<point x="45744" y="50561" z="-3065" delay="61" run="false" />
<point x="46444" y="49742" z="-3065" delay="2" run="false" />
<point x="46103" y="48798" z="-3065" delay="5" run="false" chat="How can we save the Mother Tree?" />
<point x="45403" y="48436" z="-3065" delay="5" run="false" chat="The Mother Tree is slowly dying" />
<point x="44444" y="49078" z="-3065" delay="1" run="false" />
<point x="44414" y="50025" z="-3065" delay="1" run="false" />
<point x="44957" y="50568" z="-3065" delay="1" run="false" />
<point x="44414" y="50025" z="-3065" delay="1" run="false" />
<point x="44444" y="49078" z="-3065" delay="1" run="false" />
<point x="45403" y="48436" z="-3065" delay="5" run="false" chat="The Mother Tree is slowly dying" />
<point x="46103" y="48798" z="-3065" delay="5" run="false" chat="How can we save the Mother Tree?" />
<point x="46444" y="49742" z="-3065" delay="2" run="false" />
</route>
<route npcId="31358"> <!-- Kasiel -->
<point x="47015" y="51278" z="-2992" delay="65" run="false" chat="Lady Mirabel may the peace of the lake be with you!" />
<point x="47437" y="50441" z="-2992" delay="1" run="false" />
<point x="47509" y="49038" z="-2992" delay="1" run="false" />
<point x="46725" y="47755" z="-2992" delay="1" run="false" />
<point x="45319" y="47339" z="-2992" delay="5" run="false" chat="The Mother Tree is always so gorgeous!" />
<point x="43998" y="47672" z="-2992" delay="1" run="false" />
<point x="43037" y="49310" z="-2992" delay="1" run="false" />
<point x="43310" y="50382" z="-2992" delay="1" run="false" />
<point x="43896" y="51060" z="-2992" delay="1" run="false" />
<point x="43312" y="50362" z="-2992" delay="1" run="false" />
<point x="43040" y="49311" z="-2992" delay="1" run="false" />
<point x="44018" y="47645" z="-2992" delay="1" run="false" />
<point x="45301" y="47340" z="-2992" delay="5" run="false" chat="The Mother Tree is always so gorgeous!" />
<point x="46693" y="47752" z="-2992" delay="1" run="false" />
<point x="47489" y="48976" z="-2992" delay="1" run="false" />
<point x="47441" y="50455" z="-2992" delay="1" run="false" />
</route>
<route npcId="31357"> <!-- Leandro -->
<point x="-86328" y="241120" z="-3734" delay="60" run="false" chat="Where did he go?" />
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<point x="-86081" y="240402" z="-3712" delay="1" run="false" />
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</route>
<route npcId="31356"> <!-- Remy -->
<point x="-81681" y="243384" z="-3712" delay="61" run="true" chat="A delivery for Mr. Lector? Very good!" />
<point x="-81915" y="243870" z="-3712" delay="1" run="true" />
<point x="-82084" y="243659" z="-3712" delay="1" run="true" />
<point x="-83148" y="243731" z="-3728" delay="1" run="true" />
<point x="-84497" y="243241" z="-3728" delay="6" run="true" chat="I need a break!" />
<point x="-85212" y="243184" z="-3728" delay="1" run="true" />
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<point x="-86281" y="242963" z="-3720" delay="1" run="true" />
<point x="-86356" y="243201" z="-3720" delay="7" run="true" chat="Hello Mr. Lector! Long time no see Mr. Jackson!" />
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<point x="-85184" y="240679" z="-3728" delay="1" run="true" />
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<point x="-82383" y="242926" z="-3720" delay="1" run="true" />
</route>
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<route npcId="32070"> <!-- Adolph -->
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</list>

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Thanks for using L2jMobius!
http://www.l2jmobius.org

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@@ -0,0 +1,41 @@
##############################################
GEODATA COMPENDIUM
##############################################
Comprehensive guide for geodata, by Tryskell and Hasha.
I - How to configure it
a - Prerequisites
b - Make it work
c - L2D format
II - Addendum
##############################################
I - How to configure it
##############################################
----------------------------------------------
a - Prerequisites
----------------------------------------------
* A 64bits Windows/Java JDK is a must-have to run server with geodata. Linux servers don't have the issue.
* The server can start (hardly) with -Xmx3000m. -Xmx4g is recommended.
----------------------------------------------
b - Make it work
----------------------------------------------
To make geodata working:
* unpack your geodata files into "/data/geodata" folder
* open "/config/main/GeoEngine.ini" with your favorite text editor and then edit following config:
- CoordSynchronize = 2
* If you do not use any geodata files, the server will automatically change this setting to -1.
----------------------------------------------
c - L2D format
----------------------------------------------
* L2D is a new geodata file format. It holds diagonal movement informations, in addition to regular NSWE flags.
* Heavier file weight (+30%), but the pathfinding algorithms are processed way faster (-35% calculation times).
* L2D files can be converted from L2OFF/L2J formats without losing any information. Converter is part of the gameserver.
* Keep in mind to convert new geodata files, once you update your L2OFF/L2J ones.

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<html><body><br>
<table width=610>
<tr>
<td width=15>&nbsp;</td>
<td width=595 height=30><a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;<a action="bypass _bbsclan;clan;1">CLAN COMMUNITY</a>&nbsp;>&nbsp;&$802;</td>
</tr>
</table>
<table width=610 bgcolor=A7A19A>
<tr>
<td width=5></td>
<td width=605><a action="bypass _bbscpost;list;announce;%clanid%">[Clan Announcement]</a>&nbsp;&nbsp;<a action="bypass _bbscpost;list;cbb;%clanid%">[Clan Bulletin Board]</a>&nbsp;&nbsp;<a action="bypass _bbsclan;management;%clanid%">[Clan Management]</a>&nbsp;&nbsp;<a action="bypass _bbsclan;mail;%clanid%">[Clan Mail]</a>&nbsp;&nbsp;<a action="bypass _bbsclan;notice">[Clan Notice]</a></td>
</tr>
</table>
<table width=610>
<tr>
<td width=5></td>
<td fixwidth=290 valign=top>%clanIntro%</td>
<td width=15 align=center valign=top><img src="l2ui.squaregray" width=2 height=128></td>
<td width=300>
<table width=300>
<tr>
<td width=100>Clan Name</td>
<td width=200 height=20>%clanName%</td>
</tr><tr>
<td width=100>Clan Level</td>
<td width=200 height=20>%clanLvL%</td>
</tr><tr>
<td width=100>Clan Members</td>
<td width=200 height=20>%clanMembers%</td>
</tr><tr>
<td width=100>Clan Leader</td>
<td width=200 height=20>%clanLeader%</td>
</tr><tr>
<td width=100>Administrator</td>
<td width=200 height=20>%clanLeader%</td>
</tr><tr>
<td width=100>Alliance</td>
<td width=200 height=20>%allyName%</td>
</tr>
</table>
</td>
</tr>
</table>
<table width=610 bgcolor=A7A19A>
%advert%
<tr>
<td height=10>&nbsp;</td>
</tr>
</table><br>
<table width=610 bgcolor=A7A19A>
<tr>
<td width=70 align=center></td>
<td width=270 align=center>&$413;</td>
<td width=100 align=center>&$417;</td>
<td width=100 align=center>&$418;</td>
<td width=70 align=center>&$419;</td>
</tr>
</table>
<img src="L2UI.squareblank" width="1" height="2">
%clanbbs%
</body></html>

View File

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<html><body><br>
<table width=610>
<tr>
<td width=15>&nbsp;</td>
<td width=595 height=30><a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;<a action="bypass _bbsclan;clan;1">CLAN COMMUNITY</a>&nbsp;>&nbsp;<a action="bypass _bbsclan;home;%clanid%">&$802;</a></td>
</tr>
</table>
<img src="L2UI.squaregray" width=610 height=1><br>
<table width=610>
<tr>
<td align=right width=60 height=24>Recipient</td>
<td width=540 height=24>%clanName% Clan Members</td>
</tr><tr>
<td align=right height=24>&$413;</td>
<td><edit var="Title" width=540 height=13 length=128></td>
</tr><tr>
<td valign=top align=right height=24>&$427;</td>
<td><MultiEdit var="Content" width=540 height=313></td>
</tr>
</table><br>
<img src="L2UI.squaregray" width=610 height=1><br>
<table width=610>
<tr>
<td width=465 align=center></td>
<td width=70 align=center><button value="&$1078;" action="Write _bbsclan mail %clanid% Title Title Content" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=70 align=center><button value="&$141;" action="bypass _bbsclan;home;%clanid%" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=5></td>
</tr>
</table>
</body></html>

View File

@@ -0,0 +1,67 @@
<html><body><br>
<table width=610>
<tr>
<td width=15>&nbsp;</td>
<td width=595 height=30><a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;<a action="bypass _bbsclan;clan;1">CLAN COMMUNITY</a>&nbsp;>&nbsp;<a action="bypass _bbsclan;home;%clanid%">&$802;</a></td>
</tr>
</table>
<table width=610 bgcolor=A7A19A>
<tr>
<td width=5></td>
<td width=605><a action="bypass _bbscpost;list;announce;%clanid%">[Clan Announcement]</a>&nbsp;&nbsp;<a action="bypass _bbscpost;list;cbb;%clanid%">[Clan Bulletin Board]</a>&nbsp;&nbsp;[Clan Management]&nbsp;&nbsp;<a action="bypass _bbsclan;mail;%clanid%">[Clan Mail]</a>&nbsp;&nbsp;<a action="bypass _bbsclan;notice">[Clan Notice]</a></td>
</tr>
</table><br>
<table width=610>
<tr>
<td>Edit Clan Introduction</td>
</tr><tr>
<td height=5></td>
</tr><tr>
<td><MultiEdit var="Content" width=610 height=100></td>
</tr>
</table><br>
<table width=610>
<tr>
<td width=65><button value="&$140;" action="Write _bbsclan intro %clanid% Content Content Content" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=545></td>
</tr>
</table>
<img src="L2UI.squareblank" width=1 height=20>
<table width=610 bgcolor=434343>
<tr>
<td width=5></td>
<td width=100>Community Name</td>
<td width=45></td>
<td width=100>Non-Member</td>
<td width=100>Permissions</td>
<td width=45></td>
<td width=100>Member</td>
<td width=100>Permissions</td>
<td width=5></td>
</tr>
</table>
<img src="L2UI.squareblank" width=1 height=5>
<table width=610>
<tr>
<td width=5></td>
<td width=100>Announcement</td>
<td width=45></td>
<td width=100>%curAnnoNonPer%</td>
<td width=100><a action="bypass _bbsclan;permission;anno;non">%nextAnnoNonPer%</a></td>
<td width=45></td>
<td width=100>%curAnnoMemPer%</td>
<td width=100><a action="bypass _bbsclan;permission;anno;mem">%nextAnnoMemPer%</a></td>
<td width=5></td>
</tr><tr>
<td width=5></td>
<td width=100>Free Community</td>
<td width=45></td>
<td width=100>%curBullNonPer%</td>
<td width=100><a action="bypass _bbsclan;permission;cbb;non">%nextBullNonPer%</a></td>
<td width=45></td>
<td width=100>%curBullMemPer%</td>
<td width=100><a action="bypass _bbsclan;permission;cbb;mem">%nextBullMemPer%</a></td>
<td width=5></td>
</tr>
</table>
</body></html>

View File

@@ -0,0 +1,60 @@
<html><body><br>
<table width=610>
<tr>
<td width=15>&nbsp;</td>
<td width=595 height=30><a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;<a action="bypass _bbsclan;clan;1">CLAN COMMUNITY</a>&nbsp;>&nbsp;&$802;</td>
</tr>
</table>
<table width=610 bgcolor=A7A19A>
<tr>
<td width=610 height=18></td>
</tr>
</table>
<table width=610>
<tr>
<td width=5></td>
<td fixwidth=290 valign=top>%clanIntro%</td>
<td width=15 align=center valign=top><img src="l2ui.squaregray" width=2 height=128></td>
<td width=300>
<table width=300>
<tr>
<td width=100>Clan Name</td>
<td width=200 height=20>%clanName%</td>
</tr><tr>
<td width=100>Clan Level</td>
<td width=200 height=20>%clanLvL%</td>
</tr><tr>
<td width=100>Clan Members</td>
<td width=200 height=20>%clanMembers%</td>
</tr><tr>
<td width=100>Clan Leader</td>
<td width=200 height=20>%clanLeader%</td>
</tr><tr>
<td width=100>Administrator</td>
<td width=200 height=20>%clanLeader%</td>
</tr><tr>
<td width=100>Alliance</td>
<td width=200 height=20>%allyName%</td>
</tr>
</table>
</td>
</tr>
</table>
<table width=610 bgcolor=A7A19A>
%advert%
<tr>
<td height=10>&nbsp;</td>
</tr>
</table><br>
<table width=610 bgcolor=A7A19A>
<tr>
<td width=70 align=center></td>
<td width=270 align=center>&$413;</td>
<td width=100 align=center>&$417;</td>
<td width=100 align=center>&$418;</td>
<td width=70 align=center>&$419;</td>
</tr>
</table>
<img src="L2UI.squareblank" width="1" height="2">
%clanbbs%
</body></html>

View File

@@ -0,0 +1,39 @@
<html><body><br>
<table width=610>
<tr>
<td width=15>&nbsp;</td>
<td width=595 height=30><a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;<a action="bypass _bbsclan;clan;1">CLAN COMMUNITY</a>&nbsp;>&nbsp;<a action="bypass _bbsclan;home;%clanid%">&$802;</a></td>
</tr>
</table>
<table width=610 bgcolor=A7A19A>
<tr>
<td width=5></td>
<td width=605><a action="bypass _bbscpost;list;announce;%clanid%">[Clan Announcement]</a>&nbsp;&nbsp;<a action="bypass _bbscpost;list;cbb;%clanid%">[Clan Bulletin Board]</a>&nbsp;&nbsp;<a action="bypass _bbsclan;management;%clanid%">[Clan Management]</a>&nbsp;&nbsp;<a action="bypass _bbsclan;mail;%clanid%">[Clan Mail]</a>&nbsp;&nbsp;[Clan Notice]</td>
</tr>
</table>
<table width=610>
<tr>
<td><font color="AAAAAA">The Clan Notice function allows the clan leader to send messages through a pop-up window to clan members at login.</font></td>
</tr><tr>
<td height=20></td>
</tr><tr>
<td>Clan Notice Function:&nbsp;%enabled%&nbsp;<a action="bypass _bbsclan;notice;%flag%">%flag%</a></td>
</tr>
</table>
<img src="L2UI.Squaregray" width="610" height="1"><br><br>
<table width=610>
<tr>
<td>Edit Notice:</td>
</tr><tr>
<td height=5></td>
</tr><tr>
<td><MultiEdit var="Content" width=610 height=100></td>
</tr>
</table><br>
<table width=610>
<tr>
<td width=65><button value="&$140;" action="Write _bbsclan notice 0 Content Content Content" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=545></td>
</tr>
</table>
</body></html>

View File

@@ -0,0 +1,43 @@
<html><body><br>
<table width=610>
<tr>
<td width=15>&nbsp;</td>
<td width=595 height=30><a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;<a action="bypass _bbsclan;clan;1">CLAN COMMUNITY</a>&nbsp;>&nbsp;&$802;</td>
</tr>
</table>
<table width=610 bgcolor=A7A19A>
<tr>
<td width=610 height=18></td>
</tr>
</table>
<table width=610>
<tr>
<td width=5></td>
<td width=290 valign=top>%clanIntro%</td>
<td width=15 align=center valign=top><img src="l2ui.squaregray" width=2 height=128></td>
<td width=300>
<table width=300>
<tr>
<td width=100>Clan Name</td>
<td width=200 height=20>%clanName%</td>
</tr><tr>
<td width=100>Clan Level</td>
<td width=200 height=20>%clanLvL%</td>
</tr><tr>
<td width=100>Clan Members</td>
<td width=200 height=20>%clanMembers%</td>
</tr><tr>
<td width=100>Clan Leader</td>
<td width=200 height=20>%clanLeader%</td>
</tr><tr>
<td width=100>Administrator</td>
<td width=200 height=20>%clanLeader%</td>
</tr><tr>
<td width=100>Alliance</td>
<td width=200 height=20>%allyName%</td>
</tr>
</table>
</td>
</tr>
</table>
</body></html>

View File

@@ -0,0 +1,29 @@
<html><body><br>
<table width=610>
<tr>
<td width=15>&nbsp;</td>
<td width=595 height=30><a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;Clan Community</td>
</tr>
</table>
%homebar%<br>
<table width=610 bgcolor=A7A19A>
<tr>
<td width=5></td>
<td width=150 align=center>Clan Name</td>
<td width=150 align=center>Clan Lord</td>
<td width=100 align=center>Clan Level</td>
<td width=200 align=center>Number of Clan Members</td>
<td width=5></td>
</tr>
</table>
<center>
%clanlist%
<table>
<tr>
<td><combobox width=65 var=keyword list="Name;Ruler"></td>
<td><edit var="Search" width=130 height=15 length="16"></td>
<td><button value="&$420;" action="Write 5 -1 0 Search keyword keyword" width=65 height=20 back="l2ui_ch3.smallbutton2_down" fore="l2ui_ch3.smallbutton2"></td>
</tr>
</table>
</center>
</body></html>

View File

@@ -0,0 +1,102 @@
<html>
<body><center><br><br>
<table border=0 width=750><tr><td width=10></td><td width=740 align=left>
<a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;<a action="bypass _bbsclan">Clan Community</a>&nbsp;>&nbsp;<a action="bypass _bbsclan;clan;%clanid%">Clan Home</a>&nbsp;>&nbsp;%link%
</td></tr>
</table>
<table border=0 cellspacing=0 cellpadding=0 bgcolor=333333>
<tr><td height=10></td></tr>
<tr>
<td fixWIDTH=65 align=center valign=top>%postId%</td>
<td fixWIDTH=480 valign=top>%postTitle%</td>
<td fixwidth=5></td>
<td fixwidth=60 valign=top> &$419; :</td>
<td fixWIDTH=140 valign=top>%postReadCount%</td>
</tr>
<tr><td height=10></td></tr>
<tr>
<td align=center><font color="DDDDDD">&$417; :</font></td>
<td><font color="DDDDDD">%postOwnerName%</font></td>
<td></td>
<td><font color="DDDDDD">&$418; :</font></td>
<td><font color="DDDDDD">%postDate%</font></td>
</tr>
<tr><td height=10></td></tr>
</table>
<br>
<table border=0 cellspacing=0 cellpadding=0>
<tr>
<td fixwidth=5></td>
<td FIXWIDTH=740 align=left>%mes%</td>
<td fixwidth=5></td>
</tr>
</table>
<br>
<table>
<tr><td><img src="L2UI.squaregray" width="750" height="1"></td></tr>
</table>
<table border=0 cellspacing=0 cellpadding=0 width=610>
<tr><td height=10></td></tr>
<tr>
<td WIDTH=70></td>
<td align=center WIDTH=60>&$423;</td>
<td WIDTH=5></td>
<td><edit var = "comment" width=510 height=11></td>
<td><button value="&$140;" action="Write _bbscpost com %clanid%;%topicId%;%postId% comment comment comment" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" width=65 height=20> </td>
<td WIDTH=70></td>
</tr>
</table>
<table border=0 cellspacing=0 cellpadding=3 width=750>
%commentList%
<tr><td><img src=\"L2UI.squaregray\" width=750 height=1></td></tr>
<tr><td align=center><table WIDTH=300><tr>
<td>%prevCom%</td>
<td>%comCount%</td>
<td>%nextCom%</td>
</tr></table></td></tr>
</table>
<table border=0 cellspacing=0 cellpadding=2 bgcolor=5A5A5A width=750>
<tr>
<td FIXWIDTH=60 align=center>&$416;</td>
<td FIXWIDTH=415 align=center>&$413;</td>
<td FIXWIDTH=130 align=center>&$417;</td>
<td FIXWIDTH=80 align=center>&$418;</td>
<td FIXWIDTH=65 align=center>&$419;</td>
</tr>
</table>
%replyList%
<img src="L2UI.squaregray" width=750 height=1><br1>
<center><table WIDTH=300><tr>
<td>%prevReply%</td>
<td>%replyCount%</td>
<td>%nextReply%</td>
</tr></table></center>
<img src="L2UI.squareblank" width="1" height="5">
<img src="L2UI.squaregray" width="750" height="1">
<img src="L2UI.squareblank" width="1" height="5">
<table border=0 cellspacing=0 cellpadding=0 FIXWIDTH=750>
<tr>
<td width=50>
<button value = "&$422;" action="bypass _bbscpost;list;%type%;%clanid%" back="L2UI_CT1.Button_DF_Down" width=65 height=20 fore="L2UI_CT1.Button_DF">
</td>
<td width=700 align=right>< table border=0 cellspacing=0><tr>
<td><button value = "&$424;" action="bypass _bbscpost;edit;%type%;%clanid%;%postId%" back="L2UI_CT1.Button_DF_Down" width=65 height=20 fore="L2UI_CT1.Button_DF"></td>&nbsp;
<td><button value = "&$425;" action="bypass _bbscpost;del;%type%;%clanid%;%postId%" back="L2UI_CT1.Button_DF_Down" width=65 height=20 fore="L2UI_CT1.Button_DF"></td>&nbsp;
<td><button value = "&$426;" action="bypass _bbscpost;reply;%type%;%clanid%;%postParentId%" back="L2UI_CT1.Button_DF_Down" width=65 height=20 fore="L2UI_CT1.Button_DF"></td>&nbsp;
<td><button value = "&$421;" action="bypass _bbscpost;new;%type%;%clanid%" back="L2UI_CT1.Button_DF_Down" width=65 height=20 fore="L2UI_CT1.Button_DF"></td>&nbsp;
</tr></table>
</td>
</tr>
</table>
</center>
</body>
</html>

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<html><body><center><br>
<br>
<br1>
<br1>
<table border=0 cellspacing=0 cellpadding=0><tr><td FIXWIDTH=15>&nbsp;</td><td width=745 height=30 align=left><a action="bypass _bbshome"> HOME </a>&nbsp;&gt; <a action="bypass _bbsclan"> &$809; </a>&nbsp;&gt; <a action="bypass _bbsclan;clan;%clanid%"> &$802; </a>&nbsp;&gt; %link%</td></tr></table>
<table border=0 cellspacing=0 cellpadding=0>
<tr><td width=755><img src="L2UI.SquareGray" width="755" height="1"></td></tr>
<tr><td width=5 height=15></td></tr>
</table>
<table fixwidth=755 border=0 cellspacing=0 cellpadding=0>
<tr><td></td></tr>
<tr>
<td width=5></td>
<td align=center FIXWIDTH=50 height=29>&$413;</td>
<td FIXWIDTH=120 height=29><combobox width=100 var=keyword list="%combobox%"></td>
<td FIXWIDTH=430><edit var = "Title" width=430 height=13></td>
<td width=5></td>
</tr></table>
<table fixwidth=755 border=0 cellspacing=0 cellpadding=0>
<tr><td width=5 height=10></td></tr>
<tr>
<td width=5></td>
<td align=center FIXWIDTH=50 height=29 valign=top>&$427;</td>
<td FIXWIDTH=550><MultiEdit var ="Content" width=550 height=313 back="l2ui_ch3.boardinput"></td>
<td width=5></td>
</tr>
<tr><td width=5 height=15></td></tr>
</table>
<table fixwidth=755 border=0 cellspacing=0 cellpadding=0>
<tr><td height=10> </td></tr>
<tr>
<td width=5></td>
<td align=center FIXWIDTH=50 height=29>&nbsp;</td>
<td align=center FIXWIDTH=75><button value="&$140;" action="Write _bbscpost %job% %clanid%;%topicId%;%postId% Title Content keyword" back="l2ui_ct1.button.button_df_small_down" width=70 height=25 fore="l2ui_ct1.button.button_df_small" ></td>
<td align=center FIXWIDTH=75><button value = "&$141;" action="bypass _bbscpost;list;%type%;%clanid%" back="l2ui_ct1.button.button_df_small_down" width=70 height=25 fore="l2ui_ct1.button.button_df_small" > </td>
<td align=center FIXWIDTH=410>&nbsp;</td>
<td width=5></td>
</tr></table>
</body>
</html>

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<html><body><center><br>
<br>
<br1>
<br1>
<table border=0 cellspacing=0 cellpadding=0><tr><td FIXWIDTH=15>&nbsp;</td><td width=745 height=30 align=left><a action="bypass _bbshome"> HOME </a>&nbsp;&gt; <a action="bypass _bbsclan"> &$809; </a>&nbsp;&gt; <a action="bypass _bbsclan;clan;%clanid%"> &$802; </a>&nbsp;&gt; %link%</td></tr></table>
<table border=0 cellspacing=0 cellpadding=2 bgcolor=A7A19A width=756>
<tr>
<td FIXWIDTH=80 align=center>&$416;</td>
<td FIXWIDTH=320 align=center>&$413;</td>
<td FIXWIDTH=155 align=center>&$417;</td>
<td FIXWIDTH=100 align=center>&$418;</td>
<td FIXWIDTH=80 align=center>&$419;</td>
</tr>
</table>
%postList%
<br>
<table width=756 cellspace=0 cellpadding=0>
<tr>
<td width=70>
<button value="&$422;" action="bypass _bbscpost;list;%type%;%clanid%" back="l2ui_ct1.button.button_df_small_down" width=70 height=25 fore="l2ui_ct1.button.button_df_small">
</td>
<td width=615 align=center>
<table cellspacing=2 cellpadding=0 border=0 height=16>
<tr>
<td><table><tr><td></td></tr><tr><td>
<button action="" back="L2UI_CT1.Button_DF_Left_Down" fore="L2UI_CT1.Button_DF_Left" width=15 height=15 ></td></tr></table>
</td>
<td >1</td>
<td ><table><tr><td></td></tr><tr><td>
<button action="" back="L2UI_CT1.Button_DF_Right_Down" fore="L2UI_CT1.Button_DF_Right" width=15 height=15 ></td></tr></table>
</td>
</tr>
</table>
</td>
<td width=70>
<button value = "&$421;" action="bypass _bbscpost;crea;%type%;%clanid%" back="l2ui_ct1.button.button_df_small_down" width=70 height=25 fore="l2ui_ct1.button.button_df_small" >
</td>
</tr>
<tr>
<td>
</td>
<td align=center>
<table border=0>
<tr>
<td>
<combobox width=65 var=keyword list="Title;Writer">
</td>
<td>
<edit var = "Search" width=130 height=15 length="16">
</td>
<td align=center>
<button value="&$420;" action="Write 5 40607_2 0 Search keyword keyword" back="l2ui_ct1.button.button_df_small_down" width=65 height=25 fore="l2ui_ct1.button.button_df_small">
</td>
</tr>
</table>
</td>
<td>
</td>
</tr>
</table>
<br>
<br>
<br>
</center>
</body>
</html>

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<html>
<body>
<br>
<br>
<table border="0" width="650">
<tr>
<td width="10">
</td>
<td width="600" align="left">
<a action="bypass _bbsgetfav">&$379;</a>&nbsp;>&nbsp;Bookmark list
</td>
</tr>
</table>
<center>
<img src="L2UI.squareblank" width="1" height="10">
<table border="0" cellspacing="0" cellpadding="0" width="755" bgcolor="A7A19A">
<tr>
<td fixwidth="30">
&nbsp;
</td>
<td fixwidth="410" align="center">
&$413;
</td>
<td fixwidth="150" align="center">
&$418;
</td>
<td fixwidth="60" align="center">
</td>
</tr>
</table>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="650">
</td>
</tr>
</table>
%fav_list%
</center>
</body>
</html>

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<br>
<table border="0" cellspacing="0" cellpadding="2" width="650">
<tr>
<td fixwidth="30">
&nbsp;
</td>
<td fixwidth="410" align="left">
<a action="bypass %fav_bypass%">%fav_title%</a>
</td>
<td fixwidth="150" align="center">
%fav_add_date%
</td>
<td fixwidth="60" align="center">
<button action="bypass _bbsdelfav_%fav_id%" width="15" height="15" back="L2UI.bbs_delete_down" fore="L2UI.bbs_delete">
</td>
</tr>
</table>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="650">
</td>
</tr>
</table>

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<html><body><br>
<table width=610>
<tr>
<td width=15>&nbsp;</td>
<td width=595 height=30><a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;Friends</td>
</tr>
</table>
<table width=610 bgcolor=A7A19A>
<tr>
<td width=5></td>
<td width=605><a action="bypass _friendlist">[Friend List]</a>&nbsp;&nbsp;[Block List]</td>
</tr>
</table><br>
<center>BLOCK LIST</center>
<img src="L2UI.squaregray" width=610 height=1><br>
<table width=610>
<tr>
<td>%blocklist%</td>
</tr>
</table><br>
<img src="L2UI.squaregray" width=610 height=2><br><br>
<center><font color="999999">SELECTION LIST</font></center>
<img src="L2UI.squaregray" width=610 height=1>
<br>
<table width=610>
<tr>
<td>%selectedBlocksList%</td>
</tr>
</table><br>
<img src="L2UI.squaregray" width=610 height=1>
<table width=610>
<tr>
<td height=10></td>
</tr><tr>
<td width=465></td>
<td width=70 align=center><button value="Delete" action="bypass _block;del" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=70 align=center><button value="Delete All" action="bypass _block;delconfirm" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=5></td>
</tr>
</table>
%deleteMSG%
</body></html>

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<html><body><br>
<table width=610>
<tr>
<td width=15>&nbsp;</td>
<td width=595 height=30><a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;Friends</td>
</tr>
</table>
<table width=610 bgcolor=A7A19A>
<tr>
<td width=5></td>
<td width=605>[Friend List]&nbsp;&nbsp;<a action="bypass _blocklist">[Block List]</a></td>
</tr>
</table><br>
<center>FRIEND LIST</center>
<img src="L2UI.squaregray" width=610 height=1><br>
<table width=610>
<tr>
<td>%friendslist%</td>
</tr>
</table><br>
<img src="L2UI.squaregray" width=610 height=2><br><br>
<center><font color="999999">SELECTION LIST</font></center>
<img src="L2UI.squaregray" width=610 height=1>
<br>
<table width=610>
<tr>
<td>%selectedFriendsList%</td>
</tr>
</table><br>
<img src="L2UI.squaregray" width=610 height=1>
<table width=610>
<tr>
<td height=10></td>
</tr><tr>
<td width=395></td>
<td width=70 align=center><button value="Delete" action="bypass _friend;del" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=70 align=center><button value="Delete All" action="bypass _friend;delconfirm" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=70 align=center><button value="New Mail" action="bypass _friend;mail" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=5></td>
</tr>
</table>
%deleteMSG%
</body></html>

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<html><body><br>
<table width=610>
<tr>
<td width=15>&nbsp;</td>
<td width=595 height=30><a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;<a action="bypass _friendlist">&$904;</a>&nbsp;>&nbsp;&$915;</td>
</tr>
</table>
<img src="L2UI.squaregray" width=610 height=1><br>
<table width=610>
<tr>
<td align=right width=60 height=24>Recipient</td>
<td width=540 height=24>%list%</td>
</tr><tr>
<td align=right height=24>&$413;</td>
<td><edit var="Title" width=540 height=13 length=128></td>
</tr><tr>
<td valign=top align=right height=24>&$427;</td>
<td><MultiEdit var="Content" width=540 height=313></td>
</tr>
</table><br>
<img src="L2UI.squaregray" width=610 height=1><br>
<table width=610>
<tr>
<td width=465 align=center></td>
<td width=70 align=center><button value="&$1078;" action="Write _friend mail %list% Title Title Content" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=70 align=center><button value="&$141;" action="bypass _friendlist" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=5></td>
</tr>
</table>
</body></html>

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<html><body><br>
<table width=610>
<tr>
<td width=15>&nbsp;</td>
<td width=595 height=30><a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;<a action="bypass _bbsmail">&$905;</a>&nbsp;>&nbsp;%maillink%&$912;</td>
</tr>
</table>
<img src="L2UI.squaregray" width=610 height=1><br>
<table width=610>
<tr>
<td align=right width=60 height=24>Recipient</td>
<td><combobox var="Recipients" width=540 height=13 list="%recipients%"></td>
</tr><tr>
<td align=right height=24>&$413;</td>
<td><edit var="Title" width=540 height=13 length=128></td>
</tr><tr>
<td valign=top align=right height=24>&$427;</td>
<td><MultiEdit var="Content" width=540 height=313></td>
</tr>
</table><br>
<img src="L2UI.squaregray" width=610 height=1><br>
<table width=610>
<tr>
<td width=395 align=center></td>
<td width=70 align=center><button value="&$1078;" action="Write Mail Send %letterId% Recipients Title Content" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=70 align=center><button value="&$141;" action="bypass _bbsmail" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=70 align=center><button value="&$425;" action="bypass _bbsmail;del;%letterId%" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=5></td>
</tr>
</table>
</body></html>

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<html><body><br>
<table width=610>
<tr>
<td width=15>&nbsp;</td>
<td width=595 height=30><a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;<a action="bypass _bbsmail">&$905;</a>&nbsp;>&nbsp;%maillink%</td>
</tr>
</table>
<table width=610 bgcolor=A7A19A>
<tr>
<td width=5></td>
<td width=60>Sender:</td>
<td width=285>%writer%</td>
<td width=10></td>
<td width=120>Send Time:</td>
<td width=120>%sentDate%</td>
</tr><tr>
<td></td>
<td>Recipient:</td>
<td>%receiver%</td>
<td></td>
<td>Delete Intended Time:</td>
<td>%delDate%</td>
</tr><tr>
<td></td>
<td>&$413;:</td>
<td>%title%</td>
<td></td>
<td></td>
<td></td>
</tr>
</table><br>
<table width=610>
<tr>
<td width=5></td>
<td width=600 align=left>%mes%</td>
<td width=5></td>
</tr>
</table><br>
<img src="L2UI.squaregray" width=610 height=1><br>
<table width=610>
<tr>
<td width=5></td>
<td width=70 align=center><button value="&$422;" action="bypass _bbsmail" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=250></td>
<td width=70 align=center><button value="&$912;" action="bypass _bbsmail;reply;%letterId%" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=70 align=center><button value="&$425;" action="bypass _bbsmail;del;%letterId%" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=70 align=center><button value="&$914;" action="bypass _bbsmail;store;%letterId%" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=70 align=center><button value="&$915;" action="bypass _bbsmail;crea" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=5></td>
</tr>
</table>
</body></html>

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<html><body><br>
<table width=610>
<tr>
<td width=15>&nbsp;</td>
<td width=595 height=30><a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;<a action="bypass _bbsmail">&$905;</a>&nbsp;>&nbsp;&$421;</td>
</tr>
</table>
<img src="L2UI.squaregray" width=610 height=1><br>
<table width=610>
<tr>
<td align=right width=60 height=24>Recipient</td>
<td><edit var="ToList" width=540 height=13 length=128></td>
</tr><tr>
<td align=right height=24>&$413;</td>
<td><edit var="Title" width=540 height=13 length=128></td>
</tr><tr>
<td valign=top align=right height=24>&$427;</td>
<td><MultiEdit var="Content" width=540 height=313></td>
</tr>
</table><br>
<img src="L2UI.squaregray" width=610 height=1><br>
<table width=610>
<tr>
<td width=465 align=center></td>
<td width=70 align=center><button value="&$1078;" action="Write Mail Send %postId% ToList Title Content" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=70 align=center><button value="&$141;" action="bypass _bbsmail" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
<td width=5></td>
</tr>
</table>
</body></html>

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<html><body><br>
<table width=610>
<tr>
<td width=15>&nbsp;</td>
<td width=595 height=30><a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;<a action="bypass _bbsmail">&$905;</a>&nbsp;>&nbsp;%type%</td>
</tr>
</table>
<table width=610 bgcolor=A7A19A>
<tr>
<td width=5></td>
<td width=605><a action="bypass _bbsmail">[&$917;]</a>&nbsp;(%inbox%)&nbsp;<a action="bypass _bbsmail;sentbox">[&$918;]</a>&nbsp;(%sentbox%)&nbsp;<a action="bypass _bbsmail;archive">[&$919;]</a>&nbsp;(%archive%)</td>
</tr>
</table><br>
<table width=610 bgcolor=A7A19A>
<tr>
<td width=5></td>
<td width=150>&$911;</td>
<td width=300>&$413;</td>
<td width=150>&$910;</td>
<td width=5></td>
</tr>
</table>
%maillist%<br>
<table width=610>
<tr>
<td width=50></td>
<td width=410 align=center>
<table cellspacing=2 cellpadding=0 border=0>
<tr>
%maillistlength%
</tr>
</table>
</td>
<td align=right><button value="&$421;" action="bypass _bbsmail;crea" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
</tr><tr>
<td width=5 height=10></td>
</tr><tr>
<td></td>
<td align=center>
<table>
<tr>
<td><combobox width=65 var=SearchTarget list="Writer;Title"></td>
<td><edit var="Keyword" width=130 height=15 length="16"></td>
<td><button value="&$420;" action="Write Mail Search;%htype% 0 SearchTarget SearchTarget Keyword" back="l2ui_ch3.smallbutton2_down" width=65 height=20 fore="l2ui_ch3.smallbutton2"></td>
</tr>
</table>
</td>
</tr>
</table>
</body></html>

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<html><body><br><br>
<table border=0 width=750><tr><td width=10></td><td width=740 align=left>
<a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;<a action="bypass _bbsmemo">Memo Form</a>
</td></tr>
</table>
<img src="L2UI.squareblank" width="1" height="10">
<center>
<table border=0 cellspacing=0 cellpadding=0 bgcolor=333333>
<tr><td height=10></td></tr>
<tr>
<td fixWIDTH=55 align=right valign=top>&$413; : &nbsp;</td>
<td fixWIDTH=380 valign=top>%memoName%</td>
<td fixwidth=5></td>
<td fixwidth=50></td>
<td fixWIDTH=120></td>
</tr>
<tr><td height=10></td></tr>
<tr>
<td align=right><font color="AAAAAA" >&$417; : &nbsp;</font></td>
<td><font color="AAAAAA">%memoOwnerName%</font></td>
<td></td>
<td><font color="AAAAAA">&$418; :</font></td>
<td><font color="AAAAAA">%postDate%</font></td>
</tr>
<tr><td height=10></td></tr>
</table>
<br>
<table border=0 cellspacing=0 cellpadding=0>
<tr>
<td fixwidth=5></td>
<td FIXWIDTH=740 align=left>%mes%</td>
<td fixqqwidth=5></td>
</tr>
</table>
<br>
<img src="L2UI.squareblank" width="1" height="5">
<img src="L2UI.squaregray" width="750" height="1">
<img src="L2UI.squareblank" width="1" height="5">
<table border=0 cellspacing=0 cellpadding=0 FIXWIDTH=750>
<tr>
<td width=50>
<button value="&$422;" action="bypass _bbsmemo" back="L2UI_CT1.Button_DF_Down" width=65 height=20 fore="L2UI_CT1.Button_DF">
</td>
<td width=700 align=right><table border=0 cellspacing=0><tr>
<td FIXWIDTH=300></td><td><button value = "&$424;" action="bypass _bbsmemo;edit;%postId%" back="L2UI_CT1.Button_DF_Down" width=65 height=20 fore="L2UI_CT1.Button_DF" ></td>&nbsp;
<td><button value = "&$425;" action="bypass _bbsmemo;del;%postId%" back="L2UI_CT1.Button_DF_Down" width=65 height=20 fore="L2UI_CT1.Button_DF" ></td>&nbsp;
<td><button value = "&$421;" action="bypass _bbsmemo;crea" back="L2UI_CT1.Button_DF_Down" width=65 height=20 fore="L2UI_CT1.Button_DF" ></td>&nbsp;
</tr></table>
</td>
</tr>
</table>
<br>
<br>
<br></center>
</body>
</html>

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<html>
<body><br><br>
<table border=0 width=750><tr><td width=10></td><td width=740 align=left>
<a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;<a action="bypass _bbsmemo">Memo Form</a>
</td></tr>
</table>
<img src="L2UI.squareblank" width="1" height="10">
<center>
<table border=0 cellspacing=0 cellpadding=0>
<tr><td width=610><img src="sek.cbui355" width="750" height="1"><br1><img src="sek.cbui355" width="750" height="1"></td></tr>
</table>
<table fixwidth=750 border=0 cellspacing=0 cellpadding=0>
<tr><td><img src="l2ui.mini_logo" width=5 height=20></td></tr>
<tr>
<td><img src="l2ui.mini_logo" width=5 height=1></td>
<td align=center FIXWIDTH=74 height=29>&$413;</td>
<td FIXWIDTH=666><edit var = "Title" width=666 height=13></td>
<td><img src="l2ui.mini_logo" width=5 height=1></td>
</tr></table>
<table fixwidth=750 border=0 cellspacing=0 cellpadding=0>
<tr><td><img src="l2ui.mini_logo" width=5 height=10></td></tr>
<tr>
<td><img src="l2ui.mini_logo" width=5 height=1></td>
<td align=center FIXWIDTH=74 height=29 valign=top>&$427;</td>
<td align=center FIXWIDTH=666><MultiEdit var ="Content" width=661 height=313></td>
<td><img src="l2ui.mini_logo" width=5 height=1></td>
</tr>
<tr><td><img src="l2ui.mini_logo" width=5 height=10></td></tr>
</table>
<table fixwidth=750 border=0 cellspacing=0 cellpadding=0>
<tr><td><img src="l2ui.mini_logo" width=5 height=10></td></tr>
<tr>
<td><img src="l2ui.mini_logo" width=5 height=1></td>
<td align=center FIXWIDTH=74 height=29>&nbsp;</td>
<td align=center FIXWIDTH=86><button value="&$140;" action="Write _bbsmemo %job% %postId% Title Content Title" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" width=65 height=20></td>
<td align=center FIXWIDTH=86><button value = "&$141;" action="bypass _bbsmemo" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" width=65 height=20> </td>
<td align=center FIXWIDTH=494>&nbsp;</td>
<td><img src="l2ui.mini_logo" width=5 height=1></td>
</tr></table>
</center>
</body>
</html>

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<html><body><br><br>
<table border=0 width=750><tr><td width=10></td><td width=740 align=left>
<a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;<a action="bypass _bbsmemo">Memo Form</a>
</td></tr>
</table>
<img src="L2UI.squareblank" width="1" height="10">
<center>
<table border=0 cellspacing=0 cellpadding=2 bgcolor=888888 width=750>
<tr>
<td FIXWIDTH=5></td>
<td FIXWIDTH=511 align=center>&$413;</td>
<td FIXWIDTH=148 align=center></td>");
<td FIXWIDTH=86 align=center>&$418;</td>
<td FIXWIDTH=5></td>
</tr>
</table>
%memoList%
<br>
<table width=750 cellspace=0 cellpadding=0>
<tr>
<td width=50>
<button value="&$422;" action="bypass _bbsmemo" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" width=65 height=20>
</td>
<td width=510 align=center>
<table border=0><tr>
%memoListLength%
</tr></table> </td>
<td align=right><button value = "&$421;" action="bypass _bbsmemo;crea" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" width=65 height=20></td></tr>
<tr><td><img src="l2ui.mini_logo" width=5 height=10></td></tr>
<tr>
<td></td>
<td align=center><table border=0><tr><td></td><td><edit var = "Search" width=130 height=11></td>
<td><button value="&$420;" action="Write 5 -2 0 Search Search Search" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" width=65 height=20> </td> </tr></table> </td>
</tr>
</table>
<br>
<br>
<br>
</center>
</body>
</html>

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<html><body><br>
<table width=610>
<tr>
<td width=15>&nbsp;</td>
<td width=595 height=30><a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;<a action="bypass _bbsloc">REGION</a>&nbsp;>&nbsp;%castleName%</td>
</tr>
</table>
<table width=610 bgcolor=A7A19A>
<tr>
<td width=5></td>
<td width=90>Territory Name:</td>
<td width=240>%castleName%</td>
<td width=125>Today's Tax Rate:</td>
<td width=150>%tax%</td>
</tr><tr>
<td></td>
<td>Castle Lord:</td>
<td>%lord%</td>
<td>Tomorrow's Tax Rate:</td>
<td>%tax%</td>
</tr><tr>
<td></td>
<td>Owning Clan:</td>
<td>%clanName%</td>
<td>Castle Name:</td>
<td>%castleName%</td>
</tr><tr>
<td></td>
<td>Alliance:</td>
<td>%allyName%</td>
<td>Next Attack Date:</td>
<td>%siegeDate%</td>
</tr>
</table>
%hallsList%
</body></html>

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<html><body><br>
<table width=610>
<tr>
<td width=15>&nbsp;</td>
<td width=595 height=30><a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;Region</td>
</tr>
</table>
<table width=610 bgcolor=A7A19A>
<tr>
<td width=5></td>
<td width=160>Territory Name</td>
<td width=160>Owning Clan</td>
<td width=160>Alliance</td>
<td width=120>Today's Tax Rate</td>
<td width=5></td>
</tr>
</table><br1>
%castleList%
</body></html>

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<html>
<body>
<br>
<table width=610>
<tr>
<td width=250 align=left><a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;<a action="bypass _bbshome;news.htm">Lineage II News</a>&nbsp;>&nbsp;<a action="bypass _bbshome;events.htm">Events</a></td>
</tr>
<tr>
<td height=9></td>
</tr>
</table>
<center>
<table width=610 bgcolor="666666">
<tr>
<td width=50 height=18 align="center">&nbsp;</td>
<td width=380 height=18 align="center">Title</td>
<td width=90 height=18 align="center">Type of Event</td>
<td width=90 height=18 align="left">&nbsp;&nbsp;Date</td>
</tr>
</table>
<table width=610 height=46>
<tr>
<td width=46 align="right"><img src="l2ui.bbs_board" width=32 height=32></td>
<td width=94 align="left"><a action="bypass _bbshome;11">Wedding Event</a></td>
<td width=290 align="left"><font color="FF9900">Marry to your love and Enjoy the benefits.</font></td>
<td width=100 align="center">Custom Event</td>
<td width=80 align="left">No Expiration</td>
</tr>
</table>
<img src="l2ui.squaregray" width="610" height="1">
<table width=610 height=46>
<tr>
<td width=46 align="right"><img src="l2ui.bbs_board" width=32 height=32></td>
<td width=94 align="left"><a action="bypass _bbshome;12">Welcome Event</a></td>
<td width=290 align="left"><font color="FF9900">The Biggest Event that a Lineage II Server has ever seen</font></td>
<td width=100 align="center">Custom Event</td>
<td width=80 align="left">May 21th</td>
</tr>
</table>
<img src="l2ui.squaregray" width="610" height="1">
</center>
</body>
</html>

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<html><body><br>
<table width="610">
<tr>
<td align="center" height="30"><img src="l2ui.bbs_lineage2" width="128" height="16"></td>
</tr>
</table>
<table width="610" bgcolor="A7A19A">
<tr>
<td width="50" align="center">&$412;</td>
<td width="380" align="center">&$413;</td>
<td width="90" align="center">&$414;</td>
<td width="90" align="center">&$415;</td>
</tr>
</table><br>
<table width="610">
<tr>
<td width="50" align="center"><img src="l2ui.bbs_folder" width="32" height="32"></td>
<td width="380" align="left"><a action="bypass _bbsgetfav">Favorites</a><br1><font color="AAAAAA">Bookmarks</font></td>
<td width="90" align="center">0</td>
<td width="90" align="center">admin</td>
</tr>
</table>
<table border=0 cellspacing=0 cellpadding=0>
<tr>
<td width=610><img src="l2ui.squaregray" width="600" height="1"></td>
</tr>
</table><br>
<table border=0 cellspacing=0 cellpadding=2>
<tr>
<td FIXWIDTH=50 align=right valign=top><img src="l2ui.bbs_folder" width=32 height=32></td>
<td FIXWIDTH=380 align=left valign=top><a action="bypass _bbshome;rules.htm">Server Rules</a><br1><font color="AAAAAA">Read them carefully</font></td>
<td FIXWIDTH=90 align=center valign=top>0</td>
<td FIXWIDTH=90 align=center valign=top>admin</td>
</tr>
</table>
<table border=0 cellspacing=0 cellpadding=0>
<tr>
<td width=610><img src="l2ui.squaregray" width="600" height="1"></td>
</tr>
</table><br>
<table border=0 cellspacing=0 cellpadding=2>
<tr>
<td FIXWIDTH=50 align=right valign=top><img src="l2ui.bbs_folder" width=32 height=32></td>
<td FIXWIDTH=380 align=left valign=top><a action="bypass _bbshome;news.htm">Lineage II News</a><br1><font color="AAAAAA">New Information</font></td>
<td FIXWIDTH=90 align=center valign=top>0</td>
<td FIXWIDTH=90 align=center valign=top>admin</td>
</tr>
</table>
<table border=0 cellspacing=0 cellpadding=0>
<tr>
<td width=610><img src="l2ui.squaregray" width="600" height="1"></td>
</tr>
</table><br>
<table border=0 cellspacing=0 cellpadding=2>
<tr>
<td FIXWIDTH=50 align=right valign=top><img src="l2ui.bbs_folder" width=32 height=32></td>
<td FIXWIDTH=380 align=left valign=top><a action="bypass _bbsclan">Clan Community</a><br1><font color="AAAAAA">Clan Community</font></td>
<td FIXWIDTH=90 align=center valign=top>0</td>
<td FIXWIDTH=90 align=center valign=top>admin</td>
</tr>
</table>
<table border=0 cellspacing=0 cellpadding=0>
<tr>
<td width=610><img src="l2ui.squaregray" width="600" height="1"></td>
</tr>
</table>
</center></body></html>

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<html>
<body>
<br>
<table width=750>
<tr>
<td width=2100 align=left><a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;<a action="bypass _bbshome;news.htm">Lineage II News</a></td>
</tr>
<tr>
<td height=9></td>
</tr>
</table>
<center>
<table width=750 bgcolor="666666">
<tr>
<td width=100 height=18 align="right">Type</td>
<td width=450 height=18 align="center">Title</td>
<td width=100 height=18 align="center">Registered</td>
<td width=100 height=18 align="center">Administrator</td>
</tr>
</table>
<table width=750 height=46>
<tr>
<td width=100 align="right"><img src="l2ui.bbs_board" width=32 height=32></td>
<td width=450 align="left"><table width=450><tr><td align="left">&nbsp;<a action="bypass _bbshome;events.htm">Events (0)</a></td></tr><tr><td width=450 align="left">&nbsp;Scheduled Events</td></tr></table></td>
<td width=100 align="center">0</td>
<td width=100 align="center">admin</td>
</tr>
</table>
<img src="l2ui.squaregray" width="750" height="1">
<table width=750 height=46>
<tr>
<td width=100 align="right"><img src="l2ui.bbs_board" width=32 height=32></td>
<td width=450 align="left"><table width=450><tr><td align="left">&nbsp;<a action="bypass _bbshome;announce.htm">Official Announcements (0)</a></td></tr><tr><td width=450 align="left">&nbsp;General Information</td></tr></table></td>
<td width=100 align="center">0</td>
<td width=100 align="center">admin</td>
</tr>
</table>
<img src="l2ui.squaregray" width="750" height="1">
<table width=750 height=46>
<tr>
<td width=100 align="right"><img src="l2ui.bbs_board" width=32 height=32></td>
<td width=450 align="left"><table width=450><tr><td align="left">&nbsp;<a action="bypass _bbshome;update.htm">Update Information (0)</a></td></tr><tr><td width=450 align="left">&nbsp;Patch Notes</td></tr></table></td>
<td width=100 align="center">0</td>
<td width=100 align="center">admin</td>
</tr>
</table>
<img src="l2ui.squaregray" width="750" height="1">
</center>
</body>
</html>

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<html><body><br>
<table width="610">
<tr>
<td height="30"><a action="bypass _bbshome">HOME</a>&nbsp;>&nbsp;<a action="bypass _bbshome;rules.htm">Lineage II Rules</a></td>
</tr>
</table>
<table width="610" bgcolor="666666">
<tr>
<td width="520" align="center">&$413;</td>
<td width="90" align="center">&$415;</td>
</tr>
</table>
<table width="610" height="46">
<tr>
<td width="50" align="right"><img src="l2ui.bbs_board" width="32" height="32"></td>
<td width="470" align="left">&nbsp;Here goes the server rules;</td>
<td width="90" align="center">0</td>
</tr>
</table>
<img src="l2ui.squaregray" width="610" height="1">
</body></html>

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<html><body>Ghost of Wigoth:<br>
You've destroyed the Shadow of Halisha! Good job!<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Nameless Soul:<br>
This is the final resting place of the ancient emperors of the Elmoreden Empire! There are four major sepulchers. They are the Sepulcher of Conquerors, the Sepulcher of Rulers, the Sepulcher of Great Sages and the Sepulcher of Judges, respectively. Together they are known as the Four Sepulchers.<br>
But this sacred place is ultimately...<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Ghost of Wigoth:<br>
Phew! You escaped safely!<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Ghost Chamberlain of Elmoreden:<br>
Greetings! I am a chamberlain of the ancient Elmoreden empire! When I was a mortal being I worked at the cemetery of the Elmoreden empire. Now I'm here, serving those who are traveling to the cemetery.<br>
My assistant also assists such travelers. He can be found near the entrance of Argos' Wall.<br>
Do you plan to visit the Elmoreden Cemetery?<br>
<a action="bypass -h Quest 620_FourGoblets 15">"I want to visit the 4th sepulcher."</a><br>
<a action="bypass -h Quest 620_FourGoblets 16">"I want to visit the entrance to the Elmoreden Cemetery."</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Ghost Chamberlain of Elmoreden:<br>
Woooo! I'm a ghost page of the ancient Elmoreden Empire! I worked in the cemetery when I was a mortal being. Now I'm here to help travelers going to the Elmoreden Cemetery.<BR>
My boss is in the Pilgrim's Necropolis. He also helps people visit the cemetery.<BR>
Would you like to visit the cemetery of the Elmoreden empire? <BR>
<a action="bypass -h Quest 620_FourGoblets 15">"I want to visit the 4th sepulcher."</a><br>
<a action="bypass -h Quest 620_FourGoblets 16">"I want to visit the entrance to the Elmoreden Cemetery."</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Conquerors' Sepulcher Manager:<br>
There is another party already in the sepulcher. Try again later.
</body></html>

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<html><body>Conquerors' Sepulcher Manager:<br>
Visiting hours are over!
</body></html>

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<html><body>Conquerors' Sepulcher Manager:<br>
The statue will only respond to the leader of the party.
</body></html>

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<html><body>Conquerors' Sepulcher Manager:<br>
One among your party hasn't fulfilled the request of the nameless soul. Ask %member% to go and meet with the nameless soul and do as he asks.
</body></html>

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<html><body>Conquerors' Sepulcher Manager:<br>
Enter.
</body></html>

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<html><body>Conquerors' Sepulcher Manager:<br>
One of your party members doesn't have a pass. Either give %member% a pass to enter the sepulcher, or ask him to go get one and come back.
</body></html>

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<html><body>Conquerors' Sepulcher Manager:<br>
Your party must consist of at least four members. Come back when you have more friends.
</body></html>

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<html><body>Conquerors' Sepulcher Manager:<br>
A strange-looking stone statue.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Emperors' Sepulcher Manager:<br>
Another party has already entered the sepulcher. Try again later.
</body></html>

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<html><body>Emperors' Sepulcher Manager:<br>
Entry forbidden at this time. Try again later.
</body></html>

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<html><body>Emperors' Sepulcher Manager:<br>
The stone statue will only respond to the hand of the party leader.
</body></html>

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<html><body>Emperors' Sepulcher Manager:<br>
%member% needs to speak with the nameless soul to gain entry.
</body></html>

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<html><body>Emperors' Sepulcher Manager:<br>
Enter.
</body></html>

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<html><body>Emperors' Sepulcher Manager:<br>
%member% doesn't have a pass.
</body></html>

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<html><body>Emperors' Sepulcher Manager:<br>
To gain entry, a party must consist of at least four members.
</body></html>

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<html><body>Emperors' Sepulcher Manager:<br>
A weird-looking statue.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Great Sages' Sepulcher Manager:<br>
Sepulcher is full. Try again later.
</body></html>

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<html><body>Great Sages' Sepulcher Manager:<br>
No entry. Try again later.
</body></html>

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<html><body>Great Sages' Sepulcher Manager:<br>
The party leader must place hands on the statue.
</body></html>

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<html><body>Great Sages' Sepulcher Manager:<br>
%member% must talk with the Nameless Soul to get permission.
</body></html>

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<html><body>Great Sages' Sepulcher Manager:<br>
Enter!
</body></html>

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<html><body>Great Sages' Sepulcher Manager:<br>
%member% does not have a pass to enter.
</body></html>

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<html><body>Great Sages' Sepulcher Manager:<br>
A party must consist of at least four members. Come back later.
</body></html>

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<html><body>Great Sages' Sepulcher Manager:<br>
A weird-looking stone statue.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Judges' Sepulcher Manager:<br>
Another party has already entered the sepulcher. Come back later!
</body></html>

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<html><body>Judge's Sepulcher Manager:<br>
Come back later!
</body></html>

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<html><body>Judges' Sepulcher Manager:<br>
Only a party leader may lay hands on the stone statue and enter!
</body></html>

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<html><body>Judges' Sepulcher Manager:<br>
%member% must get permission from the nameless soul.
</body></html>

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<html><body>Judges' Sepulcher Manager:<br>
You may enter!
</body></html>

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<html><body>Judges' Sepulcher Manager:<br>
%member% doesn't have a pass!
</body></html>

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<html><body>Judges' Sepulcher Manager:<br>
The combined strength of at least four is needed to gain entry!
</body></html>

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<html><body>Judge's Sepulcher Manager:<br>
A weird-looking statue.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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<html><body>Baron's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Baron.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Viscount's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Viscount.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Count's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Count.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Marquis' Hall Gatekeeper:<br>
I guard the gate connected to the Marquis' Hall.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Duke's Hall Gatekeeper:<br>
I guard the gate connected to the tomb of the Emperor.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open gate</a>
</body></html>

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<html><body>Baron's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Baron.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Viscount's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Viscount.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Count's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Count.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Marquis' Hall Gatekeeper:<br>
I guard the gate connected to the Marquis' Hall.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Duke's Hall Gatekeeper:<br>
I guard the gate connected to the tomb of the Emperor.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open gate</a>
</body></html>

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<html><body>Baron's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Baron.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Viscount's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Viscount.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Count's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Count.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Marquis' Hall Gatekeeper:<br>
I guard the gate connected to the Marquis' Hall.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Duke's Hall Gatekeeper:<br>
I guard the gate connected to the tomb of the Emperor.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open gate</a>
</body></html>

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<html><body>Baron's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Baron.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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<html><body>Viscount's Hall Gatekeeper:<br>
I guard the gate connected to the hall of a Viscount.<br>
<a action="bypass -h npc_%objectId%_open_gate">Open the gate.</a>
</body></html>

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