Race skilltree changes.

Contributed by rocknowx.
This commit is contained in:
MobiusDev
2015-11-08 11:13:43 +00:00
parent 31d9798f66
commit 12b69ed5e9
10 changed files with 55 additions and 17 deletions

View File

@@ -1,24 +1,49 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="30400" levels="2" name="Divine Wind">
<!-- AUTO GENERATED SKILL -->
<!-- Wind/Holy Resistance + 10. -->
<table name="#magicLvl"> 1 85 </table>
<table name="#res"> 10 20 </table>
<set name="icon" val="icon.skill30400" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="windRes" val="#res" />
<add stat="holyRes" val="#res" />
</effect>
</for>
</skill>
<skill id="30401" levels="2" name="Tenacity">
<!-- AUTO GENERATED SKILL -->
<!-- Max. HP + 1%, Speed + 4. -->
<table name="#magicLvl"> 1 85 </table>
<table name="#maxHp"> 1.01 1.02 </table>
<table name="#spd"> 4 7 </table>
<set name="icon" val="icon.skill30401" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="maxHp" val="#maxHp" />
<add stat="runSpd" val="#spd" />
</effect>
</for>
</skill>
<skill id="30402" levels="2" name="Efficacy">
<!-- AUTO GENERATED SKILL -->
<!-- MP Consumption - 1%. -->
<table name="#magicLvl"> 1 85 </table>
<table name="#mpConsumeRate"> 0.99 0.98 </table>
<set name="icon" val="icon.skill30402" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="physicalMpConsumeRate" val="#mpConsumeRate" />
<mul stat="magicalMpConsumeRate" val="#mpConsumeRate" />
</effect>
</for>
</skill>
</list>