Free version update 14-12-2023.

This commit is contained in:
MobiusDevelopment
2023-12-14 02:11:28 +02:00
parent 6a0a4be1ea
commit 1204ad8e00
6352 changed files with 98838 additions and 68045 deletions
@@ -47,4 +47,85 @@
<skill id="22918" level="4" minimumPieces="4" /> <!-- Resurrection Device -->
</skills>
</set>
<!-- Sigil of Light -->
<set id="501" visual="true" minimumPieces="1">
<requiredItems>
<item id="60575" /> <!-- Sigil of Light Lv. 1 -->
</requiredItems>
<skills>
<skill id="29562" level="1" minimumPieces="1" /> <!-- Sigil of Light Lv. 1 -->
</skills>
</set>
<set id="502" visual="true" minimumPieces="1">
<requiredItems>
<item id="60576" /> <!-- Sigil of Light Lv. 2 -->
</requiredItems>
<skills>
<skill id="29563" level="1" minimumPieces="1" /> <!-- Sigil of Light Lv. 2 -->
</skills>
</set>
<set id="503" visual="true" minimumPieces="1">
<requiredItems>
<item id="60577" /> <!-- Sigil of Light Lv. 3 -->
</requiredItems>
<skills>
<skill id="29564" level="1" minimumPieces="1" /> <!-- Sigil of Light Lv. 3 -->
</skills>
</set>
<set id="504" visual="true" minimumPieces="1">
<requiredItems>
<item id="60578" /> <!-- Sigil of Light Lv. 4 -->
</requiredItems>
<skills>
<skill id="29565" level="1" minimumPieces="1" /> <!-- Sigil of Light Lv. 4 -->
</skills>
</set>
<set id="505" visual="true" minimumPieces="1">
<requiredItems>
<item id="60579" /> <!-- Sigil of Light Lv. 5 -->
</requiredItems>
<skills>
<skill id="29566" level="1" minimumPieces="1" /> <!-- Sigil of Light Lv. 5 -->
</skills>
</set>
<set id="506" visual="true" minimumPieces="1">
<requiredItems>
<item id="60580" /> <!-- Sigil of Light Lv. 6 -->
</requiredItems>
<skills>
<skill id="29567" level="1" minimumPieces="1" /> <!-- Sigil of Light Lv. 6 -->
</skills>
</set>
<set id="507" visual="true" minimumPieces="1">
<requiredItems>
<item id="60581" /> <!-- Sigil of Light Lv. 7 -->
</requiredItems>
<skills>
<skill id="29568" level="1" minimumPieces="1" /> <!-- Sigil of Light Lv. 7 -->
</skills>
</set>
<set id="508" visual="true" minimumPieces="1">
<requiredItems>
<item id="60582" /> <!-- Sigil of Light Lv. 8 -->
</requiredItems>
<skills>
<skill id="29569" level="1" minimumPieces="1" /> <!-- Sigil of Light Lv. 8 -->
</skills>
</set>
<set id="509" visual="true" minimumPieces="1">
<requiredItems>
<item id="60583" /> <!-- Sigil of Light Lv. 9 -->
</requiredItems>
<skills>
<skill id="29570" level="1" minimumPieces="1" /> <!-- Sigil of Light Lv. 9 -->
</skills>
</set>
<set id="510" visual="true" minimumPieces="1">
<requiredItems>
<item id="60584" /> <!-- Sigil of Light Lv. 10 -->
</requiredItems>
<skills>
<skill id="29571" level="1" minimumPieces="1" /> <!-- Sigil of Light Lv. 10 -->
</skills>
</set>
</list>
@@ -170,8 +170,5 @@
<item id="80694" count="1" equipped="true" /> <!-- Boots - Apprentice Adventurer -->
<item id="10650" count="5" /> <!-- Adventurer's Scroll of Escape -->
<item id="33801" count="1" /> <!-- Mentoring Guidebook -->
<item id="80683" count="1" /> <!-- Sword Breaker - For Apprentice Adventurer -->
<item id="80687" count="1" /> <!-- Compound Bow - For Apprentice Adventurer -->
<item id="17" count="1500" /> <!-- Wooden Arrow -->
</equipment>
</list>
@@ -2,9 +2,12 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/initialEquipment.xsd">
<!-- Human Fighter -->
<equipment classId="0">
<item id="2369" count="1" equipped="true" /> <!-- Squire's Sword -->
<item id="1146" count="1" equipped="true" /> <!-- Squire's Shirt -->
<item id="1147" count="1" equipped="true" /> <!-- Squire's Pants -->
<item id="80684" count="1" equipped="true" /> <!-- Falchion - For Apprentice Adventurer -->
<item id="80690" count="1" equipped="true" /> <!-- Durable Leather Helmet - Apprentice Adventurer -->
<item id="80691" count="1" equipped="true" /> <!-- Bronze Breastplate - Apprentice Adventurer -->
<item id="80692" count="1" equipped="true" /> <!-- Bronze Gaiters - Apprentice Adventurer -->
<item id="80693" count="1" equipped="true" /> <!-- Bracer - Apprentice Adventurer -->
<item id="80694" count="1" equipped="true" /> <!-- Boots - Apprentice Adventurer -->
<item id="20922" count="1" equipped="true" /> <!-- Adventurer Hat -->
<item id="22193" count="1" equipped="true" /> <!-- Mount - Rocking Horse -->
<item id="37314" count="1" /> <!-- Fated Support Box -->
@@ -12,183 +15,218 @@
<item id="32226" count="10" /> <!-- Scroll of Escape: Talking Island Village -->
<item id="10650" count="5" /> <!-- Adventurer's Scroll of Escape -->
<item id="36950" count="1" /> <!-- Toma's Living Guide -->
<item id="10" count="1" /> <!-- Dagger -->
<item id="80683" count="1" /> <!-- Sword Breaker - For Apprentice Adventurer -->
<item id="80687" count="1" /> <!-- Compound Bow - For Apprentice Adventurer -->
<item id="17" count="1500" /> <!-- Wooden Arrow -->
</equipment>
<!-- Human Mystic -->
<equipment classId="10">
<item id="6" count="1" equipped="true" /> <!-- Apprentice's Wand -->
<item id="425" count="1" equipped="true" /> <!-- Apprentice's Tunic -->
<item id="461" count="1" equipped="true" /> <!-- Apprentice's Stockings -->
<item id="80686" count="1" equipped="true" /> <!-- Mage Staff - For Apprentice Adventurer -->
<item id="80695" count="1" equipped="true" /> <!-- Leather Helmet - Apprentice Adventurer -->
<item id="80696" count="1" equipped="true" /> <!-- Tunic of Devotion - Apprentice Adventurer -->
<item id="80697" count="1" equipped="true" /> <!-- Stockings of Devotion - Apprentice Adventurer -->
<item id="80693" count="1" equipped="true" /> <!-- Bracer - Apprentice Adventurer -->
<item id="80694" count="1" equipped="true" /> <!-- Boots - Apprentice Adventurer -->
<item id="20922" count="1" equipped="true" /> <!-- Adventurer Hat -->
<item id="22193" count="1" equipped="true" /> <!-- Mount - Rocking Horse -->
<item id="37314" count="1" /> <!-- Fated Support Box -->
<item id="33801" count="1" /> <!-- Mentoring Guidebook -->
<item id="32226" count="10" /> <!-- Scroll of Escape: Talking Island Village -->
<item id="10650" count="5" /> <!-- Adventurer's Scroll of Escape -->
<item id="36950" count="1" /> <!-- Toma's Living Guide -->
<item id="80689" count="1" /> <!-- Flanged Mace - For Apprentice Adventurer -->
</equipment>
<!-- Elven Fighter -->
<equipment classId="18">
<item id="2369" count="1" equipped="true" /> <!-- Squire's Sword -->
<item id="1146" count="1" equipped="true" /> <!-- Squire's Shirt -->
<item id="1147" count="1" equipped="true" /> <!-- Squire's Pants -->
<item id="80684" count="1" equipped="true" /> <!-- Falchion - For Apprentice Adventurer -->
<item id="80690" count="1" equipped="true" /> <!-- Durable Leather Helmet - Apprentice Adventurer -->
<item id="80691" count="1" equipped="true" /> <!-- Bronze Breastplate - Apprentice Adventurer -->
<item id="80692" count="1" equipped="true" /> <!-- Bronze Gaiters - Apprentice Adventurer -->
<item id="80693" count="1" equipped="true" /> <!-- Bracer - Apprentice Adventurer -->
<item id="80694" count="1" equipped="true" /> <!-- Boots - Apprentice Adventurer -->
<item id="20922" count="1" equipped="true" /> <!-- Adventurer Hat -->
<item id="22193" count="1" equipped="true" /> <!-- Mount - Rocking Horse -->
<item id="37314" count="1" /> <!-- Fated Support Box -->
<item id="33801" count="1" /> <!-- Mentoring Guidebook -->
<item id="32226" count="10" /> <!-- Scroll of Escape: Talking Island Village -->
<item id="10650" count="5" /> <!-- Adventurer's Scroll of Escape -->
<item id="36950" count="1" /> <!-- Toma's Living Guide -->
<item id="10" count="1" /> <!-- Dagger -->
<item id="80683" count="1" /> <!-- Sword Breaker - For Apprentice Adventurer -->
<item id="80687" count="1" /> <!-- Compound Bow - For Apprentice Adventurer -->
<item id="17" count="1500" /> <!-- Wooden Arrow -->
</equipment>
<!-- Elven Mystic -->
<equipment classId="25">
<item id="6" count="1" equipped="true" /> <!-- Apprentice's Wand -->
<item id="425" count="1" equipped="true" /> <!-- Apprentice's Tunic -->
<item id="461" count="1" equipped="true" /> <!-- Apprentice's Stockings -->
<item id="80686" count="1" equipped="true" /> <!-- Mage Staff - For Apprentice Adventurer -->
<item id="80695" count="1" equipped="true" /> <!-- Leather Helmet - Apprentice Adventurer -->
<item id="80696" count="1" equipped="true" /> <!-- Tunic of Devotion - Apprentice Adventurer -->
<item id="80697" count="1" equipped="true" /> <!-- Stockings of Devotion - Apprentice Adventurer -->
<item id="80693" count="1" equipped="true" /> <!-- Bracer - Apprentice Adventurer -->
<item id="80694" count="1" equipped="true" /> <!-- Boots - Apprentice Adventurer -->
<item id="20922" count="1" equipped="true" /> <!-- Adventurer Hat -->
<item id="22193" count="1" equipped="true" /> <!-- Mount - Rocking Horse -->
<item id="37314" count="1" /> <!-- Fated Support Box -->
<item id="33801" count="1" /> <!-- Mentoring Guidebook -->
<item id="32226" count="10" /> <!-- Scroll of Escape: Talking Island Village -->
<item id="10650" count="5" /> <!-- Adventurer's Scroll of Escape -->
<item id="36950" count="1" /> <!-- Toma's Living Guide -->
<item id="80689" count="1" /> <!-- Flanged Mace - For Apprentice Adventurer -->
</equipment>
<!-- Dark Fighter -->
<equipment classId="31">
<item id="2369" count="1" equipped="true" /> <!-- Squire's Sword -->
<item id="1146" count="1" equipped="true" /> <!-- Squire's Shirt -->
<item id="1147" count="1" equipped="true" /> <!-- Squire's Pants -->
<item id="80684" count="1" equipped="true" /> <!-- Falchion - For Apprentice Adventurer -->
<item id="80690" count="1" equipped="true" /> <!-- Durable Leather Helmet - Apprentice Adventurer -->
<item id="80691" count="1" equipped="true" /> <!-- Bronze Breastplate - Apprentice Adventurer -->
<item id="80692" count="1" equipped="true" /> <!-- Bronze Gaiters - Apprentice Adventurer -->
<item id="80693" count="1" equipped="true" /> <!-- Bracer - Apprentice Adventurer -->
<item id="80694" count="1" equipped="true" /> <!-- Boots - Apprentice Adventurer -->
<item id="20922" count="1" equipped="true" /> <!-- Adventurer Hat -->
<item id="22193" count="1" equipped="true" /> <!-- Mount - Rocking Horse -->
<item id="37314" count="1" /> <!-- Fated Support Box -->
<item id="33801" count="1" /> <!-- Mentoring Guidebook -->
<item id="32226" count="10" /> <!-- Scroll of Escape: Talking Island Village -->
<item id="10650" count="5" /> <!-- Adventurer's Scroll of Escape -->
<item id="36950" count="1" /> <!-- Toma's Living Guide -->
<item id="10" count="1" /> <!-- Dagger -->
<item id="80683" count="1" /> <!-- Sword Breaker - For Apprentice Adventurer -->
<item id="80687" count="1" /> <!-- Compound Bow - For Apprentice Adventurer -->
<item id="17" count="1500" /> <!-- Wooden Arrow -->
</equipment>
<!-- Dark Mystic -->
<equipment classId="38">
<item id="6" count="1" equipped="true" /> <!-- Apprentice's Wand -->
<item id="425" count="1" equipped="true" /> <!-- Apprentice's Tunic -->
<item id="461" count="1" equipped="true" /> <!-- Apprentice's Stockings -->
<item id="80686" count="1" equipped="true" /> <!-- Mage Staff - For Apprentice Adventurer -->
<item id="80695" count="1" equipped="true" /> <!-- Leather Helmet - Apprentice Adventurer -->
<item id="80696" count="1" equipped="true" /> <!-- Tunic of Devotion - Apprentice Adventurer -->
<item id="80697" count="1" equipped="true" /> <!-- Stockings of Devotion - Apprentice Adventurer -->
<item id="80693" count="1" equipped="true" /> <!-- Bracer - Apprentice Adventurer -->
<item id="80694" count="1" equipped="true" /> <!-- Boots - Apprentice Adventurer -->
<item id="20922" count="1" equipped="true" /> <!-- Adventurer Hat -->
<item id="22193" count="1" equipped="true" /> <!-- Mount - Rocking Horse -->
<item id="37314" count="1" /> <!-- Fated Support Box -->
<item id="33801" count="1" /> <!-- Mentoring Guidebook -->
<item id="32226" count="10" /> <!-- Scroll of Escape: Talking Island Village -->
<item id="10650" count="5" /> <!-- Adventurer's Scroll of Escape -->
<item id="36950" count="1" /> <!-- Toma's Living Guide -->
<item id="80689" count="1" /> <!-- Flanged Mace - For Apprentice Adventurer -->
</equipment>
<!-- Orc Fighter -->
<equipment classId="44">
<item id="2369" count="1" equipped="true" /> <!-- Squire's Sword -->
<item id="1146" count="1" equipped="true" /> <!-- Squire's Shirt -->
<item id="1147" count="1" equipped="true" /> <!-- Squire's Pants -->
<item id="80685" count="1" equipped="true" /> <!-- Zweihander - For Apprentice Adventurer -->
<item id="80690" count="1" equipped="true" /> <!-- Durable Leather Helmet - Apprentice Adventurer -->
<item id="80691" count="1" equipped="true" /> <!-- Bronze Breastplate - Apprentice Adventurer -->
<item id="80692" count="1" equipped="true" /> <!-- Bronze Gaiters - Apprentice Adventurer -->
<item id="80693" count="1" equipped="true" /> <!-- Bracer - Apprentice Adventurer -->
<item id="80694" count="1" equipped="true" /> <!-- Boots - Apprentice Adventurer -->
<item id="20922" count="1" equipped="true" /> <!-- Adventurer Hat -->
<item id="22193" count="1" equipped="true" /> <!-- Mount - Rocking Horse -->
<item id="37314" count="1" /> <!-- Fated Support Box -->
<item id="33801" count="1" /> <!-- Mentoring Guidebook -->
<item id="32226" count="10" /> <!-- Scroll of Escape: Talking Island Village -->
<item id="10650" count="5" /> <!-- Adventurer's Scroll of Escape -->
<item id="36950" count="1" /> <!-- Toma's Living Guide -->
<item id="2368" count="1" /> <!-- Training Gloves -->
<item id="80688" count="1" /> <!-- Viper Fang - Apprentice Adventurer -->
</equipment>
<!-- Orc Mystic -->
<!-- NOTE: This is orc_mage (orc_shaman is retail typo) -->
<equipment classId="49">
<item id="2368" count="1" equipped="true" /> <!-- Training Gloves -->
<item id="425" count="1" equipped="true" /> <!-- Apprentice's Tunic -->
<item id="461" count="1" equipped="true" /> <!-- Apprentice's Stockings -->
<item id="80686" count="1" equipped="true" /> <!-- Mage Staff - For Apprentice Adventurer -->
<item id="80695" count="1" equipped="true" /> <!-- Leather Helmet - Apprentice Adventurer -->
<item id="80696" count="1" equipped="true" /> <!-- Tunic of Devotion - Apprentice Adventurer -->
<item id="80697" count="1" equipped="true" /> <!-- Stockings of Devotion - Apprentice Adventurer -->
<item id="80693" count="1" equipped="true" /> <!-- Bracer - Apprentice Adventurer -->
<item id="80694" count="1" equipped="true" /> <!-- Boots - Apprentice Adventurer -->
<item id="20922" count="1" equipped="true" /> <!-- Adventurer Hat -->
<item id="22193" count="1" equipped="true" /> <!-- Mount - Rocking Horse -->
<item id="37314" count="1" /> <!-- Fated Support Box -->
<item id="33801" count="1" /> <!-- Mentoring Guidebook -->
<item id="32226" count="10" /> <!-- Scroll of Escape: Talking Island Village -->
<item id="10650" count="5" /> <!-- Adventurer's Scroll of Escape -->
<item id="36950" count="1" /> <!-- Toma's Living Guide -->
<item id="80689" count="1" /> <!-- Flanged Mace - For Apprentice Adventurer -->
</equipment>
<!-- Dwarf Fighter -->
<equipment classId="53">
<item id="2370" count="1" equipped="true" /> <!-- Guild Member's Club -->
<item id="10" count="1" /> <!-- Dagger -->
<item id="1146" count="1" equipped="true" /> <!-- Squire's Shirt -->
<item id="1147" count="1" equipped="true" /> <!-- Squire's Pants -->
<item id="80689" count="1" equipped="true" /> <!-- Flanged Mace - Apprentice Adventurer -->
<item id="80690" count="1" equipped="true" /> <!-- Durable Leather Helmet - Apprentice Adventurer -->
<item id="80691" count="1" equipped="true" /> <!-- Bronze Breastplate - Apprentice Adventurer -->
<item id="80692" count="1" equipped="true" /> <!-- Bronze Gaiters - Apprentice Adventurer -->
<item id="80693" count="1" equipped="true" /> <!-- Bracer - Apprentice Adventurer -->
<item id="80694" count="1" equipped="true" /> <!-- Boots - Apprentice Adventurer -->
<item id="20922" count="1" equipped="true" /> <!-- Adventurer Hat -->
<item id="22193" count="1" equipped="true" /> <!-- Mount - Rocking Horse -->
<item id="37314" count="1" /> <!-- Fated Support Box -->
<item id="33801" count="1" /> <!-- Mentoring Guidebook -->
<item id="32226" count="10" /> <!-- Scroll of Escape: Talking Island Village -->
<item id="10650" count="5" /> <!-- Adventurer's Scroll of Escape -->
<item id="36950" count="1" /> <!-- Toma's Living Guide -->
<item id="80683" count="1" /> <!-- Sword Breaker - For Apprentice Adventurer -->
</equipment>
<!-- Male Kamael Soldier -->
<equipment classId="123">
<item id="2369" count="1" equipped="true" /> <!-- Squire's Sword -->
<item id="1146" count="1" equipped="true" /> <!-- Squire's Shirt -->
<item id="1147" count="1" equipped="true" /> <!-- Squire's Pants -->
<item id="80684" count="1" equipped="true" /> <!-- Falchion - For Apprentice Adventurer -->
<item id="80690" count="1" equipped="true" /> <!-- Durable Leather Helmet - Apprentice Adventurer -->
<item id="80691" count="1" equipped="true" /> <!-- Bronze Breastplate - Apprentice Adventurer -->
<item id="80692" count="1" equipped="true" /> <!-- Bronze Gaiters - Apprentice Adventurer -->
<item id="80693" count="1" equipped="true" /> <!-- Bracer - Apprentice Adventurer -->
<item id="80694" count="1" equipped="true" /> <!-- Boots - Apprentice Adventurer -->
<item id="20922" count="1" equipped="true" /> <!-- Adventurer Hat -->
<item id="22193" count="1" equipped="true" /> <!-- Mount - Rocking Horse -->
<item id="37314" count="1" /> <!-- Fated Support Box -->
<item id="33801" count="1" /> <!-- Mentoring Guidebook -->
<item id="32226" count="10" /> <!-- Scroll of Escape: Talking Island Village -->
<item id="10650" count="5" /> <!-- Adventurer's Scroll of Escape -->
<item id="36950" count="1" /> <!-- Toma's Living Guide -->
<item id="10" count="1" /> <!-- Dagger -->
<item id="80683" count="1" /> <!-- Sword Breaker - For Apprentice Adventurer -->
</equipment>
<!-- Female Kamael Soldier -->
<equipment classId="124">
<item id="2369" count="1" equipped="true" /> <!-- Squire's Sword -->
<item id="1146" count="1" equipped="true" /> <!-- Squire's Shirt -->
<item id="1147" count="1" equipped="true" /> <!-- Squire's Pants -->
<item id="80684" count="1" equipped="true" /> <!-- Falchion - For Apprentice Adventurer -->
<item id="80690" count="1" equipped="true" /> <!-- Durable Leather Helmet - Apprentice Adventurer -->
<item id="80691" count="1" equipped="true" /> <!-- Bronze Breastplate - Apprentice Adventurer -->
<item id="80692" count="1" equipped="true" /> <!-- Bronze Gaiters - Apprentice Adventurer -->
<item id="80693" count="1" equipped="true" /> <!-- Bracer - Apprentice Adventurer -->
<item id="80694" count="1" equipped="true" /> <!-- Boots - Apprentice Adventurer -->
<item id="20922" count="1" equipped="true" /> <!-- Adventurer Hat -->
<item id="22193" count="1" equipped="true" /> <!-- Mount - Rocking Horse -->
<item id="37314" count="1" /> <!-- Fated Support Box -->
<item id="33801" count="1" /> <!-- Mentoring Guidebook -->
<item id="32226" count="10" /> <!-- Scroll of Escape: Talking Island Village -->
<item id="10650" count="5" /> <!-- Adventurer's Scroll of Escape -->
<item id="36950" count="1" /> <!-- Toma's Living Guide -->
<item id="10" count="1" /> <!-- Dagger -->
<item id="80686" count="1" /> <!-- Mage Staff - For Apprentice Adventurer -->
</equipment>
<!-- Ertheia Fighter -->
<equipment classId="182">
<item id="2368" count="1" equipped="true" /> <!-- Training Gloves -->
<item id="1146" count="1" equipped="true" /> <!-- Squire's Shirt -->
<item id="1147" count="1" equipped="true" /> <!-- Squire's Pants -->
<item id="80688" count="1" equipped="true" /> <!-- Viper Fang - Apprentice Adventurer -->
<item id="80690" count="1" equipped="true" /> <!-- Durable Leather Helmet - Apprentice Adventurer -->
<item id="80691" count="1" equipped="true" /> <!-- Bronze Breastplate - Apprentice Adventurer -->
<item id="80692" count="1" equipped="true" /> <!-- Bronze Gaiters - Apprentice Adventurer -->
<item id="80693" count="1" equipped="true" /> <!-- Bracer - Apprentice Adventurer -->
<item id="80694" count="1" equipped="true" /> <!-- Boots - Apprentice Adventurer -->
<item id="20922" count="1" equipped="true" /> <!-- Adventurer Hat -->
<item id="22193" count="1" equipped="true" /> <!-- Mount - Rocking Horse -->
<item id="37314" count="1" /> <!-- Fated Support Box -->
<item id="33801" count="1" /> <!-- Mentoring Guidebook -->
<item id="40195" count="10" /> <!-- Scroll of Escape: Faeron Village -->
<item id="10650" count="5" /> <!-- Adventurer's Scroll of Escape -->
<item id="36950" count="1" /> <!-- Toma's Living Guide -->
</equipment>
<!-- Ertheia Wizard -->
<equipment classId="183">
<item id="40061" count="1" equipped="true" /> <!-- Apprentice's Staff -->
<item id="425" count="1" equipped="true" /> <!-- Apprentice's Tunic -->
<item id="461" count="1" equipped="true" /> <!-- Apprentice's Stockings -->
<item id="80686" count="1" equipped="true" /> <!-- Mage Staff - For Apprentice Adventurer -->
<item id="80695" count="1" equipped="true" /> <!-- Leather Helmet - Apprentice Adventurer -->
<item id="80696" count="1" equipped="true" /> <!-- Tunic of Devotion - Apprentice Adventurer -->
<item id="80697" count="1" equipped="true" /> <!-- Stockings of Devotion - Apprentice Adventurer -->
<item id="80693" count="1" equipped="true" /> <!-- Bracer - Apprentice Adventurer -->
<item id="80694" count="1" equipped="true" /> <!-- Boots - Apprentice Adventurer -->
<item id="20922" count="1" equipped="true" /> <!-- Adventurer Hat -->
<item id="22193" count="1" equipped="true" /> <!-- Mount - Rocking Horse -->
<item id="37314" count="1" /> <!-- Fated Support Box -->
<item id="33801" count="1" /> <!-- Mentoring Guidebook -->
<item id="40195" count="10" /> <!-- Scroll of Escape: Faeron Village -->
<item id="10650" count="5" /> <!-- Adventurer's Scroll of Escape -->
<item id="36950" count="1" /> <!-- Toma's Living Guide -->
</equipment>
<!-- Death Soldier -->
<equipment classId="212">
<item id="2369" count="1" equipped="true" /> <!-- Squire's Sword -->
<item id="1146" count="1" equipped="true" /> <!-- Squire's Shirt -->
<item id="1147" count="1" equipped="true" /> <!-- Squire's Pants -->
<item id="80684" count="1" equipped="true" /> <!-- Falchion - For Apprentice Adventurer -->
<item id="80690" count="1" equipped="true" /> <!-- Durable Leather Helmet - Apprentice Adventurer -->
<item id="80691" count="1" equipped="true" /> <!-- Bronze Breastplate - Apprentice Adventurer -->
<item id="80692" count="1" equipped="true" /> <!-- Bronze Gaiters - Apprentice Adventurer -->
<item id="80693" count="1" equipped="true" /> <!-- Bracer - Apprentice Adventurer -->
<item id="80694" count="1" equipped="true" /> <!-- Boots - Apprentice Adventurer -->
<item id="20922" count="1" equipped="true" /> <!-- Adventurer Hat -->
<item id="22193" count="1" equipped="true" /> <!-- Mount - Rocking Horse -->
<item id="37314" count="1" /> <!-- Fated Support Box -->
<item id="33801" count="1" /> <!-- Mentoring Guidebook -->
<item id="32226" count="10" /> <!-- Scroll of Escape: Talking Island Village -->
<item id="10650" count="5" /> <!-- Adventurer's Scroll of Escape -->
<item id="36950" count="1" /> <!-- Toma's Living Guide -->
<item id="10" count="1" /> <!-- Dagger -->
</equipment>
</list>
@@ -796,14 +796,19 @@
<item id="46254" name="Dandy's Golden Ball" type="EtcItem">
<!-- For 1 h., acquired XP/ SP +100%. Changes the appearance of your armor into that of an NC Dinos uniform. Cannot be stacked with the Fall of the Dragon or Nevit's Hourglass. -->
<set name="icon" val="BranchIcon.icon.g_ev_goldenball" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18471" level="1" /> <!-- Dandy's Golden Ball -->
</skills>
</item>
<item id="46255" name="Halloween Outfit" type="EtcItem">
<!-- Changes the appearance of upper armor into that of a Halloween Outfit. Works on one-pieces too. -->
@@ -919,7 +919,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">202</stat>
</stats>
@@ -562,7 +562,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">151</stat>
</stats>
@@ -911,7 +911,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<set name="enchant_enabled" val="true" />
<stats>
<stat type="mDef">101</stat>
@@ -333,6 +333,7 @@
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60320" name="Forgotten Lord's Shining Crystal of Dyes" type="EtcItem">
<!-- Required for creating Forgotten Lord's dyes. Can be compounded with a dye of Lv. 7+. In case of failure, the dye does not disappear, but its level drops to 7. -->
@@ -1141,9 +1141,18 @@
<set name="icon" val="icon.bm_dragon_posion_special" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="1" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="etcitem_type" val="POTION" />
<set name="is_oly_restricted" val="true" />
<set name="is_event_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="reuse_delay" val="300000" />
<skills>
<skill id="39205" level="2" /> <!-- Glowing Dragon's Attribute Potion -->
</skills>
</item>
<item id="60460" name="Shining Royal Nevit's Gold Hourglass" type="EtcItem">
<!-- During hunting, for 30 min., acquired XP/ SP +120%, damage +5%, received damage -7%. Cannot stack with the Shining Nevit's Gold Hourglass, Fall of the Dragon, or Dandy's Home Run Ball. The effect is removed after entering the Olympiad or the Ceremony of Chaos. Cooldown: 10 sec. -->
@@ -120,6 +120,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60504" name="Top-grade Weapon Coupon" type="EtcItem">
<!-- Can be exchanged for any top-grade weapon. -->
@@ -130,6 +131,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60505" name="Bloodstained Zariche Weapon Coupon" type="EtcItem">
<!-- Can be exchanged for any Bloodstained Zariche weapon. -->
@@ -140,6 +142,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60506" name="Lv. 5 Greater Jewel Coupon" type="EtcItem">
<!-- Can be exchanged for a Lv. 5 greater jewel. -->
@@ -150,6 +153,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60507" name="Lv. 1 Greater Jewel Coupon" type="EtcItem">
<!-- Can be exchanged for a Lv. 1 greater jewel. -->
@@ -160,6 +164,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60508" name="Mysterious Pack Lv. 1" type="EtcItem">
<!-- Double-click to obtain various items. Compound it with Mysterious Crystal to obtain Mysterious Pack Lv. 2. -->
@@ -230,6 +235,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60510" name="Mysterious Pack Lv. 3" type="EtcItem">
<!-- Compound it with Mysterious Crystal to obtain Mysterious Pack Lv. 4. <Craft>. Greater Zodiac Agathion's Book of Growth (1 pc.) -->
@@ -238,6 +244,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60511" name="Mysterious Pack Lv. 4" type="EtcItem">
<!-- Compound it with Mysterious Crystal to obtain Mysterious Pack Lv. 5. <Craft>. Gran Kain's Scroll: Enchant R-grade Armor (1 pc.) -->
@@ -246,6 +253,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60512" name="Mysterious Pack Lv. 5" type="EtcItem">
<!-- Compound it with Mysterious Crystal to obtain Mysterious Pack Lv. 6. <Craft>. Gran Kain's Scroll: Enchant R-grade Weapon (1 pc.) -->
@@ -254,6 +262,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60513" name="Mysterious Pack Lv. 6" type="EtcItem">
<!-- Compound it with Mysterious Crystal to obtain Mysterious Pack Lv. 7. <Craft>. Tersi's Soul Crystal Lv. 6 (1 pc.) -->
@@ -262,6 +271,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60514" name="Mysterious Pack Lv. 7" type="EtcItem">
<!-- Compound it with Mysterious Crystal to obtain Mysterious Pack Lv. 8. <Craft>. Sayha's Shining Energy (1 pc.) -->
@@ -270,6 +280,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60515" name="Mysterious Pack Lv. 8" type="EtcItem">
<!-- Compound it with Mysterious Crystal to obtain Mysterious Pack Lv. 9. <Craft>. Greater Jewelry Box Lv. 1 (1 pc.) -->
@@ -278,6 +289,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60516" name="Mysterious Pack Lv. 9" type="EtcItem">
<!-- Compound it with Mysterious Crystal to obtain Mysterious Pack Lv. 10. <Craft>. Greater Zodiac Agathion Cube (1 pc.) -->
@@ -286,6 +298,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60517" name="Mysterious Pack Lv. 10" type="EtcItem">
<!-- Compound it with Mysterious Crystal to obtain Mysterious Pack Lv. 11. <Craft>. +8 Artifact Pack Coupon. <Limited craft>. Pa'agrio's Earring Lv. 3 (1 pc.). Eva's Earring Lv. 3 (1 pc.). Sayha's Ring Lv. 3 (1 pc.). Maphr's Ring Lv. 3 (1 pc.) -->
@@ -294,6 +307,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60518" name="Mysterious Pack Lv. 11" type="EtcItem">
<!-- Compound it with Mysterious Crystal to obtain Mysterious Pack Lv. 12. <Craft>. Venir's Talisman Lv. 22 (1 pc.). <Limited craft>. Gran Kain's Necklace Lv. 3 (1 pc.). Einhasad's Necklace Lv. 3 (1 pc.) -->
@@ -302,6 +316,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60519" name="Mysterious Pack Lv. 12" type="EtcItem">
<!-- Compound it with Mysterious Crystal to obtain Mysterious Pack Lv. 13. <Craft>. +20 Supreme Krishna Weapon Pack (1 pc.) -->
@@ -310,6 +325,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60520" name="Mysterious Pack Lv. 13" type="EtcItem">
<!-- Compound it with Mysterious Crystal to obtain Mysterious Pack Lv. 14. <Craft>. Enhanced Talisman of Protection Lv. 7 (1 pc.) -->
@@ -318,6 +334,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60521" name="Mysterious Pack Lv. 14" type="EtcItem">
<!-- <Craft>. High-grade Dragon Weapon Pack (1 pc.). Enhanced Sayha's Talisman Lv. 10 (1 pc.) -->
@@ -326,6 +343,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60522" name="Mysterious Crystal" type="EtcItem">
<!-- A crystal that looks very valuable. Can be used for increasing a Mysterious Pack's level through compounding. -->
@@ -375,6 +393,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60526" name="Package: +10 Heavenly Talisman" type="EtcItem">
<!-- Double-click to obtain various items. -->
@@ -448,6 +467,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60532" name="Trade Certificate" type="EtcItem">
<!-- A certificate for a safe traded in secret in the Mystic Tavern. You can get Suspicious Safe during the World Ranking Festival. -->
@@ -459,6 +479,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="60533" name="New Year Resolution" additionalName="Event" type="EtcItem">
<!-- Can be exchanged for various useful items through the Santa Claus. -->
@@ -469,6 +490,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60534" name="Christmas Token" additionalName="Event" type="EtcItem">
<!-- A memento of your encounter with Santa Claus. Bonuses will become available after you add it to a collection. -->
@@ -479,6 +501,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60535" name="New Year Snow Globe" additionalName="Event" type="EtcItem">
<!-- A snow globe filled with joyful energy of the New Year. Bonuses will become available after you add it to a collection. -->
@@ -489,6 +512,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60536" name="Holiday Rabbit's Jewel" additionalName="Event" type="EtcItem">
<!-- A special gift from Holiday Rabbit for celebrating the New Year of 2023. Bonuses will become available after you add it to a collection. -->
@@ -499,6 +523,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60537" name="Divine Coupon" type="EtcItem">
<!-- Can be exchanged for one of Gran Kain's enchant scrolls that are famous for their safe enchanting feature. Talk to the Game Assistant to make the exchange. -->
@@ -510,6 +535,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="60538" name="Shining Coupon" type="EtcItem">
<!-- Can be exchanged for rare shining supplies required for some equipment upgrades. Talk to the Game Assistant to make the exchange. -->
@@ -521,6 +547,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="60539" name="Coupon of Ancient Kingdoms" type="EtcItem">
<!-- Can be exchanged for a cloak of Ancient Kingdoms enchanted to +18 through the Game Assistant. -->
@@ -533,6 +560,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="60540" name="+18 Legendary Ferios Cloak Box" type="EtcItem">
<!-- Double-click to obtain Legendary Ferios Cloak enchanted to +18. -->
@@ -544,6 +572,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="60541" name="+18 Legendary Elmore Cloak Box" type="EtcItem">
<!-- Double-click to obtain Legendary Elmore Cloak enchanted to +18. -->
@@ -555,6 +584,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="60542" name="+18 Legendary Aden Cloak Box" type="EtcItem">
<!-- Double-click to obtain Legendary Aden Cloak enchanted to +18. -->
@@ -566,6 +596,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="60543" name="+18 Legendary Elmoreden Cloak Box" type="EtcItem">
<!-- Double-click to obtain Legendary Elmoreden Cloak enchanted to +18. -->
@@ -577,6 +608,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="60544" name="Superior Jewelry Box Lv. 5" type="EtcItem">
<!-- Double-click to obtain a Superior jewel Lv. 5. -->
@@ -670,6 +702,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60547" name="Magic Lamp Lv. 3" type="EtcItem">
<!-- An elegant lamp that emanates mystical energy. Can be upgraded to a higher level through compounding with Ice Crystal. -->
@@ -678,6 +711,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60548" name="Magic Lamp Lv. 4" type="EtcItem">
<!-- An elegant lamp that emanates mystical energy. Can be upgraded to a higher level through compounding with Ice Crystal. -->
@@ -686,6 +720,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60549" name="Magic Lamp Lv. 5" type="EtcItem">
<!-- An elegant lamp that emanates mystical energy. Can be upgraded to a higher level through compounding with Ice Crystal. -->
@@ -694,6 +729,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60550" name="Magic Lamp Lv. 6" type="EtcItem">
<!-- An elegant lamp that emanates mystical energy. Can be upgraded to a higher level through compounding with Ice Crystal. -->
@@ -702,6 +738,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60551" name="Magic Lamp Lv. 7" type="EtcItem">
<!-- An elegant lamp that emanates mystical energy. Can be upgraded to a higher level through compounding with Ice Crystal. -->
@@ -710,6 +747,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60552" name="Magic Lamp Lv. 8" type="EtcItem">
<!-- An elegant lamp that emanates mystical energy. Can be upgraded to a higher level through compounding with Ice Crystal. -->
@@ -718,6 +756,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60553" name="Magic Lamp Lv. 9" type="EtcItem">
<!-- An elegant lamp that emanates mystical energy. Can be upgraded to a higher level through compounding with Ice Crystal. -->
@@ -726,6 +765,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60554" name="Magic Lamp Lv. 10" type="EtcItem">
<!-- An elegant lamp that emanates mystical energy. Can be upgraded to a higher level through compounding with Ice Crystal. -->
@@ -734,6 +774,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60555" name="Magic Lamp Lv. 11" type="EtcItem">
<!-- An elegant lamp that emanates mystical energy. Can be upgraded to a higher level through compounding with Ice Crystal. -->
@@ -742,6 +783,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60556" name="Magic Lamp Lv. 12" type="EtcItem">
<!-- An elegant lamp that emanates mystical energy. Can be upgraded to a higher level through compounding with Ice Crystal. -->
@@ -750,6 +792,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60557" name="Magic Lamp Lv. 13" type="EtcItem">
<!-- An elegant lamp that emanates mystical energy. Can be upgraded to a higher level through compounding with Ice Crystal. -->
@@ -758,6 +801,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60558" name="Magic Lamp Lv. 14" type="EtcItem">
<!-- An elegant lamp that emanates mystical energy. -->
@@ -766,6 +810,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60559" name="Christmas Gift Box" type="EtcItem">
<!-- Double-click to obtain a useful item. -->
@@ -1451,82 +1496,152 @@
<item id="60585" name="Appearance Stone: Sigil of Light Lv. 1" type="EtcItem">
<!-- Changes the appearance of your sigil to that of Sigil of Light. Grants additional effects to the modified sigil depending on the appearance stone level. <Upgrading>. Compounding with Sigil of Light Shard. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="handler" val="Appearance" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<skills>
<skill id="29572" level="1" /> <!-- Appearance Stone: Sigil of Light Lv. 1 -->
</skills>
</item>
<item id="60586" name="Appearance Stone: Sigil of Light Lv. 2" type="EtcItem">
<!-- Changes the appearance of your sigil to that of Sigil of Light. Grants additional effects to the modified sigil depending on the appearance stone level. <Upgrading>. Compounding with Sigil of Light Shard. <Additional Lv. 2 effect>. MEN +1 -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="handler" val="Appearance" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<skills>
<skill id="29573" level="1" /> <!-- Appearance Stone: Sigil of Light Lv. 2 -->
</skills>
</item>
<item id="60587" name="Appearance Stone: Sigil of Light Lv. 3" type="EtcItem">
<!-- Changes the appearance of your sigil to that of Sigil of Light. Grants additional effects to the modified sigil depending on the appearance stone level. <Upgrading>. Compounding with Sigil of Light Shard. <Additional Lv. 3 effect>. MEN +1. CON +1 -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="handler" val="Appearance" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<skills>
<skill id="29574" level="1" /> <!-- Appearance Stone: Sigil of Light Lv. 3 -->
</skills>
</item>
<item id="60588" name="Appearance Stone: Sigil of Light Lv. 4" type="EtcItem">
<!-- Changes the appearance of your sigil to that of Sigil of Light. Grants additional effects to the modified sigil depending on the appearance stone level. <Upgrading>. Compounding with Sigil of Light Shard. <Additional Lv. 4 effect>. MEN +1. CON +1. WIT +1 -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="handler" val="Appearance" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<skills>
<skill id="29575" level="1" /> <!-- Appearance Stone: Sigil of Light Lv. 4 -->
</skills>
</item>
<item id="60589" name="Appearance Stone: Sigil of Light Lv. 5" type="EtcItem">
<!-- Changes the appearance of your sigil to that of Sigil of Light. Grants additional effects to the modified sigil depending on the appearance stone level. <Upgrading>. Compounding with Sigil of Light Shard. <Additional Lv. 5 effect>. MEN +1. CON +1. WIT +1. DEX +1 -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="handler" val="Appearance" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<skills>
<skill id="29576" level="1" /> <!-- Appearance Stone: Sigil of Light Lv. 5 -->
</skills>
</item>
<item id="60590" name="Appearance Stone: Sigil of Light Lv. 6" type="EtcItem">
<!-- Changes the appearance of your sigil to that of Sigil of Light. Grants additional effects to the modified sigil depending on the appearance stone level. <Upgrading>. Compounding with Sigil of Light Shard. <Additional Lv. 6 effect>. MEN +1. CON +1. WIT +1. DEX +1. INT +1. STR +1 -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="handler" val="Appearance" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<skills>
<skill id="29577" level="1" /> <!-- Appearance Stone: Sigil of Light Lv. 6 -->
</skills>
</item>
<item id="60591" name="Appearance Stone: Sigil of Light Lv. 7" type="EtcItem">
<!-- Changes the appearance of your sigil to that of Sigil of Light. Grants additional effects to the modified sigil depending on the appearance stone level. <Upgrading>. Compounding with Sigil of Light Shard. <Additional Lv. 7 effect>. MEN +1. CON +1. WIT +1. DEX +1. INT +1. STR +1. CHA +1. LUC +1 -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="handler" val="Appearance" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<skills>
<skill id="29578" level="1" /> <!-- Appearance Stone: Sigil of Light Lv. 7 -->
</skills>
</item>
<item id="60592" name="Appearance Stone: Sigil of Light Lv. 8" type="EtcItem">
<!-- Changes the appearance of your sigil to that of Sigil of Light. Grants additional effects to the modified sigil depending on the appearance stone level. <Upgrading>. Compounding with Sigil of Light Shard. <Additional Lv. 8 effect>. MEN +1. CON +1. WIT +1. DEX +1. INT +1. STR +1. CHA +1. LUC +1. Attribute Resistance +50. Weapon P./ M. Atk. +50 -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="handler" val="Appearance" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<skills>
<skill id="29579" level="1" /> <!-- Appearance Stone: Sigil of Light Lv. 8 -->
</skills>
</item>
<item id="60593" name="Appearance Stone: Sigil of Light Lv. 9" type="EtcItem">
<!-- Changes the appearance of your sigil to that of Sigil of Light. Grants additional effects to the modified sigil depending on the appearance stone level. <Upgrading>. Compounding with Sigil of Light Shard. <Additional Lv. 9 effect>. MEN +1. CON +1. WIT +1. DEX +1. INT +1. STR +1. CHA +1. LUC +1. Attribute Resistance +70. Weapon P./ M. Atk. +80 -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="handler" val="Appearance" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<skills>
<skill id="29580" level="1" /> <!-- Appearance Stone: Sigil of Light Lv. 9 -->
</skills>
</item>
<item id="60594" name="Appearance Stone: Sigil of Light Lv. 10" type="EtcItem">
<!-- Changes the appearance of your sigil to that of Sigil of Light. Grants additional effects to the modified sigil depending on the appearance stone level. <Additional Lv. 10 effect>. MEN +1. CON +1. WIT +1. DEX +1. INT +1. STR +1. CHA +1. LUC +1. Attribute Resistance +100. Weapon P./ M. Atk. +120 -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="handler" val="Appearance" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<skills>
<skill id="29581" level="1" /> <!-- Appearance Stone: Sigil of Light Lv. 10 -->
</skills>
</item>
<item id="60595" name="Sigil of Light Shard" type="EtcItem">
<!-- Increases the level of Appearance Stone: Sigil of Light, when compounded with it. In case of failure, Appearance Stone disappears. -->
@@ -1535,6 +1650,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="60596" name="Appearance Stone Pack: Sigil of Light" type="EtcItem">
<!-- Double-click to obtain Appearance Stone: Sigil of Light Lv. 1 (1 pc.) and Sigil of Light Shard (10 pcs.). -->
@@ -482,7 +482,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">292</stat>
</stats>
@@ -498,7 +498,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">219</stat>
</stats>
@@ -514,7 +514,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">146</stat>
</stats>
@@ -382,6 +382,13 @@
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<set name="time" val="360" />
<skills>
<skill id="35363" level="1" /> <!-- Freya's Bloody Rune -->
</skills>
</item>
<item id="80544" name="Snow's Plea for Help - Altar of Evil" type="EtcItem">
<!-- A purifying mission requested by Snow for the 15th Anniversary. Snow wishes to celebrate the 15th Anniversary of Lineage by eradicating monsters in the Altar of Evil and Bloody Swampland. Characters of level 85-95 can receive the request by double-clicking the item. Can be played once a day. -->
@@ -242,6 +242,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39520" level="1" /> <!-- Emperor's Special Cocktail -->
<skill id="39766" level="1" /> <!-- Musician's Melody - Emperor's Special Cocktail -->
<skill id="39771" level="1" /> <!-- Drum Concert - Emperor's Special Cocktail -->
<skill id="39772" level="1" /> <!-- United Resistance - Emperor's Special Cocktail -->
@@ -263,6 +264,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39520" level="2" /> <!-- Emperor's Special Cocktail -->
<skill id="39766" level="2" /> <!-- Musician's Melody - Emperor's Special Cocktail -->
<skill id="39771" level="2" /> <!-- Drum Concert - Emperor's Special Cocktail -->
<skill id="39772" level="2" /> <!-- United Resistance - Emperor's Special Cocktail -->
@@ -284,6 +286,7 @@
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39520" level="3" /> <!-- Emperor's Special Cocktail -->
<skill id="39766" level="3" /> <!-- Musician's Melody - Emperor's Special Cocktail -->
<skill id="39771" level="3" /> <!-- Drum Concert - Emperor's Special Cocktail -->
<skill id="39772" level="3" /> <!-- United Resistance - Emperor's Special Cocktail -->
@@ -299,6 +302,7 @@
<set name="reuse_delay" val="300000" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
@@ -307,6 +311,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39521" level="1" /> <!-- PA Emperor's Special Cocktail -->
<skill id="39766" level="1" /> <!-- Musician's Melody - Emperor's Special Cocktail -->
<skill id="39771" level="1" /> <!-- Drum Concert - Emperor's Special Cocktail -->
<skill id="39772" level="1" /> <!-- United Resistance - Emperor's Special Cocktail -->
@@ -323,7 +328,24 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="reuse_delay" val="1000" />
<set name="shared_reuse_group" val="7" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ELIXIR" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<cond addName="1" msgId="113">
<player instanceId="224,225,226,227" />
</cond>
<skills>
<skill id="9545" level="1" /> <!-- Horn Melody - Chaos Arena -->
<skill id="9546" level="1" /> <!-- Drum Melody - Chaos Arena -->
<skill id="9547" level="1" /> <!-- Pipe Organ Melody - Chaos Arena -->
<skill id="9548" level="1" /> <!-- Guitar Melody - Chaos Arena -->
<skill id="39515" level="1" /> <!-- Fantasia Harmony - Chaos Arena -->
</skills>
</item>
<item id="80822" name="Elixir of Harmony" type="EtcItem">
<!-- For 30 minutes, provides the effect of Fantasia Harmony. Can be used only by characters above level 85. Cooldown is 2 min. -->
@@ -439,25 +461,21 @@
<set name="reuse_delay" val="300000" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="reuse_delay" val="300000" />
<set name="is_oly_restricted" val="true" />
<set name="is_event_restricted" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39407" level="1" /> <!-- Horn Melody - Emperor's Special Cocktail -->
<skill id="39408" level="1" /> <!-- Drum Melody - Emperor's Special Cocktail -->
<skill id="39409" level="1" /> <!-- Pipe Organ Melody - Emperor's Special Cocktail -->
<skill id="39410" level="1" /> <!-- Guitar Melody - Emperor's Special Cocktail -->
<skill id="39414" level="1" /> <!-- War Drum - Emperor's Special Cocktail -->
<skill id="39415" level="1" /> <!-- Marching Drum - Emperor's Special Cocktail -->
<skill id="39416" level="1" /> <!-- Soothing Drum - Emperor's Special Cocktail -->
<skill id="39413" level="1" /> <!-- Mental Attack Resistance - Emperor's Special Cocktail -->
<skill id="39412" level="1" /> <!-- Resistance Debuff - Emperor's Special Cocktail -->
<skill id="39411" level="1" /> <!-- Elemental Resistance - Emperor's Special Cocktail -->
<skill id="39520" level="1" /> <!-- Emperor's Special Cocktail -->
<skill id="39514" level="1" /> <!-- Fantasia Harmony - Emperor's Special Cocktail -->
<skill id="39517" level="1" /> <!-- Fantasia Melody - Emperor's Special Cocktail -->
<skill id="39766" level="1" /> <!-- Musician's Melody - Emperor's Special Cocktail -->
<skill id="39771" level="1" /> <!-- Drum Concert - Emperor's Special Cocktail -->
<skill id="39772" level="1" /> <!-- United Resistance - Emperor's Special Cocktail -->
</skills>
</item>
<item id="80833" name="Golden Pig's Medium Vitality Tonic" type="EtcItem">
@@ -260,8 +260,15 @@
<!-- Changes the armor appearance to that of Red Archer Garment for 24 h. -->
<set name="icon" val="icon.dragon_dye_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="handler" val="ItemSkills" />
<set name="etcitem_type" val="POTION" />
<skills>
<skill id="39580" level="1" /> <!-- Pink's Style Potion - Red Archer -->
</skills>
</item>
<item id="81017" name="Pink's Style Potion - Green Archer" type="EtcItem">
<!-- Changes the armor appearance to that of Green Archer Garment for 24 h. -->
@@ -218,7 +218,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">202</stat>
</stats>
@@ -237,7 +237,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">151</stat>
</stats>
@@ -255,7 +255,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<set name="enchant_enabled" val="true" />
<skills>
<skill id="35612" level="1" /> <!-- Enchantment Effect: Angel's Ring -->
@@ -799,7 +799,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<set name="enchant_enabled" val="true" />
<!-- Skills handled by enchantItemOptions -->
<stats>
@@ -1024,7 +1024,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<set name="enchant_enabled" val="true" />
<skills>
<skill id="39620" level="1" /> <!-- Craft Effect - Charisma Lv. 1 -->
@@ -1045,7 +1045,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<set name="enchant_enabled" val="true" />
<skills>
<skill id="39620" level="2" /> <!-- Craft Effect - Charisma Lv. 2 -->
@@ -1066,7 +1066,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<set name="enchant_enabled" val="true" />
<skills>
<skill id="39620" level="3" /> <!-- Craft Effect - Charisma Lv. 3 -->
@@ -1127,7 +1127,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39626" level="1" /> <!-- Craft Effect - Assault Lv. 1 -->
</skills>
@@ -1146,7 +1146,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39626" level="2" /> <!-- Craft Effect - Assault Lv. 2 -->
</skills>
@@ -1165,7 +1165,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39626" level="3" /> <!-- Craft Effect - Assault Lv. 3 -->
</skills>
@@ -1184,7 +1184,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39627" level="1" /> <!-- Craft Effect - Security Lv. 1 -->
</skills>
@@ -1203,7 +1203,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39627" level="2" /> <!-- Craft Effect - Security Lv. 2 -->
</skills>
@@ -1222,7 +1222,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39627" level="3" /> <!-- Craft Effect - Security Lv. 3 -->
</skills>
@@ -1241,7 +1241,7 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39628" level="1" /> <!-- Craft Effect - Elements Lv. 1 -->
</skills>
@@ -1260,7 +1260,7 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39628" level="2" /> <!-- Craft Effect - Elements Lv. 2 -->
</skills>
@@ -1279,7 +1279,7 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39628" level="3" /> <!-- Craft Effect - Elements Lv. 3 -->
</skills>
@@ -1298,7 +1298,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39623" level="1" /> <!-- Craft Effect - Battle Lv. 1 -->
</skills>
@@ -1317,7 +1317,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39623" level="2" /> <!-- Craft Effect - Battle Lv. 2 -->
</skills>
@@ -1336,7 +1336,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39623" level="3" /> <!-- Craft Effect - Battle Lv. 3 -->
</skills>
@@ -1355,7 +1355,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39624" level="1" /> <!-- Craft Effect - Guardian Lv. 1 -->
</skills>
@@ -1374,7 +1374,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39624" level="2" /> <!-- Craft Effect - Guardian Lv. 2 -->
</skills>
@@ -1393,7 +1393,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39624" level="3" /> <!-- Craft Effect - Guardian Lv. 3 -->
</skills>
@@ -1412,7 +1412,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39625" level="1" /> <!-- Craft Effect - Potential Lv. 1 -->
</skills>
@@ -1431,7 +1431,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39625" level="2" /> <!-- Craft Effect - Potential Lv. 2 -->
</skills>
@@ -1450,7 +1450,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39625" level="3" /> <!-- Craft Effect - Potential Lv. 3 -->
</skills>
@@ -1472,7 +1472,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39626" level="1" /> <!-- Craft Effect - Assault Lv. 1 -->
</skills>
@@ -1494,7 +1494,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39626" level="2" /> <!-- Craft Effect - Assault Lv. 2 -->
</skills>
@@ -1516,7 +1516,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39626" level="3" /> <!-- Craft Effect - Assault Lv. 3 -->
</skills>
@@ -1538,7 +1538,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39627" level="1" /> <!-- Craft Effect - Security Lv. 1 -->
</skills>
@@ -1560,7 +1560,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39627" level="2" /> <!-- Craft Effect - Security Lv. 2 -->
</skills>
@@ -1582,7 +1582,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39627" level="3" /> <!-- Craft Effect - Security Lv. 3 -->
</skills>
@@ -1604,7 +1604,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">101</stat>
</stats>
@@ -1623,7 +1623,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">101</stat>
</stats>
@@ -1642,7 +1642,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">101</stat>
</stats>
@@ -1080,6 +1080,28 @@
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_commissionable" val="false" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="29458" min="1" max="1" chance="6.25" /> <!-- Greater Cat's Eye Lv. 5 -->
<item id="29462" min="1" max="1" chance="6.25" /> <!-- Greater Amethyst Lv. 5 -->
<item id="48770" min="1" max="1" chance="6.25" /> <!-- Greater Topaz Lv. 5 -->
<item id="48774" min="1" max="1" chance="6.25" /> <!-- Greater Ruby Lv. 5 -->
<item id="48778" min="1" max="1" chance="6.25" /> <!-- Greater Sapphire Lv. 5 -->
<item id="48782" min="1" max="1" chance="6.25" /> <!-- Greater Obsidian Lv. 5 -->
<item id="48786" min="1" max="1" chance="6.25" /> <!-- Greater Opal Lv. 5 -->
<item id="48790" min="1" max="1" chance="6.25" /> <!-- Greater Emerald Lv. 5 -->
<item id="48794" min="1" max="1" chance="6.25" /> <!-- Greater Aquamarine Lv. 5 -->
<item id="48798" min="1" max="1" chance="6.25" /> <!-- Greater Diamond Lv. 5 -->
<item id="48802" min="1" max="1" chance="6.25" /> <!-- Greater Pearl Lv. 5 -->
<item id="48806" min="1" max="1" chance="6.25" /> <!-- Greater Vital Stone Lv. 5 -->
<item id="48810" min="1" max="1" chance="6.25" /> <!-- Greater Garnet Lv. 5 -->
<item id="48814" min="1" max="1" chance="6.25" /> <!-- Greater Tanzanite Lv. 5 -->
<item id="48818" min="1" max="1" chance="6.25" /> <!-- Greater Red Cat's Eye Lv. 5 -->
<item id="48822" min="1" max="1" chance="6.25" /> <!-- Greater Blue Cat's Eye Lv. 5 -->
</capsuled_items>
</item>
<item id="81673" name="Essence of Time" type="EtcItem">
<!-- Concentrated energy of time. When used, decreases time of homunculus creation for 1 h. -->
@@ -1257,7 +1257,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">202</stat>
</stats>
@@ -1273,7 +1273,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39626" level="1" /> <!-- Craft Effect - Assault Lv. 1 -->
</skills>
@@ -1292,7 +1292,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39626" level="2" /> <!-- Craft Effect - Assault Lv. 2 -->
</skills>
@@ -1311,7 +1311,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39626" level="3" /> <!-- Craft Effect - Assault Lv. 3 -->
</skills>
@@ -1330,7 +1330,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">151</stat>
</stats>
@@ -1346,7 +1346,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39627" level="1" /> <!-- Craft Effect - Security Lv. 1 -->
</skills>
@@ -1365,7 +1365,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39627" level="2" /> <!-- Craft Effect - Security Lv. 2 -->
</skills>
@@ -1384,7 +1384,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39627" level="3" /> <!-- Craft Effect - Security Lv. 3 -->
</skills>
@@ -1403,7 +1403,7 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">101</stat>
</stats>
@@ -1419,7 +1419,7 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39628" level="1" /> <!-- Craft Effect - Elements Lv. 1 -->
</skills>
@@ -1438,7 +1438,7 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39628" level="2" /> <!-- Craft Effect - Elements Lv. 2 -->
</skills>
@@ -1457,7 +1457,7 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39628" level="3" /> <!-- Craft Effect - Elements Lv. 3 -->
</skills>
@@ -1479,7 +1479,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">202</stat>
</stats>
@@ -1498,7 +1498,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39626" level="1" /> <!-- Craft Effect - Assault Lv. 1 -->
</skills>
@@ -1520,7 +1520,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39626" level="2" /> <!-- Craft Effect - Assault Lv. 2 -->
</skills>
@@ -1542,7 +1542,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39626" level="3" /> <!-- Craft Effect - Assault Lv. 3 -->
</skills>
@@ -14,7 +14,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">151</stat>
</stats>
@@ -33,7 +33,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39627" level="1" /> <!-- Craft Effect - Security Lv. 1 -->
</skills>
@@ -55,7 +55,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39627" level="2" /> <!-- Craft Effect - Security Lv. 2 -->
</skills>
@@ -77,7 +77,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39627" level="3" /> <!-- Craft Effect - Security Lv. 3 -->
</skills>
@@ -99,7 +99,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">101</stat>
</stats>
@@ -118,7 +118,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39628" level="1" /> <!-- Craft Effect - Elements Lv. 1 -->
</skills>
@@ -140,7 +140,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39628" level="2" /> <!-- Craft Effect - Elements Lv. 2 -->
</skills>
@@ -162,7 +162,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39628" level="3" /> <!-- Craft Effect - Elements Lv. 3 -->
</skills>
@@ -879,7 +879,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">205</stat>
</stats>
@@ -896,7 +896,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39655" level="1" /> <!-- Craft Effect - Life Lv. 1 -->
</skills>
@@ -266,7 +266,7 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">114</stat>
</stats>
@@ -281,7 +281,7 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39620" level="1" /> <!-- Craft Effect - Charisma Lv. 1 -->
</skills>
@@ -298,7 +298,7 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39620" level="2" /> <!-- Craft Effect - Charisma Lv. 2 -->
</skills>
@@ -316,7 +316,7 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39620" level="3" /> <!-- Craft Effect - Charisma Lv. 3 -->
</skills>
@@ -701,7 +701,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">226</stat>
<stat type="maxMp">79</stat>
@@ -719,7 +719,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">170</stat>
<stat type="maxMp">59</stat>
@@ -737,7 +737,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">170</stat>
<stat type="maxMp">59</stat>
@@ -755,7 +755,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">114</stat>
<stat type="maxMp">46</stat>
@@ -773,7 +773,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">114</stat>
<stat type="maxMp">46</stat>
@@ -840,34 +840,63 @@
<item id="82164" name="Collection Item Box - All as One" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Orb of Abyss Lv. 1, Orb of Abyss Lv. 3, Orb of Abyss Lv. 7 (1 of each). -->
<set name="icon" val="icon.event_six_party_box_i00" />
<set name="default_action" val="PEEL" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="81848" min="1" max="1" chance="100" /> <!-- Orb of Abyss Lv. 1 -->
<item id="81850" min="1" max="1" chance="100" /> <!-- Orb of Abyss Lv. 3 -->
<item id="81854" min="1" max="1" chance="100" /> <!-- Orb of Abyss Lv. 7 -->
</capsuled_items>
</item>
<item id="82165" name="Collection Item Box - Last Chance!" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Orb of Darkness Lv. 2, Orb of Darkness Lv. 3, Orb of Darkness Lv. 6, Orb of Darkness Lv. 7 (1 of each). -->
<set name="icon" val="icon.event_six_party_box_i00" />
<set name="default_action" val="PEEL" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="81860" min="1" max="1" chance="100" /> <!-- Orb of Darkness Lv. 2 -->
<item id="81861" min="1" max="1" chance="100" /> <!-- Orb of Darkness Lv. 3 -->
<item id="81864" min="1" max="1" chance="100" /> <!-- Orb of Darkness Lv. 6 -->
<item id="81865" min="1" max="1" chance="100" /> <!-- Orb of Darkness Lv. 7 -->
</capsuled_items>
</item>
<item id="82166" name="Collection Item Box - Adventurer" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Orb of Bloody Soul Lv. 3, Orb of Bloody Soul Lv. 5, Orb of Bloody Soul Lv. 8, Orb of Bloody Soul Lv. 10 (1 of each). -->
<set name="icon" val="icon.event_six_party_box_i00" />
<set name="default_action" val="PEEL" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="81839" min="1" max="1" chance="100" /> <!-- Orb of Bloody Soul Lv. 3 -->
<item id="81841" min="1" max="1" chance="100" /> <!-- Orb of Bloody Soul Lv. 5 -->
<item id="81844" min="1" max="1" chance="100" /> <!-- Orb of Bloody Soul Lv. 8 -->
<item id="81846" min="1" max="1" chance="100" /> <!-- Orb of Bloody Soul Lv. 10 -->
</capsuled_items>
</item>
<item id="82167" name="Collection Item Box - Empiric" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Orb of Bloody Soul Lv. 8, Orb of Bloody Soul Lv. 9 (1 of each). -->
<set name="icon" val="icon.event_six_party_box_i00" />
<set name="default_action" val="PEEL" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="81844" min="1" max="1" chance="100" /> <!-- Orb of Bloody Soul Lv. 8 -->
<item id="81845" min="1" max="1" chance="100" /> <!-- Orb of Bloody Soul Lv. 9 -->
</capsuled_items>
</item>
<item id="82168" name="Sayha's Blessing Potion" type="EtcItem">
<!-- For 30 min., Attribute Attack/ Resistance +70, acquired XP/ SP +30%. Cooldown: 5 min. The effect remains after death. Cannot be used in the Olympiad. -->
@@ -1460,7 +1460,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="82288" min="1" max="1" chance="100" /> <!-- Tersi's Soul Crystal Pack -->
<item id="82288" min="100" max="100" chance="100" /> <!-- Tersi's Soul Crystal Pack -->
<item id="82289" min="1" max="1" chance="100" /> <!-- Tersi's Seal -->
</capsuled_items>
</item>
@@ -1475,7 +1475,7 @@
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="82265" min="1" max="1" chance="100" /> <!-- Tersi's Soul Crystal Lv. 1 - Armor -->
<item id="82275" min="1" max="1" chance="100" /> <!-- Light's Soul -->
<item id="82275" min="10" max="10" chance="100" /> <!-- Light's Soul -->
</capsuled_items>
</item>
<item id="82289" name="Tersi's Seal" type="EtcItem">
@@ -1655,8 +1655,15 @@
<set name="icon" val="icon.bless_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="reuse_delay" val="300000" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39794" level="1" /> <!-- Freya's Scroll of Blessing -->
</skills>
</item>
<item id="82296" name="Artifact - Received Damage" additionalName="Balance" type="Armor">
<!-- An artifact that decreases received damage. Can be equipped in a balance artifact slot. Received damage -11%, when in the slot. Cannot be upgraded. -->
@@ -344,7 +344,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">114</stat>
</stats>
@@ -363,7 +363,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39620" level="1" /> <!-- Craft Effect - Charisma Lv. 1 -->
</skills>
@@ -385,7 +385,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39620" level="2" /> <!-- Craft Effect - Charisma Lv. 2 -->
</skills>
@@ -407,7 +407,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39620" level="3" /> <!-- Craft Effect - Charisma Lv. 3 -->
</skills>
@@ -429,7 +429,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<stats>
<stat type="mDef">114</stat>
</stats>
@@ -448,7 +448,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39620" level="1" /> <!-- Craft Effect - Charisma Lv. 1 -->
</skills>
@@ -470,7 +470,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39620" level="2" /> <!-- Craft Effect - Charisma Lv. 2 -->
</skills>
@@ -492,7 +492,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39620" level="3" /> <!-- Craft Effect - Charisma Lv. 3 -->
</skills>
@@ -514,7 +514,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="36184" level="1" /> <!-- Fallen Angel's Earring -->
<skill id="36184" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Fallen Angel's Earring -->
@@ -546,7 +546,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39777" level="1" /> <!-- Craft Effect - Cooldown Decrease Lv. 1 -->
<skill id="36184" level="1" /> <!-- Fallen Angel's Earring -->
@@ -579,7 +579,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39777" level="2" /> <!-- Craft Effect - Cooldown Decrease Lv. 2 -->
<skill id="36184" level="1" /> <!-- Fallen Angel's Earring -->
@@ -612,7 +612,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39777" level="3" /> <!-- Craft Effect - Cooldown Decrease Lv. 3 -->
<skill id="36184" level="1" /> <!-- Fallen Angel's Earring -->
@@ -645,7 +645,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="36184" level="2" /> <!-- Fallen Angel's Earring -->
<skill id="36184" level="3" type="ON_ENCHANT" type_value="1" /> <!-- Fallen Angel's Earring -->
@@ -677,7 +677,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39777" level="1" /> <!-- Craft Effect - Cooldown Decrease Lv. 1 -->
<skill id="36184" level="2" /> <!-- Fallen Angel's Earring -->
@@ -710,7 +710,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39777" level="2" /> <!-- Craft Effect - Cooldown Decrease Lv. 2 -->
<skill id="36184" level="2" /> <!-- Fallen Angel's Earring -->
@@ -743,7 +743,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="ensoulNormalSlots" val="1" />
<set name="ensoulSpecialSlots" val="1" />
<skills>
<skill id="39777" level="3" /> <!-- Craft Effect - Cooldown Decrease Lv. 3 -->
<skill id="36184" level="2" /> <!-- Fallen Angel's Earring -->
@@ -888,17 +888,17 @@
<item id="82658" name="Sealed Fire Source" type="EtcItem">
<!-- This flickering flame is emanating the power of the Primordial Fire. Double-click to obtain Fire Source points. Fire Source points are required for enhancing the <Fire Source> ability of the Primordial Fire Source. -->
<set name="icon" val="icon.dethrone_fire_source" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="82609" min="1" max="1" chance="100" /> <!-- Fire Source -->
</capsuled_items>
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39824" level="1" /> <!-- Sealed Fire Source -->
</skills>
</item>
<item id="82659" name="Server Conquest points" type="EtcItem">
<!-- Points accumulated by characters from one server for their actions in the Conquest world: monster hunting, PvP, missions and the Sacred Fire summoning. The server that gets the most points per cycle becomes the Conqueror server. Characters from this server are rewarded with various bonuses. -->
@@ -279,7 +279,7 @@
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2.31214" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<speed>
@@ -316,9 +316,14 @@
<sex>FEMALE</sex>
<acquire exp="367802" sp="349" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="20.80925" hpRegen="10.5" mp="2862" mpRegen="3.6" />
<vitals hp="485013" hpRegen="10.5" mp="2862" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1300" water="1250" wind="1300" earth="1300" holy="1300" dark="1300" />
<attack type="WATER" value="1150" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -348,9 +353,14 @@
<sex>FEMALE</sex>
<acquire exp="467802" sp="449" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="20.80925" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1750" wind="1700" earth="1750" holy="1750" dark="1750" />
<attack type="WIND" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -380,9 +390,14 @@
<sex>FEMALE</sex>
<acquire exp="15739942" sp="14166" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5.20231" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1750" wind="1700" earth="1750" holy="1750" dark="1750" />
<attack type="WIND" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -461,7 +476,7 @@
<sex>FEMALE</sex>
<acquire exp="28541390" sp="25687" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5.20231" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<vitals hp="1137403" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="617815.429469286" magical="1368.16567732246" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5043.54066985646" magical="1934.40396671246" />
<speed>
@@ -543,8 +558,13 @@
<acquire exp="52007369" sp="46807" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5.20231" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2050" earth="2000" holy="2050" dark="2050" />
<attack type="EARTH" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -623,9 +643,14 @@
<sex>FEMALE</sex>
<acquire exp="15739942" sp="14166" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5.20231" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1750" wind="1700" earth="1750" holy="1750" dark="1750" />
<attack type="WIND" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -704,7 +729,7 @@
<sex>FEMALE</sex>
<acquire exp="28541390" sp="25687" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5.20231" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<vitals hp="1137403" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="617815.429469286" magical="1368.16567732246" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5043.54066985646" magical="1934.40396671246" />
<speed>
@@ -786,8 +811,13 @@
<acquire exp="52007369" sp="46807" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5.20231" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2050" earth="2000" holy="2050" dark="2050" />
<attack type="EARTH" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -866,9 +896,14 @@
<sex>FEMALE</sex>
<acquire exp="15739942" sp="14166" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5.20231" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1750" wind="1700" earth="1750" holy="1750" dark="1750" />
<attack type="WIND" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -947,7 +982,7 @@
<sex>FEMALE</sex>
<acquire exp="28541390" sp="25687" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5.20231" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<vitals hp="1137403" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="617815.429469286" magical="1368.16567732246" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5043.54066985646" magical="1934.40396671246" />
<speed>
@@ -1028,9 +1063,14 @@
<sex>FEMALE</sex>
<acquire exp="52007369" sp="46807" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5.20231" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<vitals hp="1886890" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2050" earth="2000" holy="2050" dark="2050" />
<attack type="EARTH" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -1116,9 +1156,14 @@
<sex>FEMALE</sex>
<acquire exp="46354393" sp="41719" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1143.353" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<vitals hp="1886890" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2050" earth="2000" holy="2050" dark="2050" />
<attack type="EARTH" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -1156,9 +1201,14 @@
<sex>FEMALE</sex>
<acquire exp="46354393" sp="41719" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1143.353" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<vitals hp="1886890" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2050" earth="2000" holy="2050" dark="2050" />
<attack type="EARTH" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -1196,9 +1246,14 @@
<sex>FEMALE</sex>
<acquire exp="46354393" sp="41719" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1143.353" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<vitals hp="1886890" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2050" earth="2000" holy="2050" dark="2050" />
<attack type="EARTH" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -1229,9 +1284,14 @@
<sex>FEMALE</sex>
<acquire exp="23609912" sp="21249" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="52.60115" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1750" wind="1700" earth="1750" holy="1750" dark="1750" />
<attack type="WIND" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="1" />
<run ground="1" />
@@ -1261,9 +1321,14 @@
<sex>FEMALE</sex>
<acquire exp="23609912" sp="21249" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="52.60115" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1750" wind="1700" earth="1750" holy="1750" dark="1750" />
<attack type="WIND" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="1" />
<run ground="1" />
@@ -1293,9 +1358,14 @@
<sex>FEMALE</sex>
<acquire exp="23609912" sp="21249" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="52.60115" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1750" wind="1700" earth="1750" holy="1750" dark="1750" />
<attack type="WIND" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="1" />
<run ground="1" />
@@ -1461,9 +1531,14 @@
<sex>FEMALE</sex>
<acquire exp="52007369" sp="46807" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5.20231" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<vitals hp="1886890" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2050" earth="2000" holy="2050" dark="2050" />
<attack type="EARTH" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -1542,9 +1617,14 @@
<sex>FEMALE</sex>
<acquire exp="52007369" sp="46807" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5.20231" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<vitals hp="4364492" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="800929.716245079" magical="1600.02433727455" random="50" critical="4.75" accuracy="9" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="6050.61278538813" magical="2350.57302469973" />
<attribute>
<defence fire="2100" water="2150" wind="2150" earth="2150" holy="2150" dark="2150" />
<attack type="FIRE" value="2100" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -1630,9 +1710,14 @@
<sex>FEMALE</sex>
<acquire exp="46354393" sp="41719" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1143.353" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<vitals hp="1886890" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2050" earth="2000" holy="2050" dark="2050" />
<attack type="EARTH" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="1" />
<run ground="180" />
@@ -1670,9 +1755,14 @@
<sex>FEMALE</sex>
<acquire exp="46354393" sp="41719" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1143.353" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<vitals hp="4364492" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="800929.716245079" magical="1600.02433727455" random="50" critical="4.75" accuracy="9" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="6050.61278538813" magical="2350.57302469973" />
<attribute>
<defence fire="2100" water="2150" wind="2150" earth="2150" holy="2150" dark="2150" />
<attack type="FIRE" value="2100" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="1" />
<run ground="180" />
File diff suppressed because it is too large Load Diff
@@ -1150,14 +1150,18 @@
</skillList>
</npc>
<npc id="24930" level="122" type="Monster" name="Black Demon Knight">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="637272" sp="574" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1097508" hpRegen="13.4" mp="3190" mpRegen="30" />
<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="753240" magical="364523" />
<attack physical="665659.901743584" magical="1444.35390697649" random="40" critical="4.75" accuracy="8" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5338.77216096896" magical="2047.72727463440" />
<attribute>
<defence fire="1220" water="1220" wind="1220" earth="1220" holy="1220" dark="1220" />
<attack type="DARK" value="1270" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -1191,14 +1195,18 @@
</dropLists>
</npc>
<npc id="24931" level="122" type="Monster" name="Black Demon Warrior">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="637272" sp="574" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1097508" hpRegen="13.4" mp="3190" mpRegen="30" />
<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="753240" magical="364523" />
<attack physical="665659.901743584" magical="1444.35390697649" random="40" critical="4.75" accuracy="8" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5338.77216096896" magical="2047.72727463440" />
<attribute>
<defence fire="1220" water="1220" wind="1220" earth="1220" holy="1220" dark="1220" />
<attack type="DARK" value="1270" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -1232,15 +1240,19 @@
</dropLists>
</npc>
<npc id="24932" level="122" type="Monster" name="Black Demon Scout">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="48232" /> <!-- Devil Spearshooter -->
<acquire exp="637272" sp="574" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1097508" hpRegen="13.4" mp="3190" mpRegen="30" />
<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="753240" magical="364523" />
<attack physical="665659.901743584" magical="1444.35390697649" random="40" critical="4.75" accuracy="8" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5338.77216096896" magical="2047.72727463440" />
<attribute>
<defence fire="1220" water="1220" wind="1220" earth="1220" holy="1220" dark="1220" />
<attack type="DARK" value="1270" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -1274,14 +1286,18 @@
</dropLists>
</npc>
<npc id="24933" level="122" type="Monster" name="Black Demon Wizard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="637272" sp="574" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1097508" hpRegen="13.4" mp="3190" mpRegen="30" />
<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="753240" magical="364523" />
<attack physical="665659.901743584" magical="1444.35390697649" random="40" critical="4.75" accuracy="8" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5338.77216096896" magical="2047.72727463440" />
<attribute>
<defence fire="1220" water="1220" wind="1220" earth="1220" holy="1220" dark="1220" />
<attack type="DARK" value="1270" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -1315,14 +1331,18 @@
</dropLists>
</npc>
<npc id="24934" level="122" type="Monster" name="Frozen Soldier">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="700998" sp="631" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1097508" hpRegen="13.4" mp="3190" mpRegen="30" />
<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="753240" magical="364523" />
<attack physical="665659.901743584" magical="1444.35390697649" random="40" critical="4.75" accuracy="8" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5338.77216096896" magical="2047.72727463440" />
<attribute>
<defence fire="1220" water="1220" wind="1220" earth="1220" holy="1220" dark="1220" />
<attack type="WATER" value="1270" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="36" />
<run ground="160" />
@@ -1330,6 +1350,11 @@
<hitTime>600</hitTime>
</stats>
<status attackable="true" />
<ai type="FIGHTER" aggroRange="300" clanHelpRange="400" isAggressive="true">
<clanList>
<clan>FROZEN_LAB</clan>
</clanList>
</ai>
<collision>
<radius normal="12" />
<height normal="25" />
@@ -1356,14 +1381,18 @@
</dropLists>
</npc>
<npc id="24935" level="122" type="Monster" name="Frozen Defender">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="700998" sp="631" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1097508" hpRegen="13.4" mp="3190" mpRegen="30" />
<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="753240" magical="364523" />
<attack physical="665659.901743584" magical="1444.35390697649" random="40" critical="4.75" accuracy="8" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5338.77216096896" magical="2047.72727463440" />
<attribute>
<defence fire="1220" water="1220" wind="1220" earth="1220" holy="1220" dark="1220" />
<attack type="WATER" value="1270" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="70" />
<run ground="150" />
@@ -1371,6 +1400,11 @@
<hitTime>600</hitTime>
</stats>
<status attackable="true" />
<ai type="FIGHTER" aggroRange="300" clanHelpRange="400" isAggressive="true">
<clanList>
<clan>FROZEN_LAB</clan>
</clanList>
</ai>
<collision>
<radius normal="15" />
<height normal="31" />
@@ -1397,14 +1431,18 @@
</dropLists>
</npc>
<npc id="24936" level="122" type="Monster" name="Ice Knight">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="700998" sp="631" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1097508" hpRegen="13.4" mp="3190" mpRegen="30" />
<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="753240" magical="364523" />
<attack physical="665659.901743584" magical="1444.35390697649" random="40" critical="4.75" accuracy="8" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5338.77216096896" magical="2047.72727463440" />
<attribute>
<defence fire="1220" water="1220" wind="1220" earth="1220" holy="1220" dark="1220" />
<attack type="WATER" value="1270" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="70" />
<run ground="150" />
@@ -1412,6 +1450,11 @@
<hitTime>600</hitTime>
</stats>
<status attackable="true" />
<ai type="FIGHTER" aggroRange="300" clanHelpRange="400" isAggressive="true">
<clanList>
<clan>FROZEN_LAB</clan>
</clanList>
</ai>
<collision>
<radius normal="15" />
<height normal="31" />
@@ -1438,14 +1481,18 @@
</dropLists>
</npc>
<npc id="24937" level="122" type="Monster" name="Glacier Golem">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ELEMENTAL</race>
<sex>MALE</sex>
<acquire exp="700998" sp="631" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1097508" hpRegen="13.4" mp="3190" mpRegen="30" />
<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="753240" magical="364523" />
<attack physical="665659.901743584" magical="1444.35390697649" random="40" critical="4.75" accuracy="8" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5338.77216096896" magical="2047.72727463440" />
<attribute>
<defence fire="1220" water="1220" wind="1220" earth="1220" holy="1220" dark="1220" />
<attack type="WATER" value="1270" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -1453,6 +1500,11 @@
<hitTime>600</hitTime>
</stats>
<status attackable="true" />
<ai type="FIGHTER" aggroRange="300" clanHelpRange="400" isAggressive="true">
<clanList>
<clan>FROZEN_LAB</clan>
</clanList>
</ai>
<collision>
<radius normal="50" />
<height normal="47.5" />
@@ -1479,14 +1531,18 @@
</dropLists>
</npc>
<npc id="24938" level="122" type="Monster" name="Ice Fairy">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ELEMENTAL</race>
<sex>MALE</sex>
<acquire exp="700998" sp="631" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1097508" hpRegen="13.4" mp="3190" mpRegen="30" />
<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="753240" magical="364523" />
<attack physical="665659.901743584" magical="1444.35390697649" random="40" critical="4.75" accuracy="8" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5338.77216096896" magical="2047.72727463440" />
<attribute>
<defence fire="1220" water="1220" wind="1220" earth="1220" holy="1220" dark="1220" />
<attack type="WATER" value="1270" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="30" />
<run ground="250" />
@@ -1494,6 +1550,11 @@
<hitTime>600</hitTime>
</stats>
<status attackable="true" />
<ai type="FIGHTER" aggroRange="300" clanHelpRange="400" isAggressive="true">
<clanList>
<clan>FROZEN_LAB</clan>
</clanList>
</ai>
<collision>
<radius normal="16" />
<height normal="35.6" />
@@ -2327,99 +2388,254 @@
<height normal="51.75" />
</collision>
</npc>
<npc id="24965" level="85" type="Folk" name="Creeper Rampike">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<npc id="24965" level="126" type="Monster" name="Creeper Rampike">
<race>PLANT</race>
<sex>MALE</sex>
<acquire exp="980106" sp="882" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1919548" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<vitals hp="1919548" hpRegen="13.4" mp="3190" mpRegen="30" />
<attack physical="753514.268097518" magical="1743.76790583647" random="50" critical="4.75" accuracy="9" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="6057.47663551402" magical="2350.44514357978" />
<attribute>
<defence fire="1260" water="1260" wind="1260" earth="1260" holy="1260" dark="1260" />
<attack type="EARTH" value="1310" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
<hitTime>600</hitTime>
</stats>
<status attackable="false" />
<status attackable="true" />
<collision>
<radius normal="45.5" />
<height normal="61.35" />
</collision>
<skillList>
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="5465" level="1" /> <!-- Earth Attribute -->
<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
<skill id="34285" level="1" /> <!-- Hard Hunting Zone -->
</skillList>
<ai aggroRange="300" clanHelpRange="400" isAggressive="true">
<clanList>
<clan>MOTHER_TREE</clan>
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="9845" max="23035" chance="70" /> <!-- Adena -->
<item id="81343" min="1" max="1" chance="0.19" /> <!-- Aden's Shining Treasure Chest -->
<item id="81836" min="1" max="1" chance="0.035" /> <!-- Orb of Bloody Soul -->
<item id="81216" min="1" max="1" chance="1.821" /> <!-- Black Mithril -->
<item id="81217" min="1" max="1" chance="2.912" /> <!-- Oriharukon Ore -->
<item id="81218" min="1" max="1" chance="2.912" /> <!-- Dragon Scale -->
<item id="81219" min="1" max="1" chance="2.912" /> <!-- Angel's Feather -->
</drop>
<spoil>
<item id="81344" min="1" max="1" chance="7.564" /> <!-- Augmenting Stone Crystal -->
</spoil>
</dropLists>
</npc>
<npc id="24966" level="85" type="Folk" name="Fila Aprias">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<npc id="24966" level="126" type="Monster" name="Fila Aprias">
<race>PLANT</race>
<sex>MALE</sex>
<acquire exp="980106" sp="882" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1919548" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<vitals hp="1919548" hpRegen="13.4" mp="3190" mpRegen="30" />
<attack physical="753514.268097518" magical="1743.76790583647" random="50" critical="4.75" accuracy="9" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="6057.47663551402" magical="2350.44514357978" />
<attribute>
<defence fire="1260" water="1260" wind="1260" earth="1260" holy="1260" dark="1260" />
<attack type="EARTH" value="1310" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
<hitTime>600</hitTime>
</stats>
<status attackable="false" />
<status attackable="true" />
<collision>
<radius normal="39" />
<height normal="99.7" />
</collision>
<skillList>
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="5465" level="1" /> <!-- Earth Attribute -->
<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
<skill id="34285" level="1" /> <!-- Hard Hunting Zone -->
</skillList>
<ai aggroRange="300" clanHelpRange="400" isAggressive="true">
<clanList>
<clan>MOTHER_TREE</clan>
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="9845" max="23035" chance="70" /> <!-- Adena -->
<item id="81343" min="1" max="1" chance="0.19" /> <!-- Aden's Shining Treasure Chest -->
<item id="81836" min="1" max="1" chance="0.035" /> <!-- Orb of Bloody Soul -->
<item id="81216" min="1" max="1" chance="1.821" /> <!-- Black Mithril -->
<item id="81217" min="1" max="1" chance="2.912" /> <!-- Oriharukon Ore -->
<item id="81218" min="1" max="1" chance="2.912" /> <!-- Dragon Scale -->
<item id="81219" min="1" max="1" chance="2.912" /> <!-- Angel's Feather -->
</drop>
<spoil>
<item id="81344" min="1" max="1" chance="7.564" /> <!-- Augmenting Stone Crystal -->
</spoil>
</dropLists>
</npc>
<npc id="24967" level="85" type="Folk" name="Flush Teasle">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<npc id="24967" level="126" type="Monster" name="Flush Teasle">
<race>PLANT</race>
<sex>MALE</sex>
<acquire exp="980106" sp="882" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1919548" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<vitals hp="1919548" hpRegen="13.4" mp="3190" mpRegen="30" />
<attack physical="753514.268097518" magical="1743.76790583647" random="50" critical="4.75" accuracy="9" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="6057.47663551402" magical="2350.44514357978" />
<attribute>
<defence fire="1260" water="1260" wind="1260" earth="1260" holy="1260" dark="1260" />
<attack type="EARTH" value="1310" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="36" />
<run ground="200" />
</speed>
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
<hitTime>600</hitTime>
</stats>
<status attackable="false" />
<status attackable="true" />
<collision>
<radius normal="45" />
<height normal="54" />
</collision>
<skillList>
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="5465" level="1" /> <!-- Earth Attribute -->
<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
<skill id="34285" level="1" /> <!-- Hard Hunting Zone -->
</skillList>
<ai aggroRange="300" clanHelpRange="400" isAggressive="true">
<clanList>
<clan>MOTHER_TREE</clan>
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="9845" max="23035" chance="70" /> <!-- Adena -->
<item id="81343" min="1" max="1" chance="0.19" /> <!-- Aden's Shining Treasure Chest -->
<item id="81836" min="1" max="1" chance="0.035" /> <!-- Orb of Bloody Soul -->
<item id="81216" min="1" max="1" chance="1.821" /> <!-- Black Mithril -->
<item id="81217" min="1" max="1" chance="2.912" /> <!-- Oriharukon Ore -->
<item id="81218" min="1" max="1" chance="2.912" /> <!-- Dragon Scale -->
<item id="81219" min="1" max="1" chance="2.912" /> <!-- Angel's Feather -->
</drop>
<spoil>
<item id="81344" min="1" max="1" chance="7.564" /> <!-- Augmenting Stone Crystal -->
</spoil>
</dropLists>
</npc>
<npc id="24968" level="85" type="Folk" name="Treant Blossom">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<npc id="24968" level="126" type="Monster" name="Treant Blossom">
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="980106" sp="882" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1919548" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<vitals hp="1919548" hpRegen="13.4" mp="3190" mpRegen="30" />
<attack physical="753514.268097518" magical="1743.76790583647" random="50" critical="4.75" accuracy="9" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="6057.47663551402" magical="2350.44514357978" />
<attribute>
<defence fire="1260" water="1260" wind="1260" earth="1260" holy="1260" dark="1260" />
<attack type="EARTH" value="1310" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="23" />
<run ground="180" />
</speed>
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
<hitTime>600</hitTime>
</stats>
<status attackable="false" />
<status attackable="true" />
<collision>
<radius normal="68.9" />
<height normal="60.05" />
</collision>
<skillList>
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="5465" level="1" /> <!-- Earth Attribute -->
<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
<skill id="34285" level="1" /> <!-- Hard Hunting Zone -->
</skillList>
<ai aggroRange="300" clanHelpRange="400" isAggressive="true">
<clanList>
<clan>MOTHER_TREE</clan>
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="9845" max="23035" chance="70" /> <!-- Adena -->
<item id="81343" min="1" max="1" chance="0.19" /> <!-- Aden's Shining Treasure Chest -->
<item id="81836" min="1" max="1" chance="0.035" /> <!-- Orb of Bloody Soul -->
<item id="81216" min="1" max="1" chance="1.821" /> <!-- Black Mithril -->
<item id="81217" min="1" max="1" chance="2.912" /> <!-- Oriharukon Ore -->
<item id="81218" min="1" max="1" chance="2.912" /> <!-- Dragon Scale -->
<item id="81219" min="1" max="1" chance="2.912" /> <!-- Angel's Feather -->
</drop>
<spoil>
<item id="81344" min="1" max="1" chance="7.564" /> <!-- Augmenting Stone Crystal -->
</spoil>
</dropLists>
</npc>
<npc id="24969" level="85" type="Folk" name="Arsos Butterfly">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<npc id="24969" level="126" type="Monster" name="Arsos Butterfly">
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="980106" sp="882" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1919548" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<vitals hp="1919548" hpRegen="13.4" mp="3190" mpRegen="30" />
<attack physical="753514.268097518" magical="1743.76790583647" random="50" critical="4.75" accuracy="9" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="6057.47663551402" magical="2350.44514357978" />
<attribute>
<defence fire="1260" water="1260" wind="1260" earth="1260" holy="1260" dark="1260" />
<attack type="EARTH" value="1310" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="45" />
<run ground="180" />
</speed>
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
<hitTime>600</hitTime>
</stats>
<status attackable="false" />
<status attackable="true" />
<collision>
<radius normal="45" />
<height normal="65.25" />
</collision>
<skillList>
<skill id="4416" level="12" /> <!-- Insects -->
<skill id="5465" level="1" /> <!-- Earth Attribute -->
<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
<skill id="34285" level="1" /> <!-- Hard Hunting Zone -->
</skillList>
<ai aggroRange="300" clanHelpRange="400" isAggressive="true">
<clanList>
<clan>MOTHER_TREE</clan>
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="9845" max="23035" chance="70" /> <!-- Adena -->
<item id="81343" min="1" max="1" chance="0.19" /> <!-- Aden's Shining Treasure Chest -->
<item id="81836" min="1" max="1" chance="0.035" /> <!-- Orb of Bloody Soul -->
<item id="81216" min="1" max="1" chance="1.821" /> <!-- Black Mithril -->
<item id="81217" min="1" max="1" chance="2.912" /> <!-- Oriharukon Ore -->
<item id="81218" min="1" max="1" chance="2.912" /> <!-- Dragon Scale -->
<item id="81219" min="1" max="1" chance="2.912" /> <!-- Angel's Feather -->
</drop>
<spoil>
<item id="81344" min="1" max="1" chance="7.564" /> <!-- Augmenting Stone Crystal -->
</spoil>
</dropLists>
</npc>
</list>
@@ -209,12 +209,54 @@
<height normal="26.9" />
</collision>
</npc>
<npc id="26511" level="85" type="Folk" name="Freya" title="Ice Queen">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<npc id="26511" level="120" type="Monster" name="Freya" title="Ice Queen">
<parameters>
<skill name="Skill01_ID" id="34437" level="1" />
<skill name="Skill02_ID" id="34438" level="1" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="260400446" hpRegen="10.5" mp="66584" mpRegen="3.6" />
<attack physical="2324485" magical="168452" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="132745" magical="68665" />
<speed>
<walk ground="45" />
<run ground="150" />
</speed>
<hitTime>600</hitTime>
<attribute>
<defence fire="2450" water="2500" wind="2500" earth="2500" holy="2500" dark="2500" />
<attack type="WATER" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="true" />
<collision>
<radius normal="65" />
<height normal="128.95" />
</collision>
<skillList>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5463" level="1" /> <!-- Water Attribute -->
<skill id="14765" level="4" /> <!-- Vampiric Rage Resistance -->
<skill id="32675" level="1" /> <!-- Improved Immunity -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="6644" level="1" /> <!-- Ice Queen Freya -->
<skill id="14804" level="10" /> <!-- Damage Reflection Resistance -->
<skill id="4071" level="1" /> <!-- Bow /Crossbow Resistance -->
<skill id="4116" level="10" /> <!-- Magic Damage Resistance -->
<skill id="34453" level="1" /> <!-- Ice Queen's Authority -->
<skill id="34437" level="1" /> <!-- Queen's Ice Bolt -->
<skill id="34438" level="1" /> <!-- Queen's Ice Storm -->
</skillList>
<ai type="MAGE" isAggressive="false" />
</npc>
<npc id="26512" level="120" type="Folk" name="Freya" title="Ice Queen">
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="109365750" hpRegen="10.5" mp="66584" mpRegen="3.6" />
<vitals hp="336849594" hpRegen="10.5" mp="66584" mpRegen="3.6" />
<speed>
<walk ground="45" />
<run ground="150" />
@@ -222,75 +264,108 @@
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="false" />
<status attackable="false" targetable="false" />
<collision>
<radius normal="65" />
<height normal="128.95" />
</collision>
</npc>
<npc id="26512" level="85" type="Folk" name="Freya" title="Ice Queen">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<npc id="26513" level="120" type="RaidBoss" name="Freya" title="Ice Queen">
<parameters>
<skill name="Skill01_ID" id="34437" level="2" />
<skill name="Skill02_ID" id="34438" level="2" />
<skill name="Skill03_ID" id="34441" level="1" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="5923684800" sp="5331316" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="141473764" hpRegen="10.5" mp="66584" mpRegen="3.6" />
<vitals hp="260400446" hpRegen="10.5" mp="66584" mpRegen="3.6" />
<attack physical="2324485" magical="168452" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="132745" magical="68665" />
<speed>
<walk ground="45" />
<run ground="150" />
</speed>
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
<hitTime>600</hitTime>
<attribute>
<defence fire="2450" water="2500" wind="2500" earth="2500" holy="2500" dark="2500" />
<attack type="WATER" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<collision>
<radius normal="65" />
<height normal="128.95" />
</collision>
</npc>
<npc id="26513" level="85" type="Folk" name="Freya" title="Ice Queen">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="52495560" hpRegen="10.5" mp="66584" mpRegen="3.6" />
<speed>
<walk ground="54" />
<run ground="180" />
</speed>
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="false" />
<status attackable="true" />
<collision>
<radius normal="28.6" />
<height normal="72.4" />
</collision>
<skillList>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5463" level="1" /> <!-- Water Attribute -->
<skill id="14765" level="4" /> <!-- Vampiric Rage Resistance -->
<skill id="32675" level="1" /> <!-- Improved Immunity -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="6644" level="1" /> <!-- Ice Queen Freya -->
<skill id="14804" level="10" /> <!-- Damage Reflection Resistance -->
<skill id="4071" level="1" /> <!-- Bow /Crossbow Resistance -->
<skill id="4116" level="10" /> <!-- Magic Damage Resistance -->
<skill id="34453" level="1" /> <!-- Ice Queen's Authority -->
<skill id="34437" level="2" /> <!-- Queen's Freezing Bolt -->
<skill id="34438" level="2" /> <!-- Queen's Freezing Storm -->
<skill id="34441" level="1" /> <!-- Queen's Freezing Wave -->
</skillList>
<ai type="MAGE" aggroRange="2000" isAggressive="true" />
</npc>
<npc id="26514" level="85" type="Folk" name="Glakias" title="Frozen Labyrinth' Knight Captain">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="26247780" hpRegen="10.5" mp="66584" mpRegen="3.6" />
<npc id="26514" level="120" type="Monster" name="Glakias" title="Frozen Labyrinth' Knight Captain">
<parameters>
<skill name="Skill01_ID" id="34443" level="1" />
<skill name="Skill02_ID" id="34449" level="2" />
<skill name="Skill03_ID" id="34445" level="1" />
<skill name="Skill04_ID" id="34444" level="1" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="62496012" hpRegen="12.4" mp="55529" mpRegen="30" />
<attack physical="2324485" magical="105651" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="132745" magical="68665" />
<speed>
<walk ground="40" />
<run ground="120" />
<walk ground="50" />
<run ground="230" />
</speed>
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
<hitTime>600</hitTime>
<attribute>
<defence fire="2450" water="2500" wind="2500" earth="2500" holy="2500" dark="2500" />
<attack type="WATER" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<status attackable="true" />
<collision>
<radius normal="28" />
<height normal="67.5" />
</collision>
<skillList>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5463" level="1" /> <!-- Water Attribute -->
<skill id="14765" level="4" /> <!-- Vampiric Rage Resistance -->
<skill id="32675" level="1" /> <!-- Improved Immunity -->
<skill id="14804" level="10" /> <!-- Damage Reflection Resistance -->
<skill id="4071" level="1" /> <!-- Bow /Crossbow Resistance -->
<skill id="4116" level="10" /> <!-- Magic Damage Resistance -->
<skill id="34453" level="1" /> <!-- Ice Queen's Authority -->
<skill id="34443" level="1" /> <!-- Freezing Strike -->
<skill id="34444" level="1" /> <!-- Freezing Smash -->
<skill id="34449" level="2" /> <!-- Mass Freezing Chain -->
<skill id="34445" level="1" /> <!-- Freezing Wave -->
</skillList>
<ai type="FIGHTER" aggroRange="2000" isAggressive="true" />
</npc>
<npc id="26515" level="85" type="Folk" name="Frozen Labyrinth' Knight">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<npc id="26515" level="120" type="Monster" name="Frozen Labyrinth' Knight">
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="141473764" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<vitals hp="244750020" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<speed>
<walk ground="70" />
<run ground="150" />
@@ -304,12 +379,11 @@
<height normal="65" />
</collision>
</npc>
<npc id="26516" level="85" type="Folk" name="Frozen Labyrinth' Mage">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<npc id="26516" level="120" type="MONSTER" name="Frozen Labyrinth' Mage">
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="141473764" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<vitals hp="244750020" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<speed>
<walk ground="30" />
<run ground="250" />
@@ -323,13 +397,12 @@
<height normal="74.2" />
</collision>
</npc>
<npc id="26517" level="85" type="Folk" name="Frozen Labyrinth' Shooter">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<npc id="26517" level="120" type="Monster" name="Frozen Labyrinth' Shooter">
<race>ETC</race>
<sex>FEMALE</sex>
<equipment rhand="15302" /> <!-- Transparent Bow (NPC) -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="141473764" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<vitals hp="244750020" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<speed>
<walk ground="40" />
<run ground="120" />
@@ -343,69 +416,84 @@
<height normal="50" />
</collision>
</npc>
<npc id="26518" level="85" type="Folk" name="Winter Crystal">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<npc id="26518" level="120" type="Monster" name="Winter Crystal">
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2624778" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<vitals hp="4540869" hpRegen="11.4" mp="25848" mpRegen="30" />
<attack physical="852665" magical="99852" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="118745" magical="65332" />
<speed>
<walk ground="30" />
<run ground="120" />
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
<hitTime>600</hitTime>
<attribute>
<defence fire="2450" water="2500" wind="2500" earth="2500" holy="2500" dark="2500" />
<attack type="WATER" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<status attackable="true" canMove="false" />
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="40" />
<height normal="103" />
</collision>
<skillList>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5463" level="1" /> <!-- Water Attribute -->
<skill id="32675" level="1" /> <!-- Improved Immunity -->
<skill id="14804" level="10" /> <!-- Damage Reflection Resistance -->
<skill id="14823" level="1" /> <!-- Instant Kill Resistance -->
<skill id="16547" level="10" /> <!-- Danger Zone Resistance -->
<skill id="33195" level="10" /> <!-- Direct Hit Resistance -->
<skill id="34453" level="1" /> <!-- Ice Queen's Authority -->
</skillList>
</npc>
<npc id="26519" level="85" type="Folk" name="Ice Wall">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<npc id="26519" level="120" type="Monster" name="Ice Wall">
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1669172" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<vitals hp="3974294" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
<attack physical="2324485" magical="105651" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="132745" magical="68665" />
</stats>
<status attackable="false" />
<collision>
<radius normal="0.001" />
<height normal="0.001" />
</collision>
</npc>
<npc id="26520" level="85" type="Folk" name="Huge Icicle">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1669172" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="false" />
<status attackable="false" targetable="false" undying="true" showName="false" canMove="false" />
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="40" />
<height normal="52" />
</collision>
</npc>
<npc id="26521" level="85" type="Folk" name="Adrini" title="Kanna's Knight">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<npc id="26520" level="120" type="Monster" name="Huge Icicle">
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="3974294" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<attack physical="2324485" magical="105651" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="132745" magical="68665" />
</stats>
<status attackable="false" targetable="false" undying="true" showName="false" canMove="false" />
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="0.01" />
<height normal="0.01" />
</collision>
</npc>
<npc id="26521" level="120" type="Folk" name="Adrini" title="Kanna's Knight">
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1669172" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<vitals hp="2887664" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<speed>
<walk ground="50" />
<run ground="1" />
@@ -413,18 +501,17 @@
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="false" />
<status attackable="false" targetable="false" />
<collision>
<radius normal="32" />
<height normal="44" />
</collision>
</npc>
<npc id="26522" level="85" type="Folk" name="Belkshin" title="Kanna's Knight">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<npc id="26522" level="120" type="Folk" name="Belkshin" title="Kanna's Knight">
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1669172" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<vitals hp="2887664" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<speed>
<walk ground="50" />
<run ground="1" />
@@ -432,18 +519,17 @@
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="false" />
<status attackable="false" targetable="false" />
<collision>
<radius normal="24" />
<height normal="51" />
</collision>
</npc>
<npc id="26523" level="85" type="Folk" name="Kamel" title="Kanna's Knight">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<npc id="26523" level="120" type="Folk" name="Kamel" title="Kanna's Knight">
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1669172" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<vitals hp="2887664" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<speed>
<walk ground="50" />
<run ground="1" />
@@ -451,18 +537,17 @@
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="false" />
<status attackable="false" targetable="false" />
<collision>
<radius normal="32" />
<height normal="44" />
</collision>
</npc>
<npc id="26524" level="85" type="Folk" name="Diastin" title="Kanna's Knight">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<npc id="26524" level="120" type="Folk" name="Diastin" title="Kanna's Knight">
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1669172" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<vitals hp="2887664" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<speed>
<walk ground="50" />
<run ground="1" />
@@ -470,7 +555,7 @@
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="false" />
<status attackable="false" targetable="false" />
<collision>
<radius normal="24" />
<height normal="51" />
@@ -8,6 +8,11 @@
<vitals hp="485013" hpRegen="10.5" mp="2862" mpRegen="3.6" />
<attack physical="420724.767563222" magical="1040.79519617782" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="DUAL" range="40" distance="80" width="120" />
<defence physical="3827.3631840796" magical="1467.57959378027" />
<attribute>
<defence fire="1300" water="1250" wind="1300" earth="1300" holy="1300" dark="1300" />
<attack type="WATER" value="1150" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="13" />
<run ground="140" />
@@ -92,6 +97,11 @@
<vitals hp="485013" hpRegen="10.5" mp="2862" mpRegen="3.6" />
<attack physical="420724.767563222" magical="1040.79519617782" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="DUAL" range="40" distance="80" width="120" />
<defence physical="3827.3631840796" magical="1467.57959378027" />
<attribute>
<defence fire="1300" water="1250" wind="1300" earth="1300" holy="1300" dark="1300" />
<attack type="WATER" value="1150" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="25" />
<run ground="140" />
@@ -176,6 +186,11 @@
<vitals hp="485013" hpRegen="10.5" mp="2862" mpRegen="3.6" />
<attack physical="420724.767563222" magical="1040.79519617782" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="DUAL" range="40" distance="80" width="120" />
<defence physical="3827.3631840796" magical="1467.57959378027" />
<attribute>
<defence fire="1300" water="1250" wind="1300" earth="1300" holy="1300" dark="1300" />
<attack type="WATER" value="1150" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="30" />
<run ground="170" />
@@ -260,6 +275,11 @@
<vitals hp="485013" hpRegen="10.5" mp="2862" mpRegen="3.6" />
<attack physical="420724.767563222" magical="1040.79519617782" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="DUAL" range="40" distance="80" width="120" />
<defence physical="3827.3631840796" magical="1467.57959378027" />
<attribute>
<defence fire="1300" water="1250" wind="1300" earth="1300" holy="1300" dark="1300" />
<attack type="WATER" value="1150" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="35" />
<run ground="170" />
@@ -344,6 +364,11 @@
<vitals hp="485013" hpRegen="10.5" mp="2862" mpRegen="3.6" />
<attack physical="420724.767563222" magical="1040.79519617782" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="DUAL" range="40" distance="80" width="120" />
<defence physical="3827.3631840796" magical="1467.57959378027" />
<attribute>
<defence fire="1300" water="1250" wind="1300" earth="1300" holy="1300" dark="1300" />
<attack type="WATER" value="1150" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="39" />
<run ground="150" />
@@ -428,6 +453,11 @@
<vitals hp="485013" hpRegen="10.5" mp="2862" mpRegen="3.6" />
<attack physical="420724.767563222" magical="1040.79519617782" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="DUAL" range="40" distance="80" width="120" />
<defence physical="3827.3631840796" magical="1467.57959378027" />
<attribute>
<defence fire="1300" water="1250" wind="1300" earth="1300" holy="1300" dark="1300" />
<attack type="WATER" value="1150" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="39" />
<run ground="150" />
@@ -512,6 +542,11 @@
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1700" wind="1750" earth="1750" holy="1750" dark="1750" />
<attack type="WATER" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="13" />
<run ground="140" />
@@ -596,6 +631,11 @@
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1700" wind="1750" earth="1750" holy="1750" dark="1750" />
<attack type="WATER" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="25" />
<run ground="140" />
@@ -680,6 +720,11 @@
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1700" wind="1750" earth="1750" holy="1750" dark="1750" />
<attack type="WATER" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="30" />
<run ground="170" />
@@ -764,6 +809,11 @@
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1700" wind="1750" earth="1750" holy="1750" dark="1750" />
<attack type="WATER" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="35" />
<run ground="170" />
@@ -848,6 +898,11 @@
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1700" wind="1750" earth="1750" holy="1750" dark="1750" />
<attack type="WATER" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="39" />
<run ground="150" />
@@ -932,6 +987,11 @@
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1700" wind="1750" earth="1750" holy="1750" dark="1750" />
<attack type="WATER" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="39" />
<run ground="150" />
@@ -1016,6 +1076,11 @@
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1750" wind="1700" earth="1750" holy="1750" dark="1750" />
<attack type="WIND" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="13" />
<run ground="140" />
@@ -1100,6 +1165,11 @@
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1750" wind="1700" earth="1750" holy="1750" dark="1750" />
<attack type="WIND" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="30" />
<run ground="170" />
@@ -1184,6 +1254,11 @@
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1750" wind="1700" earth="1750" holy="1750" dark="1750" />
<attack type="WIND" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="39" />
<run ground="150" />
@@ -1269,6 +1344,11 @@
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1750" wind="1700" earth="1750" holy="1750" dark="1750" />
<attack type="WIND" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="80" />
<run ground="180" />
@@ -1353,6 +1433,11 @@
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1750" wind="1700" earth="1750" holy="1750" dark="1750" />
<attack type="WIND" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -1437,6 +1522,11 @@
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1750" wind="1700" earth="1750" holy="1750" dark="1750" />
<attack type="WIND" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="80" />
<run ground="180" />
@@ -1521,6 +1611,11 @@
<vitals hp="1137403" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="617815.429469286" magical="1368.16567732246" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5043.54066985646" magical="1934.40396671246" />
<attribute>
<defence fire="1950" water="1950" wind="1900" earth="1950" holy="1950" dark="1950" />
<attack type="WIND" value="1900" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="25" />
<run ground="140" />
@@ -1605,6 +1700,11 @@
<vitals hp="1137403" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="617815.429469286" magical="1368.16567732246" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5043.54066985646" magical="1934.40396671246" />
<attribute>
<defence fire="1950" water="1950" wind="1900" earth="1950" holy="1950" dark="1950" />
<attack type="WIND" value="1900" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="35" />
<run ground="170" />
@@ -1689,6 +1789,11 @@
<vitals hp="1137403" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="617815.429469286" magical="1368.16567732246" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5043.54066985646" magical="1934.40396671246" />
<attribute>
<defence fire="1950" water="1950" wind="1900" earth="1950" holy="1950" dark="1950" />
<attack type="WIND" value="1900" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -1774,6 +1879,11 @@
<vitals hp="1137403" hpRegen="10.5" mp="3190" mpRegen="3.6" />
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@@ -1858,6 +1968,11 @@
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@@ -1942,6 +2057,11 @@
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@@ -2026,6 +2146,11 @@
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@@ -2110,6 +2235,11 @@
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@@ -2194,6 +2324,11 @@
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@@ -2278,6 +2413,11 @@
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@@ -2363,6 +2503,11 @@
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@@ -2447,6 +2592,11 @@
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@@ -2531,6 +2681,11 @@
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@@ -2615,6 +2770,11 @@
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@@ -2699,6 +2859,11 @@
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@@ -2783,6 +2948,11 @@
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@@ -2867,6 +3037,11 @@
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@@ -2951,6 +3126,11 @@
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@@ -3036,6 +3216,11 @@
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@@ -3120,6 +3305,11 @@
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@@ -3204,6 +3394,11 @@
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@@ -3288,6 +3483,11 @@
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@@ -3372,6 +3572,11 @@
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@@ -3456,6 +3661,11 @@
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@@ -3541,6 +3751,11 @@
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@@ -3625,6 +3840,11 @@
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@@ -3709,6 +3929,11 @@
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@@ -3793,6 +4018,11 @@
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@@ -3877,6 +4107,11 @@
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@@ -3961,6 +4196,11 @@
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@@ -4045,6 +4285,11 @@
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@@ -4130,6 +4375,11 @@
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@@ -4214,6 +4464,11 @@
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@@ -4298,6 +4553,11 @@
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@@ -4382,6 +4642,11 @@
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@@ -4466,6 +4731,11 @@
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@@ -4550,6 +4820,11 @@
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@@ -4634,6 +4909,11 @@
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<defence fire="1750" water="1750" wind="1700" earth="1750" holy="1750" dark="1750" />
<attack type="WIND" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="30" />
<run ground="170" />
@@ -4718,6 +4998,11 @@
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1750" wind="1700" earth="1750" holy="1750" dark="1750" />
<attack type="WIND" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="39" />
<run ground="150" />
@@ -4803,6 +5088,11 @@
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1750" wind="1700" earth="1750" holy="1750" dark="1750" />
<attack type="WIND" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="80" />
<run ground="180" />
@@ -4887,6 +5177,11 @@
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1750" wind="1700" earth="1750" holy="1750" dark="1750" />
<attack type="WIND" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -4971,6 +5266,11 @@
<vitals hp="722840" hpRegen="10.5" mp="3024" mpRegen="3.6" />
<attack physical="521192.934242167" magical="1212.14097575999" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4447.31707317073" magical="1705.54616437254" />
<attribute>
<defence fire="1750" water="1750" wind="1700" earth="1750" holy="1750" dark="1750" />
<attack type="WIND" value="1600" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="80" />
<run ground="180" />
@@ -5055,6 +5355,11 @@
<vitals hp="1137403" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="617815.429469286" magical="1368.16567732246" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5043.54066985646" magical="1934.40396671246" />
<attribute>
<defence fire="1950" water="1950" wind="1900" earth="1950" holy="1950" dark="1950" />
<attack type="WIND" value="1900" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="25" />
<run ground="140" />
@@ -5139,6 +5444,11 @@
<vitals hp="1137403" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="617815.429469286" magical="1368.16567732246" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5043.54066985646" magical="1934.40396671246" />
<attribute>
<defence fire="1950" water="1950" wind="1900" earth="1950" holy="1950" dark="1950" />
<attack type="WIND" value="1900" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="35" />
<run ground="170" />
@@ -5223,6 +5533,11 @@
<vitals hp="1137403" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="617815.429469286" magical="1368.16567732246" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5043.54066985646" magical="1934.40396671246" />
<attribute>
<defence fire="1950" water="1950" wind="1900" earth="1950" holy="1950" dark="1950" />
<attack type="WIND" value="1900" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -5308,6 +5623,11 @@
<vitals hp="1137403" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="617815.429469286" magical="1368.16567732246" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5043.54066985646" magical="1934.40396671246" />
<attribute>
<defence fire="1950" water="1950" wind="1900" earth="1950" holy="1950" dark="1950" />
<attack type="WIND" value="1900" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="80" />
<run ground="180" />
@@ -5392,6 +5712,11 @@
<vitals hp="1137403" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="617815.429469286" magical="1368.16567732246" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5043.54066985646" magical="1934.40396671246" />
<attribute>
<defence fire="1950" water="1950" wind="1900" earth="1950" holy="1950" dark="1950" />
<attack type="WIND" value="1900" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -5476,6 +5801,11 @@
<vitals hp="1137403" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="617815.429469286" magical="1368.16567732246" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5043.54066985646" magical="1934.40396671246" />
<attribute>
<defence fire="1950" water="1950" wind="1900" earth="1950" holy="1950" dark="1950" />
<attack type="WIND" value="1900" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="80" />
<run ground="180" />
@@ -5559,6 +5889,11 @@
<vitals hp="1137403" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="617815.429469286" magical="1368.16567732246" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5043.54066985646" magical="1934.40396671246" />
<attribute>
<defence fire="1950" water="1950" wind="1900" earth="1950" holy="1950" dark="1950" />
<attack type="WIND" value="1900" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="80" />
<run ground="180" />
@@ -5643,6 +5978,11 @@
<vitals hp="1886890" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2000" earth="2050" holy="2050" dark="2050" />
<attack type="WIND" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="25" />
<run ground="140" />
@@ -5727,6 +6067,11 @@
<vitals hp="1886890" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2000" earth="2050" holy="2050" dark="2050" />
<attack type="WIND" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="35" />
<run ground="170" />
@@ -5811,6 +6156,11 @@
<vitals hp="1886890" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2000" earth="2050" holy="2050" dark="2050" />
<attack type="WIND" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="18" />
<run ground="190" />
@@ -5895,6 +6245,11 @@
<vitals hp="1886890" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2000" earth="2050" holy="2050" dark="2050" />
<attack type="WIND" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="80" />
<run ground="180" />
@@ -5979,6 +6334,11 @@
<vitals hp="1886890" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2000" earth="2050" holy="2050" dark="2050" />
<attack type="WIND" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="60" />
<run ground="180" />
@@ -6063,6 +6423,11 @@
<vitals hp="1886890" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2000" earth="2050" holy="2050" dark="2050" />
<attack type="WIND" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="80" />
<run ground="180" />
@@ -6147,6 +6512,11 @@
<vitals hp="1886890" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2000" earth="2050" holy="2050" dark="2050" />
<attack type="WIND" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="80" />
<run ground="180" />
@@ -6231,6 +6601,11 @@
<vitals hp="1886890" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2000" earth="2050" holy="2050" dark="2050" />
<attack type="WIND" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="80" />
<run ground="180" />
@@ -6314,6 +6689,11 @@
<vitals hp="1143.353" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2000" earth="2050" holy="2050" dark="2050" />
<attack type="WIND" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="35" />
<run ground="80" />
@@ -6338,6 +6718,11 @@
<vitals hp="1143.353" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2120" water="2150" wind="2100" earth="2150" holy="2150" dark="2150" />
<attack type="WIND" value="2100" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="19" />
<run ground="80" />
@@ -6362,6 +6747,11 @@
<vitals hp="1143.353" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2000" earth="2050" holy="2050" dark="2050" />
<attack type="WIND" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="20" />
<run ground="100" />
@@ -6387,6 +6777,11 @@
<vitals hp="1143.353" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2000" earth="2050" holy="2050" dark="2050" />
<attack type="WIND" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="35" />
<run ground="80" />
@@ -6411,6 +6806,11 @@
<vitals hp="1143.353" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2000" earth="2050" holy="2050" dark="2050" />
<attack type="WIND" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="19" />
<run ground="80" />
@@ -6434,6 +6834,11 @@
<vitals hp="1143.353" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2000" earth="2050" holy="2050" dark="2050" />
<attack type="WIND" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="20" />
<run ground="100" />
@@ -6458,6 +6863,11 @@
<vitals hp="1143.353" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2000" earth="2050" holy="2050" dark="2050" />
<attack type="WIND" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="35" />
<run ground="80" />
@@ -6482,6 +6892,11 @@
<vitals hp="1143.353" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2000" earth="2050" holy="2050" dark="2050" />
<attack type="WIND" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="19" />
<run ground="80" />
@@ -6506,6 +6921,11 @@
<vitals hp="1143.353" hpRegen="10.5" mp="3190" mpRegen="3.6" />
<attack physical="733514.268097518" magical="1543.76790583647" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5757.47663551402" magical="2208.44514357978" />
<attribute>
<defence fire="2050" water="2050" wind="2000" earth="2050" holy="2050" dark="2050" />
<attack type="WIND" value="2000" />
</attribute>
<abnormalResist physical="10" magical="10" />
<speed>
<walk ground="20" />
<run ground="100" />
@@ -3776,9 +3776,9 @@
<equipment rhand="36218" />
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="13000" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="430" type="SWORD" range="40" distance="80" width="120" />
<defence physical="1085.36442" magical="264.74086" />
<vitals hp="42340.06312688557" hpRegen="8.5" mp="18046.8" mpRegen="3" />
<attack physical="25000" magical="2811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="430" type="SWORD" range="40" distance="80" width="120" />
<defence physical="10085.36442" magical="2064.74086" />
<speed>
<walk ground="64" />
<run ground="190" />
@@ -3789,7 +3789,7 @@
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="true" />
<status attackable="false" talkable="false" undying="true" />
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -39,7 +39,7 @@
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
</skillList>
</npc>
<npc id="34001" level="85" type="Folk" name="Ferin">
<npc id="34001" level="85" type="FriendlyNpc" name="Ferin">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>FRIEND</race>
<sex>FEMALE</sex>
@@ -58,7 +58,7 @@
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="true" />
<status attackable="false" talkable="false" undying="true" />
<collision>
<radius normal="8" />
<height normal="16" />
@@ -359,7 +359,7 @@
<height normal="80" />
</collision>
</npc>
<npc id="34618" level="85" type="Folk" name="Researchers' Teleporter" title="Isle of Prayer's Researcher">
<npc id="34618" level="85" type="Teleporter" name="Researchers' Teleporter" title="Isle of Prayer's Researcher">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
@@ -474,7 +474,7 @@
<height normal="19.5" />
</collision>
</npc>
<npc id="34624" level="85" type="Folk" name="Researchers' Teleporter" title="Alligator Island's Researcher">
<npc id="34624" level="85" type="Teleporter" name="Researchers' Teleporter" title="Alligator Island's Researcher">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
@@ -513,7 +513,7 @@
<height normal="23.5" />
</collision>
</npc>
<npc id="34626" level="85" type="Folk" name="Expedition Teleporter" title="Swamp of Screams Expedition">
<npc id="34626" level="85" type="Teleporter" name="Expedition Teleporter" title="Swamp of Screams Expedition">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
@@ -552,7 +552,7 @@
<height normal="28.5" />
</collision>
</npc>
<npc id="34628" level="85" type="Folk" name="Expedition Teleporter" title="Blazing Swamp Expedition">
<npc id="34628" level="85" type="Teleporter" name="Expedition Teleporter" title="Blazing Swamp Expedition">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
@@ -591,7 +591,7 @@
<height normal="28.5" />
</collision>
</npc>
<npc id="34630" level="85" type="Folk" name="Overseer Teleporter" title="Isle of Souls Overseers">
<npc id="34630" level="85" type="Teleporter" name="Overseer Teleporter" title="Isle of Souls Overseers">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
@@ -631,7 +631,7 @@
<height normal="22.5" />
</collision>
</npc>
<npc id="34632" level="85" type="Folk" name="Overseer Teleporter" title="Plunderous Plains Overseers">
<npc id="34632" level="85" type="Teleporter" name="Overseer Teleporter" title="Plunderous Plains Overseers">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
@@ -900,7 +900,7 @@
<height normal="24.2" />
</collision>
</npc>
<npc id="34646" level="85" type="Folk" name="Lionel Hunter" title="Eva's Knight">
<npc id="34646" level="85" type="Teleporter" name="Lionel Hunter" title="Eva's Knight">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
@@ -920,7 +920,7 @@
<height normal="22.5" />
</collision>
</npc>
<npc id="34647" level="85" type="Folk" name="Patrol Teleporter" title="Alligator Beach">
<npc id="34647" level="85" type="Teleporter" name="Patrol Teleporter" title="Alligator Beach">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
@@ -1546,11 +1546,9 @@
<effectPoint>-1000</effectPoint>
<attributeType>WATER</attributeType>
<attributeValue>180</attributeValue>
<hitTime>10000</hitTime>
<hitTime>100</hitTime>
<magicLevel>85</magicLevel>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
<magicCriticalRate>-5</magicCriticalRate>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
@@ -848,6 +848,8 @@
<value level="11">9832</value>
<value level="12">10268</value>
<value level="13">10704</value>
<value level="14">10704</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">10704</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</abnormalPower>
<chanceBoost>365</chanceBoost>
<overHit>true</overHit>
@@ -17,7 +17,6 @@
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="30310" count="1" /> <!-- Abelius Cloak - Sigel Knight -->
<item id="80320" count="1" /> <!-- Paulina Twilight Bracelet -->
<item id="46782" count="1" /> <!-- Aden Warrior Box -->
</item>
@@ -42,7 +41,6 @@
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="30311" count="1" /> <!-- Sapyros Cloak - Tyrr Warrior -->
<item id="80320" count="1" /> <!-- Paulina Twilight Bracelet -->
<item id="46782" count="1" /> <!-- Aden Warrior Box -->
</item>
@@ -67,7 +65,6 @@
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="30312" count="1" /> <!-- Ashagen Cloak - Othell Rogue -->
<item id="80320" count="1" /> <!-- Paulina Twilight Bracelet -->
<item id="46782" count="1" /> <!-- Aden Warrior Box -->
</item>
@@ -92,7 +89,6 @@
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="30313" count="1" /> <!-- Cranigg Cloak - Yul Archer -->
<item id="80320" count="1" /> <!-- Paulina Twilight Bracelet -->
<item id="46782" count="1" /> <!-- Aden Warrior Box -->
</item>
@@ -117,7 +113,6 @@
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="30314" count="1" /> <!-- Soltkreig Cloak - Feoh Wizard -->
<item id="80320" count="1" /> <!-- Paulina Twilight Bracelet -->
<item id="46782" count="1" /> <!-- Aden Warrior Box -->
</item>
@@ -142,7 +137,6 @@
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="30315" count="1" /> <!-- Naviarope Cloak - Wynn Summoner -->
<item id="80320" count="1" /> <!-- Paulina Twilight Bracelet -->
<item id="46782" count="1" /> <!-- Aden Warrior Box -->
</item>
@@ -167,7 +161,6 @@
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="30316" count="1" /> <!-- Leister Cloak - Iss Enchanter -->
<item id="80320" count="1" /> <!-- Paulina Twilight Bracelet -->
<item id="46782" count="1" /> <!-- Aden Warrior Box -->
</item>
@@ -192,7 +185,6 @@
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="30317" count="1" /> <!-- Lakcis Cloak - Aeore Healer -->
<item id="80320" count="1" /> <!-- Paulina Twilight Bracelet -->
<item id="46782" count="1" /> <!-- Aden Warrior Box -->
</item>
@@ -2891,14 +2891,6 @@
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="DamageByAttack">
<amount>-10</amount>
<type>PK</type>
</effect>
<effect name="DamageByAttack">
<amount>-10</amount>
<type>ENEMY_ALL</type>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>STR</stat>
@@ -2931,6 +2923,17 @@
<amount>3</amount>
<stat>CHA</stat>
</effect>
<effect name="VitalityExpRate">
<amount>5</amount>
</effect>
<effect name="DamageByAttack">
<amount>-10</amount>
<type>PK</type>
</effect>
<effect name="DamageByAttack">
<amount>-10</amount>
<type>ENEMY_ALL</type>
</effect>
<effect name="DefenceAttribute">
<amount>10</amount>
<attribute>FIRE</attribute>
@@ -801,6 +801,22 @@
<reuseDelay>5000</reuseDelay>
<effectPoint>-150</effectPoint>
<isDebuff>true</isDebuff>
<activateRate>80</activateRate>
<affectRange>900</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<trait>PULL</trait>
<effects>
<effect name="AirBind" />
<effect name="Bluff">
<chance>100</chance>
</effect>
<effect name="PullBack">
<speed>600</speed>
<delay>600</delay>
</effect>
</effects>
</skill>
<skill id="16388" toLevel="1" name="Kain's Wrath">
<!-- Consumed by vengeful fury toward all who harm Giselle. -->
@@ -885,8 +885,30 @@
<!-- For 1 h., acquired XP/ SP +100%, recovers Vitality to the maximum. Changes the appearance of your armor into that of an NC Dinos Uniform. Cannot be stacked with the Fall of the Dragon or Nevit's Hourglass. -->
<icon>BranchIcon.icon.g_ev_goldenball</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>CHANGEBODY</abnormalType>
<abnormalVisualEffect>CHANGE_DINOS</abnormalVisualEffect>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>46254</itemConsumeId> <!-- Dandy's Home Run Ball -->
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>-3</magicLevel>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<reuseDelay>15000</reuseDelay>
<irreplacableBuff>true</irreplacableBuff>
<stayAfterDeath>true</stayAfterDeath>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ExpModify">
<amount>100</amount>
</effect>
<effect name="SpModify">
<amount>100</amount>
</effect>
</effects>
</skill>
<skill id="18472" toLevel="6" name="Giveaway Number 1">
<icon>icon.skill0000</icon>
@@ -803,10 +803,12 @@
<abnormalType>
<value level="1">SKILL_IGNORE</value>
<value level="2">ABNORMAL_INVINCIBILITY</value>
<value level="3">ABNORMAL_INVINCIBILITY</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</abnormalType>
<abnormalLevel>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</abnormalLevel>
<abnormalTime>7</abnormalTime>
<hitTime>1000</hitTime>
@@ -1578,7 +1578,7 @@
<itemConsumeId>
<value level="1">22883</value>
<value level="2">22884</value>
<value level="2">22885</value>
<value level="3">22885</value>
</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<reuseDelay>3600000</reuseDelay>
@@ -297,7 +297,7 @@
<itemConsumeId>
<value level="1">23338</value>
<value level="2">23339</value>
<value level="2">23340</value>
<value level="3">23340</value>
</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<reuseDelay>3600000</reuseDelay>
@@ -2735,10 +2735,12 @@
<abnormalType>
<value level="1">SKILL_IGNORE</value>
<value level="2">ABNORMAL_INVINCIBILITY</value>
<value level="3">ABNORMAL_INVINCIBILITY</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</abnormalType>
<abnormalLevel>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</abnormalLevel>
<abnormalTime>7</abnormalTime>
<hitTime>1000</hitTime>
@@ -546,92 +546,236 @@
<skill id="29562" toLevel="1" name="Sigil of Light Lv. 1">
<!-- Applies additional effects with the level increase. -->
<icon>icon.sigil_of_protection</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
</skill>
<skill id="29563" toLevel="1" name="Sigil of Light Lv. 2">
<!-- MEN +1 -->
<icon>icon.sigil_of_protection</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="29564" toLevel="1" name="Sigil of Light Lv. 3">
<!-- MEN +1/ CON +1 -->
<icon>icon.sigil_of_protection</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN,CON</stat>
</effect>
</effects>
</skill>
<skill id="29565" toLevel="1" name="Sigil of Light Lv. 4">
<!-- MEN +1/ CON +1/ WIT +1 -->
<icon>icon.sigil_of_protection</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN,CON,WIT</stat>
</effect>
</effects>
</skill>
<skill id="29566" toLevel="1" name="Sigil of Light Lv. 5">
<!-- MEN +1/ CON +1/ WIT +1/ DEX +1 -->
<icon>icon.sigil_of_protection</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN,CON,WIT,DEX</stat>
</effect>
</effects>
</skill>
<skill id="29567" toLevel="1" name="Sigil of Light Lv. 6">
<!-- MEN +1/ CON +1/ WIT +1/ DEX +1/ INT +1/ STR +1 -->
<icon>icon.sigil_of_protection</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN,CON,WIT,DEX,INT,STR</stat>
</effect>
</effects>
</skill>
<skill id="29568" toLevel="1" name="Sigil of Light Lv. 7">
<!-- MEN +1/ CON +1/ WIT +1/ DEX +1/ INT +1/ STR +1/ CHA +1/ LUC +1 -->
<icon>icon.sigil_of_protection</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN,CON,WIT,DEX,INT,STR,CHA,LUC</stat>
</effect>
</effects>
</skill>
<skill id="29569" toLevel="1" name="Sigil of Light Lv. 8">
<!-- MEN +1/ CON +1/ WIT +1/ DEX +1/ INT +1/ STR +1/ CHA +1/ LUC +1, Attribute Resistance +50, Weapon P./ M. Atk. +50 -->
<icon>icon.sigil_of_protection</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN,CON,WIT,DEX,INT,STR,CHA,LUC</stat>
</effect>
<effect name="DefenceAttribute">
<amount>50</amount>
<attribute>FIRE,WATER,WIND,EARTH,HOLY,DARK</attribute>
</effect>
<effect name="WeaponBonusPAtk">
<amount>50</amount>
</effect>
<effect name="WeaponBonusMAtk">
<amount>50</amount>
</effect>
</effects>
</skill>
<skill id="29570" toLevel="1" name="Sigil of Light Lv. 9">
<!-- MEN +1/ CON +1/ WIT +1/ DEX +1/ INT +1/ STR +1/ CHA +1/ LUC +1, Attribute Resistance +70, Weapon P./ M. Atk. +80 -->
<icon>icon.sigil_of_protection</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN,CON,WIT,DEX,INT,STR,CHA,LUC</stat>
</effect>
<effect name="DefenceAttribute">
<amount>70</amount>
<attribute>FIRE,WATER,WIND,EARTH,HOLY,DARK</attribute>
</effect>
<effect name="WeaponBonusPAtk">
<amount>80</amount>
</effect>
<effect name="WeaponBonusMAtk">
<amount>80</amount>
</effect>
</effects>
</skill>
<skill id="29571" toLevel="1" name="Sigil of Light Lv. 10">
<!-- MEN +1/ CON +1/ WIT +1/ DEX +1/ INT +1/ STR +1/ CHA +1/ LUC +1, Attribute Resistance +100, Weapon P./ M. Atk. +120 -->
<icon>icon.sigil_of_protection</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN,CON,WIT,DEX,INT,STR,CHA,LUC</stat>
</effect>
<effect name="DefenceAttribute">
<amount>100</amount>
<attribute>FIRE,WATER,WIND,EARTH,HOLY,DARK</attribute>
</effect>
<effect name="WeaponBonusPAtk">
<amount>120</amount>
</effect>
<effect name="WeaponBonusMAtk">
<amount>120</amount>
</effect>
</effects>
</skill>
<skill id="29572" toLevel="1" name="Appearance Stone: Sigil of Light Lv. 1">
<icon>BranchSys3.Icon.g_shape_shifting_sigil</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLevel>1</magicLevel>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="29573" toLevel="1" name="Appearance Stone: Sigil of Light Lv. 2">
<icon>BranchSys3.Icon.g_shape_shifting_sigil</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLevel>1</magicLevel>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="29574" toLevel="1" name="Appearance Stone: Sigil of Light Lv. 3">
<icon>BranchSys3.Icon.g_shape_shifting_sigil</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLevel>1</magicLevel>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="29575" toLevel="1" name="Appearance Stone: Sigil of Light Lv. 4">
<icon>BranchSys3.Icon.g_shape_shifting_sigil</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLevel>1</magicLevel>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="29576" toLevel="1" name="Appearance Stone: Sigil of Light Lv. 5">
<icon>BranchSys3.Icon.g_shape_shifting_sigil</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLevel>1</magicLevel>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="29577" toLevel="1" name="Appearance Stone: Sigil of Light Lv. 6">
<icon>BranchSys3.Icon.g_shape_shifting_sigil</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLevel>1</magicLevel>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="29578" toLevel="1" name="Appearance Stone: Sigil of Light Lv. 7">
<icon>BranchSys3.Icon.g_shape_shifting_sigil</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLevel>1</magicLevel>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="29579" toLevel="1" name="Appearance Stone: Sigil of Light Lv. 8">
<icon>BranchSys3.Icon.g_shape_shifting_sigil</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLevel>1</magicLevel>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="29580" toLevel="1" name="Appearance Stone: Sigil of Light Lv. 9">
<icon>BranchSys3.Icon.g_shape_shifting_sigil</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLevel>1</magicLevel>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="29581" toLevel="1" name="Appearance Stone: Sigil of Light Lv. 10">
<icon>BranchSys3.Icon.g_shape_shifting_sigil</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLevel>1</magicLevel>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="29582" toLevel="1" name="Legend 2022: EvillyRU">
<!-- Damage +5%, acquired XP/ SP +5%, received damage -5%. Cannot be used in the Olympiad or the Ceremony of Chaos. The buff is applied in honor of the player EvillyRU who took the 1st place in the 2022 rankings. -->
@@ -2037,8 +2037,8 @@
<operateType>P</operateType>
<magicLevel>85</magicLevel>
<effects>
<effect name="MaxMagicCriticalRate">
<amount>550</amount>
<effect name="AddMaxMagicCriticalRate">
<amount>350</amount>
<mode>DIFF</mode>
</effect>
</effects>
@@ -3207,6 +3207,7 @@
<value level="2">90</value>
<value level="3">95</value>
<value level="4">110</value>
<value level="5">110</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</magicLevel>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
@@ -2269,7 +2269,7 @@
<abnormalVisualEffect>H_DEBUFF_SELF_B_AVE</abnormalVisualEffect>
<magicLevel>
<value level="1">110</value>
<value level="1">115</value>
<value level="2">115</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<operateType>AU</operateType>
@@ -2757,6 +2757,7 @@
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</amount>
<mode>PER</mode>
<magicType>0</magicType>
@@ -1068,7 +1068,7 @@
<effectPoint>-716</effectPoint>
<reuseDelay>20000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<itemConsumeId>38773</itemConsumeId>
<itemConsumeId>1785</itemConsumeId>
<itemConsumeCount>3</itemConsumeCount>
<conditions>
<condition name="EquipWeapon">
@@ -2493,7 +2493,6 @@
<effect name="DamageByAttack">
<amount>5</amount>
<type>ENEMY_ALL</type>
<mode>PER</mode>
</effect>
<effect name="CallSkill">
<skillId>31174</skillId> <!-- Avenger's Order -->
@@ -188,42 +188,264 @@
<skill id="34437" toLevel="2" name="Queen's Ice Bolt">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<castRange>2000</castRange>
<hitTime>2200</hitTime>
<coolTime>300</coolTime>
<effectPoint>-704</effectPoint>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<nextAction>ATTACK</nextAction>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">553</value>
<value level="2">685</value>
</power>
</effect>
</effects>
</skill>
<skill id="34438" toLevel="2" name="Queen's Ice Storm">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<affectLimit>6-12</affectLimit>
<affectRange>400</affectRange>
<isMagic>1</isMagic> <!-- Magic Skill -->
<hitTime>4500</hitTime>
<coolTime>500</coolTime>
<effectPoint>-731</effectPoint>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">553</value>
<value level="2">685</value>
</power>
</effect>
</effects>
</skill>
<skill id="34439" toLevel="2" name="Queen's Ice Hurricane">
<!-- The rebels are filled with soul-chilling terror!. For 10 sec., inflicts Aerial Yoke on the target. -->
<icon>icon.ev_magic_flame_game_wind2</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
<abnormalType>AIRBIND</abnormalType>
<abnormalVisualEffect>ASTATINE_WATER</abnormalVisualEffect>
<activateRate>100</activateRate>
<lvlBonusRate>20</lvlBonusRate>
<basicProperty>NONE</basicProperty>
<trait>AIRBIND</trait>
<affectRange>150</affectRange>
<hitTime>3000</hitTime>
<coolTime>200</coolTime>
<effectPoint>-708</effectPoint>
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>120</magicLevel>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="AirBind" />
<effect name="BlockActions">
<allowedSkills>13565;35190;27548;1904;1912;10517;30868;19573;10279;11264;30516;30017;30018</allowedSkills>
</effect>
<effect name="DefenceTrait">
<SLEEP>100</SLEEP>
<CHANGEBODY>100</CHANGEBODY>
<AIRBIND>100</AIRBIND>
<KNOCKDOWN>100</KNOCKDOWN>
<HOLD>100</HOLD>
<SHOCK>100</SHOCK>
<DERANGEMENT>100</DERANGEMENT>
<KNOCKBACK>100</KNOCKBACK>
</effect>
</effects>
</skill>
<skill id="34440" toLevel="1" name="Queen's Freezing Blizzard">
<!-- Merciless fury freezes everything on its way. For 20 sec., freezes the target. The effect cannot be removed or resisted. -->
<icon>icon.skill1237</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>20</abnormalTime>
<abnormalType>FREEZING</abnormalType>
<abnormalVisualEffect>FREEZING2</abnormalVisualEffect>
<activateRate>100</activateRate>
<lvlBonusRate>20</lvlBonusRate>
<basicProperty>NONE</basicProperty>
<affectRange>150</affectRange>
<hitTime>3000</hitTime>
<coolTime>200</coolTime>
<effectPoint>-708</effectPoint>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>120</magicLevel>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<irreplacableBuff>true</irreplacableBuff>
<canBeDispelled>false</canBeDispelled>
<effects>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="34441" toLevel="1" name="Queen's Freezing Wave">
<!-- Ice energy fills the victim's body with paralyzing fear. For 20 sec., greatly decreases the target's Speed and Atk. Spd./ Casting Spd. and increases Skill Cooldown. The effect cannot be removed or resisted. -->
<icon>icon.skill6274</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>20</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<activateRate>120</activateRate>
<basicProperty>MAGIC</basicProperty>
<trait>DERANGEMENT</trait>
<magicLevel>120</magicLevel>
<lvlBonusRate>20</lvlBonusRate>
<castRange>800</castRange>
<effectRange>600</effectRange>
<hitTime>2200</hitTime>
<coolTime>300</coolTime>
<isMagic>1</isMagic>
<effectPoint>-704</effectPoint>
<magicCriticalRate>5</magicCriticalRate>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SQUARE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<fanRange>0;0;500;600</fanRange>
<affectLimit>5-12</affectLimit>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">553</value>
<value level="2">685</value>
</power>
</effect>
<effect name="Speed">
<amount>-80</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>-30</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>-30</amount>
<mode>PER</mode>
</effect>
<effect name="Reuse">
<amount>20</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="Reuse">
<amount>20</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="Reuse">
<amount>20</amount>
<mode>PER</mode>
<magicType>22</magicType>
</effect>
</effects>
</skill>
<skill id="34442" toLevel="1" name="Eternal Blizzard">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<affectLimit>6-12</affectLimit>
<affectRange>400</affectRange>
<hitTime>10500</hitTime>
<isMagic>1</isMagic>
<effectPoint>-731</effectPoint>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>120</magicLevel>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="34443" toLevel="1" name="Freezing Strike">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<magicLevel>120</magicLevel>
<castRange>350</castRange>
<effectRange>500</effectRange>
<hitTime>1200</hitTime>
<coolTime>300</coolTime>
<effectPoint>-712</effectPoint>
<magicCriticalRate>10</magicCriticalRate>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>553</power>
</effect>
</effects>
</skill>
<skill id="34444" toLevel="1" name="Freezing Smash">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<affectLimit>6-12</affectLimit>
<affectRange>400</affectRange>
<hitTime>4500</hitTime>
<isMagic>1</isMagic>
<effectPoint>-731</effectPoint>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>120</magicLevel>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>553</power>
</effect>
</effects>
</skill>
<skill id="34445" toLevel="1" name="Freezing Wave">
<!-- Abruptly knocks the target down. -->
<icon>icon.oasis_feel</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>5</abnormalTime>
<abnormalType>KNOCKDOWN</abnormalType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>120</magicLevel>
<hitTime>4500</hitTime>
<effectPoint>-731</effectPoint>
<basicProperty>NONE</basicProperty>
<isDebuff>true</isDebuff>
<activateRate>100</activateRate>
<lvlBonusRate>20</lvlBonusRate>
<trait>KNOCKDOWN</trait>
<affectRange>400</affectRange>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="KnockBack">
<distance>200</distance>
<speed>400</speed>
<knockDown>true</knockDown>
</effect>
<effect name="DefenceTrait">
<DERANGEMENT>100</DERANGEMENT>
<SLEEP>100</SLEEP>
<HOLD>100</HOLD>
<SHOCK>100</SHOCK>
<CHANGEBODY>100</CHANGEBODY>
</effect>
<effect name="BlockActions">
<allowedSkills>13542;13565;35190;27548;1904;1912;10517;30868;19573;10279;11264;30516;30017;30018</allowedSkills>
</effect>
</effects>
</skill>
<skill id="34446" toLevel="2" name="Queen's Ice Hurricane">
<icon>icon.skill0000</icon>
@@ -232,6 +454,16 @@
<skill id="34447" toLevel="1" name="Final Freezing Burst">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<affectLimit>6-12</affectLimit>
<affectRange>400</affectRange>
<hitTime>10500</hitTime>
<isMagic>1</isMagic>
<effectPoint>-731</effectPoint>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>120</magicLevel>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="34448" toLevel="1" name="Queen's Freezing Sting">
<icon>icon.skill0000</icon>
@@ -240,12 +472,86 @@
<skill id="34449" toLevel="2" name="Freezing Chain">
<!-- The enemy is struck with acute pain that prevents them from moving. Stuns for 2 sec. Cannot be removed. -->
<icon>icon.skill10015</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalLevel>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLevel>
<abnormalTime>
<value level="1">2</value>
<value level="2">1</value>
</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>
<value level="1">STUN</value>
</abnormalVisualEffect>
<affectRange>
<value level="1">2200</value>
<value level="2">1000</value>
</affectRange>
<activateRate>100</activateRate>
<lvlBonusRate>20</lvlBonusRate>
<basicProperty>PHYSICAL</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>120</magicLevel>
<castRange>
<value level="1">2000</value>
<value level="2">900</value>
</castRange>
<effectRange>2200</effectRange>
<hitTime>
<value level="1">1000</value>
<value level="2">1500</value>
</hitTime>
<coolTime>500</coolTime>
<effectPoint>-2161</effectPoint>
<hitCancelTime>0</hitCancelTime>
<trait>PULL</trait>
<isDebuff>true</isDebuff>
<targetType>
<value level="1">ENEMY</value>
<value level="2">SELF</value>
</targetType>
<affectScope>
<value level="1">SINGLE</value>
<value level="2">RANGE</value>
</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="AirBind" />
<effect name="Bluff" fromLevel="2" toLevel="2">
<chance>100</chance>
</effect>
<effect name="PullBack" fromLevel="2" toLevel="2">
<speed>600</speed>
<delay>650</delay>
</effect>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
</effect>
<effect name="GetAgro" fromLevel="2" toLevel="2" />
</effects>
</skill>
<skill id="34451" toLevel="1" name="Frosty Command">
<!-- The Ice Queen's will is absolute!. Greatly increases P. Atk. -->
<icon>icon.skill1001</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>300</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<magicLevel>120</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<operateType>A2</operateType>
<basicProperty>NONE</basicProperty>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>100</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="34452" toLevel="2" name="Summon Ice Bolts">
<!-- The Ice Queen's energy deals great damage and knocks down. The effect cannot be removed or resisted. -->
@@ -253,17 +559,54 @@
<value level="1">icon.skill1399</value>
<value level="2">icon.skill0000</value>
</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3</abnormalTime>
<abnormalType>KNOCKDOWN</abnormalType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>120</magicLevel>
<hitTime>5000</hitTime>
<effectPoint>-731</effectPoint>
<basicProperty>NONE</basicProperty>
<isDebuff>true</isDebuff>
<activateRate>100</activateRate>
<lvlBonusRate>20</lvlBonusRate>
<trait>KNOCKDOWN</trait>
<affectRange>200</affectRange>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>553</power>
</effect>
<effect name="KnockBack">
<distance>200</distance>
<speed>400</speed>
<knockDown>true</knockDown>
</effect>
<effect name="DefenceTrait">
<DERANGEMENT>100</DERANGEMENT>
<SLEEP>100</SLEEP>
<HOLD>100</HOLD>
<SHOCK>100</SHOCK>
<CHANGEBODY>100</CHANGEBODY>
</effect>
<effect name="BlockActions">
<allowedSkills>13542;13565;35190;27548;1904;1912;10517;30868;19573;10279;11264;30516;30017;30018</allowedSkills>
</effect>
</effects>
</skill>
<skill id="34453" toLevel="1" name="Ice Queen's Authority">
<!-- Frosty current is covering the Ice Queen making her unbelievably powerful. -->
<icon>icon.skillboss</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
</skill>
<skill id="34454" toLevel="1" name="Frozen Kanna's Knight">
<!-- A knight who served Melisa until she turned into the Ice Queen Freya. Together with Knight Captain Kier, he tried to persuade Freya to return to herself, but she was just angered by his pleas and turned him into an ice statue. -->
<icon>icon.skill6301</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
</skill>
<skill id="34455" toLevel="1" name="Deadly Earth Strike">
<!-- An attack on a single target. -->
@@ -52,12 +52,14 @@
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</abnormalLevel>
<abnormalTime>
<value level="1">3600</value>
<value level="2">7200</value>
<value level="3">21600</value>
<value level="4">28800</value>
<value level="5">28800</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</abnormalTime>
<abnormalType>CHANGEBODY</abnormalType>
<abnormalVisualEffect>CHANGESHAPE_TRANSFORM</abnormalVisualEffect>
@@ -46,6 +46,7 @@
<icon>icon.bm_dragon_posion_special</icon>
<operateType>A2</operateType>
<isMagic>2</isMagic>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>300000</reuseDelay>
<abnormalType>GLOWING_DRAGON_POTION</abnormalType>
@@ -115,8 +116,10 @@
</amount>
</effect>
<effect name="SpModify">
<value level="1">30</value>
<value level="2">50</value>
<amount>
<value level="1">30</value>
<value level="2">50</value>
</amount>
</effect>
</effects>
</skill>
@@ -2091,6 +2091,7 @@
</effects>
</skill>
<skill id="39494" toLevel="1" name="Dye Powder">
<!-- Powder for replenishing the Dye Engraving scale. Restores 25% of the full scale. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2100,6 +2101,11 @@
<itemConsumeCount>1</itemConsumeCount>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanUseSymbolSealIncreaseItem">
<amount>25</amount> <!-- 25% from max symbol seal points -->
</condition>
</conditions>
<effects>
<effect name="RestoreSymbolSeal">
<amount>25</amount>
@@ -170,6 +170,8 @@
<stayAfterDeath>true</stayAfterDeath>
<irreplacableBuff>true</irreplacableBuff>
<blockedInOlympiad>true</blockedInOlympiad>
<magicCriticalRate>-5</magicCriticalRate>
<canDoubleCast>false</canDoubleCast>
<effects>
<effect name="PAtk">
<amount>25</amount>
@@ -232,6 +234,26 @@
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>2</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>22</magicType>
</effect>
<effect name="AttackAttributeAdd">
<amount>100</amount>
<mode>DIFF</mode>
@@ -252,7 +274,7 @@
<magicType>22</magicType>
</effect>
<effect name="DispelBySlotProbability">
<dispel>MULTI_BUFF;DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</dispel>
<dispel>MULTI_BUFF;DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL;BUFF_SPECIAL_CLASS</dispel>
<rate>100</rate>
</effect>
<effect name="BlockAbnormalSlot">
@@ -265,8 +287,113 @@
<icon>icon.soul_spirit1</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<reuseDelay>2000</reuseDelay>
<effectPoint>100</effectPoint>
<abnormalType>BUFF_SPECIAL_CLASS</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>85</magicLevel>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>420</abnormalTime>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>22</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>40</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>45</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>70</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="ShieldDefence">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="ShieldDefenceRate">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>2</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>22</magicType>
</effect>
<effect name="Reuse">
<amount>-20</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="Reuse">
<amount>-20</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="Reuse">
<amount>-20</amount>
<mode>PER</mode>
<magicType>22</magicType>
</effect>
<effect name="DisableSkill">
<disable>30833</disable>
</effect>
<effect name="DispelBySlotProbability">
<dispel>MULTI_BUFF;DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL;BUFF_SPECIAL_CLASS</dispel>
<rate>100</rate>
</effect>
<effect name="BlockAbnormalSlot">
<slot>MULTI_BUFF;DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL;BUFF_SPECIAL_CLASS</slot>
</effect>
</effects>
</skill>
<skill id="39516" toLevel="1" name="Elixir of Harmony">
<!-- For 30 min., P. Atk. +22%, M. Atk. +40%, P. Def. +45%, M. Def. +15%, P./ M. Critical Rate +100%, Critical Damage for basic attacks +70%, Atk. Spd. +10%, Casting Spd. +15%, Shield Defense Rate +30 min.0, Shield Defense +30 min.1, Skill Cooldown -30 min.2, Skill MP Consumption -30 min.3. PA only. -->
@@ -298,6 +425,8 @@
<stayAfterDeath>true</stayAfterDeath>
<irreplacableBuff>true</irreplacableBuff>
<blockedInOlympiad>true</blockedInOlympiad>
<magicCriticalRate>-5</magicCriticalRate>
<canDoubleCast>false</canDoubleCast>
<effects>
<effect name="AttackAttributeAdd">
<amount>10</amount>
@@ -357,19 +486,81 @@
<skill id="39520" toLevel="3" name="Emperor's Special Cocktail">
<!-- For 60 min., applies the following effects: Musician's Melody Lv. 5, Fantasia Harmony Lv. 2, Drum Concert, Fantasia Melody, United Resistance. To remove the effect, press Alt + Mouse Left Click. -->
<icon>icon.bm_special_cocktail_of_king_p</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalTime>
<value level="1">3600</value>
<value level="2">14400</value>
<value level="3">28800</value>
</abnormalTime>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
<abnormalLevel>7</abnormalLevel>
<specialLevel>-2</specialLevel>
<magicLevel>-2</magicLevel>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<stayAfterDeath>true</stayAfterDeath>
<irreplacableBuff>true</irreplacableBuff>
<blockedInOlympiad>true</blockedInOlympiad>
<magicCriticalRate>-5</magicCriticalRate>
<canDoubleCast>false</canDoubleCast>
<reuseDelay>5000</reuseDelay>
<effects>
<effect name="DispelBySlotProbability">
<dispel>BUFF_SPECIAL_CLASS;DITTY;BUFF_SPECIAL_ATTACK;BUFF_SPECIAL_AURA;ARMOR_ELEMENT_ALL</dispel>
<rate>100</rate>
</effect>
<effect name="CallSkill">
<skillId>39514</skillId> <!-- Fantasia Harmony - Emperor's Special Cocktail -->
<skillLevel>1</skillLevel>
</effect>
<effect name="CallSkill">
<skillId>39517</skillId> <!-- Fantasia Melody - Emperor's Special Cocktail -->
<skillLevel>1</skillLevel>
</effect>
<effect name="CallSkill">
<skillId>39766</skillId> <!-- Musician's Melody - Emperor's Special Cocktail -->
<skillLevel>1</skillLevel>
</effect>
<effect name="CallSkill">
<skillId>39771</skillId> <!-- Drum Concert - Emperor's Special Cocktail -->
<skillLevel>1</skillLevel>
</effect>
<effect name="CallSkill">
<skillId>39772</skillId> <!-- United Resistance - Emperor's Special Cocktail -->
<skillLevel>1</skillLevel>
</effect>
</effects>
<endEffects>
<effect name="DispelBySlotProbability">
<dispel>BUFF_SPECIAL_CLASS;DITTY;BUFF_SPECIAL_ATTACK;BUFF_SPECIAL_AURA;ARMOR_ELEMENT_ALL</dispel>
<rate>100</rate>
</effect>
</endEffects>
</skill>
<skill id="39521" toLevel="1" name="PA Emperor's Special Cocktail">
<!-- For 60 min., applies the following effects: Musician's Melody Lv. 5, Fantasia Harmony Lv. 2, Drum Concert, Fantasia Melody, United Resistance. To remove the effect, press Alt + Mouse Left Click. -->
<icon>icon.bm_special_cocktail_of_king_p</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalTime>3600</abnormalTime>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
<abnormalLevel>7</abnormalLevel>
<specialLevel>-2</specialLevel>
<magicLevel>-2</magicLevel>
<isMagic>22</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<stayAfterDeath>true</stayAfterDeath>
<irreplacableBuff>true</irreplacableBuff>
<blockedInOlympiad>true</blockedInOlympiad>
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="39522" toLevel="1" name="Emperor's Special Cocktail">
<!-- For 60 min., applies the following effects: Musician's Melody Lv. 5, Fantasia Harmony Lv. 2, Drum Concert, Fantasia Melody, United Resistance. To remove the effect, press Alt + Mouse Left Click. -->
<icon>icon.bm_special_cocktail_of_king_p</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="39523" toLevel="1" name="Golden Pig's Medium Vitality Tonic">
@@ -1189,11 +1380,16 @@
<skill id="39580" toLevel="1" name="Pink's Style Potion - Red Archer">
<!-- Changes the armor appearance to that of Red Archer Garment. -->
<icon>icon.armor_t2000_b_i00</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalTime>86400</abnormalTime>
<abnormalVisualEffect>CGRADE_CHANGE</abnormalVisualEffect>
<isMagic>4</isMagic>
<hitTime>1500</hitTime>
<reuseDelay>5000</reuseDelay>
<effectPoint>780</effectPoint>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>81016</itemConsumeId>
<stayAfterDeath>true</stayAfterDeath>
</skill>
<skill id="39581" toLevel="1" name="Pink's Style Potion - Green Archer">
<!-- Changes the armor appearance to that of Green Archer Garment. -->
@@ -1067,6 +1067,11 @@
<mode>PER</mode>
<magicType>3</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>22</magicType>
</effect>
<effect name="VampiricAttack">
<amount>9</amount>
<chance>30</chance>
@@ -1193,6 +1198,16 @@
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-22</amount>
<mode>PER</mode>
<magicType>2</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-22</amount>
<mode>PER</mode>
<magicType>22</magicType>
</effect>
<effect name="VampiricAttack">
<amount>8</amount>
<chance>30</chance>
@@ -1515,7 +1530,33 @@
<skill id="39794" toLevel="1" name="Freya's Scroll of Blessing">
<!-- For 30 min., sustains Vitality, acquired XP/ SP +150%, Vitality bonus +100%. Doesn't stack with effects from Freya's Frozen Scroll, Freya's Scroll of Storm, and Maphr's Scroll of Storm. Cooldown: 5 min. The effect remains after death. -->
<icon>icon.bless_scroll</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1800</abnormalTime>
<abnormalType>FREYA_SCROLL_VIT</abnormalType>
<itemConsumeId>82295</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="VitalityExpRate">
<amount>100</amount>
</effect>
<effect name="ExpModify">
<amount>150</amount>
</effect>
<effect name="SpModify">
<amount>150</amount>
</effect>
<effect name="VitalityPointsRate">
<amount>-100</amount>
</effect>
<effect name="DispelBySlot">
<dispel>EXP_SPECIAL,-1;DANDY_CHALLENGE,-1;SANTIAGO_SCROLL,-1</dispel>
</effect>
</effects>
</skill>
<skill id="39795" toLevel="1" name="Tavern Special Drink">
<!-- For 30 min., damage +15%, Attribute Attack/ Resistance +100, received damage -15%. Doesn't stack with effects from Freya's Charisma Potion, Einhasad's Charisma Potion, and Freya's Luck Potion. Cooldown: 5 min. The effect remains after death. -->
@@ -116,7 +116,50 @@
<skill id="39817" toLevel="1" name="Wishing Stone">
<!-- For 30 min., Weapon P./ M. Atk. +150, STR/ INT/ CON +3, Speed +7, acquired XP/ SP +10%. The effect remains after death, after switching to a dual class or entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. -->
<icon>icon.elemental_earth_stone_i00</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>1800</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<canBeDispelled>false</canBeDispelled>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<hitTime>1000</hitTime>
<reuseDelay>300000</reuseDelay>
<effectPoint>1</effectPoint>
<isMagic>2</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<blockedInOlympiad>true</blockedInOlympiad>
<effects>
<effect name="WeaponBonusPAtk">
<amount>150</amount>
</effect>
<effect name="WeaponBonusMAtk">
<amount>150</amount>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>CON</stat>
</effect>
<effect name="Speed">
<amount>7</amount>
<mode>DIFF</mode>
</effect>
<effect name="ExpModify">
<amount>10</amount>
</effect>
<effect name="SpModify">
<amount>10</amount>
</effect>
</effects>
</skill>
<skill id="39818" toLevel="1" name="+6 Fallen Angel's Earring Pack (Cooldown Lv. 3)">
<!-- Double-click to obtain +6 Fallen Angel's Earring (Cooldown Lv. 3). -->
@@ -147,9 +190,21 @@
<!-- For 30 min., Weapon P./ M. Atk. +190, M. Atk./ M. Def. +19,000, acquired XP/ SP +19%. The effect remains after death, after switching to a dual class or entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. -->
<icon>icon.ev_19th_cake</icon>
<operateType>A1</operateType>
<effectPoint>1</effectPoint>
</skill>
<skill id="39824" toLevel="1" name="Sealed Fire Source">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<magicLevel>1</magicLevel>
<isMagic>4</isMagic>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>82658</itemConsumeId> <!-- Sealed Fire Source -->
<effects>
<effect name="AddFireSourcePoints" />
</effects>
</skill>
</list>
@@ -7,11 +7,14 @@ AbstractStatAddEffect: Abstract class for managing stat adding.
AbstractStatEffect: Abstract class for managing stats.
AbstractStatPercentEffect: Abstract class for managing stat percentages. (l2jmobius)
Accuracy: P. Accuracy stat.
AddFireSourcePoints: Conquest effect to add Fire Source points. (l2jmobius)
AddHate: Instant effect that increases target's hate towards you.
AddHuntingTime: Add time for time limited hunting zones. (l2jmobius)
AdditionalPotionCp: Increases the amount of CP heal gained from potions or elixirs. (l2jmobius)
AdditionalPotionHp: Increases the amount of HP heal gained from potions or elixirs. (l2jmobius)
AdditionalPotionMp: Increases the amount of MP heal gained from potions or elixirs. (l2jmobius)
AddMaxMagicCriticalRate: Stat that overrides the default config MAX_MCRIT_RATE. (l2jmobius)
AddMaxPhysicalCriticalRate: Stat that overrides the default config MAX_PCRIT_RATE. (l2jmobius)
AddPcCafePoints: Increase PcCafe points permanently. (l2jmobius)
AddSkillBySkill: Add skill when other skill already exists. (l2jmobius)
AddTeleportBookmarkSlot: Instant effect that increases the amount of My Teleport slots.
@@ -170,11 +173,12 @@ HpCpHealCritical: HpCp heal effects always trigger Magic Critical Hit.
HpCpHeal: Increases current HP by a given amount. If the given amount exceeds maximum HP, it increases current CP with the rest value as well.
HpDrain: Magical attack that absorbs given percentage of the damage inflicted as HP.
Hp: Increases current HP by a static value.
HpLimit: Increase a character's max hp limit (l2jmobius)
HpLimit: Increase a character's max hp limit. (l2jmobius)
HpRegen: HP Regeneration stat.
HpToOwner: DOT effect that absorbs HP over time.
Ignition: Transforms sword to Death Knight's Flame Sword. (l2jmobius)
IgnoreDeath: Become undying. Hp cannot decrease below 1.
IgnoreReduceDamage: Ignore ReduceDamage effect implementation. (l2jmobius)
ImmobileDamageBonus: Bonus damage to immobile targets. (l2jmobius)
ImmobileDamageResist: Resist damage while immobile. (l2jmobius)
ImmobilePetBuff: Causes your pet to become immobilized.
@@ -213,7 +217,6 @@ ManaHealPercent: Increases current MP by a given percentage.
MAtk: M. Atk. stat.
MaxCp: Max. CP stat.
MaxHp: Max. HP stat.
MaxMagicCriticalRate: Stat that overrides the default config MAX_MCRIT_RATE. (l2jmobius)
MaxMp: Max. MP stat.
ModifyVital: Modifies current HP/MP/CP
MpConsumePerLevel: Consumes mana over time depending on your level.
@@ -278,6 +281,7 @@ RebalanceHP: Balances targets' current HP.
RebalanceHPSummon: Balances targets' current HP for summons.
RecoverVitalityInPeaceZone: Recover periodically vitality when player is in a peace zone. (l2jmobius)
Recovery: Decreases death penalty level.
ReduceDamage: Reduce damage effect implementation.
ReduceCancel: Magic skill casting interruption stat.
ReduceDropPenalty: Reduces EXP lost and death penalty chance.
ReflectMagic: Deflects magical damage back to the attacker.