Free version update 14-12-2023.

This commit is contained in:
MobiusDevelopment
2023-12-14 02:11:28 +02:00
parent 6a0a4be1ea
commit 1204ad8e00
6352 changed files with 98838 additions and 68045 deletions

View File

@@ -2,33 +2,33 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/ActionData.xsd">
<action id="0" handler="SitStand" /> <!-- Sit / Stand -->
<action id="1" handler="RunWalk" /> <!-- Walk / Run -->
<!-- Attack -->
<!-- Exchange -->
<!-- Next Target (Melee) -->
<!-- Pick Up -->
<!-- Help -->
<!-- Invite -->
<!-- Leave Party -->
<!-- Dismiss Party Member -->
<action id="10" handler="PrivateStore" option="1" /> <!-- Private Store Sell -->
<!-- Party Matching -->
<action id="2" handler="None" /> <!-- Attack -->
<action id="3" handler="None" /> <!-- Exchange -->
<action id="4" handler="None" /> <!-- Next Target (Melee) -->
<action id="5" handler="None" /> <!-- Pick Up -->
<action id="6" handler="None" /> <!-- Help -->
<action id="7" handler="None" /> <!-- Invite -->
<action id="8" handler="None" /> <!-- Leave Party -->
<action id="9" handler="None" /> <!-- Dismiss Party Member -->
<action id="10" handler="PrivateStore" option="1" /> <!-- Private Store - Sell -->
<action id="11" handler="None" /> <!-- Party Matching -->
<action id="12" handler="SocialAction" option="2" /> <!-- Greeting -->
<action id="13" handler="SocialAction" option="3" /> <!-- Victory -->
<action id="14" handler="SocialAction" option="4" /> <!-- Advance -->
<action id="15" handler="PetHold" /> <!-- Change Movement Mode -->
<action id="16" handler="PetAttack" /> <!-- Attack -->
<action id="17" handler="PetStop" /> <!-- Stop -->
<!-- Pick Up -->
<action id="18" handler="None" /> <!-- Pick Up -->
<action id="19" handler="UnsummonPet" /> <!-- Recall Pet -->
<!-- Special skill -->
<action id="20" handler="None" /> <!-- Special skill -->
<action id="21" handler="ServitorHold" /> <!-- Change Movement Mode -->
<action id="22" handler="ServitorAttack" /> <!-- Attack -->
<action id="23" handler="ServitorStop" /> <!-- Stop -->
<action id="24" handler="SocialAction" option="6" /> <!-- Yes -->
<action id="25" handler="SocialAction" option="5" /> <!-- No -->
<action id="26" handler="SocialAction" option="7" /> <!-- Bow -->
<!-- Special skill -->
<action id="28" handler="PrivateStore" option="3" /> <!-- Private Store Buy -->
<action id="27" handler="None" /> <!-- Special skill -->
<action id="28" handler="PrivateStore" option="3" /> <!-- Private Store - Buy -->
<action id="29" handler="SocialAction" option="8" /> <!-- Confusion -->
<action id="30" handler="SocialAction" option="9" /> <!-- Standby -->
<action id="31" handler="SocialAction" option="10" /> <!-- Laugh -->
@@ -37,10 +37,9 @@
<action id="34" handler="SocialAction" option="12" /> <!-- Dance -->
<action id="35" handler="SocialAction" option="13" /> <!-- Sorrow -->
<action id="36" handler="ServitorSkillUse" option="4259" /> <!-- Toxic Smoke -->
<action id="37" handler="PrivateStore" option="5" /> <!-- Dwarven Manufacture -->
<action id="38" handler="Ride" /> <!-- Mount/Dismount -->
<action id="39" handler="ServitorSkillUse" option="4138" /> <!-- Parasite Burst -->
<!-- Recommend -->
<action id="40" handler="None" /> <!-- Recommend -->
<action id="41" handler="ServitorSkillUse" option="4230" /> <!-- Wild Cannon -->
<action id="42" handler="ServitorSkillUse" option="4378" /> <!-- Self Damage Shield -->
<action id="43" handler="ServitorSkillUse" option="4137" /> <!-- Water Pit -->
@@ -50,21 +49,20 @@
<action id="47" handler="ServitorSkillUse" option="4260" /> <!-- Steal Blood -->
<action id="48" handler="ServitorSkillUse" option="4068" /> <!-- Mechanical Cannon -->
<action id="49" handler="ServitorSkillUse" option="4032" /> <!-- Wild Temper -->
<!-- Change Party Leader -->
<action id="50" handler="None" /> <!-- Change Party Leader -->
<action id="52" handler="UnsummonServitor" /> <!-- Unsummon -->
<action id="53" handler="ServitorMove" /> <!-- Move -->
<action id="54" handler="PetMove" /> <!-- Move -->
<!-- Recording Replay On/Off -->
<!-- Command Channel Invite -->
<!-- Find Store -->
<!-- Duel -->
<!-- Cancel Duel -->
<!-- Party Duel -->
<action id="55" handler="None" /> <!-- Recording Replay On/Off -->
<action id="56" handler="None" /> <!-- Command Channel Invite -->
<action id="57" handler="None" /> <!-- Find Store -->
<action id="58" handler="None" /> <!-- Duel -->
<action id="59" handler="None" /> <!-- Cancel Duel -->
<action id="60" handler="None" /> <!-- Party Duel -->
<action id="61" handler="PrivateStore" option="8" /> <!-- Private Store - Wholesale -->
<action id="62" handler="SocialAction" option="14" /> <!-- Charm -->
<!-- Minigame -->
<action id="63" handler="None" /> <!-- Minigame -->
<action id="64" handler="TeleportBookmark" /> <!-- My Teleport -->
<action id="65" handler="BotReport" />
<action id="66" handler="SocialAction" option="15" /> <!-- Shyness -->
<action id="67" handler="AirshipAction" option="1" /> <!-- Steer -->
<action id="68" handler="AirshipAction" option="2" /> <!-- Cancel Control -->
@@ -73,9 +71,9 @@
<action id="71" handler="SocialAction" option="16" /> <!-- Exchange Bows -->
<action id="72" handler="SocialAction" option="17" /> <!-- High Five -->
<action id="73" handler="SocialAction" option="18" /> <!-- Couple Dance -->
<!-- Turn On/Off the Status Information -->
<!-- Invite Friends -->
<!-- Start/End Recording -->
<action id="74" handler="None" /> <!-- Turn On/Off the Status Information -->
<action id="76" handler="None" /> <!-- Invite Friends -->
<action id="77" handler="None" /> <!-- Start/End Recording -->
<action id="78" handler="TacticalSignUse" option="1" /> <!-- Use of Token 1 -->
<action id="79" handler="TacticalSignUse" option="2" /> <!-- Use of Token 2 -->
<action id="80" handler="TacticalSignUse" option="3" /> <!-- Use of Token 3 -->
@@ -88,15 +86,15 @@
<action id="88" handler="SocialAction" option="29" /> <!-- Provoke -->
<action id="89" handler="SocialAction" option="30" /> <!-- Show Off -->
<action id="90" handler="InstanceZoneInfo" /> <!-- Instance Zones -->
<!-- Previous Target (Melee) -->
<!-- Next Target (Range) -->
<!-- Previous Target (Range) -->
<action id="92" handler="None" /> <!-- Previous Target (Melee) -->
<action id="93" handler="None" /> <!-- Next Target (Range) -->
<action id="94" handler="None" /> <!-- Previous Target (Range) -->
<action id="95" handler="WaitingAction" /> <!-- Waiting Action -->
<action id="96" handler="StrikeBack" /> <!-- Strike Back -->
<action id="97" handler="CombatMode" /> <!-- Combat Mode -->
<action id="1000" handler="ServitorSkillUse" option="4079" /> <!-- Siege Hammer -->
<!-- Ultimate Bombastic Buster -->
<!-- Hostile Feeling -->
<action id="1001" handler="None" /> <!-- Ultimate Bombastic Buster -->
<action id="1002" handler="PetSkillUse" option="4123" /> <!-- Hostile Feeling -->
<action id="1003" handler="PetSkillUse" option="4710" /> <!-- Wild Stun -->
<action id="1004" handler="PetSkillUse" option="4711" /> <!-- Wild Defense -->
<action id="1005" handler="PetSkillUse" option="4712" /> <!-- Bright Burst -->
@@ -235,8 +233,6 @@
<action id="1139" handler="ServitorSkillUse" option="11344" /> <!-- Phantom's Pounce -->
<action id="1140" handler="ServitorSkillUse" option="11345" /> <!-- Phantom Touch -->
<action id="1141" handler="ServitorSkillUse" option="11346" /> <!-- Phantom Power -->
<action id="1142" handler="ServitorSkillUse" option="10087" /> <!-- Panther Roar -->
<action id="1143" handler="ServitorSkillUse" option="10088" /> <!-- Panther Rush -->
<action id="1144" handler="ServitorSkillUse" option="11375" /> <!-- Commando Jumping Attack -->
<action id="1145" handler="ServitorSkillUse" option="11376" /> <!-- Commando Double Slash -->
<action id="1146" handler="ServitorSkillUse" option="11378" /> <!-- Elemental Slam -->