Free version update 14-12-2023.

This commit is contained in:
MobiusDevelopment
2023-12-14 02:11:28 +02:00
parent 6a0a4be1ea
commit 1204ad8e00
6352 changed files with 98838 additions and 68045 deletions

View File

@@ -159,11 +159,13 @@ EventItemMaxLevelDifference = 9
# Vitality system rates. Works only if EnableVitality = True
# ---------------------------------------------------------------------------
# The following configures the XP multiplier of each vitality level. Basically, you have
# Default: 2
# The following configures the XP multiplier of each vitality level.
# Take care setting these values according to your server rates, as the can lead to huge differences!
# Example with a server rate 15x and vitality = 2. => final server rate = 30 (15x2)!
# Retail: 2
RateVitalityExpMultiplier = 2.
# Retail: 3
RateVitalityExpPremiumMultiplier = 3.
# Maximum vitality items allowed to be used for a week by a player.
# Default: 999