Free version update 14-12-2023.

This commit is contained in:
MobiusDevelopment
2023-12-14 02:11:28 +02:00
parent 6a0a4be1ea
commit 1204ad8e00
6352 changed files with 98838 additions and 68045 deletions

View File

@@ -796,14 +796,19 @@
<item id="46254" name="Dandy's Golden Ball" type="EtcItem">
<!-- For 1 hour, acquired XP/ SP +100%. Changes the appearance of your armor into that of an NC Dinos uniform. Cannot be stacked with the Fall of the Dragon or Nevit's Hourglass. -->
<set name="icon" val="BranchIcon.icon.g_ev_goldenball" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18471" level="1" /> <!-- Dandy's Golden Ball -->
</skills>
</item>
<item id="46255" name="Automatic Appearance: Halloween Outfit" type="EtcItem">
<!-- Changes the appearance of upper armor into that of a Halloween Outfit. Works on one-pieces too. -->

View File

@@ -377,6 +377,13 @@
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<set name="time" val="360" />
<skills>
<skill id="35363" level="1" /> <!-- Freya's Bloody Rune -->
</skills>
</item>
<item id="80544" name="Snow's Plea for Help - Altar of Evil" type="EtcItem">
<!-- A purifying mission requested by Snow for the 15th Anniversary. Snow wishes to celebrate the 15th Anniversary of Lineage by eradicating monsters in the Altar of Evil and Bloody Swampland. Characters of level 85-95 can receive the request by double-clicking the item. Can be played once a day. -->

View File

@@ -2266,26 +2266,37 @@
<param name="SpiritShotRate" value="10" />
<skill name="Skill01_ID" id="16387" level="1" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="36218" />
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="9.5" mp="1846" mpRegen="3.3" />
<vitals hp="42340.06312688557" hpRegen="8.5" mp="18046.8" mpRegen="3" />
<attack physical="25000" magical="2811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="430" type="SWORD" range="40" distance="80" width="120" />
<defence physical="10085.36442" magical="2064.74086" />
<speed>
<walk ground="64" />
<run ground="190" />
</speed>
<attack physical="12289.0459514498" magical="811.85773400546" critical="4" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="5362.06896551724" magical="264.78509919958" />
<hitTime>600</hitTime>
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" canBeSown="true" />
<status attackable="false" talkable="false" undying="true" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4390" level="1" /> <!-- Mystic Immunity -->
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="16387" level="1" /> <!-- Chain Smash -->
<skill id="16388" level="1" /> <!-- Kain's Wrath -->
</skillList>

View File

@@ -17,22 +17,43 @@
<height normal="16" />
</collision>
</npc>
<npc id="34001" level="85" type="Folk" name="Ferin">
<npc id="34001" level="85" type="FriendlyNpc" name="Ferin">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<race>FRIEND</race>
<sex>FEMALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="7.5" mp="1846" mpRegen="2.7" />
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<speed>
<walk ground="64" />
<run ground="190" />
</speed>
<hitTime>600</hitTime>
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" />
<status attackable="false" talkable="false" undying="true" />
<collision>
<radius normal="8" />
<height normal="16" />
</collision>
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4390" level="1" /> <!-- Mystic Immunity -->
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
</skillList>
</npc>
<npc id="34002" level="99" type="Folk" name="Dolkin" title="Maestro">
<race>DWARF</race>

View File

@@ -799,6 +799,22 @@
<reuseDelay>5000</reuseDelay>
<effectPoint>-150</effectPoint>
<isDebuff>true</isDebuff>
<activateRate>80</activateRate>
<affectRange>900</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<trait>PULL</trait>
<effects>
<effect name="AirBind" />
<effect name="Bluff">
<chance>100</chance>
</effect>
<effect name="PullBack">
<speed>600</speed>
<delay>600</delay>
</effect>
</effects>
</skill>
<skill id="16388" toLevel="1" name="Kain's Wrath">
<!-- Consumed by vengeful fury toward all who harm Giselle. -->

View File

@@ -877,8 +877,30 @@
<!-- For 1 h., acquired XP/ SP +100%, recovers Vitality to the maximum. Changes the appearance of your armor into that of an NC Dinos Uniform. Cannot be stacked with the Fall of the Dragon or Nevit's Hourglass. -->
<icon>BranchIcon.icon.g_ev_goldenball</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>CHANGEBODY</abnormalType>
<abnormalVisualEffect>CHANGE_DINOS</abnormalVisualEffect>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>46254</itemConsumeId> <!-- Dandy's Home Run Ball -->
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>-3</magicLevel>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<reuseDelay>15000</reuseDelay>
<irreplacableBuff>true</irreplacableBuff>
<stayAfterDeath>true</stayAfterDeath>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ExpModify">
<amount>100</amount>
</effect>
<effect name="SpModify">
<amount>100</amount>
</effect>
</effects>
</skill>
<skill id="18472" toLevel="6" name="Giveaway Number 1">
<icon>icon.skill0000</icon>

View File

@@ -1948,8 +1948,8 @@
<operateType>P</operateType>
<magicLevel>85</magicLevel>
<effects>
<effect name="MaxMagicCriticalRate">
<amount>550</amount>
<effect name="AddMaxMagicCriticalRate">
<amount>350</amount>
<mode>DIFF</mode>
</effect>
</effects>

View File

@@ -2091,6 +2091,7 @@
</effects>
</skill>
<skill id="39494" toLevel="1" name="Dye Powder">
<!-- Powder for replenishing the Dye Engraving scale. Restores 25% of the full scale. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2100,6 +2101,11 @@
<itemConsumeCount>1</itemConsumeCount>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanUseSymbolSealIncreaseItem">
<amount>25</amount> <!-- 25% from max symbol seal points -->
</condition>
</conditions>
<effects>
<effect name="RestoreSymbolSeal">
<amount>25</amount>

View File

@@ -11,6 +11,8 @@ AddHuntingTime: Add time for time limited hunting zones. (l2jmobius)
AdditionalPotionCp: Increases the amount of CP heal gained from potions or elixirs. (l2jmobius)
AdditionalPotionHp: Increases the amount of HP heal gained from potions or elixirs. (l2jmobius)
AdditionalPotionMp: Increases the amount of MP heal gained from potions or elixirs. (l2jmobius)
AddMaxMagicCriticalRate: Stat that overrides the default config MAX_MCRIT_RATE. (l2jmobius)
AddMaxPhysicalCriticalRate: Stat that overrides the default config MAX_PCRIT_RATE. (l2jmobius)
AddPcCafePoints: Increase PcCafe points permanently. (l2jmobius)
AddSkillBySkill: Add skill when other skill already exists. (l2jmobius)
AddTeleportBookmarkSlot: Instant effect that increases the amount of My Teleport slots.
@@ -163,10 +165,11 @@ HpCpHealCritical: HpCp heal effects always trigger Magic Critical Hit.
HpCpHeal: Increases current HP by a given amount. If the given amount exceeds maximum HP, it increases current CP with the rest value as well.
HpDrain: Magical attack that absorbs given percentage of the damage inflicted as HP.
Hp: Increases current HP by a static value.
HpLimit: Increase a character's max hp limit (l2jmobius)
HpLimit: Increase a character's max hp limit. (l2jmobius)
HpRegen: HP Regeneration stat.
HpToOwner: DOT effect that absorbs HP over time.
IgnoreDeath: Become undying. Hp cannot decrease below 1.
IgnoreReduceDamage: Ignore ReduceDamage effect implementation. (l2jmobius)
ImmobileDamageBonus: Bonus damage to immobile targets. (l2jmobius)
ImmobileDamageResist: Resist damage while immobile. (l2jmobius)
ImmobilePetBuff: Causes your pet to become immobilized.
@@ -205,7 +208,6 @@ ManaHealPercent: Increases current MP by a given percentage.
MAtk: M. Atk. stat.
MaxCp: Max. CP stat.
MaxHp: Max. HP stat.
MaxMagicCriticalRate: Stat that overrides the default config MAX_MCRIT_RATE. (l2jmobius)
MaxMp: Max. MP stat.
ModifyVital: Modifies current HP/MP/CP
MpConsumePerLevel: Consumes mana over time depending on your level.
@@ -270,6 +272,7 @@ RebalanceHP: Balances targets' current HP.
RebalanceHPSummon: Balances targets' current HP for summons.
RecoverVitalityInPeaceZone: Recover periodically vitality when player is in a peace zone. (l2jmobius)
Recovery: Decreases death penalty level.
ReduceDamage: Reduce damage effect implementation.
ReduceCancel: Magic skill casting interruption stat.
ReduceDropPenalty: Reduces EXP lost and death penalty chance.
ReflectMagic: Deflects magical damage back to the attacker.