Sanity cleanup for player.getPlayer() uses.

This commit is contained in:
MobiusDevelopment
2022-07-29 22:53:21 +00:00
parent bb9334a053
commit 117100b50c
29 changed files with 26 additions and 400 deletions

View File

@@ -451,9 +451,9 @@ public class ClanTable
public void checkSurrender(Clan clan1, Clan clan2)
{
int count = 0;
for (ClanMember player : clan1.getMembers())
for (ClanMember member : clan1.getMembers())
{
if ((player != null) && (player.getPlayer().getWantsPeace() == 1))
if ((member != null) && (member.getPlayer().getWantsPeace() == 1))
{
count++;
}