Addition of passive skill list for new armor items.

This commit is contained in:
MobiusDevelopment
2021-01-15 05:02:50 +00:00
parent d093b60563
commit 10b0cf2c86
9 changed files with 317 additions and 36 deletions

View File

@@ -1143,6 +1143,20 @@
<stats> <stats>
<stat type="pDef">49</stat> <stat type="pDef">49</stat>
</stats> </stats>
<skills>
<skill id="50305" level="1" /> <!-- Gloves of Silence -->
<skill id="50306" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Gloves of Silence -->
<skill id="50307" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Enchant Effect: Gloves of Silence -->
<skill id="50307" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Enchant Effect: Gloves of Silence -->
<skill id="50307" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Enchant Effect: Gloves of Silence -->
<skill id="50307" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Enchant Effect: Gloves of Silence -->
<skill id="50307" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Gloves of Silence -->
<skill id="50307" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Enchant Effect: Gloves of Silence -->
<skill id="50307" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Enchant Effect: Gloves of Silence -->
<skill id="50307" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Enchant Effect: Gloves of Silence -->
<skill id="50307" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Enchant Effect: Gloves of Silence -->
<skill id="50307" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Enchant Effect: Gloves of Silence -->
</skills>
</item> </item>
<item id="93076" name="Gloves of Silence" additionalName="Sealed" type="Armor"> <item id="93076" name="Gloves of Silence" additionalName="Sealed" type="Armor">
<!-- <Properties>\nSTR +1\nINT +1\nMax HP +150\nAtk. Spd. +8%\nCasting Spd. +15% --> <!-- <Properties>\nSTR +1\nINT +1\nMax HP +150\nAtk. Spd. +8%\nCasting Spd. +15% -->
@@ -1155,9 +1169,24 @@
<set name="weight" val="540" /> <set name="weight" val="540" />
<set name="is_tradable" val="false" /> <set name="is_tradable" val="false" />
<set name="is_dropable" val="false" /> <set name="is_dropable" val="false" />
<set name="enchant_enabled" val="true" />
<stats> <stats>
<stat type="pDef">49</stat> <stat type="pDef">49</stat>
</stats> </stats>
<skills>
<skill id="50305" level="1" /> <!-- Gloves of Silence -->
<skill id="50306" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Gloves of Silence -->
<skill id="50307" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Enchant Effect: Gloves of Silence -->
<skill id="50307" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Enchant Effect: Gloves of Silence -->
<skill id="50307" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Enchant Effect: Gloves of Silence -->
<skill id="50307" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Enchant Effect: Gloves of Silence -->
<skill id="50307" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Gloves of Silence -->
<skill id="50307" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Enchant Effect: Gloves of Silence -->
<skill id="50307" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Enchant Effect: Gloves of Silence -->
<skill id="50307" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Enchant Effect: Gloves of Silence -->
<skill id="50307" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Enchant Effect: Gloves of Silence -->
<skill id="50307" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Enchant Effect: Gloves of Silence -->
</skills>
</item> </item>
<item id="93077" name="Fortune Letter Box" type="EtcItem"> <item id="93077" name="Fortune Letter Box" type="EtcItem">
<!-- Double-click to obtain a random letter. If you have combined letters into certain words, you can get a reward. --> <!-- Double-click to obtain a random letter. If you have combined letters into certain words, you can get a reward. -->

View File

@@ -504,6 +504,20 @@
<stats> <stats>
<stat type="pDef">200</stat> <stat type="pDef">200</stat>
</stats> </stats>
<skills>
<skill id="50330" level="1" /> <!-- Ice Crystal Breastplate -->
<skill id="50331" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
<skill id="50332" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
<skill id="50332" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
<skill id="50332" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
<skill id="50332" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
<skill id="50332" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
<skill id="50332" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
<skill id="50332" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
<skill id="50332" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
<skill id="50332" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
<skill id="50332" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
</skills>
</item> </item>
<item id="93140" name="Ice Crystal Gaiters" type="Armor"> <item id="93140" name="Ice Crystal Gaiters" type="Armor">
<!-- <Properties>\nCON +1\nOverweight limit +1000\nM. Def. +10\nParalysis Resistance +20%\nStun Resistance +20%\nSleep Resistance +20%\nHold Resistance +20%\nSilence Resistance +20%\nFear Resistance +20% --> <!-- <Properties>\nCON +1\nOverweight limit +1000\nM. Def. +10\nParalysis Resistance +20%\nStun Resistance +20%\nSleep Resistance +20%\nHold Resistance +20%\nSilence Resistance +20%\nFear Resistance +20% -->
@@ -520,6 +534,20 @@
<stats> <stats>
<stat type="pDef">175</stat> <stat type="pDef">175</stat>
</stats> </stats>
<skills>
<skill id="50333" level="1" /> <!-- Ice Crystal Gaiters -->
<skill id="50334" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
<skill id="50335" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
<skill id="50335" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
<skill id="50335" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
<skill id="50335" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
<skill id="50335" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
<skill id="50335" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
<skill id="50335" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
<skill id="50335" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
<skill id="50335" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
<skill id="50335" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
</skills>
</item> </item>
<item id="93141" name="Ice Crystal Breastplate" additionalName="Sealed" type="Armor"> <item id="93141" name="Ice Crystal Breastplate" additionalName="Sealed" type="Armor">
<!-- <Properties>\nCON +2\nOverweight limit +1500\nM. Def. +15\nMax HP +150\nParalysis Resistance +20%\nStun Resistance +20%\nSleep Resistance +20%\nHold Resistance +20%\nSilence Resistance +20%\nFear Resistance +20% --> <!-- <Properties>\nCON +2\nOverweight limit +1500\nM. Def. +15\nMax HP +150\nParalysis Resistance +20%\nStun Resistance +20%\nSleep Resistance +20%\nHold Resistance +20%\nSilence Resistance +20%\nFear Resistance +20% -->
@@ -531,12 +559,27 @@
<set name="crystal_type" val="A" /> <set name="crystal_type" val="A" />
<set name="material" val="CRYSTAL" /> <set name="material" val="CRYSTAL" />
<set name="weight" val="7700" /> <set name="weight" val="7700" />
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" /> <set name="is_tradable" val="false" />
<set name="is_dropable" val="false" /> <set name="is_dropable" val="false" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<stats> <stats>
<stat type="pDef">200</stat> <stat type="pDef">200</stat>
</stats> </stats>
<skills>
<skill id="50330" level="1" /> <!-- Ice Crystal Breastplate -->
<skill id="50331" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
<skill id="50332" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
<skill id="50332" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
<skill id="50332" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
<skill id="50332" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
<skill id="50332" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
<skill id="50332" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
<skill id="50332" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
<skill id="50332" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
<skill id="50332" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
<skill id="50332" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Enchant Effect: Ice Crystal Breastplate -->
</skills>
</item> </item>
<item id="93142" name="Ice Crystal Gaiters" additionalName="Sealed" type="Armor"> <item id="93142" name="Ice Crystal Gaiters" additionalName="Sealed" type="Armor">
<!-- <Properties>\nCON +1\nOverweight limit +1000\nM. Def. +10\nParalysis Resistance +20%\nStun Resistance +20%\nSleep Resistance +20%\nHold Resistance +20%\nSilence Resistance +20%\nFear Resistance +20% --> <!-- <Properties>\nCON +1\nOverweight limit +1000\nM. Def. +10\nParalysis Resistance +20%\nStun Resistance +20%\nSleep Resistance +20%\nHold Resistance +20%\nSilence Resistance +20%\nFear Resistance +20% -->
@@ -548,12 +591,27 @@
<set name="crystal_type" val="A" /> <set name="crystal_type" val="A" />
<set name="material" val="CRYSTAL" /> <set name="material" val="CRYSTAL" />
<set name="weight" val="3320" /> <set name="weight" val="3320" />
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" /> <set name="is_tradable" val="false" />
<set name="is_dropable" val="false" /> <set name="is_dropable" val="false" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<stats> <stats>
<stat type="pDef">175</stat> <stat type="pDef">175</stat>
</stats> </stats>
<skills>
<skill id="50333" level="1" /> <!-- Ice Crystal Gaiters -->
<skill id="50334" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
<skill id="50335" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
<skill id="50335" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
<skill id="50335" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
<skill id="50335" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
<skill id="50335" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
<skill id="50335" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
<skill id="50335" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
<skill id="50335" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
<skill id="50335" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
<skill id="50335" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Enchant Effect: Ice Crystal Gaiters -->
</skills>
</item> </item>
<item id="93143" name="Siege Support Box - Goddard" type="EtcItem"> <item id="93143" name="Siege Support Box - Goddard" type="EtcItem">
<!-- Double-click to obtain Sayha's Blessing (2-100 pcs.). There is a small chance to obtain an additional item. --> <!-- Double-click to obtain Sayha's Blessing (2-100 pcs.). There is a small chance to obtain an additional item. -->

View File

@@ -208,6 +208,20 @@
<stats> <stats>
<stat type="pDef">165</stat> <stat type="pDef">165</stat>
</stats> </stats>
<skills>
<skill id="50343" level="1" /> <!-- Leather Armor of Lightning -->
<skill id="50344" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Leather Armor of Lightning -->
<skill id="50345" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Enchant Effect: Leather Armor of Lightning -->
<skill id="50345" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Enchant Effect: Leather Armor of Lightning -->
<skill id="50345" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Enchant Effect: Leather Armor of Lightning -->
<skill id="50345" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Enchant Effect: Leather Armor of Lightning -->
<skill id="50345" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Leather Armor of Lightning -->
<skill id="50345" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Enchant Effect: Leather Armor of Lightning -->
<skill id="50345" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Enchant Effect: Leather Armor of Lightning -->
<skill id="50345" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Enchant Effect: Leather Armor of Lightning -->
<skill id="50345" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Enchant Effect: Leather Armor of Lightning -->
<skill id="50345" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Enchant Effect: Leather Armor of Lightning -->
</skills>
</item> </item>
<item id="93316" name="Leather Leggings of Lightning" type="Armor"> <item id="93316" name="Leather Leggings of Lightning" type="Armor">
<!-- <Properties>\nDEX +1\nOverweight limit +1000\nM. Def. +10\nMax HP +80\nMax MP +40\nParalysis Resistance +20%\nStun Resistance +20%\nSleep Resistance +20%\nHold Resistance +20%\nSilence Resistance +20%\nFear Resistance +20% --> <!-- <Properties>\nDEX +1\nOverweight limit +1000\nM. Def. +10\nMax HP +80\nMax MP +40\nParalysis Resistance +20%\nStun Resistance +20%\nSleep Resistance +20%\nHold Resistance +20%\nSilence Resistance +20%\nFear Resistance +20% -->
@@ -224,6 +238,20 @@
<stats> <stats>
<stat type="pDef">115</stat> <stat type="pDef">115</stat>
</stats> </stats>
<skills>
<skill id="50346" level="1" /> <!-- Leather Leggings of Lightning -->
<skill id="50347" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
<skill id="50348" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
<skill id="50348" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
<skill id="50348" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
<skill id="50348" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
<skill id="50348" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
<skill id="50348" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
<skill id="50348" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
<skill id="50348" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
<skill id="50348" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
<skill id="50348" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
</skills>
</item> </item>
<item id="93317" name="Leather Armor of Lightning" additionalName="Sealed" type="Armor"> <item id="93317" name="Leather Armor of Lightning" additionalName="Sealed" type="Armor">
<!-- <Properties>\nSTR +1\nDEX +1\nOverweight limit +1500\nM. Def. +15\nMax HP +80\nMax MP +40\nParalysis Resistance +20%\nStun Resistance +20%\nSleep Resistance +20%\nHold Resistance +20%\nSilence Resistance +20%\nFear Resistance +20% --> <!-- <Properties>\nSTR +1\nDEX +1\nOverweight limit +1500\nM. Def. +15\nMax HP +80\nMax MP +40\nParalysis Resistance +20%\nStun Resistance +20%\nSleep Resistance +20%\nHold Resistance +20%\nSilence Resistance +20%\nFear Resistance +20% -->
@@ -235,12 +263,27 @@
<set name="crystal_type" val="A" /> <set name="crystal_type" val="A" />
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="4300" /> <set name="weight" val="4300" />
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" /> <set name="is_tradable" val="false" />
<set name="is_dropable" val="false" /> <set name="is_dropable" val="false" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<stats> <stats>
<stat type="pDef">165</stat> <stat type="pDef">165</stat>
</stats> </stats>
<skills>
<skill id="50343" level="1" /> <!-- Leather Armor of Lightning -->
<skill id="50344" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Leather Armor of Lightning -->
<skill id="50345" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Enchant Effect: Leather Armor of Lightning -->
<skill id="50345" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Enchant Effect: Leather Armor of Lightning -->
<skill id="50345" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Enchant Effect: Leather Armor of Lightning -->
<skill id="50345" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Enchant Effect: Leather Armor of Lightning -->
<skill id="50345" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Leather Armor of Lightning -->
<skill id="50345" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Enchant Effect: Leather Armor of Lightning -->
<skill id="50345" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Enchant Effect: Leather Armor of Lightning -->
<skill id="50345" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Enchant Effect: Leather Armor of Lightning -->
<skill id="50345" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Enchant Effect: Leather Armor of Lightning -->
<skill id="50345" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Enchant Effect: Leather Armor of Lightning -->
</skills>
</item> </item>
<item id="93318" name="Leather Leggings of Lightning" additionalName="Sealed" type="Armor"> <item id="93318" name="Leather Leggings of Lightning" additionalName="Sealed" type="Armor">
<!-- <Properties>\nDEX +1\nOverweight limit +1000\nM. Def. +10\nMax HP +80\nMax MP +40\nParalysis Resistance +20%\nStun Resistance +20%\nSleep Resistance +20%\nHold Resistance +20%\nSilence Resistance +20%\nFear Resistance +20% --> <!-- <Properties>\nDEX +1\nOverweight limit +1000\nM. Def. +10\nMax HP +80\nMax MP +40\nParalysis Resistance +20%\nStun Resistance +20%\nSleep Resistance +20%\nHold Resistance +20%\nSilence Resistance +20%\nFear Resistance +20% -->
@@ -252,12 +295,27 @@
<set name="crystal_type" val="A" /> <set name="crystal_type" val="A" />
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="1480" /> <set name="weight" val="1480" />
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" /> <set name="is_tradable" val="false" />
<set name="is_dropable" val="false" /> <set name="is_dropable" val="false" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<stats> <stats>
<stat type="pDef">115</stat> <stat type="pDef">115</stat>
</stats> </stats>
<skills>
<skill id="50346" level="1" /> <!-- Leather Leggings of Lightning -->
<skill id="50347" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
<skill id="50348" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
<skill id="50348" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
<skill id="50348" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
<skill id="50348" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
<skill id="50348" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
<skill id="50348" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
<skill id="50348" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
<skill id="50348" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
<skill id="50348" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
<skill id="50348" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Enchant Effect: Leather Leggings of Lightning -->
</skills>
</item> </item>
<item id="93319" name="Scroll of Escape: Quartermaster Mathorn" type="EtcItem"> <item id="93319" name="Scroll of Escape: Quartermaster Mathorn" type="EtcItem">
<!-- Teleports to Quartermaster Mathorn on the Death Knight base. --> <!-- Teleports to Quartermaster Mathorn on the Death Knight base. -->

View File

@@ -359,6 +359,20 @@
<stat type="pDef">103</stat> <stat type="pDef">103</stat>
<stat type="maxMp">409</stat> <stat type="maxMp">409</stat>
</stats> </stats>
<skills>
<skill id="50354" level="1" /> <!-- Flaming Tunic -->
<skill id="50355" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Flaming Tunic -->
<skill id="50356" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Enchant Effect: Flaming Tunic -->
<skill id="50356" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Enchant Effect: Flaming Tunic -->
<skill id="50356" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Enchant Effect: Flaming Tunic -->
<skill id="50356" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Enchant Effect: Flaming Tunic -->
<skill id="50356" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Flaming Tunic -->
<skill id="50356" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Enchant Effect: Flaming Tunic -->
<skill id="50356" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Enchant Effect: Flaming Tunic -->
<skill id="50356" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Enchant Effect: Flaming Tunic -->
<skill id="50356" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Enchant Effect: Flaming Tunic -->
<skill id="50356" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Enchant Effect: Flaming Tunic -->
</skills>
</item> </item>
<item id="93734" name="Flaming Stockings" type="Armor"> <item id="93734" name="Flaming Stockings" type="Armor">
<!-- <Properties>\nWIT +1\nOverweight limit +1000\nM. Def. +10\nMax MP +100\nStun Resistance +20%\nParalysis Resistance +20%\nSleep Resistance +20%\nHold Resistance +20%\nSilence Resistance +20%\nFear Resistance +20% --> <!-- <Properties>\nWIT +1\nOverweight limit +1000\nM. Def. +10\nMax MP +100\nStun Resistance +20%\nParalysis Resistance +20%\nSleep Resistance +20%\nHold Resistance +20%\nSilence Resistance +20%\nFear Resistance +20% -->
@@ -376,6 +390,20 @@
<stat type="pDef">64</stat> <stat type="pDef">64</stat>
<stat type="maxMp">256</stat> <stat type="maxMp">256</stat>
</stats> </stats>
<skills>
<skill id="50357" level="1" /> <!-- Flaming Stockings -->
<skill id="50358" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Flaming Stockings -->
<skill id="50359" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Enchant Effect: Flaming Stockings -->
<skill id="50359" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Enchant Effect: Flaming Stockings -->
<skill id="50359" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Enchant Effect: Flaming Stockings -->
<skill id="50359" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Enchant Effect: Flaming Stockings -->
<skill id="50359" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Flaming Stockings -->
<skill id="50359" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Enchant Effect: Flaming Stockings -->
<skill id="50359" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Enchant Effect: Flaming Stockings -->
<skill id="50359" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Enchant Effect: Flaming Stockings -->
<skill id="50359" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Enchant Effect: Flaming Stockings -->
<skill id="50359" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Enchant Effect: Flaming Stockings -->
</skills>
</item> </item>
<item id="93735" name="Flaming Tunic" additionalName="Sealed" type="Armor"> <item id="93735" name="Flaming Tunic" additionalName="Sealed" type="Armor">
<!-- <Properties>\nWIT +1\nMEN +1\nOverweight limit +1500\nM. Def. +15\nMax MP +200\nStun Resistance +20%\nParalysis Resistance +20%\nSleep Resistance +20%\nHold Resistance +20%\nSilence Resistance +20%\nFear Resistance +20% --> <!-- <Properties>\nWIT +1\nMEN +1\nOverweight limit +1500\nM. Def. +15\nMax MP +200\nStun Resistance +20%\nParalysis Resistance +20%\nSleep Resistance +20%\nHold Resistance +20%\nSilence Resistance +20%\nFear Resistance +20% -->
@@ -395,6 +423,20 @@
<stat type="pDef">103</stat> <stat type="pDef">103</stat>
<stat type="maxMp">409</stat> <stat type="maxMp">409</stat>
</stats> </stats>
<skills>
<skill id="50354" level="1" /> <!-- Flaming Tunic -->
<skill id="50355" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Flaming Tunic -->
<skill id="50356" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Enchant Effect: Flaming Tunic -->
<skill id="50356" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Enchant Effect: Flaming Tunic -->
<skill id="50356" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Enchant Effect: Flaming Tunic -->
<skill id="50356" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Enchant Effect: Flaming Tunic -->
<skill id="50356" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Flaming Tunic -->
<skill id="50356" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Enchant Effect: Flaming Tunic -->
<skill id="50356" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Enchant Effect: Flaming Tunic -->
<skill id="50356" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Enchant Effect: Flaming Tunic -->
<skill id="50356" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Enchant Effect: Flaming Tunic -->
<skill id="50356" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Enchant Effect: Flaming Tunic -->
</skills>
</item> </item>
<item id="93736" name="Flaming Stockings" additionalName="Sealed" type="Armor"> <item id="93736" name="Flaming Stockings" additionalName="Sealed" type="Armor">
<!-- <Properties>\nWIT +1\nOverweight limit +1000\nM. Def. +10\nMax MP +100\nStun Resistance +20%\nParalysis Resistance +20%\nSleep Resistance +20%\nHold Resistance +20%\nSilence Resistance +20%\nFear Resistance +20% --> <!-- <Properties>\nWIT +1\nOverweight limit +1000\nM. Def. +10\nMax MP +100\nStun Resistance +20%\nParalysis Resistance +20%\nSleep Resistance +20%\nHold Resistance +20%\nSilence Resistance +20%\nFear Resistance +20% -->
@@ -414,6 +456,20 @@
<stat type="pDef">64</stat> <stat type="pDef">64</stat>
<stat type="maxMp">256</stat> <stat type="maxMp">256</stat>
</stats> </stats>
<skills>
<skill id="50357" level="1" /> <!-- Flaming Stockings -->
<skill id="50358" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Flaming Stockings -->
<skill id="50359" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Enchant Effect: Flaming Stockings -->
<skill id="50359" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Enchant Effect: Flaming Stockings -->
<skill id="50359" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Enchant Effect: Flaming Stockings -->
<skill id="50359" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Enchant Effect: Flaming Stockings -->
<skill id="50359" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Flaming Stockings -->
<skill id="50359" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Enchant Effect: Flaming Stockings -->
<skill id="50359" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Enchant Effect: Flaming Stockings -->
<skill id="50359" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Enchant Effect: Flaming Stockings -->
<skill id="50359" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Enchant Effect: Flaming Stockings -->
<skill id="50359" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Enchant Effect: Flaming Stockings -->
</skills>
</item> </item>
<item id="93737" name="Highest Grade Stable Scroll: Enchant S-grade Weapon (Exchangeable)" type="EtcItem"> <item id="93737" name="Highest Grade Stable Scroll: Enchant S-grade Weapon (Exchangeable)" type="EtcItem">
<!-- For S-grade weapons\nP. Atk. +15 for one-handed swords/ blunts, daggers, spears\nP. Atk. +19 for two-handed swords/ blunts, dual sword, fists\nP. Atk. +31 for bows\nM. Atk. +10 for all weapons\nWhen enchanted to +4 and higher, bonuses change:\nP. Atk. +43 for one-handed swords/ blunts, daggers, spears\nP. Atk. +77 for two-handed swords/ blunts, dual sword, fists\nP. Atk. +126 for bows\nM. Atk. +43 for all weapons\nIn case of failure the item is not crystallized, but its enchant value is reset to 0.\nCan be used with weapons enchanted from +16 to +19. --> <!-- For S-grade weapons\nP. Atk. +15 for one-handed swords/ blunts, daggers, spears\nP. Atk. +19 for two-handed swords/ blunts, dual sword, fists\nP. Atk. +31 for bows\nM. Atk. +10 for all weapons\nWhen enchanted to +4 and higher, bonuses change:\nP. Atk. +43 for one-handed swords/ blunts, daggers, spears\nP. Atk. +77 for two-handed swords/ blunts, dual sword, fists\nP. Atk. +126 for bows\nM. Atk. +43 for all weapons\nIn case of failure the item is not crystallized, but its enchant value is reset to 0.\nCan be used with weapons enchanted from +16 to +19. -->

View File

@@ -1063,6 +1063,20 @@
<stats> <stats>
<stat type="pDef">88</stat> <stat type="pDef">88</stat>
</stats> </stats>
<skills>
<skill id="50380" level="1" /> <!-- Helmet of Mana -->
<skill id="50381" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Helmet of Mana -->
<skill id="50382" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Enchant Effect: Helmet of Mana -->
<skill id="50382" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Enchant Effect: Helmet of Mana -->
<skill id="50382" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Enchant Effect: Helmet of Mana -->
<skill id="50382" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Enchant Effect: Helmet of Mana -->
<skill id="50382" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Helmet of Mana -->
<skill id="50382" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Enchant Effect: Helmet of Mana -->
<skill id="50382" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Enchant Effect: Helmet of Mana -->
<skill id="50382" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Enchant Effect: Helmet of Mana -->
<skill id="50382" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Enchant Effect: Helmet of Mana -->
<skill id="50382" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Enchant Effect: Helmet of Mana -->
</skills>
</item> </item>
<item id="94084" name="Helmet of Mana" additionalName="Sealed" type="Armor"> <item id="94084" name="Helmet of Mana" additionalName="Sealed" type="Armor">
<!-- <Properties>\nSTR +1\nINT +1\nOverweight limit +1500\nM. Def. +10\nHP Recovery Rate +8%\nMP Recovery Rate +8%\nP. Atk. +6%\nM. Atk. +8% --> <!-- <Properties>\nSTR +1\nINT +1\nOverweight limit +1500\nM. Def. +10\nHP Recovery Rate +8%\nMP Recovery Rate +8%\nP. Atk. +6%\nM. Atk. +8% -->
@@ -1079,6 +1093,20 @@
<stats> <stats>
<stat type="pDef">88</stat> <stat type="pDef">88</stat>
</stats> </stats>
<skills>
<skill id="50380" level="1" /> <!-- Helmet of Mana -->
<skill id="50381" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Helmet of Mana -->
<skill id="50382" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Enchant Effect: Helmet of Mana -->
<skill id="50382" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Enchant Effect: Helmet of Mana -->
<skill id="50382" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Enchant Effect: Helmet of Mana -->
<skill id="50382" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Enchant Effect: Helmet of Mana -->
<skill id="50382" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Helmet of Mana -->
<skill id="50382" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Enchant Effect: Helmet of Mana -->
<skill id="50382" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Enchant Effect: Helmet of Mana -->
<skill id="50382" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Enchant Effect: Helmet of Mana -->
<skill id="50382" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Enchant Effect: Helmet of Mana -->
<skill id="50382" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Enchant Effect: Helmet of Mana -->
</skills>
</item> </item>
<item id="94085" name="Boots of Evasion" type="Armor"> <item id="94085" name="Boots of Evasion" type="Armor">
<!-- <Properties>\nSTR +1\nINT +1\nOverweight limit +1000\nM. Def. +10\nMax HP +200\nSpeed +8 --> <!-- <Properties>\nSTR +1\nINT +1\nOverweight limit +1000\nM. Def. +10\nMax HP +200\nSpeed +8 -->
@@ -1093,6 +1121,20 @@
<stats> <stats>
<stat type="pDef">59</stat> <stat type="pDef">59</stat>
</stats> </stats>
<skills>
<skill id="50384" level="1" /> <!-- Boots of Evasion -->
<skill id="50385" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Boots of Evasion -->
<skill id="50386" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Enchant Effect: Boots of Evasion -->
<skill id="50386" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Enchant Effect: Boots of Evasion -->
<skill id="50386" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Enchant Effect: Boots of Evasion -->
<skill id="50386" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Enchant Effect: Boots of Evasion -->
<skill id="50386" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Boots of Evasion -->
<skill id="50386" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Enchant Effect: Boots of Evasion -->
<skill id="50386" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Enchant Effect: Boots of Evasion -->
<skill id="50386" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Enchant Effect: Boots of Evasion -->
<skill id="50386" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Enchant Effect: Boots of Evasion -->
<skill id="50386" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Enchant Effect: Boots of Evasion -->
</skills>
</item> </item>
<item id="94086" name="Boots of Evasion" additionalName="Sealed" type="Armor"> <item id="94086" name="Boots of Evasion" additionalName="Sealed" type="Armor">
<!-- <Properties>\nSTR +1\nINT +1\nOverweight limit +1000\nM. Def. +10\nMax HP +200\nSpeed +8 --> <!-- <Properties>\nSTR +1\nINT +1\nOverweight limit +1000\nM. Def. +10\nMax HP +200\nSpeed +8 -->
@@ -1109,6 +1151,20 @@
<stats> <stats>
<stat type="pDef">59</stat> <stat type="pDef">59</stat>
</stats> </stats>
<skills>
<skill id="50384" level="1" /> <!-- Boots of Evasion -->
<skill id="50385" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Boots of Evasion -->
<skill id="50386" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Enchant Effect: Boots of Evasion -->
<skill id="50386" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Enchant Effect: Boots of Evasion -->
<skill id="50386" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Enchant Effect: Boots of Evasion -->
<skill id="50386" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Enchant Effect: Boots of Evasion -->
<skill id="50386" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Boots of Evasion -->
<skill id="50386" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Enchant Effect: Boots of Evasion -->
<skill id="50386" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Enchant Effect: Boots of Evasion -->
<skill id="50386" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Enchant Effect: Boots of Evasion -->
<skill id="50386" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Enchant Effect: Boots of Evasion -->
<skill id="50386" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Enchant Effect: Boots of Evasion -->
</skills>
</item> </item>
<item id="94087" name="Package: Helmet of Mana" type="EtcItem"> <item id="94087" name="Package: Helmet of Mana" type="EtcItem">
<!-- Double-click to obtain Helmet of Mana (Exchangeable). --> <!-- Double-click to obtain Helmet of Mana (Exchangeable). -->

View File

@@ -694,14 +694,25 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="540" /> <set name="weight" val="540" />
<set name="price" val="1355000" /> <set name="price" val="1355000" />
<set name="enchant_enabled" val="1" /> <set name="enchant_enabled" val="true" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="GLOVES" /> <set name="commissionItemType" val="GLOVES" />
<stats> <stats>
<stat type="pDef">65</stat> <stat type="pDef">65</stat>
</stats> </stats>
<skills> <skills>
<skill id="50428" level="1" /> <skill id="50428" level="1" /> <!-- Stun Gauntlets -->
<skill id="50429" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Stun Gauntlets -->
<skill id="50430" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Enchant Effect: Stun Gauntlets -->
<skill id="50430" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Enchant Effect: Stun Gauntlets -->
<skill id="50430" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Enchant Effect: Stun Gauntlets -->
<skill id="50430" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Enchant Effect: Stun Gauntlets -->
<skill id="50430" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Stun Gauntlets -->
<skill id="50430" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Enchant Effect: Stun Gauntlets -->
<skill id="50430" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Enchant Effect: Stun Gauntlets -->
<skill id="50430" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Enchant Effect: Stun Gauntlets -->
<skill id="50430" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Enchant Effect: Stun Gauntlets -->
<skill id="50430" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Enchant Effect: Stun Gauntlets -->
</skills> </skills>
</item> </item>
<item id="94264" name="Sealed Stun Gauntlets" type="Armor"> <item id="94264" name="Sealed Stun Gauntlets" type="Armor">
@@ -715,7 +726,7 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="540" /> <set name="weight" val="540" />
<set name="price" val="1355000" /> <set name="price" val="1355000" />
<set name="enchant_enabled" val="1" /> <set name="enchant_enabled" val="true" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="GLOVES" /> <set name="commissionItemType" val="GLOVES" />
<set name="is_tradable" val="false" /> <set name="is_tradable" val="false" />
@@ -723,6 +734,20 @@
<stats> <stats>
<stat type="pDef">65</stat> <stat type="pDef">65</stat>
</stats> </stats>
<skills>
<skill id="50428" level="1" /> <!-- Stun Gauntlets -->
<skill id="50429" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Stun Gauntlets -->
<skill id="50430" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Enchant Effect: Stun Gauntlets -->
<skill id="50430" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Enchant Effect: Stun Gauntlets -->
<skill id="50430" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Enchant Effect: Stun Gauntlets -->
<skill id="50430" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Enchant Effect: Stun Gauntlets -->
<skill id="50430" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: Stun Gauntlets -->
<skill id="50430" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Enchant Effect: Stun Gauntlets -->
<skill id="50430" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Enchant Effect: Stun Gauntlets -->
<skill id="50430" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Enchant Effect: Stun Gauntlets -->
<skill id="50430" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Enchant Effect: Stun Gauntlets -->
<skill id="50430" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Enchant Effect: Stun Gauntlets -->
</skills>
</item> </item>
<item id="94265" name="Growth Kit" type="EtcItem"> <item id="94265" name="Growth Kit" type="EtcItem">
<!-- Double-click to obtain following items.\n\n<Guaranteed>\nSayha's Blessing (200 pcs.)\nSayha's Storm Lv. 3 (100 pcs.)\nMagic Lamp Charging Potion (20 pcs.)\nEinhasad's Blessing Scroll (100 pcs.)\nSpirit Ore (5000 pcs.)\nSoulshot Ticket (1000 pcs.) --> <!-- Double-click to obtain following items.\n\n<Guaranteed>\nSayha's Blessing (200 pcs.)\nSayha's Storm Lv. 3 (100 pcs.)\nMagic Lamp Charging Potion (20 pcs.)\nEinhasad's Blessing Scroll (100 pcs.)\nSpirit Ore (5000 pcs.)\nSoulshot Ticket (1000 pcs.) -->
@@ -1047,7 +1072,7 @@
<set name="crystal_type" val="A" /> <set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" /> <set name="material" val="FINE_STEEL" />
<set name="weight" val="1200" /> <set name="weight" val="1200" />
<set name="enchant_enabled" val="1" /> <set name="enchant_enabled" val="true" />
<stats> <stats>
<stat type="pDef">56</stat> <stat type="pDef">56</stat>
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>

View File

@@ -28,7 +28,7 @@
<set name="weight" val="1180" /> <set name="weight" val="1180" />
<set name="price" val="3355000" /> <set name="price" val="3355000" />
<set name="commissionItemType" val="SHIELD" /> <set name="commissionItemType" val="SHIELD" />
<set name="enchant_enabled" val="1" /> <set name="enchant_enabled" val="true" />
<stats> <stats>
<stat type="rEvas">-9</stat> <stat type="rEvas">-9</stat>
<stat type="rShld">20</stat> <stat type="rShld">20</stat>
@@ -44,7 +44,7 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="1180" /> <set name="weight" val="1180" />
<set name="price" val="3355000" /> <set name="price" val="3355000" />
<set name="enchant_enabled" val="1" /> <set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" /> <set name="is_tradable" val="false" />
<set name="is_dropable" val="false" /> <set name="is_dropable" val="false" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />

View File

@@ -28,17 +28,17 @@
<skill id="50305" toLevel="1" name="Gloves of Silence"> <skill id="50305" toLevel="1" name="Gloves of Silence">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50306" toLevel="1" name="Enchant Effect: Gloves of Silence"> <skill id="50306" toLevel="1" name="Enchant Effect: Gloves of Silence">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50307" toLevel="10" name="Enchant Effect: Gloves of Silence"> <skill id="50307" toLevel="10" name="Enchant Effect: Gloves of Silence">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50308" toLevel="1" name="Force of Silence"> <skill id="50308" toLevel="1" name="Force of Silence">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
@@ -118,32 +118,32 @@
<skill id="50330" toLevel="1" name="Ice Crystal Breastplate"> <skill id="50330" toLevel="1" name="Ice Crystal Breastplate">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50331" toLevel="1" name="Enchant Effect: Ice Crystal Breastplate"> <skill id="50331" toLevel="1" name="Enchant Effect: Ice Crystal Breastplate">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50332" toLevel="10" name="Enchant Effect: Ice Crystal Breastplate"> <skill id="50332" toLevel="10" name="Enchant Effect: Ice Crystal Breastplate">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50333" toLevel="1" name="Ice Crystal Gaiters"> <skill id="50333" toLevel="1" name="Ice Crystal Gaiters">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50334" toLevel="1" name="Enchant Effect: Ice Crystal Gaiters"> <skill id="50334" toLevel="1" name="Enchant Effect: Ice Crystal Gaiters">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50335" toLevel="10" name="Enchant Effect: Ice Crystal Gaiters"> <skill id="50335" toLevel="10" name="Enchant Effect: Ice Crystal Gaiters">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50336" toLevel="7" name="Frozen Blessing"> <skill id="50336" toLevel="7" name="Frozen Blessing">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
@@ -400,32 +400,32 @@
<skill id="50343" toLevel="1" name="Leather Armor of Lightning"> <skill id="50343" toLevel="1" name="Leather Armor of Lightning">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50344" toLevel="1" name="Enchant Effect: Leather Armor of Lightning"> <skill id="50344" toLevel="1" name="Enchant Effect: Leather Armor of Lightning">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50345" toLevel="10" name="Enchant Effect: Leather Armor of Lightning"> <skill id="50345" toLevel="10" name="Enchant Effect: Leather Armor of Lightning">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50346" toLevel="1" name="Leather Leggings of Lightning"> <skill id="50346" toLevel="1" name="Leather Leggings of Lightning">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50347" toLevel="1" name="Enchant Effect: Leather Leggings of Lightning"> <skill id="50347" toLevel="1" name="Enchant Effect: Leather Leggings of Lightning">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50348" toLevel="10" name="Enchant Effect: Leather Leggings of Lightning"> <skill id="50348" toLevel="10" name="Enchant Effect: Leather Leggings of Lightning">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50349" toLevel="7" name="Electric Disorder"> <skill id="50349" toLevel="7" name="Electric Disorder">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
@@ -455,32 +455,32 @@
<skill id="50354" toLevel="1" name="Flaming Tunic"> <skill id="50354" toLevel="1" name="Flaming Tunic">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50355" toLevel="1" name="Enchant Effect: Flaming Tunic"> <skill id="50355" toLevel="1" name="Enchant Effect: Flaming Tunic">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50356" toLevel="10" name="Enchant Effect: Flaming Tunic"> <skill id="50356" toLevel="10" name="Enchant Effect: Flaming Tunic">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50357" toLevel="1" name="Flaming Stockings"> <skill id="50357" toLevel="1" name="Flaming Stockings">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50358" toLevel="1" name="Enchant Effect: Flaming Stockings"> <skill id="50358" toLevel="1" name="Enchant Effect: Flaming Stockings">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50359" toLevel="10" name="Enchant Effect: Flaming Stockings"> <skill id="50359" toLevel="10" name="Enchant Effect: Flaming Stockings">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50360" toLevel="7" name="Flame Shield"> <skill id="50360" toLevel="7" name="Flame Shield">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
@@ -585,17 +585,17 @@
<skill id="50380" toLevel="1" name="Helmet of Mana"> <skill id="50380" toLevel="1" name="Helmet of Mana">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50381" toLevel="1" name="Enchant Effect: Helmet of Mana"> <skill id="50381" toLevel="1" name="Enchant Effect: Helmet of Mana">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50382" toLevel="10" name="Enchant Effect: Helmet of Mana"> <skill id="50382" toLevel="10" name="Enchant Effect: Helmet of Mana">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50383" toLevel="1" name="Benefits of Wisdom"> <skill id="50383" toLevel="1" name="Benefits of Wisdom">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
@@ -605,17 +605,17 @@
<skill id="50384" toLevel="1" name="Boots of Evasion"> <skill id="50384" toLevel="1" name="Boots of Evasion">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50385" toLevel="1" name="Enchant Effect: Boots of Evasion"> <skill id="50385" toLevel="1" name="Enchant Effect: Boots of Evasion">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50386" toLevel="10" name="Enchant Effect: Boots of Evasion"> <skill id="50386" toLevel="10" name="Enchant Effect: Boots of Evasion">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50387" toLevel="1" name="Swift Evasion"> <skill id="50387" toLevel="1" name="Swift Evasion">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->

View File

@@ -143,7 +143,6 @@
<skill id="50428" toLevel="1" name="Stun Gauntlets"> <skill id="50428" toLevel="1" name="Stun Gauntlets">
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>P</operateType> <operateType>P</operateType>
<operateType>P</operateType>
<effects> <effects>
<effect name="StatUp"> <effect name="StatUp">
<amount>1</amount> <amount>1</amount>
@@ -174,12 +173,12 @@
<skill id="50429" toLevel="1" name="Enchant Effect: Stun Gauntlets"> <skill id="50429" toLevel="1" name="Enchant Effect: Stun Gauntlets">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50430" toLevel="10" name="Enchant Effect: Stun Gauntlets"> <skill id="50430" toLevel="10" name="Enchant Effect: Stun Gauntlets">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon> <icon>icon.skill0000</icon>
<operateType>A1</operateType> <operateType>P</operateType>
</skill> </skill>
<skill id="50431" toLevel="11" name="Swift Fist"> <skill id="50431" toLevel="11" name="Swift Fist">
<!-- AUTO GENERATED SKILL TODO: FIX IT --> <!-- AUTO GENERATED SKILL TODO: FIX IT -->