Addition of strider scrolls and related skills.

This commit is contained in:
MobiusDevelopment 2020-12-17 23:00:59 +00:00
parent 61739434c7
commit 1098e913e4
4 changed files with 297 additions and 18 deletions

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@ -753,7 +753,12 @@
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="29377" level="1" /> <!-- Silver Strider Rider Scroll -->
</skills>
</item>
<item id="29680" name="Black Strider Rider Scroll" type="EtcItem">
<!-- A scroll to learn the skill to mount Black Strider. -->
@ -764,7 +769,12 @@
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="29379" level="1" /> <!-- Black Strider Rider Scroll -->
</skills>
</item>
<item id="29681" name="Iron Strider Rider Scroll" type="EtcItem">
<!-- A scroll to learn the skill to mount Iron Strider. -->
@ -775,7 +785,12 @@
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="29381" level="1" /> <!-- Iron Strider Rider Scroll -->
</skills>
</item>
<item id="29682" name="Freya's Fortune Stick" type="EtcItem">
<!-- Double-click to obtain one of the following items: 2 Scrolls: Enchant Freya's Staff, 2 Freya's Ice Roses, 1 Scroll: Enchant Freya s Ice Staff. Additionally, you have a chance to get Freya's or Snowman's Fortune Box. -->

View File

@ -191,30 +191,156 @@
</skill>
<skill id="29376" toLevel="1" name="Ride Silver Strider">
<!-- Allows to ride Silver Strider -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<abnormalTime>3600</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLevel>1</abnormalLevel>
<excludedFromCheck>true</excludedFromCheck>
<irreplacableBuff>true</irreplacableBuff>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>20001</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>20001</transformationId>
</effect>
</effects>
</skill>
<skill id="29377" toLevel="1" name="Silver Strider Rider Scroll">
<icon>icon.skill0000</icon>
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>29679</itemConsumeId> <!-- Silver Strider Rider Scroll -->
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpSkill">
<skillId>29376</skillId> <!-- Ride Silver Strider -->
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>29376</skillId> <!-- Ride Silver Strider -->
<skillLevel>1</skillLevel>
</effect>
</effects>
</skill>
<skill id="29378" toLevel="1" name="Ride Black Strider">
<!-- Allows to ride Black Strider -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<abnormalTime>3600</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLevel>1</abnormalLevel>
<excludedFromCheck>true</excludedFromCheck>
<irreplacableBuff>true</irreplacableBuff>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>20002</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>20002</transformationId>
</effect>
</effects>
</skill>
<skill id="29379" toLevel="1" name="Black Strider Rider Scroll">
<icon>icon.skill0000</icon>
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>29680</itemConsumeId> <!-- Black Strider Rider Scroll -->
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpSkill">
<skillId>29378</skillId> <!-- Ride Black Strider -->
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>29378</skillId> <!-- Ride Black Strider -->
<skillLevel>1</skillLevel>
</effect>
</effects>
</skill>
<skill id="29380" toLevel="1" name="Ride Iron Strider">
<!-- Allows to ride Iron Strider. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<abnormalTime>3600</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLevel>1</abnormalLevel>
<excludedFromCheck>true</excludedFromCheck>
<irreplacableBuff>true</irreplacableBuff>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>20003</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>20003</transformationId>
</effect>
</effects>
</skill>
<skill id="29381" toLevel="1" name="Iron Strider Rider Scroll">
<icon>icon.skill0000</icon>
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>29681</itemConsumeId> <!-- Iron Strider Rider Scroll -->
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpSkill">
<skillId>29380</skillId> <!-- Ride Iron Strider -->
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>29380</skillId> <!-- Ride Iron Strider -->
<skillLevel>1</skillLevel>
</effect>
</effects>
</skill>
<skill id="29382" toLevel="1" name="Heir's Radiance Lv. 1">
<!-- Debuff Resistance +$s1, Max HP +$s2. -->

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@ -36,35 +36,50 @@
<item id="71905" name="Silver Strider Rider Scroll" type="EtcItem">
<!-- A scroll to learn the skill to mount Silver Strider. -->
<set name="icon" val="icon.etc_transform_warrior_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="59708" level="1" /> <!-- Silver Strider Rider Scroll -->
</skills>
</item>
<item id="71906" name="Black Strider Rider Scroll" type="EtcItem">
<!-- A scroll to learn the skill to mount Black Strider. -->
<set name="icon" val="icon.etc_transform_warrior_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="59709" level="1" /> <!-- Black Strider Rider Scroll -->
</skills>
</item>
<item id="71907" name="Iron Strider Rider Scroll" type="EtcItem">
<!-- A scroll to learn the skill to mount Iron Strider. -->
<set name="icon" val="icon.etc_transform_warrior_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="59710" level="1" /> <!-- Iron Strider Rider Scroll -->
</skills>
</item>
<item id="71927" name="Ninja" type="Armor">
<!-- Ninja Assassin outfit. -->

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@ -26,34 +26,157 @@
<operateType>A1</operateType>
</skill>
<skill id="59705" toLevel="1" name="Ride Silver Strider">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<abnormalTime>3600</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLevel>1</abnormalLevel>
<excludedFromCheck>true</excludedFromCheck>
<irreplacableBuff>true</irreplacableBuff>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>20001</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>20001</transformationId>
</effect>
</effects>
</skill>
<skill id="59706" toLevel="1" name="Ride Black Strider">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<abnormalTime>3600</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLevel>1</abnormalLevel>
<excludedFromCheck>true</excludedFromCheck>
<irreplacableBuff>true</irreplacableBuff>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>20002</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>20002</transformationId>
</effect>
</effects>
</skill>
<skill id="59707" toLevel="1" name="Ride Iron Strider">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<abnormalTime>3600</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLevel>1</abnormalLevel>
<excludedFromCheck>true</excludedFromCheck>
<irreplacableBuff>true</irreplacableBuff>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>20003</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>20003</transformationId>
</effect>
</effects>
</skill>
<skill id="59708" toLevel="1" name="Silver Strider Rider Scroll">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>71905</itemConsumeId> <!-- Silver Strider Rider Scroll -->
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpSkill">
<skillId>59705</skillId> <!-- Ride Silver Strider -->
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>59705</skillId> <!-- Ride Silver Strider -->
<skillLevel>1</skillLevel>
</effect>
</effects>
</skill>
<skill id="59709" toLevel="1" name="Black Strider Rider Scroll">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>71906</itemConsumeId> <!-- Black Strider Rider Scroll -->
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpSkill">
<skillId>59706</skillId> <!-- Ride Black Strider -->
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>59706</skillId> <!-- Ride Black Strider -->
<skillLevel>1</skillLevel>
</effect>
</effects>
</skill>
<skill id="59710" toLevel="1" name="Iron Strider Rider Scroll">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>71907</itemConsumeId> <!-- Iron Strider Rider Scroll -->
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpSkill">
<skillId>59707</skillId> <!-- Ride Iron Strider -->
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>59707</skillId> <!-- Ride Iron Strider -->
<skillLevel>1</skillLevel>
</effect>
</effects>
</skill>
<skill id="59711" toLevel="1" name="">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->