Do not send vitality message when quiet.

This commit is contained in:
MobiusDev
2017-12-09 19:48:20 +00:00
parent f5cb5fbf53
commit 10233624cf
5 changed files with 45 additions and 30 deletions

View File

@@ -494,6 +494,8 @@ public class PcStat extends PlayableStat
return; return;
} }
if (!quiet)
{
if (points < getVitalityPoints()) if (points < getVitalityPoints())
{ {
getActiveChar().sendPacket(SystemMessageId.YOUR_VITALITY_HAS_DECREASED); getActiveChar().sendPacket(SystemMessageId.YOUR_VITALITY_HAS_DECREASED);
@@ -502,6 +504,7 @@ public class PcStat extends PlayableStat
{ {
getActiveChar().sendPacket(SystemMessageId.YOUR_VITALITY_HAS_INCREASED); getActiveChar().sendPacket(SystemMessageId.YOUR_VITALITY_HAS_INCREASED);
} }
}
setVitalityPoints(points); setVitalityPoints(points);

View File

@@ -496,6 +496,8 @@ public class PcStat extends PlayableStat
return; return;
} }
if (!quiet)
{
if (points < getVitalityPoints()) if (points < getVitalityPoints())
{ {
getActiveChar().sendPacket(SystemMessageId.YOUR_VITALITY_HAS_DECREASED); getActiveChar().sendPacket(SystemMessageId.YOUR_VITALITY_HAS_DECREASED);
@@ -504,6 +506,7 @@ public class PcStat extends PlayableStat
{ {
getActiveChar().sendPacket(SystemMessageId.YOUR_VITALITY_HAS_INCREASED); getActiveChar().sendPacket(SystemMessageId.YOUR_VITALITY_HAS_INCREASED);
} }
}
setVitalityPoints(points); setVitalityPoints(points);

View File

@@ -496,6 +496,8 @@ public class PcStat extends PlayableStat
return; return;
} }
if (!quiet)
{
if (points < getVitalityPoints()) if (points < getVitalityPoints())
{ {
getActiveChar().sendPacket(SystemMessageId.YOUR_VITALITY_HAS_DECREASED); getActiveChar().sendPacket(SystemMessageId.YOUR_VITALITY_HAS_DECREASED);
@@ -504,6 +506,7 @@ public class PcStat extends PlayableStat
{ {
getActiveChar().sendPacket(SystemMessageId.YOUR_VITALITY_HAS_INCREASED); getActiveChar().sendPacket(SystemMessageId.YOUR_VITALITY_HAS_INCREASED);
} }
}
setVitalityPoints(points); setVitalityPoints(points);

View File

@@ -491,6 +491,8 @@ public class PcStat extends PlayableStat
return; return;
} }
if (!quiet)
{
if (points < getVitalityPoints()) if (points < getVitalityPoints())
{ {
getActiveChar().sendPacket(SystemMessageId.YOUR_VITALITY_HAS_DECREASED); getActiveChar().sendPacket(SystemMessageId.YOUR_VITALITY_HAS_DECREASED);
@@ -499,6 +501,7 @@ public class PcStat extends PlayableStat
{ {
getActiveChar().sendPacket(SystemMessageId.YOUR_VITALITY_HAS_INCREASED); getActiveChar().sendPacket(SystemMessageId.YOUR_VITALITY_HAS_INCREASED);
} }
}
setVitalityPoints(points); setVitalityPoints(points);

View File

@@ -496,6 +496,8 @@ public class PcStat extends PlayableStat
return; return;
} }
if (!quiet)
{
if (points < getVitalityPoints()) if (points < getVitalityPoints())
{ {
getActiveChar().sendPacket(SystemMessageId.YOUR_VITALITY_HAS_DECREASED); getActiveChar().sendPacket(SystemMessageId.YOUR_VITALITY_HAS_DECREASED);
@@ -504,6 +506,7 @@ public class PcStat extends PlayableStat
{ {
getActiveChar().sendPacket(SystemMessageId.YOUR_VITALITY_HAS_INCREASED); getActiveChar().sendPacket(SystemMessageId.YOUR_VITALITY_HAS_INCREASED);
} }
}
setVitalityPoints(points); setVitalityPoints(points);