Region changes related to timed zones.
Contributed by Edoo.
This commit is contained in:
parent
8ace115a80
commit
0d629fd067
@ -28,5 +28,6 @@
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<map X="23" Y="23" />
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<map X="23" Y="23" />
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<map X="23" Y="24" />
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<map X="23" Y="24" />
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<map X="23" Y="25" />
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<map X="23" Y="25" />
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<map X="25" Y="23" />
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</region>
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</region>
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</list>
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</list>
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12
L2J_Mobius_7.0_PreludeOfWar/dist/game/data/mapregion/storm_island.xml
vendored
Normal file
12
L2J_Mobius_7.0_PreludeOfWar/dist/game/data/mapregion/storm_island.xml
vendored
Normal file
@ -0,0 +1,12 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- TODO: Remove "castle" attributes from here, it should be loaded from TaxZones -->
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<list enabled="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/MapRegion.xsd">
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<!-- Storm Isle -->
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<region name="storm_island" town="Storm Isle" castle="0" locId="926" bbs="12">
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<respawnPoint X="166552" Y="161325" Z="-4620" />
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<respawnPoint X="196546" Y="161974" Z="-4620" />
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<respawnPoint X="198036" Y="195723" Z="-4620" />
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<respawnPoint X="164904" Y="195931" Z="-4620" />
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<map X="25" Y="23" />
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</region>
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</list>
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