Addition of new item templates.
This commit is contained in:
@@ -395,7 +395,7 @@
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<!-- Lv. 1 Giant STR Dye (Str +3 Dex -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<!-- Lv. 1 Giant STR Dye (Str +3 Dex -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv1_1_dye_str" />
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<set name="icon" val="icon.lv1_1_dye_str" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="price" val="488300" />
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<set name="price" val="122075" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="etcitem_type" val="DYE" />
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<set name="etcitem_type" val="DYE" />
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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@@ -405,7 +405,7 @@
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<!-- Lv. 1 Giant DEX Dye (Dex +3 Con -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<!-- Lv. 1 Giant DEX Dye (Dex +3 Con -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv1_1_dye_dex" />
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<set name="icon" val="icon.lv1_1_dye_dex" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="price" val="488300" />
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<set name="price" val="122075" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="etcitem_type" val="DYE" />
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<set name="etcitem_type" val="DYE" />
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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@@ -415,7 +415,7 @@
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<!-- Lv. 1 Giant CON Dye (Con +3 Str -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<!-- Lv. 1 Giant CON Dye (Con +3 Str -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv1_1_dye_con" />
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<set name="icon" val="icon.lv1_1_dye_con" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="price" val="488300" />
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<set name="price" val="122075" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="etcitem_type" val="DYE" />
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<set name="etcitem_type" val="DYE" />
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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@@ -425,7 +425,7 @@
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<!-- Lv. 1 Giant INT Dye (Int +3 Wit -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<!-- Lv. 1 Giant INT Dye (Int +3 Wit -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv1_1_dye_int" />
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<set name="icon" val="icon.lv1_1_dye_int" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="price" val="488300" />
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<set name="price" val="122075" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="etcitem_type" val="DYE" />
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<set name="etcitem_type" val="DYE" />
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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@@ -435,7 +435,7 @@
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<!-- Lv. 1 Giant WIT Dye (Wit +3 Men -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<!-- Lv. 1 Giant WIT Dye (Wit +3 Men -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv1_1_dye_wit" />
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<set name="icon" val="icon.lv1_1_dye_wit" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="price" val="488300" />
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<set name="price" val="122075" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="etcitem_type" val="DYE" />
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<set name="etcitem_type" val="DYE" />
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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@@ -445,7 +445,7 @@
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<!-- Lv. 1 Giant MEN Dye (Men +3 Int -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<!-- Lv. 1 Giant MEN Dye (Men +3 Int -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv1_1_dye_men" />
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<set name="icon" val="icon.lv1_1_dye_men" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="price" val="488300" />
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<set name="price" val="122075" />
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<set name="commissionItemType" val="DYES" />
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<set name="commissionItemType" val="DYES" />
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<set name="etcitem_type" val="DYE" />
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<set name="etcitem_type" val="DYE" />
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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@@ -455,7 +455,7 @@
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<!-- Lv. 1 Giant STR Dye (Str +3 Dex -2 Fire Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<!-- Lv. 1 Giant STR Dye (Str +3 Dex -2 Fire Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv1_2_dye_str" />
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<set name="icon" val="icon.lv1_2_dye_str" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="price" val="692400" />
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<set name="price" val="173100" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="etcitem_type" val="DYE" />
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<set name="etcitem_type" val="DYE" />
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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@@ -465,7 +465,7 @@
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<!-- Lv. 1 Giant DEX Dye (Dex +3 Con -2 Earth Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<!-- Lv. 1 Giant DEX Dye (Dex +3 Con -2 Earth Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv1_2_dye_dex" />
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<set name="icon" val="icon.lv1_2_dye_dex" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="price" val="692400" />
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<set name="price" val="173100" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="etcitem_type" val="DYE" />
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<set name="etcitem_type" val="DYE" />
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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@@ -475,7 +475,7 @@
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<!-- Lv. 1 Giant CON Dye (Con +3 Str -2 Dark Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<!-- Lv. 1 Giant CON Dye (Con +3 Str -2 Dark Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv1_2_dye_con" />
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<set name="icon" val="icon.lv1_2_dye_con" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="price" val="692400" />
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<set name="price" val="173100" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="etcitem_type" val="DYE" />
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<set name="etcitem_type" val="DYE" />
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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@@ -485,7 +485,7 @@
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<!-- Lv. 1 Giant INT Dye (Int +3 Wit -2 Water Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<!-- Lv. 1 Giant INT Dye (Int +3 Wit -2 Water Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv1_2_dye_int" />
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<set name="icon" val="icon.lv1_2_dye_int" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="price" val="692400" />
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<set name="price" val="173100" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="etcitem_type" val="DYE" />
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<set name="etcitem_type" val="DYE" />
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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@@ -495,7 +495,7 @@
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<!-- Lv. 1 Giant WIT Dye (Wit +3 Men -2 Wind Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<!-- Lv. 1 Giant WIT Dye (Wit +3 Men -2 Wind Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv1_2_dye_wit" />
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<set name="icon" val="icon.lv1_2_dye_wit" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="price" val="692400" />
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<set name="price" val="173100" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="etcitem_type" val="DYE" />
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<set name="etcitem_type" val="DYE" />
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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@@ -505,7 +505,7 @@
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<!-- Lv. 1 Giant MEN Dye (Men +3 Int -2 Holy Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<!-- Lv. 1 Giant MEN Dye (Men +3 Int -2 Holy Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv1_2_dye_men" />
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<set name="icon" val="icon.lv1_2_dye_men" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="price" val="692400" />
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<set name="price" val="173100" />
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<set name="commissionItemType" val="DYES" />
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<set name="commissionItemType" val="DYES" />
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<set name="etcitem_type" val="DYE" />
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<set name="etcitem_type" val="DYE" />
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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@@ -515,7 +515,7 @@
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<!-- Lv. 1 Legendary STR Dye (Str +3 Dex -1 Fire Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<!-- Lv. 1 Legendary STR Dye (Str +3 Dex -1 Fire Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv1_3_dye_str" />
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<set name="icon" val="icon.lv1_3_dye_str" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="price" val="896400" />
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<set name="price" val="224100" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="etcitem_type" val="DYE" />
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<set name="etcitem_type" val="DYE" />
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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@@ -525,7 +525,7 @@
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<!-- Lv. 1 Legendary DEX Dye (Dex +3 Con -1 Earth Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<!-- Lv. 1 Legendary DEX Dye (Dex +3 Con -1 Earth Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv1_3_dye_dex" />
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<set name="icon" val="icon.lv1_3_dye_dex" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="price" val="896400" />
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<set name="price" val="224100" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="etcitem_type" val="DYE" />
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<set name="etcitem_type" val="DYE" />
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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@@ -535,7 +535,7 @@
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<!-- Lv. 1 Legendary CON Dye (Con +3 Str -1 Dark Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<!-- Lv. 1 Legendary CON Dye (Con +3 Str -1 Dark Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv1_3_dye_con" />
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<set name="icon" val="icon.lv1_3_dye_con" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="price" val="896400" />
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<set name="price" val="224100" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="etcitem_type" val="DYE" />
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<set name="etcitem_type" val="DYE" />
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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@@ -545,7 +545,7 @@
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<!-- Lv. 1 Legendary INT Dye (Int +3 Wit -1 Water Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<!-- Lv. 1 Legendary INT Dye (Int +3 Wit -1 Water Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv1_3_dye_int" />
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<set name="icon" val="icon.lv1_3_dye_int" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="price" val="896400" />
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<set name="price" val="224100" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="etcitem_type" val="DYE" />
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<set name="etcitem_type" val="DYE" />
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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@@ -555,7 +555,7 @@
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<!-- Lv. 1 Legendary WIT Dye (Wit +3 Men -1 Wind Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 will only give the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<!-- Lv. 1 Legendary WIT Dye (Wit +3 Men -1 Wind Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 will only give the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv1_3_dye_wit" />
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<set name="icon" val="icon.lv1_3_dye_wit" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="price" val="896400" />
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<set name="price" val="224100" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="etcitem_type" val="DYE" />
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<set name="etcitem_type" val="DYE" />
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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@@ -565,7 +565,7 @@
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<!-- Lv. 1 Legendary MEN Dye (Men +3 Int -1 Holy Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<!-- Lv. 1 Legendary MEN Dye (Men +3 Int -1 Holy Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv1_3_dye_men" />
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<set name="icon" val="icon.lv1_3_dye_men" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="price" val="896400" />
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<set name="price" val="224100" />
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<set name="commissionItemType" val="DYES" />
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<set name="commissionItemType" val="DYES" />
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<set name="etcitem_type" val="DYE" />
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<set name="etcitem_type" val="DYE" />
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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@@ -575,7 +575,7 @@
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<!-- Lv. 2 Giant STR Dye (Str +4 Dex -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<!-- Lv. 2 Giant STR Dye (Str +4 Dex -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv2_1_dye_str" />
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<set name="icon" val="icon.lv2_1_dye_str" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="price" val="1097700" />
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<set name="price" val="274425" />
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||||||
<set name="commissionItemType" val="DYES" />
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<set name="commissionItemType" val="DYES" />
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||||||
<set name="etcitem_type" val="DYE" />
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<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -585,7 +585,7 @@
|
|||||||
<!-- Lv. 2 Giant DEX Dye (Dex +4 Con -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 2 Giant DEX Dye (Dex +4 Con -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv2_1_dye_dex" />
|
<set name="icon" val="icon.lv2_1_dye_dex" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="1097700" />
|
<set name="price" val="274425" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -595,7 +595,7 @@
|
|||||||
<!-- Lv. 2 Giant CON Dye (Con +4 Str -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 2 Giant CON Dye (Con +4 Str -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv2_1_dye_con" />
|
<set name="icon" val="icon.lv2_1_dye_con" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="1097700" />
|
<set name="price" val="274425" />
|
||||||
<set name="commissionItemType" val="DYES" />
|
<set name="commissionItemType" val="DYES" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -605,7 +605,7 @@
|
|||||||
<!-- Lv. 2 Giant INT Dye (Int +4 Wit -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 2 Giant INT Dye (Int +4 Wit -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv2_1_dye_int" />
|
<set name="icon" val="icon.lv2_1_dye_int" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="1097700" />
|
<set name="price" val="274425" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -615,7 +615,7 @@
|
|||||||
<!-- Lv. 2 Giant WIT Dye (Wit +4 Men -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 2 Giant WIT Dye (Wit +4 Men -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv2_1_dye_wit" />
|
<set name="icon" val="icon.lv2_1_dye_wit" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="1097700" />
|
<set name="price" val="274425" />
|
||||||
<set name="commissionItemType" val="DYES" />
|
<set name="commissionItemType" val="DYES" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -625,7 +625,7 @@
|
|||||||
<!-- Lv. 2 Giant MEN Dye (Men +4 Int -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 2 Giant MEN Dye (Men +4 Int -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv2_1_dye_men" />
|
<set name="icon" val="icon.lv2_1_dye_men" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="1097700" />
|
<set name="price" val="274425" />
|
||||||
<set name="commissionItemType" val="DYES" />
|
<set name="commissionItemType" val="DYES" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -635,7 +635,7 @@
|
|||||||
<!-- Lv. 2 Ancient STR Dye (Str +4 Dex -3 Fire Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 2 Ancient STR Dye (Str +4 Dex -3 Fire Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv2_2_dye_str" />
|
<set name="icon" val="icon.lv2_2_dye_str" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="1496100" />
|
<set name="price" val="374025" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -645,7 +645,7 @@
|
|||||||
<!-- Lv. 2 Ancient DEX Dye (Dex +4 Con -3 Earth Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 2 Ancient DEX Dye (Dex +4 Con -3 Earth Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv2_2_dye_dex" />
|
<set name="icon" val="icon.lv2_2_dye_dex" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="1496100" />
|
<set name="price" val="374025" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -655,7 +655,7 @@
|
|||||||
<!-- Lv. 2 Ancient CON Dye (Con +4 Str -3 Dark Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 2 Ancient CON Dye (Con +4 Str -3 Dark Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv2_2_dye_con" />
|
<set name="icon" val="icon.lv2_2_dye_con" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="1496100" />
|
<set name="price" val="374025" />
|
||||||
<set name="commissionItemType" val="DYES" />
|
<set name="commissionItemType" val="DYES" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -665,7 +665,7 @@
|
|||||||
<!-- Lv. 2 Ancient INT Dye (Int +4 Wit -3 Water Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 2 Ancient INT Dye (Int +4 Wit -3 Water Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv2_2_dye_int" />
|
<set name="icon" val="icon.lv2_2_dye_int" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="1496100" />
|
<set name="price" val="374025" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -675,7 +675,7 @@
|
|||||||
<!-- Lv. 2 Ancient WIT Dye (Wit +4 Men -3 Wind Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 2 Ancient WIT Dye (Wit +4 Men -3 Wind Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv2_2_dye_wit" />
|
<set name="icon" val="icon.lv2_2_dye_wit" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="1496100" />
|
<set name="price" val="374025" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -685,7 +685,7 @@
|
|||||||
<!-- Lv. 2 Ancient MEN Dye (Men +4 Int -3 Holy Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 2 Ancient MEN Dye (Men +4 Int -3 Holy Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv2_2_dye_men" />
|
<set name="icon" val="icon.lv2_2_dye_men" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="1496100" />
|
<set name="price" val="374025" />
|
||||||
<set name="commissionItemType" val="DYES" />
|
<set name="commissionItemType" val="DYES" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -695,7 +695,7 @@
|
|||||||
<!-- Lv. 2 Legendary STR Dye (Str +4 Dex -2 Fire Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 2 Legendary STR Dye (Str +4 Dex -2 Fire Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv2_3_dye_str" />
|
<set name="icon" val="icon.lv2_3_dye_str" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="1894500" />
|
<set name="price" val="473625" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -705,7 +705,7 @@
|
|||||||
<!-- Lv. 2 Legendary DEX Dye (Dex +4 Con -2 Earth Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 2 Legendary DEX Dye (Dex +4 Con -2 Earth Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv2_3_dye_dex" />
|
<set name="icon" val="icon.lv2_3_dye_dex" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="1894500" />
|
<set name="price" val="473625" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -715,7 +715,7 @@
|
|||||||
<!-- Lv. 2 Legendary CON Dye (Con +4 Str -2 Dark Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 2 Legendary CON Dye (Con +4 Str -2 Dark Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv2_3_dye_con" />
|
<set name="icon" val="icon.lv2_3_dye_con" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="1894500" />
|
<set name="price" val="473625" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -725,7 +725,7 @@
|
|||||||
<!-- Lv. 2 Legendary INT Dye (Int +4 Wit -2 Water Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 2 Legendary INT Dye (Int +4 Wit -2 Water Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv2_3_dye_int" />
|
<set name="icon" val="icon.lv2_3_dye_int" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="1894500" />
|
<set name="price" val="473625" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -735,7 +735,7 @@
|
|||||||
<!-- Lv. 2 Legendary WIT Dye (Wit +4 Men -2 Wind Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 2 Legendary WIT Dye (Wit +4 Men -2 Wind Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv2_3_dye_wit" />
|
<set name="icon" val="icon.lv2_3_dye_wit" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="1894500" />
|
<set name="price" val="473625" />
|
||||||
<set name="commissionItemType" val="DYES" />
|
<set name="commissionItemType" val="DYES" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -745,7 +745,7 @@
|
|||||||
<!-- Lv. 2 Legendary MEN Dye (Men +4 Int -2 Holy Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 2 Legendary MEN Dye (Men +4 Int -2 Holy Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv2_3_dye_men" />
|
<set name="icon" val="icon.lv2_3_dye_men" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="1894500" />
|
<set name="price" val="473625" />
|
||||||
<set name="commissionItemType" val="DYES" />
|
<set name="commissionItemType" val="DYES" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -755,7 +755,7 @@
|
|||||||
<!-- Lv. 3 Giant STR Dye (Str +5 Dex -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 3 Giant STR Dye (Str +5 Dex -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv3_1_dye_str" />
|
<set name="icon" val="icon.lv3_1_dye_str" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="2518000" />
|
<set name="price" val="629500" />
|
||||||
<set name="commissionItemType" val="DYES" />
|
<set name="commissionItemType" val="DYES" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -765,7 +765,7 @@
|
|||||||
<!-- Lv. 3 Giant DEX Dye (Dex +5 Con -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 3 Giant DEX Dye (Dex +5 Con -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv3_1_dye_dex" />
|
<set name="icon" val="icon.lv3_1_dye_dex" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="2518000" />
|
<set name="price" val="629500" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -775,7 +775,7 @@
|
|||||||
<!-- Lv. 3 Giant CON Dye (Con +5 Str -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 3 Giant CON Dye (Con +5 Str -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv3_1_dye_con" />
|
<set name="icon" val="icon.lv3_1_dye_con" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="2518000" />
|
<set name="price" val="629500" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -785,7 +785,7 @@
|
|||||||
<!-- Lv. 3 Giant INT Dye (Int +5 Wit -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 3 Giant INT Dye (Int +5 Wit -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv3_1_dye_int" />
|
<set name="icon" val="icon.lv3_1_dye_int" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="2518000" />
|
<set name="price" val="629500" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -795,7 +795,7 @@
|
|||||||
<!-- Lv. 3 Giant WIT Dye (Wit +5 Men -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 3 Giant WIT Dye (Wit +5 Men -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv3_1_dye_wit" />
|
<set name="icon" val="icon.lv3_1_dye_wit" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="2518000" />
|
<set name="price" val="629500" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -805,7 +805,7 @@
|
|||||||
<!-- Lv. 3 Giant MEN Dye (Men +5 Int -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 3 Giant MEN Dye (Men +5 Int -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv3_1_dye_men" />
|
<set name="icon" val="icon.lv3_1_dye_men" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="2518000" />
|
<set name="price" val="629500" />
|
||||||
<set name="commissionItemType" val="DYES" />
|
<set name="commissionItemType" val="DYES" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -815,7 +815,7 @@
|
|||||||
<!-- Lv. 3 Ancient STR Dye (Str +5 Dex -4 Fire Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 3 Ancient STR Dye (Str +5 Dex -4 Fire Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv3_2_dye_str" />
|
<set name="icon" val="icon.lv3_2_dye_str" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="3295800" />
|
<set name="price" val="823950" />
|
||||||
<set name="commissionItemType" val="DYES" />
|
<set name="commissionItemType" val="DYES" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -825,7 +825,7 @@
|
|||||||
<!-- Lv. 3 Ancient DEX Dye (Dex +5 Con -4 Earth Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 3 Ancient DEX Dye (Dex +5 Con -4 Earth Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv3_2_dye_dex" />
|
<set name="icon" val="icon.lv3_2_dye_dex" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="3295800" />
|
<set name="price" val="823950" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -835,7 +835,7 @@
|
|||||||
<!-- Lv. 3 Ancient CON Dye (Con +5 Str -4 Dark Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 3 Ancient CON Dye (Con +5 Str -4 Dark Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv3_2_dye_con" />
|
<set name="icon" val="icon.lv3_2_dye_con" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="3295800" />
|
<set name="price" val="823950" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -845,7 +845,7 @@
|
|||||||
<!-- Lv. 3 Ancient INT Dye (Int +5 Wit -4 Water Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 3 Ancient INT Dye (Int +5 Wit -4 Water Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv3_2_dye_int" />
|
<set name="icon" val="icon.lv3_2_dye_int" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="3295800" />
|
<set name="price" val="823950" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -855,7 +855,7 @@
|
|||||||
<!-- Lv. 3 Ancient WIT Dye (Wit +5 Men -4 Wind Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 3 Ancient WIT Dye (Wit +5 Men -4 Wind Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv3_2_dye_wit" />
|
<set name="icon" val="icon.lv3_2_dye_wit" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="3295800" />
|
<set name="price" val="823950" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -865,7 +865,7 @@
|
|||||||
<!-- Lv. 3 Ancient MEN Dye (Men +5 Int -4 Holy Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 3 Ancient MEN Dye (Men +5 Int -4 Holy Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv3_2_dye_men" />
|
<set name="icon" val="icon.lv3_2_dye_men" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="3295800" />
|
<set name="price" val="823950" />
|
||||||
<set name="commissionItemType" val="DYES" />
|
<set name="commissionItemType" val="DYES" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -875,7 +875,7 @@
|
|||||||
<!-- Lv. 3 Legendary STR Dye (Str +5 Dex -3 Fire Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 3 Legendary STR Dye (Str +5 Dex -3 Fire Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv3_3_dye_str" />
|
<set name="icon" val="icon.lv3_3_dye_str" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="4073600" />
|
<set name="price" val="1018400" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -885,7 +885,7 @@
|
|||||||
<!-- Lv. 3 Legendary DEX Dye (Dex +5 Con -3 Earth Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 3 Legendary DEX Dye (Dex +5 Con -3 Earth Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv3_3_dye_dex" />
|
<set name="icon" val="icon.lv3_3_dye_dex" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="4073600" />
|
<set name="price" val="1018400" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -895,7 +895,7 @@
|
|||||||
<!-- Lv. 3 Legendary CON Dye (Con +5 Str -3 Dark Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 3 Legendary CON Dye (Con +5 Str -3 Dark Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv3_3_dye_con" />
|
<set name="icon" val="icon.lv3_3_dye_con" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="4073600" />
|
<set name="price" val="1018400" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -905,7 +905,7 @@
|
|||||||
<!-- Lv. 3 Legendary INT Dye (Int +5 Wit -3 Water Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 3 Legendary INT Dye (Int +5 Wit -3 Water Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv3_3_dye_int" />
|
<set name="icon" val="icon.lv3_3_dye_int" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="4073600" />
|
<set name="price" val="1018400" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -915,7 +915,7 @@
|
|||||||
<!-- Lv. 3 Legendary WIT Dye (Wit +5 Men -3 Wind Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 3 Legendary WIT Dye (Wit +5 Men -3 Wind Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv3_3_dye_wit" />
|
<set name="icon" val="icon.lv3_3_dye_wit" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="4073600" />
|
<set name="price" val="1018400" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -925,7 +925,7 @@
|
|||||||
<!-- Lv. 3 Legendary MEN Dye (Men +5 Int -3 Holy Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 3 Legendary MEN Dye (Men +5 Int -3 Holy Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv3_3_dye_men" />
|
<set name="icon" val="icon.lv3_3_dye_men" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="4073600" />
|
<set name="price" val="1018400" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -935,7 +935,7 @@
|
|||||||
<!-- Lv. 4 Giant STR Dye (Str +5 Dex -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 4 Giant STR Dye (Str +5 Dex -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv4_1_dye_str" />
|
<set name="icon" val="icon.lv4_1_dye_str" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="11334400" />
|
<set name="price" val="2833600" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -945,7 +945,7 @@
|
|||||||
<!-- Lv. 4 Giant DEX Dye (Dex +5 Con -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 4 Giant DEX Dye (Dex +5 Con -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv4_1_dye_dex" />
|
<set name="icon" val="icon.lv4_1_dye_dex" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="11334400" />
|
<set name="price" val="2833600" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -955,7 +955,7 @@
|
|||||||
<!-- Lv. 4 Giant CON Dye (Con +5 Str -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 4 Giant CON Dye (Con +5 Str -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv4_1_dye_con" />
|
<set name="icon" val="icon.lv4_1_dye_con" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="11334400" />
|
<set name="price" val="2833600" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -965,7 +965,7 @@
|
|||||||
<!-- Lv. 4 Giant INT Dye (Int +5 Wit -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 4 Giant INT Dye (Int +5 Wit -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv4_1_dye_int" />
|
<set name="icon" val="icon.lv4_1_dye_int" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="11334400" />
|
<set name="price" val="2833600" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -975,7 +975,7 @@
|
|||||||
<!-- Lv. 4 Giant WIT Dye (Wit +5 Men -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 4 Giant WIT Dye (Wit +5 Men -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv4_1_dye_wit" />
|
<set name="icon" val="icon.lv4_1_dye_wit" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="11334400" />
|
<set name="price" val="2833600" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -985,7 +985,7 @@
|
|||||||
<!-- Lv. 4 Giant MEN Dye (Men +5 Int -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 4 Giant MEN Dye (Men +5 Int -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv4_1_dye_men" />
|
<set name="icon" val="icon.lv4_1_dye_men" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="11334400" />
|
<set name="price" val="2833600" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -995,7 +995,7 @@
|
|||||||
<!-- Lv. 4 Ancient STR Dye (Str +5 Dex -2 Fire Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 4 Ancient STR Dye (Str +5 Dex -2 Fire Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv4_2_dye_str" />
|
<set name="icon" val="icon.lv4_2_dye_str" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="12966700" />
|
<set name="price" val="3241675" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -1005,7 +1005,7 @@
|
|||||||
<!-- Lv. 4 Ancient DEX Dye (Dex +5 Con -2 Earth Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 4 Ancient DEX Dye (Dex +5 Con -2 Earth Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv4_2_dye_dex" />
|
<set name="icon" val="icon.lv4_2_dye_dex" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="12966700" />
|
<set name="price" val="3241675" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -1015,7 +1015,7 @@
|
|||||||
<!-- Lv. 4 Ancient CON Dye (Con +5 Str -2 Dark Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 4 Ancient CON Dye (Con +5 Str -2 Dark Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv4_2_dye_con" />
|
<set name="icon" val="icon.lv4_2_dye_con" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="12966700" />
|
<set name="price" val="3241675" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -1025,7 +1025,7 @@
|
|||||||
<!-- Lv. 4 Ancient INT Dye (Int +5 Wit -2 Water Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 4 Ancient INT Dye (Int +5 Wit -2 Water Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv4_2_dye_int" />
|
<set name="icon" val="icon.lv4_2_dye_int" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="12966700" />
|
<set name="price" val="3241675" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -1035,7 +1035,7 @@
|
|||||||
<!-- Lv. 4 Ancient WIT Dye (Wit +5 Men -2 Wind Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 4 Ancient WIT Dye (Wit +5 Men -2 Wind Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv4_2_dye_wit" />
|
<set name="icon" val="icon.lv4_2_dye_wit" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="12966700" />
|
<set name="price" val="3241675" />
|
||||||
<set name="commissionItemType" val="DYES" />
|
<set name="commissionItemType" val="DYES" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -1045,7 +1045,7 @@
|
|||||||
<!-- Lv. 4 Ancient MEN Dye (Men +5 Int -2 Holy Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 4 Ancient MEN Dye (Men +5 Int -2 Holy Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv4_2_dye_men" />
|
<set name="icon" val="icon.lv4_2_dye_men" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="12966700" />
|
<set name="price" val="3241675" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -1055,7 +1055,7 @@
|
|||||||
<!-- Lv. 4 Legendary STR Dye (Str +5 Dex -1 Fire Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 4 Legendary STR Dye (Str +5 Dex -1 Fire Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv4_3_dye_str" />
|
<set name="icon" val="icon.lv4_3_dye_str" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="14598900" />
|
<set name="price" val="3649725" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -1065,7 +1065,7 @@
|
|||||||
<!-- Lv. 4 Legendary DEX Dye (Dex +5 Con -1 Earth Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 4 Legendary DEX Dye (Dex +5 Con -1 Earth Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv4_3_dye_dex" />
|
<set name="icon" val="icon.lv4_3_dye_dex" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="14598900" />
|
<set name="price" val="3649725" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -1075,7 +1075,7 @@
|
|||||||
<!-- Lv. 4 Legendary CON Dye (Con +5 Str -1 Dark Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 4 Legendary CON Dye (Con +5 Str -1 Dark Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv4_3_dye_con" />
|
<set name="icon" val="icon.lv4_3_dye_con" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="14598900" />
|
<set name="price" val="3649725" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -1085,7 +1085,7 @@
|
|||||||
<!-- Lv. 4 Legendary INT Dye (Int +5 Wit -1 Water Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 4 Legendary INT Dye (Int +5 Wit -1 Water Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv4_3_dye_int" />
|
<set name="icon" val="icon.lv4_3_dye_int" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="14598900" />
|
<set name="price" val="3649725" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -1095,7 +1095,7 @@
|
|||||||
<!-- Lv. 4 Legendary WIT Dye (Wit +5 Men -1 Wind Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 4 Legendary WIT Dye (Wit +5 Men -1 Wind Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv4_3_dye_wit" />
|
<set name="icon" val="icon.lv4_3_dye_wit" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="14598900" />
|
<set name="price" val="3649725" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -1105,7 +1105,7 @@
|
|||||||
<!-- Lv. 4 Legendary MEN Dye (Men +5 Int -1 Holy Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 4 Legendary MEN Dye (Men +5 Int -1 Holy Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv4_3_dye_men" />
|
<set name="icon" val="icon.lv4_3_dye_men" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="14598900" />
|
<set name="price" val="3649725" />
|
||||||
<set name="commissionItemType" val="DYES" />
|
<set name="commissionItemType" val="DYES" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -1115,7 +1115,7 @@
|
|||||||
<!-- Lv. 5 Giant STR Dye (Str +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 5 Giant STR Dye (Str +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv5_1_dye_str" />
|
<set name="icon" val="icon.lv5_1_dye_str" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="35884300" />
|
<set name="price" val="8971075" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -1125,7 +1125,7 @@
|
|||||||
<!-- Lv. 5 Giant DEX Dye (Dex +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 5 Giant DEX Dye (Dex +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv5_1_dye_dex" />
|
<set name="icon" val="icon.lv5_1_dye_dex" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="35884300" />
|
<set name="price" val="8971075" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -1135,7 +1135,7 @@
|
|||||||
<!-- Lv. 5 Giant CON Dye (Con +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 5 Giant CON Dye (Con +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv5_1_dye_con" />
|
<set name="icon" val="icon.lv5_1_dye_con" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="35884300" />
|
<set name="price" val="8971075" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
|
@@ -4,7 +4,7 @@
|
|||||||
<!-- Lv. 5 Giant INT Dye (Int +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 5 Giant INT Dye (Int +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv5_1_dye_int" />
|
<set name="icon" val="icon.lv5_1_dye_int" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="35884300" />
|
<set name="price" val="8971075" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -14,7 +14,7 @@
|
|||||||
<!-- Lv. 5 Giant WIT Dye (Wit +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 5 Giant WIT Dye (Wit +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv5_1_dye_wit" />
|
<set name="icon" val="icon.lv5_1_dye_wit" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="35884300" />
|
<set name="price" val="8971075" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -24,7 +24,7 @@
|
|||||||
<!-- Lv. 5 Giant MEN Dye (Men +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 5 Giant MEN Dye (Men +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv5_1_dye_men" />
|
<set name="icon" val="icon.lv5_1_dye_men" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="35884300" />
|
<set name="price" val="8971075" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -34,7 +34,7 @@
|
|||||||
<!-- Lv. 5 Ancient STR Dye (Str +5 Fire Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 5 Ancient STR Dye (Str +5 Fire Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv5_2_dye_str" />
|
<set name="icon" val="icon.lv5_2_dye_str" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="39727000" />
|
<set name="price" val="9931750" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -44,7 +44,7 @@
|
|||||||
<!-- Lv. 5 Ancient DEX Dye (Dex +5 Earth Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 5 Ancient DEX Dye (Dex +5 Earth Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv5_2_dye_dex" />
|
<set name="icon" val="icon.lv5_2_dye_dex" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="39727000" />
|
<set name="price" val="9931750" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -54,7 +54,7 @@
|
|||||||
<!-- Lv. 5 Ancient CON Dye (Con +5 Dark Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 5 Ancient CON Dye (Con +5 Dark Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv5_2_dye_con" />
|
<set name="icon" val="icon.lv5_2_dye_con" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="39727000" />
|
<set name="price" val="9931750" />
|
||||||
<set name="commissionItemType" val="DYES" />
|
<set name="commissionItemType" val="DYES" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -64,7 +64,7 @@
|
|||||||
<!-- Lv. 5 Ancient INT Dye (Int +5 Water Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 5 Ancient INT Dye (Int +5 Water Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv5_2_dye_int" />
|
<set name="icon" val="icon.lv5_2_dye_int" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="39727000" />
|
<set name="price" val="9931750" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -74,7 +74,7 @@
|
|||||||
<!-- Lv. 5 Ancient WIT Dye (Wit +5 Wind Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 5 Ancient WIT Dye (Wit +5 Wind Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv5_2_dye_wit" />
|
<set name="icon" val="icon.lv5_2_dye_wit" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="39727000" />
|
<set name="price" val="9931750" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -84,7 +84,7 @@
|
|||||||
<!-- Lv. 5 Ancient MEN Dye (Men +5 Holy Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 5 Ancient MEN Dye (Men +5 Holy Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv5_2_dye_men" />
|
<set name="icon" val="icon.lv5_2_dye_men" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="39727000" />
|
<set name="price" val="9931750" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -94,7 +94,7 @@
|
|||||||
<!-- Lv. 5 Legendary STR Dye (Str +5 Dex +1 Fire Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 5 Legendary STR Dye (Str +5 Dex +1 Fire Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv5_3_dye_str" />
|
<set name="icon" val="icon.lv5_3_dye_str" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="43569700" />
|
<set name="price" val="10892425" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -104,7 +104,7 @@
|
|||||||
<!-- Lv. 5 Legendary DEX Dye (Dex +5 Con +1 Earth Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 5 Legendary DEX Dye (Dex +5 Con +1 Earth Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv5_3_dye_dex" />
|
<set name="icon" val="icon.lv5_3_dye_dex" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="43569700" />
|
<set name="price" val="10892425" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -114,7 +114,7 @@
|
|||||||
<!-- Lv. 5 Legendary CON Dye (Con +5 Str +1 Dark Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 5 Legendary CON Dye (Con +5 Str +1 Dark Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv5_3_dye_con" />
|
<set name="icon" val="icon.lv5_3_dye_con" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="43569700" />
|
<set name="price" val="10892425" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -124,7 +124,7 @@
|
|||||||
<!-- Lv. 5 Legendary INT Dye (Int +5 Wit +1 Water Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 5 Legendary INT Dye (Int +5 Wit +1 Water Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv5_3_dye_int" />
|
<set name="icon" val="icon.lv5_3_dye_int" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="43569700" />
|
<set name="price" val="10892425" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -134,7 +134,7 @@
|
|||||||
<!-- Lv. 5 Legendary WIT Dye (Wit +5 Men +1 Wind Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 5 Legendary WIT Dye (Wit +5 Men +1 Wind Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv5_3_dye_wit" />
|
<set name="icon" val="icon.lv5_3_dye_wit" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="43569700" />
|
<set name="price" val="10892425" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
@@ -144,7 +144,7 @@
|
|||||||
<!-- Lv. 5 Legendary MEN Dye (Men +5 Int +1 Holy Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
<!-- Lv. 5 Legendary MEN Dye (Men +5 Int +1 Holy Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||||
<set name="icon" val="icon.lv5_3_dye_men" />
|
<set name="icon" val="icon.lv5_3_dye_men" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="price" val="43569700" />
|
<set name="price" val="10892425" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="etcitem_type" val="DYE" />
|
<set name="etcitem_type" val="DYE" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
|
@@ -122,6 +122,27 @@
|
|||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
</item>
|
</item>
|
||||||
|
<item id="29512" name="Angel Cat's Blessing" type="EtcItem">
|
||||||
|
<!-- For 60 min., P. Atk. +5%, M. Atk. by 20%, P. Def. by 5%, M. Def. by 5%, Atk. Spd. by 5%, Casting Spd. by 5%, Max HP/ MP by 5%, and XP and SP acquired through hunting by 30%. Cannot be used in the Olympiad. Cannot be applied along with event buffs such as Letter Collector's Gift. -->
|
||||||
|
<set name="icon" val="BranchSys3.g_blessing_of_angel_cat_i00" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="29513" name="Passion Treasure Chest" type="EtcItem">
|
||||||
|
<!-- Treasure Chest with Pomona's gift. -->
|
||||||
|
<set name="icon" val="icon.event_high_oriental_park_i00" />
|
||||||
|
<set name="default_action" val="CAPSULE" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
<item id="29514" name="Festival Ticket" type="EtcItem">
|
<item id="29514" name="Festival Ticket" type="EtcItem">
|
||||||
<!-- Ticket to participate in the Festival. -->
|
<!-- Ticket to participate in the Festival. -->
|
||||||
<set name="icon" val="BranchSys2.Icon.br_weddin_ticket_i00" />
|
<set name="icon" val="BranchSys2.Icon.br_weddin_ticket_i00" />
|
||||||
@@ -129,4 +150,236 @@
|
|||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
</item>
|
</item>
|
||||||
|
<item id="29515" name="Golden Mermaid Bait Coupon" type="EtcItem">
|
||||||
|
<!-- Exchange for 1 Golden Bait that you want through NPC Peeves. -->
|
||||||
|
<set name="icon" val="icon.etc_bm_lure_special_ticket" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29516" name="Golden Mermaid Bait (85)" type="EtcItem">
|
||||||
|
<!-- Fishing Time: 45s Fishing Waiting Time: 15s Fishing Bait. Used to acquire Golden Treasure Chests. Can be used only above level 85. -->
|
||||||
|
<set name="icon" val="icon.bm_silver_lure" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29517" name="Golden Mermaid Bait (95)" type="EtcItem">
|
||||||
|
<!-- Fishing Time: 45s Fishing Waiting Time: 15s Fishing Bait. Used to acquire Golden Treasure Chests. Can be used only above level 95. -->
|
||||||
|
<set name="icon" val="icon.bm_silver_lure" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29518" name="Golden Mermaid Bait (99)" type="EtcItem">
|
||||||
|
<!-- Fishing Time: 45s Fishing Waiting Time: 15s Fishing Bait. Used to acquire Golden Treasure Chests. Can be used only above level 99. -->
|
||||||
|
<set name="icon" val="icon.bm_silver_lure" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29519" name="Golden Mermaid Bait (105)" type="EtcItem">
|
||||||
|
<!-- Fishing Time: 45s Fishing Waiting Time: 15s Fishing Bait. Used to acquire Golden Treasure Chests. Can be used only above level 105. -->
|
||||||
|
<set name="icon" val="icon.bm_silver_lure" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29520" name="Special Golded Treasure Chest" type="EtcItem">
|
||||||
|
<!-- Double-click to obtain one of the following items: Sayha's Talisman Lv.8 Pack, Radiant Circlet Upgrade Stone, Radiant Rind Upgrade Stone, T-shirt Chest (Sparkle/ Attack/ Magic) +7, Red Starlight Jar, Dark/Bloody Weapon Enhancement Stone, Royal Purple/ Royal Red/ Royal White Save Card (R99-grade), High-grade/ Mid/ Low Zodiac Agathion Box, Destruction Scroll: Enchant Elemental Shirt, Stabilized/ Ancient Zodiac Agathion Charm Book of Growth, Soul Crystal Box Lv.5-7, Dark/ Bloody Armor Enhancement Stone, Royal Purple/ Royal Red/ Royal White Save Card (R95-grade), Ultimate Fortune Jewelry Box, Elcyum, Tempest Stone, Shining Nevit's Gold Hourglass, Blessed Scroll: Enchant Weapon (R-grade), Gale Scroll, Giant's Scroll: Enchant Weapon (R-grade), Energy of Destruction Pack (20 pcs.), Elcyum Crystal, Gemstone (R-grade) (7 pcs.). -->
|
||||||
|
<set name="icon" val="icon.bm_pirate_treasure_box" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29521" name="Golden Treasure Chest" type="EtcItem">
|
||||||
|
<!-- Double-click to obtain 3 Heine Fishing Coins and for a chance to obtain a Special Golden Treasure Chest. -->
|
||||||
|
<set name="icon" val="icon.bm_special_pendant_abradant_box" />
|
||||||
|
<set name="default_action" val="PEEL" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29522" name="Maphr's Rune 300%" additionalName="1-hr" type="EtcItem">
|
||||||
|
<!-- Have it in your inventory to have Item Drop Rate +300% when hunting. -->
|
||||||
|
<set name="icon" val="BranchSys3.lcon.g_rune_itemdrop_up" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="29523" name="Maphr's Rune 300% Pack (1-hr)" type="EtcItem">
|
||||||
|
<!-- Pack containing a Maphr's Rune 300% (1-hr). -->
|
||||||
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
||||||
|
<set name="default_action" val="PEEL" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29524" name="+3 Dragon Earring Box" type="EtcItem">
|
||||||
|
<!-- Double-click to obtain Dragon Earring enchanted to +3. -->
|
||||||
|
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
|
||||||
|
<set name="default_action" val="CAPSULE" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29525" name="+3 Dragon Ring Box" type="EtcItem">
|
||||||
|
<!-- Double-click to obtain a +3 enchanted Dragon Ring. -->
|
||||||
|
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
|
||||||
|
<set name="default_action" val="CAPSULE" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29526" name="+3 Dragon Necklace Box" type="EtcItem">
|
||||||
|
<!-- Double-click to obtain a +3 enchanted Dragon Necklace. -->
|
||||||
|
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
|
||||||
|
<set name="default_action" val="CAPSULE" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29527" name="Golden Mermaid Bait (102)" type="EtcItem">
|
||||||
|
<!-- Fishing Time: 45s Fishing Waiting Time: 15s Fishing Bait. Used to acquire Golden Treasure Chests. Can be used only above level 102. -->
|
||||||
|
<set name="icon" val="icon.bm_silver_lure" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29528" name="Archaeologist's Box" type="EtcItem">
|
||||||
|
<!-- A suspicious vault secretly being traded in Mystic Tavern. Obtain a rare item. -->
|
||||||
|
<set name="icon" val="icon.bm_strongbox" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29529" name="Shining Gold Bar Box" type="EtcItem">
|
||||||
|
<!-- Contains Shining Gold Bars. Has a chance to obtain 3 - 1000 Gold Bars at random. -->
|
||||||
|
<set name="icon" val="icon.ev_charge_box" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29530" name="Lucky Growth Scroll" additionalName="Event" type="EtcItem">
|
||||||
|
<!-- For 30 min., acquired XP/ SP +30%, Vitality Bonus +30%, P./ M. Atk. and P./ M. Def. +30%. -->
|
||||||
|
<set name="icon" val="icon.etc_charm_of_luck_i00" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29531" name="15th Anniversary Pitapat Box" type="EtcItem">
|
||||||
|
<!-- A generous gift box prepared by Bright Snow for the 15th Anniversary. It is said to contain a number of valuable items. -->
|
||||||
|
<set name="icon" val="icon.event_mahum_coinbox" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29532" name="15th Anniversary Attendance Box" type="EtcItem">
|
||||||
|
<!-- A box issued at every login after logging in on at least 5 days during the 15th Anniversary event. Use it to obtain Bright Snow's gifts. -->
|
||||||
|
<set name="icon" val="icon.etc_elite_marguene_collection_box_i00" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29533" name="15th Anniversary Rare Earring Gift Box" type="EtcItem">
|
||||||
|
<!-- A reward earned for eating a 15th Anniversary Cake. Double-click to obtain one of the following items at random: a Dragon Earring, Lindvior's Earring, Ramona's Fancy Earring, Helios's Majestic Earring or Orfen's Soul Earring. -->
|
||||||
|
<set name="icon" val="icon.event_orc_coinbox" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29534" name="15th Anniversary Rare Ring Gift Box" type="EtcItem">
|
||||||
|
<!-- A reward earned for eating a 15th Anniversary Cake. Double-click to obtain one of the following items at random: a Dragon Ring, Ring of Creation, Tauti's Ring, Earth Wyrm Heart Ring, Baium's Soul Ring, Forgotten Ring of the Core, Mimir's Soul Ring or Queen Ant's Soul Ring. -->
|
||||||
|
<set name="icon" val="icon.event_orc_coinbox" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29535" name="15th Anniversary Rare Necklace Gift Box" type="EtcItem">
|
||||||
|
<!-- A reward earned for eating a 15th Anniversary Cake. Double-click to obtain one of the following items at random: a Dragon Necklace, Blessed Valakas' Necklace, Harnak's Transformed Necklace or Frintezza's Soul Necklace. -->
|
||||||
|
<set name="icon" val="icon.event_orc_coinbox" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29536" name="Blazing Sun Chest" type="EtcItem">
|
||||||
|
<!-- Double-click to obtain one of the following items: Ring of the Truth-Seeker, Ruler's Ring of Authority, +10 Fallen Angel's Ring Box, +5 Dragon Rind Leather Shirt Box, Sayha's Talisman Pack Lv. 8, Talisman - Seven Signs, Radiant Circlet Upgrade Stone, Sayha's Talisman Pack Lv. 7, Radiant Rind Upgrade Stone, +8 Shiny Elemental Shirt Pack, +8 Physical Reflect Shirt Pack, +8 Magical Reflect Shirt Pack, Noble Circlet Upgrade Stone, Noble Leather Upgrade Stone, Sayha's Energy/ Blessing, Destruction Scroll: Enchant Elemental Shirt, Venir's Talisman Lv. 11, Giant's Energy 100-unit Pack, Giant's Energy 20-unit Pack, Angel's Necklace/ Earring, Superior Giant's Codex - Mastery Chapter 1, Blessed Scroll: Enchant Elemental Shirt x3, Circlet Spirit Stone, Shirt Pack, Forgotten Spellbook Chapter 1, Rune Stone x2, Superior Giant's Codex - Chapter 1, Superior Giant's Codex - Mastery, Sayha's Talisman Pack, Energy of Destruction 20-unit Pack, Freya's Dark/ Bloody Rune Pack (2-hour), Elcyum Crystal. -->
|
||||||
|
<set name="icon" val="icon.bm_pirate_battle_box" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29537" name="Hardin's Miracle Sack" type="EtcItem">
|
||||||
|
<!-- Double-click to obtain a random item. -->
|
||||||
|
<set name="icon" val="BranchSys.icon.br_lucky_bag_i00" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="29540" name="Mammon's Treasure Chest" type="EtcItem">
|
||||||
|
<!-- Double-click to obtain a random item. -->
|
||||||
|
<set name="icon" val="icon.bm_2018_special_box" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
</list>
|
</list>
|
||||||
|
@@ -819,4 +819,365 @@
|
|||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
</item>
|
</item>
|
||||||
|
<item id="80471" name="Master's Lucky Jewelry Box Lv. 3" type="EtcItem">
|
||||||
|
<!-- Double-click to obtain one of the following items: Ruby, Sapphire, Topaz, Opal, Diamond, Emerald, Tanzanite, Red Cat's Eye, Blue Cat's Eye, Obsidian, Jewelry Box Lv. 3. -->
|
||||||
|
<set name="icon" val="icon.etc_bm_jewelbox_main_i00" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80472" name="Greater Topaz Lv. 1" additionalName="30 days" type="Armor">
|
||||||
|
<!-- Disrupts the target's skill casting. When used on a PC. inflicts damage with 13275 Power and ignores CP. Low chance of killing the enemy instantly. If identical Gems are equipped. only the effect of the highest level Gem is applied. -->
|
||||||
|
<set name="icon" val="icon.bm_jewel_absdmg_high_lv1_lavianrose" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="brooch_jewel" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80473" name="Greater Ruby Lv. 1" additionalName="Event" type="Armor">
|
||||||
|
<!-- Soulshot/ Beast Soulshot damage +20%, P. Atk. +9%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
|
||||||
|
<set name="icon" val="icon.bm_jewel_ssdmg_high_lv1_lavianrose" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="brooch_jewel" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80474" name="Greater Sapphire Lv. 1" additionalName="Event" type="Armor">
|
||||||
|
<!-- When equipped. increases Spiritshot and Blessed Spiritshot's damage by 20% and M. Atk. by 13%. If identical Gems are equipped. only the effect of the highest level Gem is applied. -->
|
||||||
|
<set name="icon" val="icon.bm_jewel_spsdmg_high_lv1_lavianrose" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="brooch_jewel" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80475" name="Greater Obsidian Lv. 1" additionalName="30 days" type="Armor">
|
||||||
|
<!-- When equipped. decreases PVP Damage Received by 15% and cancels the attacker's targeting when hit. If identical Gems are equipped. only the effect of the highest level Gem is applied. -->
|
||||||
|
<set name="icon" val="icon.bm_jewel_pvpdef_high_lv1_lavianrose" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="brooch_jewel" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80476" name="Greater Opal Lv. 1" additionalName="30 days" type="Armor">
|
||||||
|
<!-- Attack Attribute +120, all Attribute Resistance +70. The effect doesn't stack if two identical gems are equipped, the higher-level gem takes precedence. -->
|
||||||
|
<set name="icon" val="icon.bm_jewel_atkeleup_high_lv1_lavianrose" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="brooch_jewel" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80477" name="Greater Emerald Lv. 1" additionalName="30 days" type="Armor">
|
||||||
|
<!-- All basic stats +3, Skill Master Rate +30%. The effect doesn't stack if two identical gems are equipped, the higher-level gem takes precedence. -->
|
||||||
|
<set name="icon" val="icon.bm_jewel_allstat_high_lv1_lavianrose" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="brooch_jewel" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80478" name="Greater Aquamarine Lv. 1" additionalName="30 days" type="Armor">
|
||||||
|
<!-- With a 15% chance recovers 136 MP when using skills, Skill Cooldown -5%. The effect doesn't stack if two identical gems are equipped, the higher-level gem takes precedence. -->
|
||||||
|
<set name="icon" val="icon.bm_jewel_castmpup_high_lv1_lavianrose" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="brooch_jewel" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80479" name="Greater Diamond Lv. 1" additionalName="30 days" type="Armor">
|
||||||
|
<!-- P. Def. +1986, received P. Critical Damage -5%, P. Def. +10%. The effect doesn't stack if two identical gems are equipped, the higher-level gem takes precedence. -->
|
||||||
|
<set name="icon" val="icon.bm_jewel_phydef_high_lv1_lavianrose" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="brooch_jewel" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80480" name="Greater Pearl Lv. 1" additionalName="30 days" type="Armor">
|
||||||
|
<!-- M. Def. +1150, received M. Critical Damage -5%, M. Def. +10%. The effect doesn't stack if two identical gems are equipped, the higher-level gem takes precedence. -->
|
||||||
|
<set name="icon" val="icon.bm_jewel_magdef_high_lv1_lavianrose" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="brooch_jewel" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80481" name="Greater Vital Stone Lv. 1" additionalName="30 days" type="Armor">
|
||||||
|
<!-- Vitality Bonus +30%, Vitality Consumption Rate +15%, acquired XP +10%. The effect doesn't stack if two identical gems are equipped, the higher-level gem takes precedence. -->
|
||||||
|
<set name="icon" val="icon.bm_jewel_vital_high_lv1_lavianrose" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="brooch_jewel" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80482" name="Greater Garnet Lv. 1" additionalName="30 days" type="Armor">
|
||||||
|
<!-- When equipped. increases All Debuff Defense Success Rates by 30% and removes Stun/Silence if damaged by a PC. When used. removes your debuffs. If identical Gems are equipped. only the effect of the highest level Gem is applied. -->
|
||||||
|
<set name="icon" val="icon.bm_jewel_garnet_high_lv1_lavianrose" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="brooch_jewel" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80483" name="Greater Tanzanite Lv. 1" additionalName="30 days" type="Armor">
|
||||||
|
<!-- Creates a barrier that absorbs 50,000 damage for 15 sec. Instantly restores 15% HP. The effect doesn't stack if two identical gems are equipped, the higher-level gem takes precedence. -->
|
||||||
|
<set name="icon" val="icon.bm_jewel_tanzanite_high_lv1_lavianrose" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="brooch_jewel" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80484" name="Greater Red Cat's Eye Lv. 1" additionalName="30 days" type="Armor">
|
||||||
|
<!-- Increases P. Critical Damage by 12%. P. Skill Critical Damage by 12%, and P. Skill Power by 5%. When you wear the same type of gemstone. only the effect of the highest level gem is applied. -->
|
||||||
|
<set name="icon" val="icon.bm_jewel_red_catseye_high_lv1_lavianrose" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="brooch_jewel" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80485" name="Greater Blue Cat's Eye Lv. 1" additionalName="30 days" type="Armor">
|
||||||
|
<!-- Increases Magic Critical Damage by 12%. M. Skill Power by 5%. When you wear the same type of gemstone. only the effect of the highest level gem is applied. -->
|
||||||
|
<set name="icon" val="icon.bm_jewel_blue_catseye_high_lv1_lavianrose" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="brooch_jewel" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80486" name="Mysterious Talisman - STR" additionalName="Event" type="Armor">
|
||||||
|
<!-- When the talisman is equipped. STR +5. When you equip 2 or more of the same talismans or PA talismans with the same effect. only the effect of a single talisman is applied. -->
|
||||||
|
<set name="icon" val="icon.npoint_talisman_stat" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="underwear" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="150" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80487" name="Mysterious Talisman - INT" additionalName="Event" type="Armor">
|
||||||
|
<!-- When the talisman is equipped. INT +5. When you equip 2 or more of the same talismans or PA talismans with the same effect. only the effect of a single talisman is applied. -->
|
||||||
|
<set name="icon" val="icon.npoint_talisman_stat" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="underwear" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="150" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80488" name="Mysterious Talisman - DEX" additionalName="Event" type="Armor">
|
||||||
|
<!-- When the talisman is equipped. DEX +5. When you equip 2 or more of the same talismans or PA talismans with the same effect. only the effect of a single talisman is applied. -->
|
||||||
|
<set name="icon" val="icon.npoint_talisman_stat" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="underwear" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="150" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80489" name="Mysterious Talisman - WIT" additionalName="Event" type="Armor">
|
||||||
|
<!-- When the talisman is equipped. WIT +5. When you equip 2 or more of the same talismans or PA talismans with the same effect. only the effect of a single talisman is applied. -->
|
||||||
|
<set name="icon" val="icon.npoint_talisman_stat" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="underwear" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="150" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80490" name="Mysterious Talisman - CON" additionalName="Event" type="Armor">
|
||||||
|
<!-- When the talisman is equipped. CON +5. When you equip 2 or more of the same talismans or PA talismans with the same effect. only the effect of a single talisman is applied. -->
|
||||||
|
<set name="icon" val="icon.npoint_talisman_stat" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="underwear" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="150" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80491" name="Mysterious Talisman - MEN" additionalName="Event" type="Armor">
|
||||||
|
<!-- When the talisman is equipped. MEN +5. When you equip 2 or more of the same talismans or PA talismans with the same effect. only the effect of a single talisman is applied. -->
|
||||||
|
<set name="icon" val="icon.npoint_talisman_stat" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="underwear" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="150" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80492" name="Mysterious Talisman - Attack Attribute" additionalName="Event" type="Armor">
|
||||||
|
<!-- When the talisman is equipped. Attack Attributes +50. When you equip 2 or more of the same talismans or PA talismans with the same effect. only the effect of a single talisman is applied. -->
|
||||||
|
<set name="icon" val="icon.npoint_talisman_stat" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="underwear" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="150" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80493" name="Mysterious Talisman - Attribute Resistance" additionalName="Event" type="Armor">
|
||||||
|
<!-- When the talisman is equipped. Attribute Defense +50. When you equip 2 or more of the same talismans or PA talismans with the same effect. only the effect of a single talisman is applied. -->
|
||||||
|
<set name="icon" val="icon.npoint_talisman_stat" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="underwear" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="GOLD" />
|
||||||
|
<set name="weight" val="150" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80494" name="Gem Exchange Ticket" additionalName="Event" type="EtcItem">
|
||||||
|
<!-- Exchange it through Festival Fairy for a Gem Lv. 1. -->
|
||||||
|
<set name="icon" val="icon.etc_lottery_card_i00" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="1" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80495" name="Talisman Exchange Ticket" additionalName="Event" type="EtcItem">
|
||||||
|
<!-- Exchange it through Festival Fairy for a talisman. -->
|
||||||
|
<set name="icon" val="icon.etc_lottery_card_i00" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="1" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80496" name="Golden Sweets" additionalName="Event" type="EtcItem">
|
||||||
|
<!-- A sweet rice cake received from Festival Fairy. When used, recovers HP. Cooldown is 0.5 sec. -->
|
||||||
|
<set name="icon" val="BranchSys.icon.br_taiwan_newyear_food_c_i00" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80497" name="Five-colored Sweets" additionalName="Event" type="EtcItem">
|
||||||
|
<!-- A sweet rice cake received from Festival Fairy. For 2 hours, acquired XP/ SP +30%, acquired XP/ SP in Vitality state +30%, P. Atk./ P. Def./ M. Atk./ M. Def. +15%. Cooldown is 5 min. -->
|
||||||
|
<set name="icon" val="icon.ev_ricecake_potion" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80498" name="Golden Orc Potion" additionalName="Event" type="EtcItem">
|
||||||
|
<!-- When used. XP/SP gain +30%. XP/SP gain in Vitality state +30%. and P. Atk./P. Def./M. Atk./M. Def. +15% for 30 min. Cooldown 5 min. -->
|
||||||
|
<set name="icon" val="icon.etc_potion_gold_i00" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="10" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80499" name="Festival Fairy's New Year Gift Bundle" additionalName="Event" type="EtcItem">
|
||||||
|
<!-- A gift bundle prepared by Chorong. Use it to obtain 10 Golden Sweets. 20 Five-colored Sweets. and 1 Chorong's Talisman Exchange Ticket. -->
|
||||||
|
<set name="icon" val="icon.card_event_luck_pocket" />
|
||||||
|
<set name="default_action" val="PEEL" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
</list>
|
</list>
|
||||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
1605
L2J_Mobius_7.0_PreludeOfWar/dist/game/data/stats/items/80700-80799.xml
vendored
Normal file
1605
L2J_Mobius_7.0_PreludeOfWar/dist/game/data/stats/items/80700-80799.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
586
L2J_Mobius_7.0_PreludeOfWar/dist/game/data/stats/items/80900-80999.xml
vendored
Normal file
586
L2J_Mobius_7.0_PreludeOfWar/dist/game/data/stats/items/80900-80999.xml
vendored
Normal file
@@ -0,0 +1,586 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||||
|
<item id="80900" name="Blood-stained Akamanah Dual Blunt" type="Weapon">
|
||||||
|
<!-- An Akamanah weapon stained with the madness of blood. PvP Damage +30%, Max HP/MP/CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%. Use Active Skills Soul's Insanity, Soul's Confinement, Soul's Release. Max HP can increase up to 150,000. Enchantment, Augment, Crystallization, Appearance Modification, Attribute Assignment not allowed. Can bestow 1 Special Soul Crystal. -->
|
||||||
|
<set name="icon" val="icon.aka_manaf_dual_blunt_2" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="lrhand" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="crystal_type" val="R" />
|
||||||
|
<set name="material" val="FINE_STEEL" />
|
||||||
|
<set name="weight" val="1740" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<stats>
|
||||||
|
<stat type="pAtk">3027</stat>
|
||||||
|
<stat type="mAtk">1084</stat>
|
||||||
|
<stat type="rCrit">6</stat>
|
||||||
|
<stat type="accCombat">8</stat>
|
||||||
|
<stat type="pAtkSpd">325</stat>
|
||||||
|
<stat type="randomDamage">20</stat>
|
||||||
|
<stat type="pAtkRange">80</stat>
|
||||||
|
</stats>
|
||||||
|
</item>
|
||||||
|
<item id="80901" name="Zariche's Blood" type="EtcItem">
|
||||||
|
<!-- Material for making a Blood-stained Zariche weapon. -->
|
||||||
|
<set name="icon" val="icon.zariche_blood" />
|
||||||
|
<set name="etcitem_type" val="MATERIAL" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="60" />
|
||||||
|
<set name="price" val="1000000" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80902" name="Akamanah's Blood" type="EtcItem">
|
||||||
|
<!-- Material for making a Blood-stained Akamanah weapon. -->
|
||||||
|
<set name="icon" val="icon.aka_manaf_blood" />
|
||||||
|
<set name="etcitem_type" val="MATERIAL" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="60" />
|
||||||
|
<set name="price" val="1000000" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80903" name="Zariche's Sealed Box" type="EtcItem">
|
||||||
|
<!-- Box of darkness in which the madness of the Demonic Sword Zariche is sealed. Double-click to obtain a Blood-thirsty Zariche weapon or Zariche's Blood. -->
|
||||||
|
<set name="icon" val="icon.zariche_box" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80904" name="Akamanah's Sealed Box" type="EtcItem">
|
||||||
|
<!-- Box of darkness in which the madness of the Blood Sword Akamanah is sealed. Double-click to obtain a Blood-thirsty Akamanah weapon or Akamanah's Blood. -->
|
||||||
|
<set name="icon" val="icon.aka_manaf_box" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80905" name="Storm Isle Time Recharge Stone" type="EtcItem">
|
||||||
|
<!-- Use to add 60 minutes to use the timed hunting zone Storm Isle. -->
|
||||||
|
<set name="icon" val="icon.timezone_refill_1" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="30" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80906" name="Primeval Isle Time Recharge Stone" type="EtcItem">
|
||||||
|
<!-- Prolongs your Primeval Isle's raid for 60 min. -->
|
||||||
|
<set name="icon" val="icon.timezone_refill_2" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="30" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80907" name="PC Cafe Summoning Stick" type="EtcItem">
|
||||||
|
<!-- Double-click to summon either Pa'agrio Orc or Pa'agrio Orc Hero. -->
|
||||||
|
<set name="icon" val="BranchSys2.icon.br_blessed_taigirl_i00" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80908" name="Lv. 95 Achievement Reward Box" type="EtcItem">
|
||||||
|
<!-- A box to congratulate you for reaching Lv. 95. Obtain Talismans, bracelets, and consumables. -->
|
||||||
|
<set name="icon" val="icon.ev_2018_xmas_box" />
|
||||||
|
<set name="default_action" val="PEEL" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80909" name="Lv. 99 Achievement Reward Box" type="EtcItem">
|
||||||
|
<!-- A box to congratulate you for reaching Lv. 99. Obtain Brooches, gems, and consumables. -->
|
||||||
|
<set name="icon" val="icon.ev_2018_xmas_box" />
|
||||||
|
<set name="default_action" val="PEEL" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80910" name="Lv. 100 Achievement Reward Box" type="EtcItem">
|
||||||
|
<!-- A box to congratulate you for reaching Lv. 100. Obtain Belts and consumables. -->
|
||||||
|
<set name="icon" val="icon.ev_2018_xmas_box" />
|
||||||
|
<set name="default_action" val="PEEL" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80911" name="+5 Circlet of Authority Box" type="EtcItem">
|
||||||
|
<!-- Obtain a +5 Circlet of Authority. -->
|
||||||
|
<set name="icon" val="icon.etc_equip_item_box_i00" />
|
||||||
|
<set name="default_action" val="CAPSULE" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80912" name="+5 Circlet of Foresight Box" type="EtcItem">
|
||||||
|
<!-- Obtain a +5 Circlet of Foresight. -->
|
||||||
|
<set name="icon" val="icon.etc_equip_item_box_i00" />
|
||||||
|
<set name="default_action" val="CAPSULE" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80913" name="+5 Circlet of Grace Box" type="EtcItem">
|
||||||
|
<!-- Obtain a +5 Circlet of Grace. -->
|
||||||
|
<set name="icon" val="icon.etc_equip_item_box_i00" />
|
||||||
|
<set name="default_action" val="CAPSULE" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80914" name="Red Libra Request - Ivory Tower Crater" type="EtcItem">
|
||||||
|
<!-- A request issued by the Red Libra Merchants to eliminate monsters in Ivory Tower Crater. Double-click to use the item and accept the request. Can be played once a day. -->
|
||||||
|
<set name="icon" val="icon.red_comminssion_paper" />
|
||||||
|
<set name="default_action" val="START_QUEST" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="1" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80915" name="Red Libra Request - Breka's Stronghold" type="EtcItem">
|
||||||
|
<!-- A request issued by the Red Libra Merchants to eliminate monsters in Breka's Stronghold. Double-click to use the item and accept the request. Can be played once a day. -->
|
||||||
|
<set name="icon" val="icon.red_comminssion_paper" />
|
||||||
|
<set name="default_action" val="START_QUEST" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="1" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80916" name="Red Libra Request - Isle of Prayer" type="EtcItem">
|
||||||
|
<!-- A request issued by the Red Libra Merchants to eliminate monsters in Isle of Prayer. Double-click to use the item and accept the request. Can be played once a day. -->
|
||||||
|
<set name="icon" val="icon.red_comminssion_paper" />
|
||||||
|
<set name="default_action" val="START_QUEST" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="1" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80917" name="Red Libra Request - Ivory Tower Crater" type="EtcItem">
|
||||||
|
<!-- A request issued by the Red Libra Merchants to eliminate monsters in Ivory Tower Crater. -->
|
||||||
|
<set name="icon" val="icon.red_comminssion_paper" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80918" name="Red Libra Request - Breka's Stronghold" type="EtcItem">
|
||||||
|
<!-- A request issued by the Red Libra Merchants to eliminate monsters in Breka's Stronghold. -->
|
||||||
|
<set name="icon" val="icon.red_comminssion_paper" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80919" name="Red Libra Request - Isle of Prayer" type="EtcItem">
|
||||||
|
<!-- A request issued by the Red Libra Merchants to eliminate monsters in Isle of Prayer. -->
|
||||||
|
<set name="icon" val="icon.red_comminssion_paper" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80920" name="Emperor's Vitality Tonic" additionalName="Event" type="EtcItem">
|
||||||
|
<!-- Water of Vitality containing the strength of the lord. Recovers 1 of the 4 Vitality slots. Cannot be used in the Olympiad. The 5 uses per week limit does not apply. -->
|
||||||
|
<set name="icon" val="icon.etc_recall_potion3" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80921" name="Lindvior's Treasure Chest" type="EtcItem">
|
||||||
|
<!-- Precious treasure chest obtained after the campaign against Lindvior. Double-click to get one rare item. -->
|
||||||
|
<set name="icon" val="icon.bm_dragon_present_4" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80922" name="Caring Rok's Icy Candy" type="EtcItem">
|
||||||
|
<!-- When used. Max HP/MP/CP +30%. P. Atk./M. Atk./P. Def./M. Def. +30%. Atk. Spd./Casting Spd. +10%. Speed +20. Attack/Defense Attributes +100. Damage +10%. P./M. Skill Power +10%. XP/SP +30%. Damage Received -10%, and Skill MP Consumption -15% for 30 minutes. Buffs persist after death. Cooldown 5 min. Does not stack with Art of Seduction and Pa'agrio's Blessing. Cannot be used in Olympiad. -->
|
||||||
|
<set name="icon" val="icon.etc_whiteday_candy_i04" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="1" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80923" name="Caring Rok's Candy Full of Passion" type="EtcItem">
|
||||||
|
<!-- A candy emanating Caring Rok's passion. Endows with passion and vitality. Recovers 1 of 4 vitality bars. Cannot be used in the Olympiad. No usage limit. -->
|
||||||
|
<set name="icon" val="icon.etc_whiteday_candy_i03" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80924" name="Spellbook: Renewed Energy of Power" type="EtcItem">
|
||||||
|
<!-- Allows to learn the dual class skill Renewed Energy of Power Only for main class of level 85 or higher. -->
|
||||||
|
<set name="icon" val="icon.giant_book_i02" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="20" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
</item>
|
||||||
|
<item id="80925" name="Potion of Protection: Confusion" type="EtcItem">
|
||||||
|
<!-- When used, Confusion Resistance +5%, Received PvP Damage -3%. Cannot be used in the Olympiad. Does not stack when used with other Potions of Protection. -->
|
||||||
|
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i01" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="10" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80926" name="Potion of Protection: Infection" type="EtcItem">
|
||||||
|
<!-- When used, Infection Resistance +5%, Received PvP Damage -3%. Cannot be used in the Olympiad. Does not stack when used with other Potions of Protection. -->
|
||||||
|
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i00" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="10" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80927" name="Potion of Protection: Obstruction" type="EtcItem">
|
||||||
|
<!-- When used, Obstruction Resistance +5%, Received PvP Damage -3%. Cannot be used in the Olympiad. Does not stack when used with other Potions of Protection. -->
|
||||||
|
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i04" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="10" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80928" name="Potion of Protection: Stupor" type="EtcItem">
|
||||||
|
<!-- When used, Stupor Resistance +5%, Received PvP Damage -3%. Cannot be used in the Olympiad. Does not stack when used with other Potions of Protection. -->
|
||||||
|
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i07" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="10" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80929" name="Mysterious Soulshot Pack (R-grade)" additionalName="Event" type="EtcItem">
|
||||||
|
<!-- You can acquire 50,000 Mysterious Soulshot (R-grade). -->
|
||||||
|
<set name="icon" val="icon.br_cash_pack_of_soulshot_r_i00" />
|
||||||
|
<set name="default_action" val="PEEL" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="500" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80930" name="Mysterious Blessed Spiritshot Pack (R-grade)" additionalName="Event" type="EtcItem">
|
||||||
|
<!-- You can acquire 20,000 Mysterious Blessed Spiritshot (R-grade). -->
|
||||||
|
<set name="icon" val="icon.br_cash_pack_of_spiritshot_r_i00" />
|
||||||
|
<set name="default_action" val="PEEL" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="500" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80931" name="Cube of Enhanced Zodiac Agathion" type="EtcItem">
|
||||||
|
<!-- A cube containing one of the Enhanced Zodiac Agathion Charms, imbued with power of stars. -->
|
||||||
|
<set name="icon" val="icon.star_agathion_cube_2" />
|
||||||
|
<set name="default_action" val="PEEL" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80932" name="Enhanced Zodiac Agathion Book of Growth" type="EtcItem">
|
||||||
|
<!-- Increases the agathion's M. Def. The maximum enchant level is +10. When enchanted +1 or higher, gradually increases the agathion's unique abilities. -->
|
||||||
|
<set name="icon" val="icon.star_scrl_of_ench_ag_2" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="weight" val="120" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80933" name="Box of Enhanced Zodiac Agathion Book of Growth" additionalName="Event" type="EtcItem">
|
||||||
|
<!-- A gift from Festival Fairy's fortune draw. Double-click to obtain 4 Enhanced Zodiac Agathion Books of Growth. -->
|
||||||
|
<set name="icon" val="icon.etc_treasure_box_i00" />
|
||||||
|
<set name="default_action" val="PEEL" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80934" name="Festival Fairy's Crystal Box" additionalName="Event" type="EtcItem">
|
||||||
|
<!-- Double-click to obtain 3-500 crystals (R-grade). -->
|
||||||
|
<set name="icon" val="icon.event_six_party_box_i00" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80935" name="Small Good Luck Festival Fairy<72>s Coin Box" additionalName="Not in Use" type="EtcItem">
|
||||||
|
<!-- Double-click to obtain 15 Festival Fairy's Lucky Coins. -->
|
||||||
|
<set name="icon" val="icon.etc_treasure_box_i10" />
|
||||||
|
<set name="default_action" val="PEEL" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80936" name="Greater Virgo Agathion Charm" type="Armor">
|
||||||
|
<!-- A charm that activates the power of the Greater Virgo Agathion. Equipping it in the main slot summons the Agathion and activates the Special Ability option. Equipping in the sub slot only activates the Unique Ability. Agathion charms can be exchanged for Books of Growth through the Fishing Guild Member. -->
|
||||||
|
<set name="icon" val="icon.agathion_virgo_star_1" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="gloves" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="SILVER" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<stats>
|
||||||
|
<stat type="mDef">24</stat>
|
||||||
|
</stats>
|
||||||
|
</item>
|
||||||
|
<item id="80937" name="Greater Capricorn Agathion Charm" type="Armor">
|
||||||
|
<!-- A charm that activates the power of the Greater Capricorn Agathion. Equipping it in the main slot summons the Agathion and activates the Special Ability option. Equipping in the sub slot only activates the Unique Ability. Agathion charms can be exchanged for Books of Growth through the Fishing Guild Member. -->
|
||||||
|
<set name="icon" val="icon.agathion_capr_star_1" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="gloves" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="SILVER" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<stats>
|
||||||
|
<stat type="mDef">24</stat>
|
||||||
|
</stats>
|
||||||
|
</item>
|
||||||
|
<item id="80938" name="Greater Libra Agathion Charm" type="Armor">
|
||||||
|
<!-- A charm that activates the power of the Greater Libra Agathion. Equipping it in the main slot summons the Agathion and activates the Special Ability option. Equipping in the sub slot only activates the Unique Ability. Agathion charms can be exchanged for Books of Growth through the Fishing Guild Member. -->
|
||||||
|
<set name="icon" val="icon.agathion_lib_star_1" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="gloves" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="SILVER" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<stats>
|
||||||
|
<stat type="mDef">24</stat>
|
||||||
|
</stats>
|
||||||
|
</item>
|
||||||
|
<item id="80939" name="Greater Aries Agathion Charm" type="Armor">
|
||||||
|
<!-- A charm that activates the power of the Greater Aries Agathion. Equipping it in the main slot summons the Agathion and activates the Special Ability option. Equipping in the sub slot only activates the Unique Ability. Agathion charms can be exchanged for Books of Growth through the Fishing Guild Member. -->
|
||||||
|
<set name="icon" val="icon.agathion_aries_star_1" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="gloves" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="SILVER" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<stats>
|
||||||
|
<stat type="mDef">24</stat>
|
||||||
|
</stats>
|
||||||
|
</item>
|
||||||
|
<item id="80940" name="Greater Taurus Agathion Charm" type="Armor">
|
||||||
|
<!-- A charm that activates the power of the Greater Taurus Agathion. Equipping it in the main slot summons the Agathion and activates the Special Ability option. Equipping in the sub slot only activates the Unique Ability. Agathion charms can be exchanged for Books of Growth through the Fishing Guild Member. -->
|
||||||
|
<set name="icon" val="icon.agathion_tau_star_1" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="gloves" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="SILVER" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<stats>
|
||||||
|
<stat type="mDef">24</stat>
|
||||||
|
</stats>
|
||||||
|
</item>
|
||||||
|
<item id="80941" name="Greater Leo Agathion Charm" type="Armor">
|
||||||
|
<!-- A charm that activates the power of the Greater Leo Agathion. Equipping it in the main slot summons the Agathion and activates the Special Ability option. Equipping in the sub slot only activates the Unique Ability. Agathion charms can be exchanged for Books of Growth through the Fishing Guild Member. -->
|
||||||
|
<set name="icon" val="icon.agathion_leo_star_1" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="gloves" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="SILVER" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<stats>
|
||||||
|
<stat type="mDef">24</stat>
|
||||||
|
</stats>
|
||||||
|
</item>
|
||||||
|
<item id="80942" name="Greater Gemini Agathion Charm" type="Armor">
|
||||||
|
<!-- A charm that activates the power of the Greater Gemini Agathion. Equipping it in the main slot summons the Agathion and activates the Special Ability option. Equipping in the sub slot only activates the Unique Ability. Agathion charms can be exchanged for Books of Growth through the Fishing Guild Member. -->
|
||||||
|
<set name="icon" val="icon.agathion_gem_star_1" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="gloves" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="SILVER" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<stats>
|
||||||
|
<stat type="mDef">24</stat>
|
||||||
|
</stats>
|
||||||
|
</item>
|
||||||
|
<item id="80943" name="Greater Scorpio Agathion Charm" type="Armor">
|
||||||
|
<!-- A charm that activates the power of the Greater Scorpio Agathion. Equipping it in the main slot summons the Agathion and activates the Special Ability option. Equipping in the sub slot only activates the Unique Ability. Agathion charms can be exchanged for Books of Growth through the Fishing Guild Member. -->
|
||||||
|
<set name="icon" val="icon.agathion_sco_star_1" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="gloves" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="SILVER" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<stats>
|
||||||
|
<stat type="mDef">24</stat>
|
||||||
|
</stats>
|
||||||
|
</item>
|
||||||
|
<item id="80944" name="Greater Aquarius Agathion Charm" type="Armor">
|
||||||
|
<!-- A charm that activates the power of the Greater Aquarius Agathion. Equipping it in the main slot summons the Agathion and activates the Special Ability option. Equipping in the sub slot only activates the Unique Ability. Agathion charms can be exchanged for Books of Growth through the Fishing Guild Member. -->
|
||||||
|
<set name="icon" val="icon.agathion_aqu_star_1" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="gloves" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="SILVER" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<stats>
|
||||||
|
<stat type="mDef">24</stat>
|
||||||
|
</stats>
|
||||||
|
</item>
|
||||||
|
<item id="80945" name="Greater Pisces Agathion Charm" type="Armor">
|
||||||
|
<!-- A charm that activates the power of the Greater Pisces Agathion. Equipping it in the main slot summons the Agathion and activates the Special Ability option. Equipping in the sub slot only activates the Unique Ability. Agathion charms can be exchanged for Books of Growth through the Fishing Guild Member. -->
|
||||||
|
<set name="icon" val="icon.agathion_pis_star_1" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="gloves" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="SILVER" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<stats>
|
||||||
|
<stat type="mDef">24</stat>
|
||||||
|
</stats>
|
||||||
|
</item>
|
||||||
|
<item id="80946" name="Greater Sagittarius Agathion Charm" type="Armor">
|
||||||
|
<!-- A charm that activates the power of the Greater Sagittarius Agathion. Equipping it in the main slot summons the Agathion and activates the Special Ability option. Equipping in the sub slot only activates the Unique Ability. Agathion charms can be exchanged for Books of Growth through the Fishing Guild Member. -->
|
||||||
|
<set name="icon" val="icon.agathion_sag_star_1" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="gloves" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="SILVER" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<stats>
|
||||||
|
<stat type="mDef">24</stat>
|
||||||
|
</stats>
|
||||||
|
</item>
|
||||||
|
<item id="80947" name="Greater Cancer Agathion Charm" type="Armor">
|
||||||
|
<!-- A charm that activates the power of the Greater Cancer Agathion. Equipping it in the main slot summons the Agathion and activates the Special Ability option. Equipping in the sub slot only activates the Unique Ability. Agathion charms can be exchanged for Books of Growth through the Fishing Guild Member. -->
|
||||||
|
<set name="icon" val="icon.agathion_can_star_1" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="bodypart" val="gloves" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="SILVER" />
|
||||||
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<stats>
|
||||||
|
<stat type="mDef">24</stat>
|
||||||
|
</stats>
|
||||||
|
</item>
|
||||||
|
<item id="80948" name="Antharas Treasure Chest" type="EtcItem">
|
||||||
|
<!-- Precious treasure chest obtained after the campaign against Antharas. Double-click to get one rare item. -->
|
||||||
|
<set name="icon" val="icon.bm_dragon_present_3" />
|
||||||
|
<set name="default_action" val="PEEL" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="PAPER" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
</item>
|
||||||
|
<item id="80949" name="Only for monsters (Lord Ishka)" type="Weapon">
|
||||||
|
<!-- For monsters, not in use -->
|
||||||
|
<set name="icon" val="icon.weapon_monster_i00" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="weapon_type" val="ETC" />
|
||||||
|
<set name="bodypart" val="lrhand" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="crystal_type" val="D" />
|
||||||
|
<set name="material" val="BRONZE" />
|
||||||
|
<set name="weight" val="300" />
|
||||||
|
<set name="soulshots" val="2" />
|
||||||
|
<set name="spiritshots" val="2" />
|
||||||
|
<set name="enchant_enabled" val="1" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<stats>
|
||||||
|
<stat type="pAtk">50</stat>
|
||||||
|
<stat type="mAtk">26</stat>
|
||||||
|
<stat type="rCrit">8</stat>
|
||||||
|
<stat type="accCombat">-3.75</stat>
|
||||||
|
<stat type="pAtkSpd">325</stat>
|
||||||
|
<stat type="randomDamage">10</stat>
|
||||||
|
<stat type="pAtkRange">80</stat>
|
||||||
|
</stats>
|
||||||
|
</item>
|
||||||
|
</list>
|
19
L2J_Mobius_7.0_PreludeOfWar/dist/game/data/stats/items/91700-91799.xml
vendored
Normal file
19
L2J_Mobius_7.0_PreludeOfWar/dist/game/data/stats/items/91700-91799.xml
vendored
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||||
|
<item id="91746" name="Rudolph Outfit" type="Armor">
|
||||||
|
<!-- Item for crafting the Rudolph Outfit. -->
|
||||||
|
<set name="icon" val="icon.gomdori_chest_change" />
|
||||||
|
<set name="default_action" val="EQUIP" />
|
||||||
|
<set name="armor_type" val="HEAVY" />
|
||||||
|
<set name="bodypart" val="alldress" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="material" val="BRONZE" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_depositable" val="false" />
|
||||||
|
<stats>
|
||||||
|
<stat type="pDef">400</stat>
|
||||||
|
</stats>
|
||||||
|
</item>
|
||||||
|
</list>
|
Reference in New Issue
Block a user