Implementations for some buff skills.

Contributed by Sero.
This commit is contained in:
MobiusDevelopment 2020-11-23 10:09:09 +00:00
parent 46fe32d9be
commit 0d033f66e6
2 changed files with 330 additions and 60 deletions

View File

@ -1514,17 +1514,72 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>MULTI_BUFF</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>-20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>-10</amount>
<slot>DEBUFF</slot>
</effect>
<effect name="MagicCriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="22254" toLevel="1" name="Blessed Scroll: Enchant Power Shirt">
<isMagic>2</isMagic> <!-- Static Skill -->
@ -1552,17 +1607,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>PA_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22257" toLevel="1" name="Wind Walk">
<!-- Increases Speed by 33 for 60 min. -->
@ -1570,17 +1629,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>SPEED_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>33</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22258" toLevel="1" name="Haste">
<!-- Increases Atk. Spd. by 33% for 60 min. -->
@ -1588,17 +1651,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>33</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22259" toLevel="1" name="Vampiric Rage">
<!-- For 60 min., has a chance of recovering 9% of the physical damage inflicted on the enemy as HP. -->
@ -1606,17 +1673,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>5</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VampiricAttack">
<amount>9</amount>
<chance>80</chance>
</effect>
</effects>
</skill>
<skill id="22260" toLevel="1" name="Berserker Spirit">
<!-- Decreases P. Def. by 8%, M. Def. by 16%, and Evasion by 4, and increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and Speed by 8 for 60 min. -->
@ -1624,17 +1695,45 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>BERSERKER</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>8</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>-16</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>-8</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22261" toLevel="1" name="Empower">
<!-- Increases M. Atk. by 75% for 60 min. -->
@ -1642,17 +1741,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>MA_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MAtk">
<amount>75</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22262" toLevel="1" name="Acumen">
<!-- Increases Casting Spd. by 30% for 60 min. -->
@ -1660,17 +1763,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22263" toLevel="1" name="Shield">
<!-- For 60 min., P. Def. +15%. -->
@ -1678,17 +1785,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>PD_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22264" toLevel="1" name="Focus">
<!-- Increases Critical Rate by 30% for 60 min. -->
@ -1696,17 +1807,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="CriticalRate">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22265" toLevel="1" name="Death Whisper">
<!-- Increases Critical Damage by 35% for 60 min. -->
@ -1714,17 +1829,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>CRITICAL_DMG_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="CriticalDamage">
<amount>35</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22266" toLevel="1" name="Guidance">
<!-- Increases Accuracy by 4 for 60 min. -->
@ -1732,17 +1851,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>HIT_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Accuracy">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22267" toLevel="1" name="Clarity">
<!-- For 60 min., decreases P. skill MP Consumption by 20%, M. skill MP Consumption by 10%, and song/ dance skill MP Consumption by 20%. -->
@ -1750,17 +1873,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>CHEAP_MAGIC</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22268" toLevel="1" name="Wild Magic">
<!-- For 60 min., M. Critical Rate +2. -->
@ -1768,17 +1895,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>MAGIC_CRITICAL_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicCriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22269" toLevel="6" name="Concentration">
<!-- Decreases magic cancel damage by 53 for 60 min. -->
@ -1787,16 +1918,20 @@
<effectPoint>1</effectPoint>
<abnormalType>CANCEL_PROB_DOWN</abnormalType>
<magicCriticalRate>5</magicCriticalRate>
<basicProperty>NONE</basicProperty>
<magicLevel>1</magicLevel>
<abnormalLevel>7</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ReduceCancel">
<amount>-53</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22270" toLevel="1" name="Letter Collector's Gift">
<!-- For 2 h., increases Atk. Spd. by 15%, Casting Spd. by 15%, and Speed by 20. -->

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@ -1517,17 +1517,72 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>MULTI_BUFF</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>-20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>-10</amount>
<slot>DEBUFF</slot>
</effect>
<effect name="MagicCriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="22254" toLevel="1" name="Blessed Scroll: Enchant Power Shirt">
<isMagic>2</isMagic> <!-- Static Skill -->
@ -1555,17 +1610,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>PA_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22257" toLevel="1" name="Wind Walk">
<!-- Temporarily increases Speed. Effect 2. -->
@ -1573,17 +1632,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>SPEED_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22258" toLevel="1" name="Haste">
<!-- Atk. Spd. +33% for 60 min. -->
@ -1591,17 +1654,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>33</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22259" toLevel="1" name="Vampiric Rage">
<!-- For 60 min., has a chance of recovering 9% of the physical damage inflicted on the enemy as HP. -->
@ -1609,17 +1676,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>5</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VampiricAttack">
<amount>9</amount>
<chance>80</chance>
</effect>
</effects>
</skill>
<skill id="22260" toLevel="1" name="Berserker Spirit">
<!-- Decreases P. Def. by 8%, M. Def. by 16%, and Evasion by 4, and increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and Speed by 8 for 60 min. -->
@ -1627,17 +1698,45 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>BERSERKER</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>8</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>-16</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>-8</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22261" toLevel="1" name="Empower">
<!-- Increases M. Atk. by 75% for 60 min. -->
@ -1645,17 +1744,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>MA_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MAtk">
<amount>75</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22262" toLevel="1" name="Acumen">
<!-- Casting Spd. +30% for 60 min. -->
@ -1663,17 +1766,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22263" toLevel="1" name="Shield">
<!-- P. Def. +15% for 60 min. -->
@ -1681,17 +1788,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>PD_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22264" toLevel="1" name="Focus">
<!-- Increases Critical Rate by 30% for 60 min. -->
@ -1699,17 +1810,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="CriticalRate">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22265" toLevel="1" name="Death Whisper">
<!-- Increases Critical Damage by 35% for 60 min. -->
@ -1717,17 +1832,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>CRITICAL_DMG_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="CriticalDamage">
<amount>35</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22266" toLevel="1" name="Guidance">
<!-- Increases Accuracy by 4 for 60 min. -->
@ -1735,17 +1854,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>HIT_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Accuracy">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22267" toLevel="1" name="Clarity">
<!-- For 60 min., decreases P. skill MP Consumption by 20%, M. skill MP Consumption by 10%, and song/ dance skill MP Consumption by 20%. -->
@ -1753,17 +1876,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>CHEAP_MAGIC</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22268" toLevel="1" name="Wild Magic">
<!-- For 60 min., M. Critical Rate +2. -->
@ -1771,17 +1898,21 @@
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>MAGIC_CRITICAL_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicCriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22269" toLevel="6" name="Concentration">
<!-- Casting Interruption Rate -42 for 20 min. -->
@ -1790,16 +1921,20 @@
<effectPoint>1</effectPoint>
<abnormalType>CANCEL_PROB_DOWN</abnormalType>
<magicCriticalRate>5</magicCriticalRate>
<basicProperty>NONE</basicProperty>
<magicLevel>1</magicLevel>
<abnormalLevel>7</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ReduceCancel">
<amount>-42</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22270" toLevel="1" name="Letter Collector's Gift">
<!-- For 2 h., increases Atk. Spd. by 15%, Casting Spd. by 15%, and Speed by 20. -->